The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild is simply one of the best reviewed games of all time, and for good reason, but it was quite a departure from anything that had come before in Zelda. The game acted as something of a soft reboot for the franchise, completely tearing out the foundations of what makes a Zelda game and rebuilding it into something new. In the past, it’s been said that the new design style could continue with the inevitable next entry, and that’s been echoed again in a recent interview.

Hidemaro Fujibayashi—Breath of the Wild’s director—spoke with Game Rant on the new “open air adventure” style, saying that the team has lots of ideas left and that it would like to continue using that structure in the future. Here’s what he said:

We can’t really say much at the moment but there are lots of things in this current game design we still want to explore. If, as a result of that exploration, we feel positive we can provide our audience with new experiences it’s possible this design could become the standard.

Given the universally positive reception of Breath of the Wild, it would make a lot of sense for Nintendo to make a direct sequel to it for the next game. Only time will tell, but we can be pretty safe in saying that you can expect big things from the next game.

What do you think? Did you like the new style better than the old one? Do you think Nintendo will continue it? Drop us a comment in the section below.