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HappyHappyist

HappyHappyist

loves HappyHappyism

Male, 14, United States

i am part of a social group interested in uniting the world by painting it blue. Blue blue.

Joined:
Thu 5th September, 2013

Recent Comments

HappyHappyist

#3

HappyHappyist commented on Cave Story 3D to Arrive on 3DS eShop in North ...:

@Gorlokk
You named exactly why people don't like this version. It's a full price version of the game for less content (missing curly mode and wind fortress). Also, most people don't like the updated graphics. I know I don't, So paying full price for less content and worse graphics is a jarring idea.

"Anyone that has played Cave Story knows that the backgrounds are usually just one small pictured tiled out throughout the whole area. This version fixes that problem."
How is that a problem? like, at all? It looks absolutely fine.

HappyHappyist

#9

HappyHappyist commented on The Legend of Korra Turn-Based SRPG Bending it...:

@Sherman The reason I hate Korra is because the writing is sloppy, not because I'm stuck in the past. I like the story for it, but the writing and characters are just so sloppy. TLA gets cheesy at times, and the writing isn't always the best, but those moments are few and far between.

(also, Iroh>everyone)

HappyHappyist

#10

HappyHappyist commented on The Legend of Korra Turn-Based SRPG Bending it...:

@Hy8ogen Kid's 13 years old and doesn't understand how this type of thing works, cut him a break? He was a monk his whole life, is he supposed to know what to about liking someone? And that alone is enough to ruin him for you, because he's inexperienced in that field? Even though one of the show's themes is about growing up? Sorry, BS.

HappyHappyist

#12

HappyHappyist commented on The Legend of Korra Turn-Based SRPG Bending it...:

@Hy8ogen I realize this might not be the place for this discussion, but I've always seen it the other way around. Never liked the writing or characters for Korra, loved both in TLA. I really don't care which Avatar is more of a badass, I think Aang is a better character, and never got the impression of a whiny kid… ever.

HappyHappyist

#20

HappyHappyist commented on Grezzo Seeks New Employees Asking If They Want...:

You can very clearly see that Chef Aonuma has a Makora's Mask Pie in the oven, but he keeps telling you it only might be the Majora's Mask Pie. Chef Aonuma teases you about how much you'd LOVE his MM Pie, but he isn't cooking it. You know he's full of crap and now all you want is a slice of damn pie.

My point? Shut up Aonuma. We know about MM, just confirm it and quit teasing us because it's crossed the line and now it's annoying.

HappyHappyist

#25

HappyHappyist commented on E3 2014: Nintendo Planning To Release Amiibo F...:

@Emblem Either way, content is locked behind a paywall, and what should've already been in the game i now have to pay extra for. BS. It's one thing when Kid Icarus sells pointless AR cards for a pointless part of the game, but it's another when Smash sells expensive dolls that alter the gameplay.

HappyHappyist

#26

HappyHappyist commented on E3 2014: Nintendo Planning To Release Amiibo F...:

Ugh, this has got to be their worst idea. Whatever interest I had in Smash has perished because of this. I want to play a fighting game and win or lose fair-and-square, but when someone paid for extra abilities to use against me, Bullpoopoodoodiecacapoopledooples.

HappyHappyist

#27

HappyHappyist commented on E3 2014: Nintendo Reveals Amiibo NFC Concept, ...:

@noctowl Way I see it, half the content of the game is locked behind the paywall of dozens of expensive dolls. I'm not paying more than $60 dollars for a game, anything above that is just insane. And a fighting game, of all things, is what I'd be paying $100+ for?! Out of the question. completely. I don't care if nintendo doesn't care about my money, because that deal is ludicrous.

HappyHappyist

#34

HappyHappyist commented on Video: Shaun White and Shaquille O'Neal Appear...:

@Kyloctopus
So far, I've only seen videos that show you can do pointless things (which can't hold anyone's attention for too long) and nothing else. I have yet to see anything worth doing in the game, just a bunch of gags nintendo thought would be funny. The thing is though, you're paying full price for those gags, and they're going to lose charm very quickly.
https://www.youtube.com/watch?v=lcmx4kC0tiU
https://www.youtube.com/watch?v=wtsWszd1khI#t=109
https://www.youtube.com/watch?v=ifX49uCtd0Q

HappyHappyist

#44

HappyHappyist commented on Review: LEGO The Hobbit (3DS):

I remember the original cartoon for the Hobbit in 1977. It was such a great one, and I remember being really excited for the new Peter Jackson take on the book. After seeing both movies, I'm not excited for the next one.

HappyHappyist

#45

HappyHappyist commented on Monster Hunter Team Discusses Continuing Evolu...:

@ted-k Capturing is my preferred method of hunting for several reasons, among those being that it's quicker, safer, and you get more rewards. When a trap doesn't work when I placed it down and a monster flees the area, it makes me upset. If you can't pick up traps after using them, you should at least be able to destroy traps or place multiple traps down. What's the reasoning behind only being allowed to place down one trap anyways?

HappyHappyist

#46

HappyHappyist commented on Tecmo Koei Hopeful That Hyrule Warriors Will T...:

I know nothing about it, you know nothing about it, none of us know anything about this game! That's my favorite thing to say because of the amount of hype this game is getting. I'm not ignoring it, but I'll see if i'm interested when I get an update about what actually happens in the game.

HappyHappyist

#48

HappyHappyist commented on Monster Hunter Team Discusses Continuing Evolu...:

@ollietaro
"That's not a game glitch."
Did I ever say that? You can't control the enemy AI, nor where the enemy AI goes either, and that's okay. HOWEVER, if my chances of winning a mission are completely out of my control when I set a trap down, that isn't okay.

"It just adds the extra challenge of making sure to trap the monster before it leaves. And if it does, you can still try to dung bomb it back into the area."
BS. Challenge of placing a trap then having a monster completely ignore it? Challenge of hoping the monster leaves into the right area when you dung-bomb it? Dung bombs are not a viable solution. Also, if it really is a challenge, you should be able to lay more than one down. as it is now, placing a trap is incredibly tedious because the enemy AI is poop.
@ted-k
"definitely intentional and part of the challenge of the game. "
I pointed out why capturing doesn't work as a challenge in this post, as well as others. Read it again if you want.

"When the monster starts limping you have to wait for it to go to another area, then go to that area and place your trap and lure the monster to the trap by standing with the trap between you and the monster."
You see, That's exactly what I do. I don't place the trap in the same area where he starts limping because it takes too long to set a trap, and he usually walks right by it. So I place the trap in the next area, and I stand behind it, luring the monster to this spot. this only works most if the time, however. I've placed a trap in an area that he moved to, and he completely ignored me and went along to another area. other times, It does come to me, but the hatbox for traps is very specific, and if he is pixels away from the center, it won't work. I've had occasions where he walked oh so very close to the center but didn't, then limped away to the next area.

"Forget about the dung bomb method. I don't think it's an effective solution."
It isn't but it's the only option remaining when a monster leaves.

HappyHappyist

#49

HappyHappyist commented on Monster Hunter Team Discusses Continuing Evolu...:

@Iggly like I said, I use dung bombs, and I always have 10 in my pouch. I'm in High Rank and I'm not an idiot either (they're pretty much required if you want to go anywhere in High Rank without being assaulted by Jho). Like I said before though, I've had it happen where I wasted all 10 on one Rathian and she didn't even go to the right area in time for me to cap her. Dung Bombs aren't %100 full-proof.

HappyHappyist

#50

HappyHappyist commented on Monster Hunter Team Discusses Continuing Evolu...:

@PrincessEevee9 it doesn't matter how many traps i bring (i always have 2 and combines for more) because the traps don't go away for i think 5-10 minutes. That's time wasted, and depending on how much time is remaining, it may or may not ruin the mission for you if it's a capture quest.
@Funny_Moblin i've considered that, and I've decided that explanation does not work.
exhibit A: The pitfall mask allows you to signal the shakalaka to place a pitfall trap. however, if you signal it again, you can take the trap up and reuse it later. If strategy were in mind, you probably wouldn't be able to take the trap up just like the regular ones.

exhibit B: If strategy is the idea, then using dung bombs is the most logical thing to do if you need to get a monster to a certain area, right? That idea goes so far. I placed a trap for my Rathian, then she leaves the area. So I then try to hit her with bombs to make her leave to the right area. I throw every single bomb at her (all 10), and not a single one made her go to the right area. If the monster leaves the area and you don't have enough time to wait for the trap to disappear before time clears, you're screwed.

exhibit C: If you have an extra trap, you should be able to lay it down, but you can't if another is already on the field. You aren't allowed to have 2 traps out at once, which REALLY blows. If a monster leaves the area, I should NOT be condemned to failure because I can only place one at a time and time is almost run out. What's the point of carrying multiple traps if you can't have more than one out?