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Bolt_Strike

Bolt_Strike

Male, 22, United States

Joined:
Thu 23rd January, 2014

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Bolt_Strike

#4

Bolt_Strike commented on Review: Pokémon Omega Ruby and Alpha Sapphire...:

@Swiket What could they do to fix it though? Aside from putting in more islands and landmarks, there's really not much they can do to reduce the amount of Surfing short of completely revamping the region. Don't get me wrong, I think the game could use some huge improvements, but I think removing water areas is a step too far.

Bolt_Strike

#6

Bolt_Strike commented on Review: Pokémon Omega Ruby and Alpha Sapphire...:

@whiffy5 Too much water is kind of a ridiculous complaint, but as far as the HMs and the general idea that the game's design feels a little dated is pretty valid. The biggest thing that concerns me about this game is how poorly balanced the Hoenn Dex is compared to more recent games, there's not enough options for certain types (as you can see with Phoebe and Glacia's rosters) and the wild distribution gets pretty repetitive. For all of their complaining about Water types, there really isn't enough to go around. Surfing mainly consists of Tentacool and Wingull. The Hoenn Dex in general just feels too big for a 200 Pokemon Dex, some areas only have a handful of Pokemon, some don't have anything unique (Rt. 123 is a good example), and some use Pokemon from the same evolutionary line (thankfully though, Hordes seem to have alleviated this issue). It's hard to really give this game a good score when it feels so lacking, I think a 7 or 8 is appropriate.

Bolt_Strike

#7

Bolt_Strike commented on Review: Pokémon Omega Ruby and Alpha Sapphire...:

This review is so fanboyish. "Any Poké-fan who’s played one of the series remakes in the past knows that expecting an enormous upgrade is a fool’s errand"? Have you ever heard of BW2? He gushes about new ideas but unless they're hiding something we don't know about, that's not true. The only new ideas really are Soaring and the Pokenav Plus, there's not a whole lot of "new" going on here. Meanwhile, they didn't fix the Hoenn Dex, which is terrible by modern standards and is sure to make trudging through these remakes feel repetitive. Based on the information that we know about I certainly would not give these games a 9/10, 7 or 8 feels more appropriate.

Bolt_Strike

#10

Bolt_Strike commented on Talking Point: The amiibo Range Grows, Yet Key...:

@Crillan "They don't need to provide $10 worth of gameplay for one game. They will provide way more than $10 worth of gameplay over time regardless."

That's true, but even with the three games we know about, I wouldn't call that $10 of content by any means. It's barely even worth $2-$3. There's still time for them to improve, much like the Wii U itself (whoever it was that was comparing Amiibo to the Wii U as a whole was spot on) until this year the system has potential but the value just isn't there yet.

"This is basicaly what they're doing. I think what they did with HW and MK8 is fun and definitely middle ground."

MK8 isn't middle ground, you're paying for a pointless costume that does nothing. And in most cases, you can simply play as the real character instead.

"Adding new characters, levels and abilities is exactly the kind of thing that gives you an advantage over people without Amiibo and that seems to be what they want to avoid."

New characters and abilities only gives you an advantage in multiplayer, and new levels don't give the player an advantage at all. It just gives the player more to play. And if they're avoiding putting in any actual content than this is nothing more than a cash cow. They can't deliver good value on this system otherwise.

"But you are getting something new. You can't have roster characters as your teammate without Amiibo."

Do you not know how to set a match using CPU characters or something?

"You also can't level up and customize the existing allies that you can get from items in game."

Big freaking deal.

"You also can't bring the standard allies with you to a friend's house and load it up to join you."

Why would I care?

"You can also experience 8 player smash essentially with 4 players and 4 Amiibo."

Or I could just play with 8 players for free.

Bolt_Strike

#11

Bolt_Strike commented on Talking Point: The amiibo Range Grows, Yet Key...:

@Crillan It's true that this is also a collectible figurine, but the fact of the matter is that not everyone is going to be buying it because they want the figurine. I'm sure not. The other part of it is that it affects the gameplay, so the Amiibos need to provide $10 worth of gameplay. And like I said to @DiscoGentleman, just because it's a bad idea to lock major content in the game doesn't mean they have to be near useless. They need to find a middle ground. Some kind of neat extra that actually adds something to the gameplay but isn't required for anything, like a new character, ability, level, etc.

As for Smash, it doesn't really matter whether it's playing against you or someone else. It's not very useful either way. When it's playing for you it removes the interactivity from the game which makes it less fun. And you can always watch someone else play. When it's helping you it's not much different from simply having a CPU player on your team, which you can also do for free. You're not paying for anything new or interesting with this setup, it's a waste of money.

Bolt_Strike

#12

Bolt_Strike commented on Talking Point: The amiibo Range Grows, Yet Key...:

@DiscoGentleman Except I disagree with you about Mii costumes being a good usage for Amiibo, it's relatively pointless. Aside from the characters that aren't playable, why would I want a Mii costume for a character when I can just use the actual character? It's just a pointless aesthetic thing that's redundant thanks to the existing roster, not something that most people would consider to be worth the $10 or so it costs to buy one.

Bolt_Strike

#13

Bolt_Strike commented on Talking Point: The amiibo Range Grows, Yet Key...:

@DiscoGentleman You're thinking about this in terms of opposite extremes. There's a middle ground between having a pointless costume and getting the "true" ending to the game. Think about it in terms of DLC, it's true that you don't want it to unlock anything too major that you feel like you're missing out, but you also don't want to feel like it's not unlocking anything interesting because then it's a waste of money. I'm thinking something more in between like having the Amiibo character be playable or a neat ability. You mentioned Hyrule Warriors unlocking a weapon, that's actually a nice, balanced approach to it. But the other two are less useful IMO. Why would I pay $10 for a character costume or to have a CPU character play the game for me? So I agree with the article that there needs to be better usage for Amiibo, it's not really doing much of any use gameplay wise.

Bolt_Strike

#14

Bolt_Strike commented on Talking Point: The amiibo Range Grows, Yet Key...:

I think as a gaming platform, it hasn't proved itself to be entertaining or useful quite yet. I haven't seen a single good usage for Amiibo so far, not even in Smash Bros. It's no fun to simply have an extra fighter that plays the game for you. So even in the best case scenario where an Amiibo is compatible with multiple games, it's still pretty pointless. We need future games to use them in much smarter ways.

Bolt_Strike

#15

Bolt_Strike commented on Feature: The Big Nintendo Direct Summary - 5th...:

I wasn't interested in much of what they had to show. The only games I was really interested in were Mario Kart 8, Captain Toad, and Splatoon, and with MK8, they mainly just recapped the DLC and showed off a few new stages, and then Captain Toad just got a generic trailer that didn't show off anything interesting. Splatoon's single player trailer was the only part of this Direct I truly enjoyed.

Bolt_Strike

#17

Bolt_Strike commented on Expect To See More Spin-Off Titles Like Hyrule...:

Spinoffs are always welcome, especially since many of their franchises have been stagnating lately. One idea I had (which I personally think would be a good direction for the main series but wouldn't mind as a spinoff) would be a Donkey Kong game in the style of a God of War-esque platformer/beat em up hybrid, Nintendo's never really made a game of that genre and they don't really have a lot of beat em up games. Plus it fits the universe like a glove, DK has always been shown off as a physical brawler, why not make something of that?

Also, we haven't had a lot of good Pokemon spinoffs lately, some of the most memorable ones like Mystery Dungeon and Ranger seem to be dying off. They really need to come up with some better ones.

Bolt_Strike

#19

Bolt_Strike commented on New Nintendo Direct Airing 5th November:

I love how everyone constantly gets their hopes up for these Nintendo Directs only to be let down. I'm thinking:

-Smash Bros.
-Captain Toad
-Amiibo
-New 3DS release date and pricing for Europe (NA will probably also release theirs shortly after)
-Maybe ORAS (IDK if there's anything left to talk about outside of the last CoroCoro)
-Maybe Splatoon
-Maybe one new game announcement for Spring

Most of the big stuff like Zelda, Metroid, and Star Fox is probably going to be saved for E3.

Bolt_Strike

#27

Bolt_Strike commented on Game Freak Confirms That The Pokémon Stadium ...:

@EarthboundBenjy All they need to do is add a Battle Frontier type place and that covers pretty much everything you listed except battling on the big screen and the announcers isn't really enough to justify it.

Guys, a lot of you are missing his point. The Stadium series is essentially a stripped down game with no adventure mode, it's like if they made a full $60 game out of the Battle Frontier. Why would you spend all of that money when you can get all of that plus much, much more on the 3DS for $40? There needs to be something gameplay wise to justify its existence, they don't just want to put it on the Wii U for pretty HD graphics.

Bolt_Strike

#28

Bolt_Strike commented on Game Freak Confirms That The Pokémon Stadium ...:

This is exactly what I've been saying all along, there's absolutely no point in having the Stadium games anymore because XY already does their job gameplay wise. Now what they really should do is make another console adventure game like Colosseum and XD, but since Game Freak is stupidly stubborn about Pokemon being a handheld only experience, we're probably not going to see something like that until crossplay becomes a thing (hopefully on the 9th gen console).

Bolt_Strike

#32

Bolt_Strike commented on Pokémon Omega Ruby & Alpha Sapphire Details o...:

Oh please, if there were any remotely exciting news to be revealed for this game, we probably would've heard it by now. The best that's going to come out of this is Primal Rayquaza, and that's definitely not worth the 7 hours of footage (I honestly can't believe they're devoting that much time for this game). It's probably going to be a recap of past information.

Bolt_Strike

#35

Bolt_Strike commented on Mega Camerupt, Mega Gallade, and Mega Sharpedo...:

How horribly predictable, every bit of info this month was stuff that people saw coming a mile away. Pretty boring reveal for something so close to release. ORAS really needs more of a surprise factor, something new and exciting that makes it worth buying to someone who's already played the originals. Fancy Mega Evolutions aren't going to cut it.

I am quite happy that they decided to go with Mega Gallade for Wally though, that really needed to happen.

Bolt_Strike

#39

Bolt_Strike commented on New Nintendo 3DS Models Announced:

Serebii was saying something about more RAM too, no idea where he got that from. But assuming he's right, then more RAM = sold! That fixes pretty much every issue I have with the 3DS,

One thing I'm not really liking is how small the second Circle Pad is, it seems like it's too small to be very useful. But aside from that, pretty amazing, I definitely want this thing.

Bolt_Strike

#43

Bolt_Strike commented on Miyamoto States That Nintendo Is Sticking With...:

@ColdingLight Thank you! The Wii U isn't really that revolutionary, it's just a combination of features from past consoles. There's very little you can do with the Wii U that you couldn't do on another console.

If Nintendo wants "revolutionary", they're going to need to do better than this. And IDK if that's even possible at this point.

Bolt_Strike

#45

Bolt_Strike commented on Miyamoto States That Nintendo Is Sticking With...:

It's hard to imagine what they could do next aside from virtual reality. We're gradually reaching a point where new control schemes can't really lead to unique software. Again, this is a strategy I don't think Nintendo can rely on.

Bolt_Strike

#50

Bolt_Strike commented on Talking Point: The Wii U May be Best as One of...:

I haven't seen any must haves from anyone this gen until Nintendo's Digital Event this year, until then it was all the same garbage as usual. So I'd definitely like a Wii U, but as far as PS4/One/PC, I'm waiting to see what exclusives those consoles are coming out with before I make a decision on another console. Right now, I'm leaning more towards PS4.