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Weirdness: See Through the Eyes of Samus Aran in Metroid Prime with Oculus Rift

Posted by Liam Doolan

Check out this visor

If Metroid Prime wasn’t already immersive enough, YouTube personality Chadtronic has stepped it up a notch, sharing his own Oculus Rift experiences with Retro Studio’s now-classic 2002 GameCube title.

After many requests and much troubleshooting, he was finally able to get the game up and running. Coming in just under 10 minutes, the video shows the very beginnings of Metroid Prime — tutorials and all — through the eyes of the head-mounted display.

While it’s not all smooth sailing — with a few quick edits, cuts and cinematic bugs here and there — it’s enough to give viewers an idea of what Samus Aran’s space adventures look like from the unique perspective.

This fun proof of concept is — it must be acknowledged — running a GameCube game in an unnatural state, of course, as is the reality of all these intriguing Oculus Rift Nintendo experiments. Check out the video below, and if you feel so inclined take a look at some of the others uploaded, including this nifty Zelda one.

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User Comments (48)



DreamOn said:

It's a lot like making a video to show off the 3D effect of the 3DS. Doesn't quite communicate the experience.



CasuallyDressed said:

Looks kinda rough. You can see there's issues with the Field of View, and obviously the static HUD looks kinda goofy. Still, hugely promising and I'd KILL for a proper VR Metroid Prime experience.



unrandomsam said:

On its own it is quite impressive. (I have only messed around with that galaxies demo).

That treadmill addon for it looks to be what would make it much better.



rjejr said:

@Ryo_Hazuki-san - Yeah, I know it's not exactly the same, but isnt the Gamepad built to be used for stuff like this? A Metroid game probably should have been the #1 game they were working on when they decided to go w/ the Gamepad. It really doesn't get enough usage. Nintendo should have paid Hasbro to port over its set of iPod Touch my3D games. I know it wouldnt be in 3D but at least it would make the Gamepad useful.

Nintendo hasn't even ported over Face Raiders yet. What gives?



Nintenjoe64 said:

Who needs oculus when you can tape a wii u gamepad to a welding mask and get the same effect?! You could even mimic the treadmill attachment with the balance board

Still waiting for an AR game on Wii U.........



noctowl said:

I'm pretty sure I was in her helmet the first time I played the game. Seems redundant.



Artwark said:

I've never played the Metroid Prime Series but I am starting to love the Metroid Series after playing the first three games.



WaveGhoul said:

Not as impressive as LOZ Oculur Rift....The VR head movements appear clunky, and why in the heck is he using a gamecube/traditional controller to play this?

If the VR head tracking movements were actually fluid and realistic and if he used the Wii Remote/pointer controls i would of been in awe.

BTW, when you look into the Oculus rift, do you just see a screen with black bars surrounding it, or does it ACTUALLY look like you're in that world, with the screen being boundless around you, like it would in real life? Because if it's the former, than color me crayola blue, because i'm disappointed...Plus it needs 8k resolution for when things get a little close, like a hook wielding genando!.

Imagine YOU as Leon in first person, using pointer controls mimicking his 1:1 aiming movements, with real world Virtual reality and no simple 'screen' with 8k resolution(which will make things look REAL/naturalwhen an enemy gets smack dab in front of your face. all around you.

Anyhoo, I'd love to see Skyward Sword + Wii remote plus done with Oculur rift! It's the perfect match, even Resident Evil 4(+ Pointer controls in first person of course) Elebits, Silent Hill Shattered Memories ect ect.



Kaze_Memaryu said:

Uhhhh... it's a nice idea and all, but a lot of editing would be required to make this actually impressive.
Though I have to say Metroid Prime might be one of the best-suited games for Oculus Rift-like devices.



WaveGhoul said:


The PSBone And Xjunk are 2 generations behind in game controls and 2 generations forward in visuals. I'll take the former any day!



dumedum said:

@WaveBoy I don't know about two generations forward... like Butters says: "The graphics are definitely like 10% better than the old XBox."



andreoni79 said:

We already have the gamepad and it would be perfect for a new Project Zero, a new Resident Evil and a new Metroid Prime: they all simulates a pseudo-scanner in their gameplay and now that we have a real one in our hands, we get nothing like that.



WaveGhoul said:

Hahah, the graphical leap seems a lot more subtle(for now) this time around for the twins...Yet when i look at super smash bros U and Mario Kart 8 i'm in total awe by the wonderful art direction, visuals and 60fps. That's nintendo for you, they are KING when it comes to art direction and getting the most out of their system.

Anyhoo, i've been hearing that Sony is coming out with their own VR helmet, that goes even further than the OR. If this is the case, and it supports some pretty cool games than i'd be down to fork over some koopa coins.



FX102A said:

@Artwark I would say go grab em ASAP as they are gaming masterpieces. If only the Trilogy wasn't so hard to get / expensive these days. So glad I bought mine on launch.



bezerker99 said:

"But with the blast shield down, I can't even see! How am I supposed to fight?"
"Your eyes can deceive you. Don't trust them!"



AVahne said:

Phew, that's a relief.
This is Oculus done right! There have been way too many vids of people tying the aiming control to the Rift, instead of having a separate camera control.



AVahne said:

My local GS had it for $50 used. Not in that nice steelbook of course, but it's the game that matters right?



JosieC84 said:

Now that is true next gen gaming and the graphics don't need to be ultra realistic to be enjoyable. It'll be awesome If Nintendo releases a headgear attachment for the Wii U game pad.



Vermithrax said:

@noctowl wait until you use Occulus Rift. It's not what you expect. Full three dimensions that completely envelopes your field of vision. It truly feels like you're right there.



Vermithrax said:

@noctowl wait until you use Occulus Rift. It's not what you expect. Full three dimensions that completely envelopes your field of vision. It truly feels like you're right there.



Vermithrax said:

@JosieC84 that's not quite the same thing. OR spent s ton of time developing stereoscopic displays which don't just operate like a screen but like your real eyesight. Nintendo should just buy Occulus rift.



EverythingAmiibo said:

NINTENDO NEEDS TO PUT A STOP TO THIS!!! Oculus rift could well be the only true competitor to the Wii U (if Xbone and PS4 sales continue as per) so Nintendo cannot afford to let people use it's own assets to sell the console!



Megumi said:

Eh....yeah not as great as the zelda one...then again at least this guy doesn't run around saying Minecraft stuff. lol



Blue_Dread said:

I can see these things getting banned some time soon. Seriously?! You could get eye pain for staring at a screen for hours and neck pain for moving your view area all the time!



JaxonH said:

Simply amazing. I've really gotta get around to playing the Prime games again. Next time I play them it's going to be the Trilogy on Wii, with motion controls for all three games.



BoobooMama said:

Wow, this totally captures the Oculus Rift experience through my flat screen monitor! It's like. I'm almost there!



Bolt_Strike said:

Doesn't really work that well for this game, but yeah, VR Metroid Prime would just be epic, I'd pay any amount of money they want to have such a game.



HappyHappyist said:

that damn thing is too expensive and the technology is still new! if i bought that, it would be a waste of money because the technology will get better really soon.



Giygas_95 said:

"If Metroid Prime wasn’t already immersive enough..." You aren't kidding! I've just been replaying it, and man that game is one of the best ever. I've never felt so immersed in a game before!

My spring break is this next week, and I plan to play through the whole trilogy on Wii. That is if I can do it in a week.



GN004Nadleeh said:

i am willing to try it then buy it especially if they release older games with the new perspective



TruenoGT said:

Seeing this footage reminds me I'm still blown away that Prime was a GC game. The art and design was incredible at the time and still is today. DKCR is great and all as a throwback, but let's face it, Metroid Prime was a game changer in so many ways. Whether it's Metroid or some other IP, I really hope Retro or another Nintendo studio can give us something of this relative caliber for Wii U.



allav866 said:

Imagine if Nintendo made a device similar to the Oculus Rift for the Wii U, and supporting games automatically sent the GamePad video signal to it rather than to the GamePad itself, and made a Metroid game that utilized the Wii Motion Plus so you aimed with a Wii remote. What I wouldn't give for such an experience...



TheRealThanos said:

@noctowl the experience is nowhere near the same. Normally the TV shows you the in-helmet view, with Oculus you're actually WEARING the helmet, because it is on your head and the two separate eyecams make the image 3D, like in real life, so your eyes fool the brain into thinking that you're actually inside the game and can walk around in it.
@WaveBoy where did it show that he is using a GameCube controller?
As far as the Oculus Rift is concerned, the black "borders" you see, aren't in the picture when you play: it is the inside of the visor. More info and what the insides look like can be found here: The screens inside the Oculus are entirely occupied by game footage. You sometimes also see footage with the two eyes separated, to show you the different views per eye (like in the real world), that when combined, make for the "being in the game world" effect. There's quite a few videos out there to demonstrate that, and with better video quality than this Metroid one. I know it can run much, much smoother, so blame the uploader or YouTube for crappy videos like this. The choppiness is also not found in Oculus when it is used in real time. Here's a list of interesting demos for you to see:
Tuscany Demo -
Improved Tuscany Demo -
Heli Hell demo -
Roller Coaster demo -
Battlefield 4 demo -
Cartoon World demo -
Malfunction demo -
Canyon Run Demo -
Hydradeck RTS demo -
Hydradeck Real Life Human models demo -
Hands-On test by Jamie Hyneman (from Myth Busters)
And if you haven't already heard of it, look up the Omni too, it's a round platform with a frame on it to secure you so that you stand in it and "walk around" in the game world while using the Oculus to look around. Talk about total immersion...
And to top it all off, some good news for the interested:,news-47353.html

Don't believe the hype of the Sony VR helmet. The industry at large has already amassed it's marketing and sponsoring force behind the Oculus Rift, so they're not going to back another one, UNLESS they use the exact same technology and interfaces, so that the two are interchangeable, and then it is going to be a price fight. If Sony's version is supposed to be better, then they would more than likely also have to set a higher price, because in their current state they cannot afford to put another product to market sold at a loss, so they wouldn't stand a chance. That may seem strange, Sony being the giant corporation that they are, but in the current economy and because of the financial standings/credit rating of Sony as a brand, that is indeed the way things are in the world today...



BulbasaurusRex said:

The game itself is already in 1st person 3D, so what's the point of watching this over any video walkthrough?

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