Those that were there at the beginning of the 3DS era, in Spring 2011, may remember the buzz around Mega Man Legends 3, the series exclusive from Capcom. It was hyped as a coup for the system, though Capcom was getting cold feet as 3DS sales initially struggled and, in all likelihood, had doubts regardless of hardware performance. We were expecting Mega Man Legends 3: Prototype Version in the early days of the 3DS eShop, nevertheless, before Capcom pulled the plug amid some fairly disastrous PR that implied fault at the feet of fans. Though later sensibly retracted, there were suggestions that the level of engagement in the fan-driven development forums was too weak to suggest the project had legs.
It was a bit of a mess, ultimately, and so died the last official Mega Man project from Capcom, unless you count the company's backing for a fan-made mashup — we don't. Yet the series lives on with various fan-efforts, which the publisher sensibly leaves alone without any cease and desist notices; now dedicated gamers are banding together, once again, to revive Mega Man Legends 3.
A new volunteer project is underway in Japan to utilise the Unity engine to produce the title at long last, with a pitch video below showing some early progress. Skype will be utilised for communication, with those skilled in programming, sound and music being sought; as you can see in the video below, an English language version of the introductory pitch will arrive soon, no doubt to try and harness skilled enthusiasts from around the world.
This will likely be a PC-only free project, ultimately, but may give fans a chance to play a representation of the Capcom game that never was. We'll see if it actually makes it beyond pipe-dream status, but the video does at least give some cause for optimism.