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Bolt_Strike

Bolt_Strike

Male, 22, United States

Joined:
Thu 23rd January, 2014

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Bolt_Strike

#3

Bolt_Strike commented on Reaction: Nintendo's Drop in Momentum Is A Big...:

@TripleGamer3K Forgot to mention my thoughts about a new 3DS model.

Yes, I think that could give them a slight bump for the rest of this generation, the 3DS has quite a few problems with things like battery life and memory that need to be addressed, and maybe they can throw in a few more apps if they want. I'd also like a second Circle Pad, but you need games to take advantage of it, so I don't think that's a very good idea. So I think an upgraded model should have the following improvements:

-longer battery life
-a better browser (the 3DS is just not powerful enough to load certain pages and lags like hell, IIRC this is caused by a lack of RAM)
-improved Wi-Fi/internet security protocols so you can use the internet in more than just your home or a Nintendo Zone hotspot (I'd like to be able to use the internet in a place like say, McDonalds or Panera Bread).
-Built in NFC reader for Amiibo compatibility

@Hernandez Nintendo pretty much confirmed a hybrid console isn't happening next gen, but they did say they're working on the next best thing: two consoles which share similar hardware, account based hardware, and crossbuy.

Bolt_Strike

#4

Bolt_Strike commented on Reaction: Nintendo's Drop in Momentum Is A Big...:

@Yorumi What makes me skeptical about them going the Steam route is that Nintendo likes to have control over the hardware. The problem is that going forward, I think hardware developers are going to need to offer more than what Nintendo is currently willing to. And not just in terms of specs, but also in terms of apps and features, it seems to be reaching a point where people just don't want a dedicated gaming device anymore, and if that's the case, then I think Nintendo could be screwed in the long term.

Bolt_Strike

#5

Bolt_Strike commented on Reaction: Nintendo's Drop in Momentum Is A Big...:

It seems like Nintendo is playing a zero sum game when it comes to releasing games for 3DS and Wii U, focusing on one console seems to result in neglecting another. In this case, they're focusing on Wii U and neglecting 3DS, which is a smart move in this situation because the Wii U needs a boost while the 3DS is doing fine. It just seems like nowadays it takes an exceedingly long time to make a full retail game and we're getting too few of them, even the PS4/One seem to be having this problem despite having all of the third party content in the world. I hate to be preaching doom and gloom here, but I think this is a sign that the console industry's days are numbered, it's slowly proving to be too expensive, less profitable, and more limited than PC and mobile.

As far as what Nintendo can do about it, it's going to be bad news for them if consoles don't sell anymore because I can't see them being ready to transition to PC or mobile anytime soon. But in the meantime, I think they just need to do what they can to keep the software output as high as possible, and alternate between 3DS and Wii U until they're ready to move into next gen. As far as next gen goes, I think what they have planned seems to be a smart move for them, use similar hardware for both their console and handheld so that games can be released and played on both as well as finally implementing cross buy, account based ownership, and their new discount system that they talked about. That should be enough to keep them in the game for at least another generation.

Bolt_Strike

#6

Bolt_Strike commented on Talking Point: Nintendo Continues to Evolve It...:

I'm pretty sure the reason they're not hyping Omega Ruby/Alpha Sapphire is because it's a by-the-books remake, not simply because it sells itself. If that were true, we wouldn't see anything like what they've done with Smash. There's just nothing to get hyped about other than the fact that it's a Pokemon game at this point.

Bolt_Strike

#9

Bolt_Strike commented on Talking Point: Should Nintendo Be Promoting Th...:

There is no way in hell Nintendo could possibly hope for the Wii U to be a tablet killer. For one, tablets are mobile platforms, you can take them out of the house with you, but with the Wii U you can't. Second, and more importantly, the people that buy tablets want more than just video games, they want music, movies, internet, apps, etc. Nintendo is not very good at this, they're primarily video game based, so they wouldn't be able to keep up in the mobile environment.

Bolt_Strike

#10

Bolt_Strike commented on CoroCoro Magazine Reveals Mega Metagross for P...:

Meh, once we found out there's going to be new Megas, we all knew Mega Metagross was happening. Because God forbid the Champion doesn't have his signature Pokemon megafied.

I'm more interested in the mention of new Pokemon in Hoenn, if that means an expanded Hoenn Dex, this is probably the biggest news about ORAS yet, and one I've been waiting to hear. The original Hoenn Dex wasn't bad per se, but it could definitely use some improvements.

Bolt_Strike

#11

Bolt_Strike commented on Video: You Really Don't Want To Know What Kids...:

That wasn't that bad, it seems like they respect the fact that it was good back in the day, but in a modern gaming world, they'd have no place. And that's true, a Game Boy would not be able to compete with stuff like the 3DS or the Vita nowadays. What annoys me the most is the ones that said they'd rather play on their iPad, because those kinds of games aren't "real" games, they're just quick distractions. It's sad that that's the kind of attitude that kids have towards gaming.

Bolt_Strike

#12

Bolt_Strike commented on Talking Point: With E3 Long Gone, Nintendo Sti...:

I'm more or less satisfied with what was revealed at E3, so there's not much else they need to reveal for the time being. The QoL platform would be interesting to see, but I have a feeling it won't be revealed through a Direct, it'll be some larger, probably not even gaming related venue. More details on amiibo would be good too, I don't think they did a good job of demonstrating the in game benefits of using them with Smash Bros (since they basically play the game for you). Other than that, maybe some eShop stuff would be nice. I don't think they're going to be sharing much more info on retail games for a while and most of the crossbuy and service related things I think they won't get around to implementing for a few years, maybe not until next gen.

Bolt_Strike

#13

Bolt_Strike commented on Shigeru Miyamoto Explains His Belief That the ...:

I agree with his point, there's too much of a trend towards dudebro games, and while those kinds of video games do tend to sell, in the long run they're not good for the industry. I mean, look at E3 this year, most of the best games of E3 aren't going to be ready until 2015, and most of the big games that were shown were either minor teases or tech demos. Game development has become incredibly long and incredibly expensive, and the payout doesn't seem to be worth it because we're just getting games that look like 7th gen games. I think I smell a crash coming, the switch to 8th gen just doesn't seem profitable at all. Nintendo is smart to stay out of this race to bankruptcy, although the push for better graphics seems to be getting to them as well.

Bolt_Strike

#14

Bolt_Strike commented on Weirdness: The Peculiar Questions of a Typical...:

The expanding screens thing sounds neat, but it sounds like science fiction at this point, could something like that even work?

Also, the guy who says they shouldn't talk about video games is the biggest dumbdonkey on earth, if you don't know anything about video games, you shouldn't be investing in them, end of story.

Bolt_Strike

#15

Bolt_Strike commented on Talking Point: New Ideas, Not New IPs, Are The...:

@MrGawain I never said that Mario is NSMB, nor did I say that Mario as a whole is rehashy. My point is that all six of the NSMB games and 3D World games combined played similarly to each other. Sadly, after Galaxy came out, all but one of the Mario games we've gotten since then were of those two series. If you look at that period of time from about 2009 up until now, then you could definitely say that Mario has been same old, same old lately.

Bolt_Strike

#17

Bolt_Strike commented on Talking Point: New Ideas, Not New IPs, Are The...:

@MrGawain None of the NSMB games are particularly different from each other. Neither are 3D Land and 3D World for that matter. In fact, I'd say all 6 of those games are pretty similar, the only real difference between the NSMB and 3D series being that one is 2D and the other is 3D (which doesn't really amount much gameplay wise). Sadly, we've been overloaded with the NSMB and 3D series the past few years, so saying Mario is "same old, same old" lately is pretty justified. I can say the same thing of a few other recent Nintendo games (Donkey Kong Country Tropical Freeze, Yoshi's New Island, Kirby Triple Deluxe) it seems like from 2010 up until now there's been a lack of new ideas.

Bolt_Strike

#18

Bolt_Strike commented on Talking Point: New Ideas, Not New IPs, Are The...:

This is what I've been saying all along, and it's something that I think Nintendo had been struggling with this entire generation until now. Most of the games have been incredibly safe, it's very refreshing to see Nintendo finally work with some new concepts, I think it'll breathe a lot of life into their lineup.

Bolt_Strike

#19

Bolt_Strike commented on Capcom Could Be Up For Sale After Shareholders...:

I agree that Nintendo would be smart to snatch up some of their IPs, Mega Man, Monster Hunter, and Ace Attorney would all be good fits for Nintendo (and Monster Hunter and Ace Attorney are already pretty popular on 3DS, so they may as well buy them up). IDK about some of the other IPs, I don't think Nintendo is interested in stuff like Resident Evil or Devil May Cry.

Bolt_Strike

#21

Bolt_Strike commented on Feature: A Cross-Platform Look At E3 2014:

Nintendo won by a mile, because they showed off tons of fresh, interesting games and everyone focused too much on shooters and other dudebro games. I am also getting sick of the dudebro mentality dominating the rest of the industry, it makes the games look samey and boring.

Bolt_Strike

#23

Bolt_Strike commented on E3 2014: Nintendo Hopes to Share Metroid News ...:

I've been waiting for them to announce a new Metroid Prime game for Wii U since the console launch, Prime would be absolutely perfect for Wii U (I really wish they'd have worked on it sooner, but better late than never). I also like Classic style too, so I'll probably be buying both. I also want to see a continuation of Fusion, there's some interesting things they can do in terms of gameplay and storyline with the changes made in that game.

Bolt_Strike

#26

Bolt_Strike commented on E3 2014: Splatoon Will Offer Team-Based Ink-Sp...:

@dkxcalibur The game was just revealed yesterday, and isn't coming until 2015. So yeah, they're just showing off the basic gameplay right now, closer to release we'll probably see more gameplay modes. In particular, I think a Capture the Flag mode would work pretty well with the gameplay.

Bolt_Strike

#27

Bolt_Strike commented on Poll: Your Favourite Showing from Nintendo Dur...:

Splatoon. Most of everything else was too casual/samey (Captain Toad's Treasure Tracker, Yoshi's Woolly World, Kirby and the Rainbow Curse), didn't show enough to get me excited (ORAS, Zelda U), or simply didn't interest me. Not to say that any of that was bad, but what can top a brand new IP with fresh, creative gameplay?

Bolt_Strike

#28

Bolt_Strike commented on E3 2014: Splatoon Will Offer Team-Based Ink-Sp...:

@rjejr I think people are just forgetting that the Gamepad is designed around asymmetrical multiplayer. I know I did for a minute there. Yeah, I'm hoping they at least have second Gamepad support by the time these games come out, that would at least make it more fair.

Bolt_Strike

#29

Bolt_Strike commented on E3 2014: Nintendo Rolls Out New Kirby Game Tra...:

This game is literally the lovechild of Canvas Curse and Epic Yarn. And like both of those games, it seems to be mainly filler to hold off Kirby fans for the main event that isn't coming for another two years (Squeak Squad and Return to Dreamland respectively). Still looks fun though, so I'll probably pick it up.

Bolt_Strike

#31

Bolt_Strike commented on E3 2014: Splatoon Will Offer Team-Based Ink-Sp...:

@rjejr I was just about to mention this. It's like they forgot that the Gamepad was originally designed as an asymmetric multiplayer device and they just went crazy with Gamepad features as if everyone could use them. Hopefully they'll at least design it so that on other controllers you can press a button on the controller to warp to other players' location.

Bolt_Strike

#34

Bolt_Strike commented on Round Table: Let's Discuss Our Hopes and Dream...:

@noctowl I know it's not a challenging game. But it gets even less challenging once you get to Lv. 100 because nothing can outlevel you then, and considering that it's a kid's game, they're not going to do things like improve the AI because that'd be more challenging than they'd like(and especially nowadays, where they won't even give trainers more than 3 Pokemon to make it easier for the kids).

As for the two regions thing, it certainly looks good on the surface. Two regions means twice as much fun, right? Wrong. The fact of the matter is you're not getting two regions' worth of content, you're getting one region's worth of content split into two. If you notice, Johto and Kanto are very small regions, even in HGSS where they actually expanded areas. Both regions are short and clustered, and neither of them have a lot to do. That essentially defeats the purpose of having two regions.

Bolt_Strike

#37

Bolt_Strike commented on Round Table: Let's Discuss Our Hopes and Dream...:

Wow guys, talk about unrealistic. Three regions, are you kidding me, I thought you guys were smarter than that. First of all, if we had two extra regions in a remake, they'd completely steal Hoenn's thunder. Second, you'd reach Lv. 100 about midway through the second region removing all sense of challenge from the game. And that's not even taking into consideration the new Exp. Share, which let's face it, is more than likely making a return. In XY, you ended up around Lv. 80 by the time you beat the Elite 4. Beating the Elite 4 in Hoenn and exploring whatever post game routes they're probably going to give us is probably going to be enough to grant you your wish of being able to reach Lv. 100 without grinding. So no, three regions is a completely terrible idea, and anyone who thinks more than two (and hell, I'd even say two regions is bad design) is a good idea is completely deluding themselves. It just won't work.

Also, Emerald did not come out one year after RS, it came out two years. There's really no precedent that determines when a remake or third game will release, it's basically just whenever the timing is right. Looking at how things are going now, I think we're probably going to get Z/XY2 next year, then a year break in 2016 when the new handheld is released, and then 7th gen in 2017.

I do think you're onto something with bundling in the original, though, but it's not a good idea for an actual remake as you yourselves pointed out. It'd be good for a sequel, where the storyline hinges on the story of the originals, and the older fans can play the original as a reference. But obviously they didn't do that this time, so there's no point.

As for what I'm hoping for:

-New post game areas. The islands near the Battle Frontier are perfect for this.
-More post game content in general. Make tons of Pokemon catchable, especially the ones that aren't catchable in XY. Add more legendaries that you can't get in XY, so there should be a good mix of 2nd, 4th, and 5th gen legendaries in post game. Lugia/Ho-oh would be perfect additions considering they already existing in Emerald (via Navel Rock, which they could easily just make a post game area instead of an event area). I could also potentially see Raikou/Entei/Suicune, Heatran, Regigigas, Cobalion/Terrakion/Virizion, and Tornadus/Thundurus/Landorus as possiblities. There should be no excuse for us not to have access to all of the legendaries from all generations if we're getting another 6th gen game after this, there's plenty of room for the remaining ones in ORAS and Z/XY2.
-An expansion to the Hoenn Dex, primarily for the purposes of adding variety for certain types that are lacking in it (Ice, Ghost, Dragon, and Fairy, the first 3 of which ironically are Elite 4 types who as a result are forced to spam duplicate Pokemon) and for adding variety to the distribution (most notably, having something other than the Tentacool and Wingull lines in the water routes).
-Maybe new Mega Evolutions? Groudon and Kyogre could be getting them, Sableye and Gallade could use some to go along with their counterparts, and the Champion battle would be a lot more challenging if he had Mega Metagross as opposed to Mega Aggron.
-Keep Contests, Secret Bases, and the Trick House. I loved all of those features.
-Create some new mechanics to work with 3DS features. It's an utter travesty IMO, that a series founded on communication couldn't find anything better to use Streetpass for than Poke Miles. Secret Bases would be perfect for this.
-In regards to the touch screen and 6th gen features, I think most of them are too important to the gameplay to be left out. The PSS is a crucial part of the online component now, that's probably not going away. Which also means neither is character customization. The roller skates were designed to take advantage of the 3DS' Circle Pad, so that's probably staying as well. Super Training, as you pointed out, is useful for EV Training. I could possibly see them remove Pokemon Amie if any of these because it's not as essential to the gameplay, but maybe they won't.
-Lastly, I'd like to see an enhanced storyline, using as much as they can from Emerald. Emerald's storyline made much more sense than RS's.

Bolt_Strike

#38

Bolt_Strike commented on Talking Point: The Nintendo Figurine Platform ...:

Well, the idea is certainly interesting, possibly even innovative. But as far as whether or not it will be successful? IDK, maybe.

Personally, I'm worried about the costs of this system. Skylanders and Disney Infinity, as Tom pointed out, is basically "DLC: The Game, Action Figure Edition". Nintendo does not usually sink so low as to engage in some of the shoddier tactics that other developers have over the last few years. The fact that these figurines are compatible with multiple games gives me a bit more hope in that regard, though, since a single action figure in this series would add much more value than the ones in Skylanders and Disney Infinity.

Bolt_Strike

#40

Bolt_Strike commented on Feature: What Can We Expect From Pokémon Omeg...:

I'd like to see them improve the Hoenn Dex. There was a distinct lack of variety in some of the types (Ghost, Dragon, and Ice primarily) that needs fixing. This is especially important for the Elite 4 battles, because those exact three types were chosen as Elite 4 types, and those battles clearly suffer from it as many of the Elite 4 are forced to use duplicates. I think increasing the Dex to about 250 and adding in those new types, new evolutions introduced in 4th gen (Probopass, Roserade, Magnezone, etc.) and other Pokemon that could help the variety (such as more Water types for the eastern sea routes) would go a long way to improving upon the originals.

Aside from that, I do think post game areas should happen (the islands near the Battle Frontier could be included to expand it into a new post game section that is somewhat of a combination of the Sevii Islands and Sinnoh's Battle Zone), and they're probably going to flesh out the storyline a bit (I would say include Emerald elements, but I think the trailer revealed the other day might throw that idea out the window).

I think what's most important is something Serebii didn't mention, which was the lack of side features to take advantage of the 3DS communication features (Streetpass, Spotpass, maybe even Play Coins), something that was very much lacking in XY. Fortunately, some of the side features of the original RSE could work well with the 3DS' features. Secret Bases would be good for Streetpass, where Streetpassing with another person will register their Secret Base in your game. And then there's the Trick House, which could change so that additional puzzles could be downloaded via Spotpass.

And speaking of communication features, I think a lot of what was introduced in XY is staying for this game because many of those changes are too significant to the gameplay to be removed. Obviously, we're going to see battle mechanics like Fairy type and Mega Evolutions stay (although the latter could possibly be restricted to post game). The PSS greatly enhances the online component for this game, and is overall just too convenient for the purpose of connecting with other players to the point that removing that functionality from the games will feel like a major step backwards. Character customization goes hand in hand with the PSS to allow those massive list of players to be distinguishable, so as long as the PSS stays, that will stay too. Roller skates were designed to take advantage of the 3DS Circle Pad and allow for grid-free movement, so that will most likely stay as well (it'd be interesting to see what they do with the Acro Bike as a result, since it has somewhat similar functionality to the roller skates). And then Super Training and Pokemon Amie enhance the battling, so I doubt they'll be cut as well.

Bolt_Strike

#41

Bolt_Strike commented on First Footage of Pokémon Omega Ruby & Alpha S...:

I think they're PR team should avoid using the word "new" in reference to a remake unless it's something they changed towards the original, because that's false advertisement. I am a bit curious as to how they're going to handle this, because I'm not entirely sure they're going to keep everything exactly as it was in the original in the same way that FRLG and HGSS did, especially considering how much the series has changed since the originals. I'm thinking they could probably edit the Hoenn Dex some. And not just to include the evolutions that they couldn't prevent you from getting outside of some convoluted method, or even cross gen evolutions in general, but actual new families that weren't in the original Hoenn Dex to add more balance to the game. Obviously we're getting some manor of new forms or Mega Evolutions as well for Groudon and Kyogre, maybe there's more Megas hiding in these games than just the Lati twins? Other than that, I think it'd basically be the HGSS approach, keep things similar, add in new mechanics wherever they fit, alter the game and storyline a bit to include Emerald elements, and throw in some new areas (the south side of Dewford Island could be an optional area, and they could use the islands to the southeast as an expanded post game area along with the Battle Frontier).

Bolt_Strike

#42

Bolt_Strike commented on Pokémon Omega Ruby & Pokémon Alpha Sapphire ...:

I had to pinch myself to make sure I wasn't dreaming. I had a feeling we'd be getting these at some point this gen, but I didn't think they'd be revealed so soon (I was almost positive we'd be getting no main game until 2015). Not only that, but I was hoping that they'd shake things up in these games with a more BW2 approach, and from the looks of things, that is indeed the case. This game is going to be big, I can feel it.

Bolt_Strike

#45

Bolt_Strike commented on Talking Point: What We Want To See From Ninten...:

@Damo That's a good point, cheaper downloads would definitely make up for the lack of used games, but the console makers aren't doing that. They keep selling their games at the same price as physical media in spite of not having to pay to build the discs and cartridges. So if they are going to switch to an all digital console, that needs to change.

Bolt_Strike

#46

Bolt_Strike commented on Talking Point: What We Want To See From Ninten...:

My thoughts on each of your points:

1. It's time to ditch the gimmicks- All right, let's be honest, gimmicks are killing Nintendo. But not simply because they exist, because they rely on them as a selling point. The Wii U is a good example of how this can go wrong, the console has a neat new controller, but everything else about it is inferior to the competition, and so when the Gamepad proved itself to be nearly useless, the console failed to sell. That being said, it has also proven to be quite successful in the past with the DS and Wii, where their gimmicks were fairly intuitive to use and had much more of an effect on the gameplay. So if they want to continue with gimmicks, that's fine, but only if what they come up with is actually useful.
2. Physical Media = RIP. The big issue here is used games and sharing, digital media is not very friendly to these issues. What if you find you don't like the game and want to get at least some of your money back? What if you want to lend it to a friend? If Nintendo is to effectively replace physical with digital, they need to tackle these issues. Otherwise, what they're doing now works, they have a good mix of physical and digital options.
3. Playing the graphical arms race. Agreed, considering the rest of the industry has an obsession with graphics, they need to start to compete on this front if they want more sales.
4. Touch and go. Sure, why not?
5. Connection is key. Everything you said about the online half of this aspect needs to happen. The problem is that Nintendo tailors their system far too much towards the Japanese market, and they can't really think about it this way if they're trying to sell consoles outside of Japan, who favors local, face to face connection over online. The problem is, it's pretty much the exact opposite in Western markets, online is king in that sector. They need to put local and online on equal footing and give gamers the option to choose which one they want instead of making that decision for them. Streetpass is a neat idea for the Japanese market, but Western markets do not benefit as much from it because they don't have the density for it to be effective. Relay points were a good start, but they should really tie online into this feature somehow.
6. The price needs to be right. You basically skimmed over a really important point: smartphones and tablets can sell because they're basically "do everything" devices, so you can not only play games, but message, browse the internet, play movies, music, use apps, etc. Nintendo is starting to move in that direction, but I think at some point they may have to start doing this if they want to be successful. Unless they want to market themselves as a niche tablet like the Nook or Kindle. Just how well are these devices doing exactly?
Anyway, yes, Nintendo needs to start making their consoles more of a competitive buy.
7. Don't go changing. I agree about the design not needing to change, it's basically perfect the way it is (although I will say I don't like how fragile the hinges between the two screens seem to be, I've had two of my DS' hinges break within a year or two and I think they need to be made a bit sturdier). Eveything else though? Well, we'll see where the market takes us.

I also agree in the comments about needing a second Circle Pad, this is something Pokemon XY really needed in some spots (anyone else hate how the camera in Azure Bay is so zoomed in and stuck to a point where you can't see anything? That definitely needs to be fixed), but other than that, I can't really think of where the handhelds can go from here. There's the Fusion idea, certainly, but the way Nintendo is talking, it's not feasible at this point, either because it's too expensive or the technology just isn't there yet.

Bolt_Strike

#47

Bolt_Strike commented on Talking Point: Nintendo's E3 Plans Are Full of...:

@JubilifeRival @Grumblevolcano Yeah, more Wii U than 3DS. I will say the 3DS lineup for the most part lacks the brilliance of past games such as Mario Galaxy (A Link Between Worlds and Mario & Luigi Dream Team being exceptions), but it's not a bad lineup by any means. The Wii U, on the other hand, doesn't have many truly good games and fail to truly take advantage of the Gamepad in an interesting way. Mario Kart 8 is a good start, but we need to see more. We need to see Wii U games that do the same thing for the console that games like Pokemon XY and A Link Between Worlds did for the 3DS.

Bolt_Strike

#48

Bolt_Strike commented on Talking Point: Nintendo's E3 Plans Are Full of...:

Considering how most of Nintendo's content has been largely disappointing for the past few years (which I'm guessing is a combination of an apparent lack of creativity and the increasing demands that gaming development requires as a result of switching to HD), I'm hesitant to get hyped for what Nintendo has to offer. But I am cautiously optimistic that they can improve, they slowly seem to be showing better and better games, so maybe the next set of announcements will be closer to the level of quality that we've seen in past generation games.

Bolt_Strike

#49

Bolt_Strike commented on New Mario Kart 8 Screenshots Power-Slide Into ...:

The new Rainbow Road is certainly interesting, I don't think anyone was expecting a space station theme. But whether or not it has that same feeling as past ones remains to be seen. I do like how they kept the Star Rings but made them metal, which leads me to believe that they're going to try and adapt the usual Rainbow Road elements to this theme. And that's a good sign that the course won't be too different from past versions.

Bolt_Strike

#50

Bolt_Strike commented on Mario Kart 8 Club Nintendo Promotion Offers a ...:

NA is getting royally screwed here, the games being offered are among some of the worst choices they could give us, they're so uninteresting that I don't even want them for free. What I wouldn't give to live in Europe so I could get Lost World, Nintendo Land, TW101, or maybe even Game & Wario.