User Profile

Bolt_Strike

Bolt_Strike

Male, 23, United States

Joined:
Thu 23rd January, 2014

Recent Comments

Bolt_Strike

#5

Bolt_Strike commented on Iwata Remains Positive on the Future of the Wi...:

@IceClimbers I see no problem with how they handled console Pokemon games in 3rd gen, it's not like you had the same games on both, the console games were a subseries with a different gameplay style. There's little to no cannibalization in that method because you need to buy both if you want to experience both styles.

Bolt_Strike

#7

Bolt_Strike commented on Iwata Remains Positive on the Future of the Wi...:

@luke88 It's last year that's more worrying, that's when they were actually losing money. And those kinds of losses are going to get worse if they don't improve in things like graphics, power, and internet, the more they ignore those things the more people are going to abandon them.

Bolt_Strike

#9

Bolt_Strike commented on Iwata Remains Positive on the Future of the Wi...:

@Nintendobro I get what you're saying about profitability being more important than sales. But Nintendo wasn't profitable in the first few years of the Wii U. And with the way the industry is trending now, things are only going to get worse. Not a lot of gamers don't want what Nintendo is offering, they're going to have to change if they want to remain profitable.

Bolt_Strike

#13

Bolt_Strike commented on Nintendo is Not Moving Away From Games For QoL...:

They've been going on and on about innovation for a while without actually doing anything innovative. The 3DS and Wii U were supposed to be innovative, but they don't really do much different from the DS and Wii. It's time for them to put their money where their mouth is.

Bolt_Strike

#19

Bolt_Strike commented on Kirby and the Rainbow Curse Developers Give Ba...:

@EvisceratorX True, it does give the Kirby lineup some variety. Although I'm fairly certain we'll get both, Rainbow Curse is probably an "appetizer" game designed to hold off Kirby fans until the next main game comes out for Wii U later on (probably at the end of the Wii U's lifespan like usual).

Bolt_Strike

#21

Bolt_Strike commented on Sonic Boom Sales Struggle to Explode as Sega C...:

Like everyone else, I'm not surprised. What do you expect when you keep reinventing the wheel and throwing away what they did right every game now? It's a shame, in 2010 and 2011 it actually looked like Sonic was slowly making his way back to his former glory, but then we got Lost World and Boom. For the love of God SEGA, just pick a gameplay style and stick with it (I'm partial to the Unleashed/Generations formula myself, but just about any gameplay formula could work). Don't reinvent the gameplay unless there's a serious, inherent flaw, instead use those improvements to BUILD on the gameplay style, not replace it. It boggles me how SEGA hasn't realized this yet, they have no one to blame but themselves for this mess.

Bolt_Strike

#23

Bolt_Strike commented on Nintendo Looking To Offer Affordable Smartpho...:

I can't see this working that well. Smartphones have smaller games because that market is looking for quick distractions and aren't really dedicated gamers, they just want quick entertainment options to keep them busy while they're on the go. That market probably isn't going to buy a 3DS.

Bolt_Strike

#25

Bolt_Strike commented on Pokémon Bank Subscribers to Receive Final Evo...:

@Tsurii897 "This is really just a little extra for people, who're using the service...it's not like you can't get these 3 at all outside of this promo."

Unless you count trading, you can't.

"It's really ridiculous how people are always blowing stuff like this out of proportion. It's just as stupid as the people who complain when they can't get the (free!!) stuff on Club Nintendo...it's not like Gamefreak (or Nintendo) owe you anything like this."

There's nothing being blown out of proportion. It's on disc DLC, there's nothing reasonable about that. Having to pay for transferring is completely nonsensical because you're just transferring data from one game you own to another game you own. And the Hidden Abilities exist in the code, but are arbitrarily locked away so that they could be used for events. It's nickel and diming, they're forcing you to pay for things that would've been available for free in past games.

Bolt_Strike

#26

Bolt_Strike commented on Pokémon Bank Subscribers to Receive Final Evo...:

@Tsurii897 The problem with Bank is that it bundles everything together under that $5 subscription even though the storage space is the only part of it that needs to be paid. I don't need to store 3000 Pokemon, I need to transfer and download events, and locking those things behind a paywall turns them into DLC (even worse, it's a recurring payment, which means the costs adds up). Chump change or not, they're taking features that were previously free or listed in the game's code and forcing you to pay for them.

Bolt_Strike

#29

Bolt_Strike commented on Junichi Masuda Discusses Where Hoenn Got its N...:

@BlatantlyHeroic "I really doubt 10 year olds would enjoy sending out their non-competitive Pokemon to get haxxed up in the Battle Frontier. The truth is it is only popular with people who KNOW about the competitive side of Pokemon. Most people who buy Pokemon games just buy them because they have cute little pets you go on an adventure with. The Battle Frontier isn't for the average Pokemon player, and you just need to accept that."

You're missing the point. None of that stopped them from making the Battle Frontier in the first place OR bringing it back in future games. What's stopping them now? The casuals have as much of a presence now as they did when the Battle Frontier was first made.

Also, older fans play much more of a role in how a remake is created because a large portion of the sales are the original fans that want to relive their memories. Removing an important part of that legacy is a slap in the face to that fanbase.

"Really? I for one think the water routes are more interesting than the ground routes we ALWAYS see in EVERY entry. Go back to Team Magma."

At least the ground routes have a variety of environments and interesting landmarks, unlike the water routes which are mainly plain water with rocks surrounding it and the occasional island. So you are certainly in the minority if you think water routes are more interesting, there's less they can do with them.

Bolt_Strike

#30

Bolt_Strike commented on Junichi Masuda Discusses Where Hoenn Got its N...:

@BlatantlyHeroic Casuals were never so dominant that they warranted stripping down the gameplay to where it is now, and on 3DS, they still aren't. It's more likely that Masuda is looking at the mobile market and mistakenly assuming that the 3DS is the same, and it's not. So that reasoning doesn't really justify their decisions. Maybe on the DS or mobile he'd have a point, but not on 3DS.

Bolt_Strike

#32

Bolt_Strike commented on Nintendo Stays in Profit With Wii U on Target,...:

@Yorumi IDK about Smash, but MK Wii definitely punishes skill more than 8. That alone makes 8 significantly better.

But I agree with your larger point. They've been way too safe with their game ideas nowadays, mainly been repeating the same franchises with little to no changes and it's getting boring. They need to put their money where their mouth is when it comes to innovation.

Bolt_Strike

#34

Bolt_Strike commented on Weirdness: Yoshi's Island is Rather Different ...:

Yeah, first person platforming doesn't really work that well, you can't really see the obstacles well from that perspective. The only time they get away with it is when the platforming is simple jumps, such as what you would see in Metroid Prime or Half Life, and in that case the platforming doesn't serve the same purpose as it does in more traditional platformers, it's more a part of the exploration than anything else.

I would like to see a 3D Yoshi game, but not in 1st person. Make it a 3rd person and use 3D World style level design.

Bolt_Strike

#36

Bolt_Strike commented on Metroid on Wii U, Could it Be? | Ask Alex:

As far as what kind of Metroid game we could see on Wii U, I think something along the lines of Prime would be the best fit for Wii U. The Gamepad would add so much to that gameplay style. Not only could they use it for basic things like map and menus and gyroscopic aiming, but things like scanning and visor control. The increase in graphics and processing power could also deliver some amazing levels and a greater sense of openness than what we saw in previous entries.

Bolt_Strike

#38

Bolt_Strike commented on Weirdness: According To McDonald's, Mario And ...:

There's a lot of copyrighted characters in that commercial, Batman and Joker, the Smurfs and Gargamel, Spongebob and Plankton, Roadrunner and Wile E. Coyote, I think Jason Voorhees and Freddy Krueger were there too IIRC. I was wondering how they got permission to use them.

Bolt_Strike

#39

Bolt_Strike commented on Poll: As amiibo Expands and Evolves, Which Fea...:

None of the in game uses for Amiibo are really that great yet, most of it is skins and costumes and other pointless things. I've yet to see a game use Amiibo for something worthwhile.

EDIT: Actually it's more the games I want that aren't using it well, not as much the lineup as a whole. Mario Party 10 and S.T.E.A.M. use it well, but I don't care about either of those games. Meanwhile, I like Captain Toad and Mario Kart 8 but they use Amiibo terribly.

Bolt_Strike

#40

Bolt_Strike commented on Poll: Nintendo's Year of Adventure on Wii U an...:

Xenoblade and Zelda on both consoles, that's a lot of variety. I am interested in the Wii U Zelda game, but I'd like to see more before I make a final decision, we know far too little about it at this point.

I'm not really excited about the amount of RPGs TBH. If anything, I'm turned off, I want to see more variety. Now if we see a collectathon game and a 3D Metroid game, that would be a more varied "Year of Adventure", but assuming those games are even announced, they'd probably be 2016 games.

Bolt_Strike

#42

Bolt_Strike commented on Retro Studios Launches Twitter Account And Set...:

Prime just fits the Wii U way too much for them to skip it. The Gamepad would be infinitely useful in that gameplay style, and could be used for things like a map/menu screen, gyroscopic aiming, scanning and visor control, etc. There's just so many things that it can use the Gamepad for that it feels like a waste of potential to skip it.

Also, Prime is a very unique gameplay style and is the closest thing they have to a real, hardcore FPS, it adds something to the lineup.

@rock97on I would like to see a new collectathon game, but I'm not sure Retro needs to work on it and it doesn't necessarily need to be a new IP. At this point, I'm thinking the best way to go about keeping the collectathon genre is to take Galaxy and turn it into a Rosalina spinoff, that way they don't have to put in the extra work to make a new IP but they can keep the collectathon games separate from NSMB and 3D which Nintendo seems to consider the definitive Mario experience(plus Rosalina just plain fits the spirit of collectathon platforming).

@Sportsfan1712 More than likely we ARE late in the Wii U's lifespan at this point.

Bolt_Strike

#45

Bolt_Strike commented on Reaction: Nintendo Direct Went Crazy With Reve...:

@Nintendobro At the same time, it should not be acceptable for their lineup to be as lacking as it is. It's one thing to expect a bombshell announcement every Direct, that's completely ridiculous (even more so when you consider that a lot of their announcements need to be saved for E3). It's another when their lineup is primarily two genres and there's very little in terms of first party content, it's hard to get a lot of people interested without a broad variety of games. The 3DS' current lineup is still pretty weak in almost every way, there's nothing really big or attention grabbing.

Bolt_Strike

#47

Bolt_Strike commented on Reaction: Nintendo Direct Went Crazy With Reve...:

I thought the Direct was pretty boring. The new reveals were mainly casual eShop games and JRPGs. If it weren't for Splatoon I would've died of boredom.

And they made a lot of questionable decisions with the NA release of New 3DS, namely the lack of a standard model and no charger.

Bolt_Strike

#48

Bolt_Strike commented on Pokémon Shuffle is a Match-Three Game With Sl...:

@C-Olimar Iwata may not, but Game Freak/The Pokemon Company sure doesn't seem to care. Have you seen Masuda's rhetoric on how people don't have time for video games anymore? It's pretty clear that they want Pokemon to be like a mobile series now. It shows even in the main games which have become stripped down, linear experiences devoid of any sort of depth or challenge.

@kensredemption The problem is that F2P games are designed so that if you don't pay for microtransactions, the game becomes highly grindy and it takes forever to make progress. And in some cases, this game being one of them, they even limit how much time you can spend on the games to encourage you to pay. So if you don't want to spend money on them the game stalls your progress like crazy.

Bolt_Strike

#50

Bolt_Strike commented on Pokémon Shuffle is a Match-Three Game With Sl...:

Figures. The series has been trending casual so it was only a matter of time.

I don't think I'll be getting it, it reeks of the usual money grubbing tactics that are all too common in F2P, and forcibly limiting your play time completely turns me off to this game.