Honestly? If this were to happen - which I'm not ruling out - it would mean the end of Xbox, not the end of multiplat EA. The amount of money Microsoft would make by publishing all EA games on all platforms as opposed to just on PC and Xbox doesn't compare in the slightest.
If they were to purchase EA, they'd follow the same strategy they did with Minecraft. If they were to keep the Xbox brand alive, they'd perhaps have an exclusive from time to time and some "Best on Xbox" marketing, but franchises like Fifa, Madden, Battlefield and more would remain multiplatform.
Also, not completely unrelated: remember when Microsoft mentioned buying Nintendo some fifteen years ago?
Well, as for the Game Boy/Gamecube comment, I made that ridiculous comparison to point out that only naming conventions aren't enough to put different products in the same product line/family.
As for the distinction between the "Game Boy Family" and "Game Boy Advance Family", Nintendo doesn't have pages for those (seeing how both are obsolete by now), but Wikipedia refers to it as the "Game Boy Line" with individual families (Game Boy/Color/Advance). I can live with those definitions.
EDIT: With regards to the 'tender soul' part, I was merely using hyperbole. We're talking about video games here, I'm not easily offended when it comes to my pastimes.
Letting this whole arbitrary DS discussion go for a while: don't you at least agree with me that the DS poster is ridiculously inconsistent? Seeing how it not only references the DS and 3DS, but also the SNES and N64? To me it's just a cluttered mess of random references and nods.
I'm sorry, but how weird is my initial point if Nintendo agrees with me?
@Damo literally said (copy-paste) "The 3DS is part of the DS family."
Nintendo says otherwise, seeing how they have a entire page describing exactly this "DS family" that does not include any 3DS. They do however have a different page describing the "Nintendo 3DS family".
Why am I on trial for agreeing with Nintendo's definitions?
@ThanosReXXX First off, obviously the Game Boy and Gamecube have nothing to do with one another. That was my point.
Secondly, we actually agree on a lot of this. The DS and 3DS are related - in concept, in marketing, et cetera. Just like the Wii and Wii U are related, indeed. The same goes for the NES and SNES.
And you know what? If you'd seen an NES poster referring to SNES games or a Wii poster referring to Wii U games, I also would've mentioned that's weird.
If a poster claiming to be about the Nintendo Wii would then make references to Bayonetta, the Wii U Gamepad or Breath of the Wild, that would've been weird.
If a poster claiming to be about the NES would then make references to Super Mario Kart, Earthbound or Chrono Triger, that would've been weird.
And to see a poster about the Nintendo DS making references to several pieces of 3DS software and even a completely unrelated game (Super Mario Kart)? Yeah, I'd say that's weird.
I honestly don't see what's so controversial about that statement. Are the DS and 3DS related, thus 'family'? Sure. Are they in the exact same family? Nope and Nintendo doesn't think so either (check out the links from before). The 3DS is the successor to the DS, just like the Gamecube is to the N64 or the Switch is to the Wii U. To lump them in together for a design/poster that very obviously is showing a regular Nintendo DS is just nonsensical.
@ganonms Thank you. I was just about to share the same links. If we're going to use arbitrary terms such as "3DS Family" and "DS Family", we should at least adhere to what Nintendo uses itself. And this is how they do so.
To refer to 3DS games in a DS ("Family") poster is similar to referring to Gamecube games in a N64 poster. They're different systems with completely different specs from different times.
@Damo And both Game Boy and Gamecube have the word 'game' in them. That's not a valid argument.
Better still, the Original/Pocket/Color versions of the Game Boy are usually seen as one family (because similar performance) and the Original/SP/Micro versions of the Advance are seen as their own.
It just strikes me as odd to portray the DSi and then talk about hardware that wouldn't release in years (the 3DS) and refer to a game that was never made available for the DS (Super Mario Kart).
I love, love, love the aesthetics over here, but am confused by the DS one. It's obviously a DS Lite, but then there's mentions of the 3DS and Super Mario Kart in there? I'm a stickler for consistency and that one is really all over the place.
I was just about to comment, but see @westman98 and @Dezzy were one step ahead of me.
Had to seriously google this, seeing how I couldn't believe it. Monster Hunter, Pokémon, Tomodachi, all of them ridiculous hits in the last couple of years. But yeah, 2 mil for a home console game in Japan is impressive.
@itslukec Haha, wasn't aware it was that easily enabled. Yeah, in those situations I'd say you have to go through a menu to activate it, but keep it available at all times.
I have a full time job and social life; if I play a game (which is getting less and less often), I do so to unwind and just enjoy myself. Just like I don't want to rewatch a scene, reread a chapter or rewind a track the first time I listen to an album, I don't want to have to replay certain sections just because "I'm not good enough".
I don't play games to get good. It would be a completely unnecessary skill to begin with. No, I play games for the narrative, for fun gameplay mechanics, for aesthetics, et cetera. I am thus a huge proponent of stuff like optional cheats or easy modes; they don't intrude on the gameplay experience for those who want to be "skilled" and they open up the experience to a whole host of other players.
@itslukec But... none of that is forced on you. You can play those games exactly as you want to and are used to, others can use those cheats if they feel like it.
I honestly don't understand why people make a fuss about stuff like added easy modes or cheats. If you don't want to use them, don't use them. If others do, let them. Where in god's name is the harm in that?
@skywake Oh, most definitely, there's no denying that. Even though I think it's not a completely apt comparison, it does tell us the Switch is doing amazingly well. I have high hopes for the little hybrid that could.
While I don't necessarily disagree with the hypothesis of the Switch outselling the Wii, using the first 10 months as a yardstick makes no sense. The Wii really hit its stride in the 2nd year, so if the Switch is able to outnumber those sales, then we'll talk.
@BigKing Thank you. If you put down UK/EU, you really ought to put down a GBP/EUR price as well. The /EU doesn't mean anything right now.
On-topic: Completely forgot this was coming to Switch, but am most definitely getting it. I've loved playing this series ever since I was about... six, seven?
"Of course, "Super Mario Odyssey" can also enjoy this game video shooting function!" (Google Translate)
Yeah, why you went with Bing, I'll never understand. Seriously though, love this news! Will probably only use it a handful of times, but still cool to know it's there.
@Ryu_Niiyama ConcernedApe's not responsible for the port though, Chucklefish is. So any new/unique bugs in the Switch version can be attributed to an entire team, not one person. Which makes it way more unacceptable and unprofessional.
I've been dying to play this on Switch, but am forcing myself to wait. Still busy with Golf Story, SteamWorld Dig 2 and One Piece: Unlimited World Red. I'll wait until I've finished those and then hopefully Stardew Valley's had its fair share of patches by then.
@SLIGEACH_EIRE I'd say I Am Setsuna, Snipperclips and Super Bomberman R are contenders. Those are from a pretty old list though, so I don't know which newer titles are also Unity-based.
Horrible timing for me. :') Am playing Golf Story, SteamWorld Dig 2, One Piece Unlimited World Red and Mario + Rabbids at the same time right now on my Switch.
Not to mention that I'm also deep into FFX HD right now and am going to play through Halo 1 to 5 with a friend in the next few weeks....
Dying shame, because I've been waiting on this port forever.
@rjejr 13 million in 4.5 years vs 5 million within half a year without ever letting up in the charts. I'd call that a resounding success, yes.
And I totally agree with you. Something like GTA V makes sense to me: it's still ridiculously popular, it's easy to port and it would simply be a wise investment on Rockstar's part.
But mostly it's exclusives and how you market them, that matters. The Switch will never be 'one of the three' consoles, in the sense that it has its own little corner of the market: which is perfect. Nintendo not competing directly with Sony and/or Microsoft is Nintendo at its best if you ask me.
@MsgBoardGamer Also, GTA III, Vice City and San Andreas weren't still selling like hot cakes four years after their original release for a bevy of platforms. Try, try again.
Not to mention that the Wii did get a Bully port and that events in the past are in no way whatsoever a guarantee for the future. No one ever thought porting GTA III, Vice City or San Andreas to the Wii made sense. Everyone knew GTA IV couldn't run on the device.
The Switch on the other hand can easily run GTA V, which is still a charts dominating title. So yeah, it still is a totally plausible thing to happen.
@rjejr That the rumours never came true, doesn't mean they weren't... you know, true. Rockstar could've been exploring the option of porting, but not go through with it due to issues with the Wii U tech and the incredibly disappointing sales.
The Switch is apparently way easier to port to and a resounding success.
Golf Story for me. Deemo is really tempting, but I still have to clear like... 80% of VOEZ and would rather finish that up before I spend another 30 bucks on a similar title.
One Piece will most definitely make it over to my Switch, but only after a serious discount.
Wouldn't surprise me all that much, to be honest. Have some of their staff work on the L.A. Noire port to get to know the hardware, then port over the best selling game of the last couple of years. It would probably still sell hundreds of thousands of copies, if not millions, more than making up for the costs of porting.
It's a no-brainer, really, more so than any other port out there.
@jbopatrick Yeah, no, I don't agree with that point. Everyone knows the money is made off of software (except for Nintendo making money off of hardware too a lot of the time). The thing that's important though is the overlap in customers.
In the grander scheme of things there's a tiny amount of people with both a PS4/XB1 and a Switch. Of those people, an even smaller percentage will be interested in getting Skyrim/Doom/similar titles. And of that ridiculously tiny percentage, even less people will say "I'll take the Switch version over the PS4/XB1 version".
Because that's the thing: there's pretty much no one out there who's picking Switch versions of games over other versions. More importantly: of the people who'll buy Skyrim/Doom on the Switch, a lot of them would never have bothered with those titles if they hadn't come to the Switch; that means it's not a lost sale for Sony, just an extra sale for Bethesda.
If anything, it's indie titles that should worry a company like Sony, seeing how apparently the Switch is performing amazing on that front right now. But AAA games like these? Those are built with certain hardware and demographics in mind and Sony and Microsoft won't have to fear the Switch on that front at all.
It's the exact same thing that happened with the Wii. It was a resounding success, had some amazing hard- and software sales, but didn't hurt the PlayStation and Xbox business at all. There were hardly any AAA multiplatform titles and those always sold less on the Wii (with some rare exceptions like Just Dance).
Wouldn't have surprised me if they'd canceled this game after the lacklustre reception and box office of the movie. Glad they didn't, because this looks really good!
The Switch's sales don't contradict House's comments. As he says, "...they’ve really been additive to the business in the last year or so."
He sees the Switch as adding new or other customers to the market instead of taking them away from Sony/Microsoft. And I totally agree. The people that buy a Switch and no other console are either Nintendo fans who have no need for a PS4 or XB1 or very specific kinds of gamers (children, handheld-only gamers, etc.).
There's seriously no one out there who's having a hard time picking between the Switch and PS4 and finally going with the Switch. They're completely different experiences.
@Don You are aware of the fact that China in the '80s and '90s (and several decades before that) wasn't exactly, you know... a market you could just release your products in, right?
@mioraps Oh, with that I can wholeheartedly agree. Obviously this should lead to newer Rockstar titles, otherwise it feels like a snub.
The good thing in this situation though, I'd say, is that it's a remaster for both PS4, XB1 and the Switch getting released at the same time. That suggests Rockstar might be considering a new title in the franchise and is testing if there's still a (potential) fanbase. That the Switch is a part of that, instills a lot of hope over here.
@mioraps They really should, because it helps the team understand the hardware and the audience.
Rockstar gets to tinker around with the Switch hardware and find out how popular one of their titles could be on the platform. If it sells somewhat decently, they can then consider bringing RDR2, GTA VI or whatever to the platform, which'll be way easier seeing how they're familiar with the console at that point.
@StuTwo Fair enough, but you still need new big titles as well. People won't pick up a PS4 for Uncharted 4 a year from now, just like they aren't picking one up for The Last of Us as we speak.
It's not a one-on-one comparison, seeing how Nintendo titles have ridiculously long legs (GTA V is one of the few comparable titles), but Nintendo will still need new, fresh heavy hitters for commercials, shelf space and press conferences to keep the Switch train going (which I'm convinced of they will).
@beazlen1 Pikmin 4 most likely started life as a Wii U title, so should be fairly easy to port for Nintendo. Still, given the little attention Nintendo's spent on it in the press, I'm guessing it's not a priority.
And yeah, I keep forgetting about Retro. They're not developing MP4, so could be anything, really. I'm personally not bothered by the lack of "big" titles right now though: busy playing Mario + Rabbids, will spend dozens and dozens of hours on Super Mario Odyssey and Xenoblade Chronicles 2 and will most likely get Skyrim as well at one point. I'm good.
@SLIGEACH_EIRE Pokémon will most likely be Q4 2018, so you're right about that one. As for what we'll have in the year between those titles:
-Xenoblade Chronicles 2 (no mass appeal though) -Payday 2 (a port...) -Rocket League (a port...) -Kentucky Route Zero (again, no mass appeal) -Fire Emblem (more and more popular these days) -Kirby, like you mentioned -Yoshi, like you mentioned
Honestly, I'm going to have to agree with you. True heavy hitters still need announcing. There's a ridiculous amount of awesome indies coming to the Switch, but almost no 'console selling' titles after Super Mario Odyssey...
Comments 209
Re: Rumour: Get That Pinch Of Salt Ready, Apparently Microsoft Is Preparing To Buy Electronic Arts
Honestly? If this were to happen - which I'm not ruling out - it would mean the end of Xbox, not the end of multiplat EA. The amount of money Microsoft would make by publishing all EA games on all platforms as opposed to just on PC and Xbox doesn't compare in the slightest.
If they were to purchase EA, they'd follow the same strategy they did with Minecraft. If they were to keep the Xbox brand alive, they'd perhaps have an exclusive from time to time and some "Best on Xbox" marketing, but franchises like Fifa, Madden, Battlefield and more would remain multiplatform.
Also, not completely unrelated: remember when Microsoft mentioned buying Nintendo some fifteen years ago?
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
Well, as for the Game Boy/Gamecube comment, I made that ridiculous comparison to point out that only naming conventions aren't enough to put different products in the same product line/family.
As for the distinction between the "Game Boy Family" and "Game Boy Advance Family", Nintendo doesn't have pages for those (seeing how both are obsolete by now), but Wikipedia refers to it as the "Game Boy Line" with individual families (Game Boy/Color/Advance). I can live with those definitions.
EDIT: With regards to the 'tender soul' part, I was merely using hyperbole. We're talking about video games here, I'm not easily offended when it comes to my pastimes.
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
@ThanosReXXX @Damo
Letting this whole arbitrary DS discussion go for a while: don't you at least agree with me that the DS poster is ridiculously inconsistent? Seeing how it not only references the DS and 3DS, but also the SNES and N64? To me it's just a cluttered mess of random references and nods.
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
I'm sorry, but how weird is my initial point if Nintendo agrees with me?
@Damo literally said (copy-paste) "The 3DS is part of the DS family."
Nintendo says otherwise, seeing how they have a entire page describing exactly this "DS family" that does not include any 3DS. They do however have a different page describing the "Nintendo 3DS family".
Why am I on trial for agreeing with Nintendo's definitions?
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
@ThanosReXXX First off, obviously the Game Boy and Gamecube have nothing to do with one another. That was my point.
Secondly, we actually agree on a lot of this. The DS and 3DS are related - in concept, in marketing, et cetera. Just like the Wii and Wii U are related, indeed. The same goes for the NES and SNES.
And you know what? If you'd seen an NES poster referring to SNES games or a Wii poster referring to Wii U games, I also would've mentioned that's weird.
If a poster claiming to be about the Nintendo Wii would then make references to Bayonetta, the Wii U Gamepad or Breath of the Wild, that would've been weird.
If a poster claiming to be about the NES would then make references to Super Mario Kart, Earthbound or Chrono Triger, that would've been weird.
And to see a poster about the Nintendo DS making references to several pieces of 3DS software and even a completely unrelated game (Super Mario Kart)? Yeah, I'd say that's weird.
I honestly don't see what's so controversial about that statement. Are the DS and 3DS related, thus 'family'? Sure. Are they in the exact same family? Nope and Nintendo doesn't think so either (check out the links from before). The 3DS is the successor to the DS, just like the Gamecube is to the N64 or the Switch is to the Wii U. To lump them in together for a design/poster that very obviously is showing a regular Nintendo DS is just nonsensical.
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
@ganonms Thank you. I was just about to share the same links. If we're going to use arbitrary terms such as "3DS Family" and "DS Family", we should at least adhere to what Nintendo uses itself. And this is how they do so.
To refer to 3DS games in a DS ("Family") poster is similar to referring to Gamecube games in a N64 poster. They're different systems with completely different specs from different times.
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
@Damo And both Game Boy and Gamecube have the word 'game' in them. That's not a valid argument.
Better still, the Original/Pocket/Color versions of the Game Boy are usually seen as one family (because similar performance) and the Original/SP/Micro versions of the Advance are seen as their own.
It just strikes me as odd to portray the DSi and then talk about hardware that wouldn't release in years (the 3DS) and refer to a game that was never made available for the DS (Super Mario Kart).
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
I love, love, love the aesthetics over here, but am confused by the DS one. It's obviously a DS Lite, but then there's mentions of the 3DS and Super Mario Kart in there? I'm a stickler for consistency and that one is really all over the place.
EDIT: DSi, not DS Lite, of course.
Re: Feature: The Most Exciting Indie Games Coming to Nintendo Switch In 2018
Can. Not. Wait for Night in the Woods. Was hoping for a Switch port, so didn't get it on PS4/XB1.
Will also most definitely get Owlboy. I've been looking forward to playing that for years by now.
Re: Splatoon 2 Has Become The First Game In Almost A Decade To Sell 2 Million Copies In Japan
I was just about to comment, but see @westman98 and @Dezzy were one step ahead of me.
Had to seriously google this, seeing how I couldn't believe it. Monster Hunter, Pokémon, Tomodachi, all of them ridiculous hits in the last couple of years. But yeah, 2 mil for a home console game in Japan is impressive.
Re: Nintendo Download: 11th January (Europe)
Interested in the Dragon Quest Builders demo. Never gave it a shot on the PS4, so can't wait to try it out.
Re: Ys VIII: Lacrimosa of Dana Brings An Epic Quest To Switch This Summer
Most definitely getting this one! Looks like a hoot and thank god without the crappy localization this time.
Re: Payday 2 Hits Switch on 27th February With A Timed-Exclusive New Character
For a second there I thought it was a Phanto mask (the one from Super Mario Bros. 2).
https://bulk2.destructoid.com/ul/151258-phanto-the-scariest-videogame-character-of-all-time/Phanto%202-620x.jpg
Re: Nintendo Direct Mini Is Happening Right Now
@vincentgoodwin They have been, they're just not available in the West. :/
Re: The Gorgeous Old Man's Journey Is Striding Gamely Towards Switch
I loved playing this on my phone, might even double dip just for the bigger screen.
Re: Final Fantasy And More Could One Day Arrive On Switch As Square Enix Considers Future Ports
@itslukec Haha, wasn't aware it was that easily enabled. Yeah, in those situations I'd say you have to go through a menu to activate it, but keep it available at all times.
I have a full time job and social life; if I play a game (which is getting less and less often), I do so to unwind and just enjoy myself. Just like I don't want to rewatch a scene, reread a chapter or rewind a track the first time I listen to an album, I don't want to have to replay certain sections just because "I'm not good enough".
I don't play games to get good. It would be a completely unnecessary skill to begin with. No, I play games for the narrative, for fun gameplay mechanics, for aesthetics, et cetera. I am thus a huge proponent of stuff like optional cheats or easy modes; they don't intrude on the gameplay experience for those who want to be "skilled" and they open up the experience to a whole host of other players.
Re: Final Fantasy And More Could One Day Arrive On Switch As Square Enix Considers Future Ports
@itslukec But... none of that is forced on you. You can play those games exactly as you want to and are used to, others can use those cheats if they feel like it.
I honestly don't understand why people make a fuss about stuff like added easy modes or cheats. If you don't want to use them, don't use them. If others do, let them. Where in god's name is the harm in that?
Re: SteamWorld Heist: Ultimate Edition Storms onto Nintendo Switch This Year
Well shucks. I got this for my New 3DS XL, but didn't really have time back then. Only played it for an hour or so.
And seeing how I've pretty much left my 3DS behind, I'm actually going to double dip on this one then. Still really want to play this one thoroughly.
Re: Square Enix Is Bringing Romancing SaGa 2 To Switch Next Week
@SomeWriter13 Yup, with the exact same text I just posted. Pause the video at 1:46.
EDIT: It also says 'GUID' instead of 'GUIDE'. It really doesn't get any sloppier...
Re: Square Enix Is Bringing Romancing SaGa 2 To Switch Next Week
"The New Game+ feature is only available for the smartphone version."
Well, that's disheartening... Still getting this though!
Re: Random: Mother Orders Nintendo Switch From Amazon, Gets Box Of Washing Powder Instead
Ah, a classic. The good ol' Switcheroo.
Re: Switch On Track To Exceed 10 Month Wii Sales By 20 Percent, Says NPD Analyst
@skywake Oh, most definitely, there's no denying that. Even though I think it's not a completely apt comparison, it does tell us the Switch is doing amazingly well. I have high hopes for the little hybrid that could.
Re: Switch On Track To Exceed 10 Month Wii Sales By 20 Percent, Says NPD Analyst
While I don't necessarily disagree with the hypothesis of the Switch outselling the Wii, using the first 10 months as a yardstick makes no sense. The Wii really hit its stride in the 2nd year, so if the Switch is able to outnumber those sales, then we'll talk.
Re: Review: Worms W.M.D. (Switch eShop)
@BigKing Thank you. If you put down UK/EU, you really ought to put down a GBP/EUR price as well. The /EU doesn't mean anything right now.
On-topic: Completely forgot this was coming to Switch, but am most definitely getting it. I've loved playing this series ever since I was about... six, seven?
Re: Egads, You Can Now Use Wireless Headphones With Switch Thanks To The 4.0.0 Update
For a moment there I thought I could use my Sony MDR-100ABN Bluetooth headset with my Switch.
That was an amazing little moment of bliss...
Re: Don't Worry, You'll Be Able To Capture Video In Super Mario Odyssey
"Of course, "Super Mario Odyssey" can also enjoy this game video shooting function!" (Google Translate)
Yeah, why you went with Bing, I'll never understand. Seriously though, love this news! Will probably only use it a handful of times, but still cool to know it's there.
Re: Review: Stardew Valley (Switch eShop)
@Ryu_Niiyama ConcernedApe's not responsible for the port though, Chucklefish is. So any new/unique bugs in the Switch version can be attributed to an entire team, not one person. Which makes it way more unacceptable and unprofessional.
I've been dying to play this on Switch, but am forcing myself to wait. Still busy with Golf Story, SteamWorld Dig 2 and One Piece: Unlimited World Red. I'll wait until I've finished those and then hopefully Stardew Valley's had its fair share of patches by then.
Re: TriForce Announces The Yooka-Laylee Collector-Boxie
I'd rather have the game for Switch (in a finished state that is...).
Re: Sonic 3D Blast Developer Explains Bizarre In-Game Easter Egg
@GameOtaku Your wallet.
Re: Unity Working to Optimise Engine on Switch, Talks Up Success on Platform
@SLIGEACH_EIRE I'd say I Am Setsuna, Snipperclips and Super Bomberman R are contenders. Those are from a pretty old list though, so I don't know which newer titles are also Unity-based.
Re: Stardew Valley Arrives on the Switch eShop This Week
Horrible timing for me. :') Am playing Golf Story, SteamWorld Dig 2, One Piece Unlimited World Red and Mario + Rabbids at the same time right now on my Switch.
Not to mention that I'm also deep into FFX HD right now and am going to play through Halo 1 to 5 with a friend in the next few weeks....
Dying shame, because I've been waiting on this port forever.
Re: Video: Check Out This Custom SNES Mini Raspberry Pi Project
Okay, that's pretty damn impressive. I'd buy this in a jiffy if I could.
Re: Rumour: Source Who Leaked L.A. Noire Switch Port Drops Hint That Grand Theft Auto V Is Next
@rjejr 13 million in 4.5 years vs 5 million within half a year without ever letting up in the charts. I'd call that a resounding success, yes.
And I totally agree with you. Something like GTA V makes sense to me: it's still ridiculously popular, it's easy to port and it would simply be a wise investment on Rockstar's part.
But mostly it's exclusives and how you market them, that matters. The Switch will never be 'one of the three' consoles, in the sense that it has its own little corner of the market: which is perfect. Nintendo not competing directly with Sony and/or Microsoft is Nintendo at its best if you ask me.
Re: Rumour: Source Who Leaked L.A. Noire Switch Port Drops Hint That Grand Theft Auto V Is Next
@MsgBoardGamer Also, GTA III, Vice City and San Andreas weren't still selling like hot cakes four years after their original release for a bevy of platforms. Try, try again.
Not to mention that the Wii did get a Bully port and that events in the past are in no way whatsoever a guarantee for the future. No one ever thought porting GTA III, Vice City or San Andreas to the Wii made sense. Everyone knew GTA IV couldn't run on the device.
The Switch on the other hand can easily run GTA V, which is still a charts dominating title. So yeah, it still is a totally plausible thing to happen.
Re: Rumour: Source Who Leaked L.A. Noire Switch Port Drops Hint That Grand Theft Auto V Is Next
@rjejr That the rumours never came true, doesn't mean they weren't... you know, true. Rockstar could've been exploring the option of porting, but not go through with it due to issues with the Wii U tech and the incredibly disappointing sales.
The Switch is apparently way easier to port to and a resounding success.
Re: Nintendo Download: 28th September (North America)
Golf Story for me. Deemo is really tempting, but I still have to clear like... 80% of VOEZ and would rather finish that up before I spend another 30 bucks on a similar title.
One Piece will most definitely make it over to my Switch, but only after a serious discount.
Re: Rumour: Source Who Leaked L.A. Noire Switch Port Drops Hint That Grand Theft Auto V Is Next
Wouldn't surprise me all that much, to be honest. Have some of their staff work on the L.A. Noire port to get to know the hardware, then port over the best selling game of the last couple of years. It would probably still sell hundreds of thousands of copies, if not millions, more than making up for the costs of porting.
It's a no-brainer, really, more so than any other port out there.
Re: Sony Doesn't Consider Handheld Gaming To Be A "Huge Market Opportunity"
@jbopatrick Yeah, no, I don't agree with that point. Everyone knows the money is made off of software (except for Nintendo making money off of hardware too a lot of the time). The thing that's important though is the overlap in customers.
In the grander scheme of things there's a tiny amount of people with both a PS4/XB1 and a Switch. Of those people, an even smaller percentage will be interested in getting Skyrim/Doom/similar titles. And of that ridiculously tiny percentage, even less people will say "I'll take the Switch version over the PS4/XB1 version".
Because that's the thing: there's pretty much no one out there who's picking Switch versions of games over other versions. More importantly: of the people who'll buy Skyrim/Doom on the Switch, a lot of them would never have bothered with those titles if they hadn't come to the Switch; that means it's not a lost sale for Sony, just an extra sale for Bethesda.
If anything, it's indie titles that should worry a company like Sony, seeing how apparently the Switch is performing amazing on that front right now. But AAA games like these? Those are built with certain hardware and demographics in mind and Sony and Microsoft won't have to fear the Switch on that front at all.
It's the exact same thing that happened with the Wii. It was a resounding success, had some amazing hard- and software sales, but didn't hurt the PlayStation and Xbox business at all. There were hardly any AAA multiplatform titles and those always sold less on the Wii (with some rare exceptions like Just Dance).
I completely get Sony and so should you.
Re: Video: The First 30 Minutes Of Golf Story Sure Do Look Pretty
Seeing how I'm almost done with Steamworld Dig 2, this comes at the perfect time. Looks really good.
Love how they went for a clear, slick and modern interface, but retro graphics. Works way better than I'd expect.
Re: SNES Classic Mini Consoles Spotted In The Wild Ahead Of Official Release
Can't wait! Just got a confirmation e-mail that the shipment's arrived and that they'll send out the consoles on Thursday. Should be here on Friday.
I know what I'll be doing this weekend (read: Super Mario RPG, Final Fantasy VI and Super Mario World).
Re: Video: Check Out the First Footage of The Mummy: Demastered
Wouldn't have surprised me if they'd canceled this game after the lacklustre reception and box office of the movie. Glad they didn't, because this looks really good!
Re: Sony Doesn't Consider Switch To Be A "Huge Market Opportunity"
The Switch's sales don't contradict House's comments. As he says, "...they’ve really been additive to the business in the last year or so."
He sees the Switch as adding new or other customers to the market instead of taking them away from Sony/Microsoft. And I totally agree. The people that buy a Switch and no other console are either Nintendo fans who have no need for a PS4 or XB1 or very specific kinds of gamers (children, handheld-only gamers, etc.).
There's seriously no one out there who's having a hard time picking between the Switch and PS4 and finally going with the Switch. They're completely different experiences.
Re: The Team Behind Switch DOOM Is Also Porting Rocket League To Nintendo's Console
"Austin, Texas." First thing I thought of was Metroid Prime. You can't have a studio over in Austin and not have former Retro guys and girls on board.
Sounds like these ports are in good hands though.
Re: Rumour: Switch's Hidden NES Golf Game Is A Tribute To The Late Satoru Iwata
This is why I love Nintendo. tears
Re: Nintendo Share Value Hits 9 Year High as Hopes Build for a Breakthrough in China
@Don You are aware of the fact that China in the '80s and '90s (and several decades before that) wasn't exactly, you know... a market you could just release your products in, right?
Re: Crime Classic L.A. Noire Is Sleuthing Its Way To Switch This Year
@mioraps Oh, with that I can wholeheartedly agree. Obviously this should lead to newer Rockstar titles, otherwise it feels like a snub.
The good thing in this situation though, I'd say, is that it's a remaster for both PS4, XB1 and the Switch getting released at the same time. That suggests Rockstar might be considering a new title in the franchise and is testing if there's still a (potential) fanbase. That the Switch is a part of that, instills a lot of hope over here.
Re: Crime Classic L.A. Noire Is Sleuthing Its Way To Switch This Year
@mioraps They really should, because it helps the team understand the hardware and the audience.
Rockstar gets to tinker around with the Switch hardware and find out how popular one of their titles could be on the platform. If it sells somewhat decently, they can then consider bringing RDR2, GTA VI or whatever to the platform, which'll be way easier seeing how they're familiar with the console at that point.
Re: Hands On: Super Mario Odyssey Looks Set To Continue Switch’s Year of Hits
@StuTwo Fair enough, but you still need new big titles as well. People won't pick up a PS4 for Uncharted 4 a year from now, just like they aren't picking one up for The Last of Us as we speak.
It's not a one-on-one comparison, seeing how Nintendo titles have ridiculously long legs (GTA V is one of the few comparable titles), but Nintendo will still need new, fresh heavy hitters for commercials, shelf space and press conferences to keep the Switch train going (which I'm convinced of they will).
Re: Hands On: Super Mario Odyssey Looks Set To Continue Switch’s Year of Hits
@beazlen1 Pikmin 4 most likely started life as a Wii U title, so should be fairly easy to port for Nintendo. Still, given the little attention Nintendo's spent on it in the press, I'm guessing it's not a priority.
And yeah, I keep forgetting about Retro. They're not developing MP4, so could be anything, really. I'm personally not bothered by the lack of "big" titles right now though: busy playing Mario + Rabbids, will spend dozens and dozens of hours on Super Mario Odyssey and Xenoblade Chronicles 2 and will most likely get Skyrim as well at one point. I'm good.
Re: Hands On: Super Mario Odyssey Looks Set To Continue Switch’s Year of Hits
@SLIGEACH_EIRE Pokémon will most likely be Q4 2018, so you're right about that one. As for what we'll have in the year between those titles:
-Xenoblade Chronicles 2 (no mass appeal though)
-Payday 2 (a port...)
-Rocket League (a port...)
-Kentucky Route Zero (again, no mass appeal)
-Fire Emblem (more and more popular these days)
-Kirby, like you mentioned
-Yoshi, like you mentioned
Honestly, I'm going to have to agree with you. True heavy hitters still need announcing. There's a ridiculous amount of awesome indies coming to the Switch, but almost no 'console selling' titles after Super Mario Odyssey...