Comments 1,182

Re: Detective Pikachu Is Off The Case As It Debuts At Number 23 In The UK Charts

-Juice-

@Anti-Matter Hypocrite. For someone who hates "evil" and mature themes, you talk waaay too much about thinking about killing real people, and those people most likelt aren't even evil outside of their acting roles. Have you ever thought that the one with evil thoughts was actually you, and not everyone else? Your mindset is similar to that of a domestic terrorist.

If you just go around condemning, hating, and making threats against others you don't even personally know, that makes you the "evil" one, because you're letting yourself have those thoughts in the first place. If you met yourself and judged yourself under your own criteria, you'd probably also want to condemn yourself as well.

Re: Rumour: Another 2D Metroid Has Begun Development

-Juice-

@TheMudHutDweller I disagree that they look better like that. Polygons, in the modern era, surpass pixels in visual representation. Retro revival is about selling nostalgia, not whether pixels look better than polygons. Nostalgia can sell some really subpar and ugly things, simply because childhood fun blinds critical visual analysis. I'll be the first to say SM64 looks and plays like trash in the modern era despite my love for that game. Thing is, TLoZ and SMB suffer similar lacklustre visuals and gameplay due to hardware limitations. Even Super Metroid looks pretty meh as of late. I suppose ALttP aged well visually though.

Re: Nintendo's Damon Baker Hints At An Even Bigger Year For Switch in 2018

-Juice-

@Anti-Matter ...Th-they hurt you... by existing....
That's a new one.

1. The artwork doesn't show anything expletive.
2. The artwork is fairly tame, and you wouldn't know those games
were M+ if the rating were excluded all together.
3. NONE of the things you say trigger you are visible in the covers.

At this point, I think this is pretty unreasonable and far-fetched. A lot of misguided hyperbole on your side, if you will.

Also, they can't insult you if it's not a personal matter. They don't even know who you are. You being insulted by cover art on someone else's Switch, in a photo on someone else's twitter account, makes as much sense as me getting upset about someone buying food I don't like for their own consumption, and condemning them for not being "thoughtful" enough to eat something I like around me. The world doesn't cater towards anyone, learn to deal with it and shrug it off.

Re: Nintendo's Damon Baker Hints At An Even Bigger Year For Switch in 2018

-Juice-

@Anti-Matter No. Stop right there. They are not garbage. I've played them. They're all very well designed games, and have critical acclaim because of it.

You can say you dislike a game because it has blood in it. You can say you dislike gore. What you cannot say, is that a game is bad just because it's not your cup of tea.

You don't have to allow anything to exist on your gaming screen. What you like is what you like, BUT DO NOT CONDEMN OTHERS OR THE DEVS FOR MAKING GAMES THAT AREN'T YOUR CUP OF TEA. It just isn't right, and it certainly isn't tolerant of others and their personal/artistic freedom. If I treated you and your preferences the way you treat others, you wouldn't like it, now would you?

Re: Nintendo's Damon Baker Hints At An Even Bigger Year For Switch in 2018

-Juice-

@Anti-Matter You do realize that they're just... pixels on a screen, right? They're not real. They're just code that execute certain actions on a screen.

Besides, what's so wrong with killing demons, or absorbing dragon souls? In Skyrim, you literally save a town from a serial killer, and stop other evil entities from abusing people. All of the blood and stuff is optional. You could even use magic to pacify people, make them peaceful if that's what you desire. How you interact with the world is up to the player.

That's my point with the Sims. Just like Skyrim, I could be a really nice person. Help people out with their problems, opt not to kill anybody. I can be benevolent. At the same time, I'm allowed to be malevolent in the game. In the Sims, you can make people drown, burn them to death, among other awful things if you so desire. It's all up to you.

Also, to further my point, the original OoT had red blood come out of Ganondorf's mouth when you beat him, and out of Ganon when you stabbed him. This was only changed in later versions. Even in animal crossing you can choose to be extremely greedy and sell used possessions for far more than they're worth as a type of tourist trap for the residents of your town. Let's also not forget Mario, where you can abandon Yoshi down a chasm to save your own skin if you don't think you can make a jump. Mario Kart is also about using items to hit your opponents in order to get ahead of them. The Blue Shell is an item that only exists to spite others.

You see? The whole deal is that these are video games. Nothing in them is real, and a lot of them even let you have a choice in how you act towards others. A game that does that certainly has to be a good game, no matter the rating. Also, if you hate blood, don't get a nosebleed in the winter. They can last forever.

Re: Nintendo's Damon Baker Hints At An Even Bigger Year For Switch in 2018

-Juice-

@Anti-Matter You're really close-minded. You don't even know what any of those games are about because you won't give them a chance. Skyrim in particular is tame as far as modern games are concerned. Do you also ignore world history out of fear of finding something that isn't cute and cuddly?

Even then, we can all accept that those games aren't your style, but when you go saying they're trash games when you haven't even played them? That's a very subjective thought process. You also shouldn't go talking bad about people who play those kinds of games, they're no different than you (besides the fact that they're not so sensitive to heavy material). A lot of people like to say life imitates art, but in reality, art imitates life. A lot of those games imitate history in different ways, some aesthetic, others ideologically.

Re: Nintendo's Damon Baker Hints At An Even Bigger Year For Switch in 2018

-Juice-

@Anti-Matter
1. All you could see were the logos.
2. All of those games are good games.
3. You can't even tell that they're 18+ by logo alone.
4. There comes a time when you need to mature up and
accept that every style of game has its merits.
5. Skyrim, in particular, was developed to reach that T
rating (like Oblivion before it), and just barely missed it.

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

@Switch_will_fail I don't just go and play the "classics" because BotW does everything better than past entries besides story (ALttP, WW, TP, SS) and sidequests (MM).

I'm waiting for a Zelda game like BotW, but with a great story and characters all around like past games. The complete package. Let's also not forget that the advertisements also sold both the game and Champions Ballad as story heavy.

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

@Switch_will_fail Just because some of you can't handle criticism, doesn't mean that it's wrong of me to do so.

@NEStalgia I've already said that I loved the NES callbacks to focusing on adventure and exploration in past topics where I've defendes that direction for the series. I love a lot of the changes, one of them being less emphasis on dungeons.

That doesn't mean that I don't have criticisms, and that doesn't mean those criticisms invalidate the good things about the game. I only ask that you empathize with my plight, instead of looking at my particular criticisms and rushing in either to blindly defend the game in its entirety, or to de-legitimize an aspect I like about the series just because you yourself can enjoy them without it.

Also, I know you guys aren't doing this on purpose, but three people debating against me is overwhelming and makes it feel like my opinion is being ganged up on. It's really hard to enjoy a community and different opinions when it feels like some are trying to create an anti-criticism echo chamber

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

@Switch_will_fail I fail to see how I'm complaining about nothing. Maybe you don't care about narrative and world building in your Zelda games, that doesn't mean you should turn a blind eye to the fact that past Zelda games did it properly, and you shouldn't put others down for enjoying that aspect of the series. Manners and empathy.

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

@Ralizah It has you ask questions, yes, but it doesn't answer them. That's not a good thing to do for a standalone entry.

Now, if you were to tell me that was on purpose, that BotW was just setting up for a grander story, then I'd say that's plausible and agree. That said, BotW itself doesn't attempt to answer any questions it has you asked, which is horrible world building.

I look forward to a game set 10,000 years ago, back when Hyrule wasn't ignorant of its own past. THEN we can actually get some questions answered and REAL world building that isn't just headcanon and fanfiction.

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

@NEStalgia For a game about adventure, proper world building is necessary.

Like, I'd be all for a reboot that builds its own canon in order to make a consistent backstory. I'd even be okay if they went with the Final Fantasy approach. The problem is, BotW, if viewed as a reboot or standalone game, doesn't set out to do what it should exposition-wise. Even in the NES era, you were given a decent amount of exposition in the manuals, and during that time you could legitimately make a game and sell it without a backstory.

BotW excels at gameplay, but gameplay isn't the only reason I like Zelda. If they can't create a new and exciting world that tells you about its past, then I'd honestly prefer that they fall back on the timeline to cover up that narrative gap. BotW is to Zelda, what Fallout 4 was to Fallout New Vegas. Great gameplay improvements that dwarf the latter titles, but the lack of an actual focus on continuity (or spending the time to focus on making a separate continuity) and telling a gripping story like past entries hurts it in the end.

Here's to hoping that they make a game set 10,000 years before BotW, that answers all of our questions and actually starts to build lore and proper exposition.

Re: Feature: Vote For Your 2017 Nintendo Life Game of the Year

-Juice-

XC2. BotW really missed the mark when it came to actual world building, character depth, and proper exposition/lore.

Say what you will about the timeline, you can't deny that the devs and their focus on continuity after OoT didn't help enrich WW and TP. In fact, it's that continuity and beginning of actual continuity, lore, exposition, and proper world building that began to make Zelda feel truly like an ongoing legend, rather than the same rehashed story with a spin.

XC2 makes a world WORTH exploring, by giving mundane NPCs a shot at handing out narratively rich sidequests. The main quest itself brings up questions, and then gives you proper exposition about this nrw world you're introduced to.

BotW's greatest narrative "sin" is that it makes you asks questions about Calamity Ganon's origins, why the Shiekah were so advanced and how they got that way, who the hero and princess from the past were and what they were like, and it even ends on a cliffhanger.

Re: Feature: Five Reasons You Should Play Zelda: Breath of the Wild's DLC Pack 2

-Juice-

This is the worst open world dlc I have ever played. It's literally just the Master Trials but extended into the overworld with a couple of cutscenes for slight character exposition.

This is not a new story with its own arc, and it doesn't even deliver on helping us get to know the Champions properly. If look at other games with DLC in the $15-$20 range, they have 3/4 more content, while still maintaining quality.

Re: Reminder: Join Us for The Game Awards - Here's Hoping for Nintendo Wins and Reveals!

-Juice-

@Saego I don't think the combat was clunky, it worked really well for the most part. Combat is always subjective anyway, as it all depends on the player's taste. If we want to talk about a game that used a similar system but executed it in a poor way, I'd say FFXV fits that bill.

Besides that, it's the story, themes, and atmosphere present in the game. All of the different routes only add to its play value and the final one is amazing. I also loved the music something fierce, but that's totally subjective.

Re: Random: Move Over N64 Kid, We've Got Nintendo Switch Kid Now

-Juice-

@Shane76 If they grew up in a middle class family, then no, they aren't.

When I was growing up, my family couldn't even afford to buy me a gaming system. The only time I'd get to play one is when I went over to visit my cousins. The first console I ever really got was a Gamecube, and that was when the Wii was first released. Before that, I had only gotten a Gameboy and a DS. Both of which I spent days working hard mowing grass and stacking wood to get. The excitement of getting something so pricey for free IS a big deal.

Re: Weirdness: Soon You'll Be Able To Save Hillrule From Lord Gearon In Bike Of The Wild

-Juice-

@Haru17 No. You don't get get to decide what makes a Zelda game a Zelda game. I don't get to decide where the Fallout franchise goes either. If the people in charge of the IP make a game and say it's that specific IP, it's that specific IP. They own it, after all.

Everyone was complaining about how stale Zelda was, now everyone complains about change. What a toxic and disgusting fanbase.

Re: Nintendo Download: 21st September (North America)

-Juice-

@SLIGEACH_EIRE Doesn't this just mean that at some point the Switch will offer everything the Wii U can and more? Kind of foolish to mock ports when in the long run, they'll only end up adding further value to the Switch. Why get a Wii U when the Switch gets all of those games ported, along with new games and better third party support?

Not many people bought a Wii U, so you also have to account for the fact that to most people, these are basically all-new games.

Re: Smash Melee Champ Resigns from All-Male Rules Committee To Encourage Broader Representation

-Juice-

@Yorumi Not to step into all of this weighty stuff, but I'd like to point out that the Democrats and Republicans have switched since Lincoln's time. Back then the Democrats were conservative and the Republicans were liberal.

In all honesty, both sides have the same amount of hatred and anger. Both are extremely biased, and both are constantly yelling insults at each other. Reasonable people are few and far between in each group, but that's to be expected. Sticking with one specific party or another is just setting yourself up for failure. They both rely on specific set ideologies working for every situation, rather than realizing that situations aren't that simple and not every problem can be solved with the same solution. This very comment section is proof of all of this. So much malice coming from each side, so much name calling. It's extremely disrespectful to treat each other this way.

Re: Smash Melee Champ Resigns from All-Male Rules Committee To Encourage Broader Representation

-Juice-

@Benjamin Nah, it's not the representation that's the "necessary evil", it's picking a specific characteristic out of a group(in this case, women) and sort of throwing them in there, rather than having one who tuly wanted to play the sport for the sport step up because of her own competitiveness and motivation as opposed to the position just kind of being... handed out in a way. With convincing needed, no less. It helps jumpstart a further desire amongst females to participate, but at the cost of a controversial way of doing it.

Diversity is great, but if everyone just starts picking diverse casts just because, the actual skill required for entry for all of us as humans and not specific sub groups becomes questionable.

Re: Smash Melee Champ Resigns from All-Male Rules Committee To Encourage Broader Representation

-Juice-

@Benjamin I didn't read anything implying that anyone was at fault or that there was any major problem. What I read was "This person decided to back down from this position because they wanted to for their own beliefs" and "these girls turned down the offer, only for one to step up upon realizing she could be part of an ideological symbol".

Both parties weren't forced, and as I said before, this acts as a necessary evil that could pay off in the future.

Re: Smash Melee Champ Resigns from All-Male Rules Committee To Encourage Broader Representation

-Juice-

Offers for positions in things like this should be based on skill and merit, but at the same time having at least one female there could always encourage growth in female participation in the future. I'd deem it a necessary evil for encouraging women that play games to start competing and participating more.

Everyone here is too vindictive, too black and white. You all need to start looking from every perspective to form a logical conclusion, rather than a rushed one.

Re: Soapbox: Playing Super Mario Sunshine Today Painfully Illustrates Nintendo's 3D Evolution

-Juice-

Honestly, I don't notice the differences in control problems you guys do. SM64, Sunshine, SMG all seem to have the same control issues in my experience. It was only SM3D World that had good, accurate controls and a nice camera.

I'd chock up movement problems in all of the previous 3D mario installments as a result of the inferior shape they gave the analog sticks on te controllers. It always felt like you were fighting those stupid jagged ridges they made. I'm glad that every console after the Wii realized that jagged outlines for joysticks impede accurate movement, and instead opted for the superior smooth outline used now.

Re: Oceanhorn Devs See "Bright Future" For Switch, Despite Smartphones Already Overtaking It In Raw Power

-Juice-

@MegaTen Eh, sounds hypocritical. I see no difference between the beefier iterations of the XBOX ONE and Playstation 4 when compared to the idea of things like the n2DSXL and n3DSXL.

I'd even argue that Nintendo pulls more bs, because if you buy the standard versions of the XBOX ONE or PS4, you're currently guaranteed access to the same general content and controls as their tech boosted counterparts. With the n3DSXL line, you get new features and exclusives that alienate adopters of the previous models in the 3DS family.

Re: Wisdom Tree Wants To Inflict Noah's Ark On The World, Again

-Juice-

@Zebetite Complaining? Nah. I'd call it trying to provoke realization that they're both doing exactly what they're upset the other side is doing. I have no ill-will towards either side. I just want to get the gears in their heads turning so that they might realize things they otherwise wouldn't have without my input.

Re: Wisdom Tree Wants To Inflict Noah's Ark On The World, Again

-Juice-

@Zach777 Wouldn't that just be one of many interpretations then?

That's the problem with most books, regardless of their story. There are so many ways to interpret their content, that it just ends up a mess when people form groups over them. Be it book club, a fandom, or a religious organization. Everyone ends up squabbling over intentions and meaning.

Re: Wisdom Tree Wants To Inflict Noah's Ark On The World, Again

-Juice-

A lot of intolerance from both sides in the comments it seems. Just goes to show that the problem isn't your system of belief or lacktherof, it's human nature itself. Both sides are acting self-righteous in this comment section because of their personal "truths" and an unwillingness to respect the "truths" of others. I guess humans will always find petty reasons to belittle and tear down one another.

Re: You'll Still Be Playing As Link In Zelda: Breath Of The Wild's Next DLC Pack

-Juice-

@SLIGEACH_EIRE The shrines don't activate unless the towers are activated with the Shiekah slate, which only worked when Link used it (chosen hero stuff). 100 years prior to the main story, all of the towers were still underground and the Shiekah Slate was unable to activate shrines because of this. We get to see a deactivated shrine in one of the memories, they lack the signature glow that they gain after the towers sprout.

Seems more like the DLC takes place right after BotW, with Zelda and Link making good on what Zelda said they were going to do in the secret ending. I'd also suspect that they're appointing new Champions since the Divine Beasts are beginning to shut down without the spirits of the deceased Champions to pilot them

Re: Zelda: Breath of the Wild Director Says the Game’s Design Could Become the New Standard

-Juice-

@Rumncoke25 Emphasis on looting is what killed Fallout 4. An open world game is only good when the emphasis is on story, characters, and multiple outcomes based on choices. Fallout 4 lost everything good about its predecessors when it decided to focus its gameplay solely on a kill, loot, return formula. It was a very bad design philosophy for an open world game reliant on impactful narratives and choices based on them. Looting within reason is fine, but it always creates shallow gameplay when its a main aspect. BotW did it right. You can loot several places, but sidequests are about character stories, not items. What you get out of them is world building and emotional impact, not materialistic things. That's how it should be.