@Jack_Goetz Agree man. The Dom era saw NL taking overhand rights followed by uppercuts to the chin. Old boy got demoted to reviews then was finally flushed a year later.
His first quoted sentence says that being retired means he gets to work with people he likes and companies that he feels are headed in the right direction. Jab at Nintendo?
I remember that the big one, Pimple, was often "kidnapped" in the Battletoads games. Also looked at it as a bad TMNT ripoff. Only good thing about it to me was the pause music.
I'd expect such an assertion from Nvidia's CEO. It would be actual news if he came out and said, "You know I'm not so sure about the Switch. The initial specs have me a little nervous. We kinda gotta wait and see."
Reviews are behind because we are getting force fed "stories" on how various people (bloggers, YouTube stars and game developers) "think the Switch might be popular." Next there will be an article with a video of some random jerk talking about the old Nintendo cereal and the headline asking "Hey do you remember when Nintendo had a Zelda cereal?"
@3MonthBeef You did prove most people's point, though. Even if 400,000 units being produced would have just led to a lot more scalpers having one, as you put it, that is still another 204,000 units of sales into Nintendo's coffers.
It will probably be scalped but I can't see it being a widespread success with the casual crowd who happen to be many of the people buying the NES Mini. People reading this site have heard of the Turbografx but I know plenty of old NES and SNES gamers that have never heard of it.
@Wolfgabe I'm sorry but the idea of Nintendo not wanting to overproduce because there was the potential of ending up with a bunch of unsold units is hogwash.
A truckload of unsold units is one thing if it is a $300 gaming system (say the Wii U) that qualifies as a major purchase, but the NES Mini is set at a price affordable to damn near anyone. It is also the type of product that would have "legs" and continue to sell further down the line after the initial burst has died down.
Nintendo obviously expected the film to be a success because it has an open cliffhanger ending. Presumably because the Koopa Kids, Tatanga, Wario or Wart were going to be an antagonist in the sequel.
@rjejr Exactly. Scores of people still waiting to get an NES unit and people already want another system that will be even harder to find thrown onto the market.
Here on the front page there is a fan drawing of an SNES Mini with a demand that Nintendo release that "already." Guess one classic system being sold for 4 times its market value on Ebay isn't enough, we ought to have two?
So is Nintendo "stunned" and "floored" by the "unexpected popularity" like the people behind Pokemon Go? You'd think Nintendo would consider the money being sent to the scalpers. Buyers paying 4-5 times the market value for the Mini could be spending the inflated cost elsewhere, including on other Nintendo product. Like others have said, though, it is Business 101 of the modern era. It is better to lose sales than to have things go unsold. Keep manufacturing costs as low as possible (less units). Flies in the face of the old theories of "you have to spend money to make money" and makes it hard to achieve yearly growth expectations, though.
Mostly love the game list, though for the majority of them it doesn't tell us whether they are arcade, GameBoy, NES or SNES versions. Gunsmoke, Ring King and Bionic Commando from the trailer appeared to be NES.
I'm also quite disappointed they didn't include Bad Dudes (arcade or NES), NES Kung Fu or one of the Final Fight games seeing that they have Data East, Irem and Capcom licenses.
Received the game as a gift when it was a "new release." Even with the added levels and platforming, it felt more like an arcade game than the first NES DD. I liked it then and still like it now. It was not easy to beat the game with 3 lives but if you used the 2P cheat to give yourself 3 more lives, you stood a better chance.
Criticizing GameStop for trade-in values is a little unfair seeing that they will take pretty much any game regardless of its condition. This includes scratched up shovelware, licensed games and sports games, going back up to a decade or so depending on the console.
This includes taking trade-in's of stuff that will most likely never resell or even if it does by the time it does sell it will have been price dropped a few times or might finally sell when GS stops supporting that platform in-store and does their B1G2 or 75% fire sales.
Point being, prices of trade-ins of some games may stink but again a lot of times they are giving you money (or credit) for a lot of stuff that they will not necessarily make much money back on and in the meantime the stuff will be eating up shelf space, too.
For what it is worth, there are some games on various platforms with pretty good trade-in values including games that are several years old. Just have to do a little research and use a little common sense.
The score is fair when you consider the price. You can get what is basically the same game (NES RCR) for 5 bucks on the 3DS Virtual Console. The new stuff here can't really be worth 25 extra bucks. 10 to 15 bucks less at launch and you'd have seen a higher score by a point or two.
Accolade's Double Dragon (original) was a great port of the arcade version, probably the best graphically right up until the more recent versions of Double Dragon. Outside of some slippery controls, it was like having a DD machine at home and the cart is kind of rare to boot.
@The-NX Nyokki, Cosmo Rally, Energy Chain and Vertex are all enjoyable score chasing games with gradually increasing difficulty and very well suited to play while in waiting room or anywhere else you need to kill 10-30 minutes (depending on your skill level).
Found this in a second hand store that mostly sold VHS tapes and comic books for 5 bucks a decade ago. Eventually sold it on Ebay. Lucia is gorgeous and I enjoyed having a computer AI partner even if their skill level was weak which ensured they'd be out of lives by stage 3.
@AfterAnAutopsy Not Mike's white knight but I am also done. I think you've proven your point and can stick a fork in me. Hopefully you don't hold this embarrassment against me lol
Cheery soundtrack and beautiful graphics in the outside areas. I like how they included warp zones and how some levels have shortcuts to the boss fight. Also more difficult than I remembered growing up. Maybe my skills have diminished?
@KnightRider666 Also agree about this game. 3 is far too low. More like a 5-6 for me. Judging it against the NES original, this GB version falls well short. That we can agree on. However, as a standalone game, it isn't all that bad. It could have used more time in the oven before coming out, but I played through the game and had fun. It to me was an average experience, which is definitely not a 3. Wood Man's stage was a highlight, as were the stages for the MM3 robots. Weakest MM game on an 8-bit Nintendo system? Sure I'll admit that. But whatever the verdict, I'll play it again someday and don't regret my download.
For better or worse, a lot of early adopters of the GameBoy owned this particular version of Pac-Man. So letting them get the chance to download this port is hardly the worst thing in the world. Good little game.
My hero? Nah. Never even bought or played his stuff, nor have I spoken to him. Just a free market capitalist to be perfectly frank. He has just as much a right to release product as anyone else on the shop. Start banning people from the eShop in the name of quality control and where does it stop? You'd eventually end up losing the next Axiom Verge or Cave Story using that logic. What is your criteria for someone to have the right to develop?
Any of you actually played it? Mitch's review is spot-on. A fun and addictive score chaser. You can take any path to finish the level, though as the review says sometimes the long way around is much safer. However, the time remaining influences your score so it is always tempting to rush and finish the level for a higher score, even if it is a more dangerous route.
For the time, it was a good version of Double Dragon and is still fun to play through today. Levels 3 and 4 amp up the difficulty quite a bit, just as the review says. It is possible to beat without the Game Genie or VC save states, but you have to play a near perfect game to do it. Helps a great deal if you get the hang of how to make the precision jumps in the platforming portions of stages 2 and 3. Figuring out enemy patterns will also go a long way to helping you see the end.
I'm a lot more worried about stuff with wide visibility, getting promoted and advertised that happens to be lazy, uninspired or rushed. Bigger concern to me than trying to put some two-bit hack out of business. I'd rather have him doing his thing than working on my car or cashing welfare checks. Next it will be his fault and the bad games that he has been doing which are the sole reasons Nintendo refuses to make a 2D Metroid. It'll also be his fault you stubbed your toe in the kitchen yesterday.
@AfterAnAutopsy For a dollar or two, who flipping cares? People spend more than that on DLC, themes, skins, ringtones, a bag of chips or a fountain soda. At least in this case you are getting a fully functioning game. Is it crap? Maybe so but that's life.
Going on a crusade to rid the world of mediocre games will get you nowhere. You'll have an easier time finding Atlantis. Half the time, it isn't known that a game (regardless of studio size) is mediocre or crap until it is too far along to make a rash decision and cancel, letting all the time and money put into it go to waste. Are his games guaranteed to be lazy tripe? Maybe but he paid the money and signed the paperwork to put games on the Wii U.
If Nintendo was too picky about who gets to put stuff on their platform, half the stuff on there now (including some gems) would have never made it to release.
The guy is lazy, uninspired and said to be bad for the gaming industry. We've seen plenty of examples from big studios in the fighting, platform, FPS, sports, skating, music and survival horror genres too.
Too many damn cut and paste Mario games. Too much junk with the Resident Evil name slapped on it to lure in suckers. Far too frequent releases from the Guitar Hero and Tony Hawk franchises put both of their respective genres into a grave for years. Can you tell me EA/Madden NFL have been good for the sports genre the past decade? One on one fighters (SF) and FPS's (like Call of Duty) that are basically the same game over and over again. So was Mega Man, so is Mario Party/Kart. Sonic the Hedgehog gets thrown against the wall over and over in hopes he will stick. All of this helps set the industry back creatively.
Yet you worry about some lone guy throwing stuff together in his basement for about 2% of the cost of the stuff I've already mentioned. Come on now.
Comments 97
Re: Site News: After Our Best Year Yet, Things Are Changing Here At Nintendo Life
@Jack_Goetz Agree man. The Dom era saw NL taking overhand rights followed by uppercuts to the chin. Old boy got demoted to reviews then was finally flushed a year later.
Re: Rayman Creator Michel Ancel Announces Retirement From The Games Industry
Atari Jaguar and its failure retired a few industry veterans.
Re: Sega's President Has Just Resigned For "Personal Reasons"
Old boy pushed for the 32X Classic/Mini to compete with Nintendo and was told No. Poor man quit in protest. He is washing my car right now.
Re: Pirate RPG King Of Seas Announced For Nintendo Switch
Basically Sid Meier's Pirates for this generation. Not a bad thing perse.
Re: Reggie Fils-Aimé Joins Rogue Games As A Strategic Advisor
His first quoted sentence says that being retired means he gets to work with people he likes and companies that he feels are headed in the right direction. Jab at Nintendo?
Re: Super Mario Odyssey Player Discovers Brand New Wall Clip Glitch
In actuality, it was probably discovered a mere week or two after release by non-speed runners who aren't uploading their gameplay videos online.
Re: Be Quick And Pick Up A NES Classic Mini Or Nintendo Switch At Best Buy Today
Was pretty much a chance for the scalpers to "reload" and nothing more.
Re: Video: Get Green With This Complete History Of Battletoads
I remember that the big one, Pimple, was often "kidnapped" in the Battletoads games. Also looked at it as a bad TMNT ripoff. Only good thing about it to me was the pause music.
Re: Zelda: Breath of the Wild Has Almost One-To-One Attach Rate According To GameStop
Like Nintendo, Gamestop has an irritating knack for acting humble and completely "stunned" when AAA products fly off the shelves. NES Mini, BOTW, etc.
Re: Blaster Master Zero Lays Waste To Switch And 3DS On March 9th
Meanwhile some folks are wondering what became of the 3DS version of Mighty No 9.
Re: Video: Ladies And Gentlemen, We Might Have Found The Worst Game On Wii U
@Cypronia So who is the girl?!
Re: Prepare To Be Blown Away By Nintendo Switch, Says Nvidia CEO
I'd expect such an assertion from Nvidia's CEO. It would be actual news if he came out and said, "You know I'm not so sure about the Switch. The initial specs have me a little nervous. We kinda gotta wait and see."
Re: The Game Boy Was Nearly a Cheap, Short-Term Project
Easy enough claim to make when the other party in the discussion is deceased and can't give their side of the story.
Re: Nintendo Download: 22nd December (North America)
@XCWarrior
Reviews are behind because we are getting force fed "stories" on how various people (bloggers, YouTube stars and game developers) "think the Switch might be popular." Next there will be an article with a video of some random jerk talking about the old Nintendo cereal and the headline asking "Hey do you remember when Nintendo had a Zelda cereal?"
Re: The Era of Meme-Filled 'Parody' Runners on Wii U Isn't Over - Here's Zombie Brigade
@Smug43 The girl? Yes. Does she come with the game.
Re: Random: Nintendo Gives Away 3DS Consoles On Plane To Promote Super Mario Maker
@Gobelee Probably just did. Two new members of the Mile High Club.
Re: NES Classic Edition Sold 196,000 Units in US Launch as Pokémon Sun and Moon Set Records
@3MonthBeef You did prove most people's point, though. Even if 400,000 units being produced would have just led to a lot more scalpers having one, as you put it, that is still another 204,000 units of sales into Nintendo's coffers.
Re: Konami Files Fresh Trademark For TurboGrafx In The United States
It will probably be scalped but I can't see it being a widespread success with the casual crowd who happen to be many of the people buying the NES Mini. People reading this site have heard of the Turbografx but I know plenty of old NES and SNES gamers that have never heard of it.
Re: Pokémon Sun and Moon Led Black Friday Game Sales, NES Mini Among 'Most Likely' to be Out of Stock
@Wolfgabe I'm sorry but the idea of Nintendo not wanting to overproduce because there was the potential of ending up with a bunch of unsold units is hogwash.
A truckload of unsold units is one thing if it is a $300 gaming system (say the Wii U) that qualifies as a major purchase, but the NES Mini is set at a price affordable to damn near anyone. It is also the type of product that would have "legs" and continue to sell further down the line after the initial burst has died down.
Re: Video: Explaining The Hot Mess That Was The Super Mario Bros. Movie
Nintendo obviously expected the film to be a success because it has an open cliffhanger ending. Presumably because the Koopa Kids, Tatanga, Wario or Wart were going to be an antagonist in the sequel.
Re: Check Out This Fan Concept of an SNES Mini's Packaging
@rjejr Exactly. Scores of people still waiting to get an NES unit and people already want another system that will be even harder to find thrown onto the market.
Re: Rejoice! Link's New Hairdo Arrives as Miitomo Award on My Nintendo
Waluigi Mii with a turkey leg in his hand next week.
Re: eBay Reports an Average NES Mini Sale Price of Over $200
Here on the front page there is a fan drawing of an SNES Mini with a demand that Nintendo release that "already." Guess one classic system being sold for 4 times its market value on Ebay isn't enough, we ought to have two?
Re: Poll: Retro Delights and Stock Shortages - What Are Your Thoughts on the NES Mini Launch?
Everybody nowadays is afraid of "overproducing" something to the point it ends up collecting dust on shelves or in a landfill someday (E.T.).
Re: Nintendo of America Promises 'Steady Flow' of NES Classic Edition Units Through Holiday Period
So is Nintendo "stunned" and "floored" by the "unexpected popularity" like the people behind Pokemon Go? You'd think Nintendo would consider the money being sent to the scalpers. Buyers paying 4-5 times the market value for the Mini could be spending the inflated cost elsewhere, including on other Nintendo product. Like others have said, though, it is Business 101 of the modern era. It is better to lose sales than to have things go unsold. Keep manufacturing costs as low as possible (less units). Flies in the face of the old theories of "you have to spend money to make money" and makes it hard to achieve yearly growth expectations, though.
Re: Check out the Retro-Bit Generations Launch Trailer
Mostly love the game list, though for the majority of them it doesn't tell us whether they are arcade, GameBoy, NES or SNES versions. Gunsmoke, Ring King and Bionic Commando from the trailer appeared to be NES.
I'm also quite disappointed they didn't include Bad Dudes (arcade or NES), NES Kung Fu or one of the Final Fight games seeing that they have Data East, Irem and Capcom licenses.
Re: Feature: NES Mini Classics - Double Dragon II: The Revenge
Received the game as a gift when it was a "new release." Even with the added levels and platforming, it felt more like an arcade game than the first NES DD. I liked it then and still like it now. It was not easy to beat the game with 3 lives but if you used the 2P cheat to give yourself 3 more lives, you stood a better chance.
Re: Amazon-Exclusive Lime Green New Nintendo 3DS XL Special Edition is Now Available in North America
@sillygostly Least it wasn't a rom dump of City Connection or NES Mario Bros. Haha.
Re: GameStop Won't Offer Pre-Orders for the NES Classic Edition
Criticizing GameStop for trade-in values is a little unfair seeing that they will take pretty much any game regardless of its condition. This includes scratched up shovelware, licensed games and sports games, going back up to a decade or so depending on the console.
This includes taking trade-in's of stuff that will most likely never resell or even if it does by the time it does sell it will have been price dropped a few times or might finally sell when GS stops supporting that platform in-store and does their B1G2 or 75% fire sales.
Point being, prices of trade-ins of some games may stink but again a lot of times they are giving you money (or credit) for a lot of stuff that they will not necessarily make much money back on and in the meantime the stuff will be eating up shelf space, too.
For what it is worth, there are some games on various platforms with pretty good trade-in values including games that are several years old. Just have to do a little research and use a little common sense.
Re: Thanks to My Nintendo You Can Now Get That Miitomo Lemon Hat That You Always Wanted
One MyNintendo intern says to the other: "Have you ever had the feeling you're on a sinking ship?"
Re: The Wii Is Getting A New Retail Game This November
One thing if it is actually in a brick and mortar store. Otherwise I expect this to mostly be an online sold title.
Re: Review: River City: Tokyo Rumble (3DS)
The score is fair when you consider the price. You can get what is basically the same game (NES RCR) for 5 bucks on the 3DS Virtual Console. The new stuff here can't really be worth 25 extra bucks. 10 to 15 bucks less at launch and you'd have seen a higher score by a point or two.
Re: Video: Here's Proof There's More To Sega Beat 'Em Ups Than Golden Axe And Streets Of Rage
@Tasuki It sure did! It was an unlicensed version but still a physical release for Genesis back in the heyday.
http://doubledragon.kontek.net/features/ddarcadevsgenesis.html
Re: Video: Here's Proof There's More To Sega Beat 'Em Ups Than Golden Axe And Streets Of Rage
Accolade's Double Dragon (original) was a great port of the arcade version, probably the best graphically right up until the more recent versions of Double Dragon. Outside of some slippery controls, it was like having a DD machine at home and the cart is kind of rare to boot.
Re: Review: G.G Series VERTEX (DSiWare)
My only gripe with it are the "Warning"/boss stages which tend to be a little unfair and are almost guaranteed to sap one of your lives.
Re: Review: G.G Series ENERGY CHAIN (DSiWare)
@The-NX Nyokki, Cosmo Rally, Energy Chain and Vertex are all enjoyable score chasing games with gradually increasing difficulty and very well suited to play while in waiting room or anywhere else you need to kill 10-30 minutes (depending on your skill level).
Re: Nintendo Download: 15th September (North America)
And what will the Kemco RPG's be discounted to?
Re: Review: Final Fight 3 (New 3DS / SNES)
Found this in a second hand store that mostly sold VHS tapes and comic books for 5 bucks a decade ago. Eventually sold it on Ebay. Lucia is gorgeous and I enjoyed having a computer AI partner even if their skill level was weak which ensured they'd be out of lives by stage 3.
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
@AfterAnAutopsy Not Mike's white knight but I am also done. I think you've proven your point and can stick a fork in me. Hopefully you don't hold this embarrassment against me lol
Re: Review: Super Mario Bros. 2 (3DS eShop / NES)
Cheery soundtrack and beautiful graphics in the outside areas. I like how they included warp zones and how some levels have shortcuts to the boss fight. Also more difficult than I remembered growing up. Maybe my skills have diminished?
Re: Review: Mega Man II (3DS eShop / GB)
@KnightRider666 Also agree about this game. 3 is far too low. More like a 5-6 for me. Judging it against the NES original, this GB version falls well short. That we can agree on. However, as a standalone game, it isn't all that bad. It could have used more time in the oven before coming out, but I played through the game and had fun. It to me was an average experience, which is definitely not a 3. Wood Man's stage was a highlight, as were the stages for the MM3 robots. Weakest MM game on an 8-bit Nintendo system? Sure I'll admit that. But whatever the verdict, I'll play it again someday and don't regret my download.
Re: Review: Pac-Man (3DS eShop / GB)
For better or worse, a lot of early adopters of the GameBoy owned this particular version of Pac-Man. So letting them get the chance to download this port is hardly the worst thing in the world. Good little game.
Re: Digger Dan DX Returns to the 3DS eShop With Extra Content
@ImDiggerDan Since we are lucky to have you here, what are your development or publishing plans now that this little matter is taken care of?
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
My hero? Nah. Never even bought or played his stuff, nor have I spoken to him. Just a free market capitalist to be perfectly frank. He has just as much a right to release product as anyone else on the shop. Start banning people from the eShop in the name of quality control and where does it stop? You'd eventually end up losing the next Axiom Verge or Cave Story using that logic. What is your criteria for someone to have the right to develop?
Re: Review: G.G Series NYOKKI (DSiWare)
Any of you actually played it? Mitch's review is spot-on. A fun and addictive score chaser. You can take any path to finish the level, though as the review says sometimes the long way around is much safer. However, the time remaining influences your score so it is always tempting to rush and finish the level for a higher score, even if it is a more dangerous route.
Re: Review: Double Dragon (3DS eShop / GB)
For the time, it was a good version of Double Dragon and is still fun to play through today. Levels 3 and 4 amp up the difficulty quite a bit, just as the review says. It is possible to beat without the Game Genie or VC save states, but you have to play a near perfect game to do it. Helps a great deal if you get the hang of how to make the precision jumps in the platforming portions of stages 2 and 3. Figuring out enemy patterns will also go a long way to helping you see the end.
Re: Digger Dan DX Returns to the 3DS eShop With Extra Content
Has anything at all been cut from the game or is everything still intact? Had been awaiting its return and wanted to buy it the first time around.
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
@AfterAnAutopsy Should I consider that a "tap" out since it is in a Tap Tap Arcade review?
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
I'm a lot more worried about stuff with wide visibility, getting promoted and advertised that happens to be lazy, uninspired or rushed. Bigger concern to me than trying to put some two-bit hack out of business. I'd rather have him doing his thing than working on my car or cashing welfare checks. Next it will be his fault and the bad games that he has been doing which are the sole reasons Nintendo refuses to make a 2D Metroid. It'll also be his fault you stubbed your toe in the kitchen yesterday.
Re: Review: TAP TAP ARCADE 2 (Wii U eShop)
@AfterAnAutopsy For a dollar or two, who flipping cares? People spend more than that on DLC, themes, skins, ringtones, a bag of chips or a fountain soda. At least in this case you are getting a fully functioning game. Is it crap? Maybe so but that's life.
Going on a crusade to rid the world of mediocre games will get you nowhere. You'll have an easier time finding Atlantis. Half the time, it isn't known that a game (regardless of studio size) is mediocre or crap until it is too far along to make a rash decision and cancel, letting all the time and money put into it go to waste. Are his games guaranteed to be lazy tripe? Maybe but he paid the money and signed the paperwork to put games on the Wii U.
If Nintendo was too picky about who gets to put stuff on their platform, half the stuff on there now (including some gems) would have never made it to release.
The guy is lazy, uninspired and said to be bad for the gaming industry. We've seen plenty of examples from big studios in the fighting, platform, FPS, sports, skating, music and survival horror genres too.
Too many damn cut and paste Mario games. Too much junk with the Resident Evil name slapped on it to lure in suckers. Far too frequent releases from the Guitar Hero and Tony Hawk franchises put both of their respective genres into a grave for years. Can you tell me EA/Madden NFL have been good for the sports genre the past decade? One on one fighters (SF) and FPS's (like Call of Duty) that are basically the same game over and over again. So was Mega Man, so is Mario Party/Kart. Sonic the Hedgehog gets thrown against the wall over and over in hopes he will stick. All of this helps set the industry back creatively.
Yet you worry about some lone guy throwing stuff together in his basement for about 2% of the cost of the stuff I've already mentioned. Come on now.