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Bolt_Strike

Bolt_Strike

Male, 23, United States

Joined:
Thu 23rd January, 2014

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Bolt_Strike

#1

Bolt_Strike commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Donutman I would definitely like to see a Metroid game announced soon, but sales wise it's not going to make up for no Zelda. Also, several of the large scale exploration based games usually don't release in the same year they're announced (Xenoblade and Zelda being good examples). If they announce a Metroid game this year, it's probably going to be a 2016 or 2017 release.

Bolt_Strike

#2

Bolt_Strike commented on Talking Point: The Legend of Zelda on Wii U Ma...:

@Jholdz Xenoblade is somewhat of a niche title, I don't see it grabbing attention and sales.

As for sales vs. good games, I'm looking at it from both sides. From a business perspective, the biggest thing they have is Mario Maker, which is probably going to sell decently simply because it's Mario, but I don't think it will be that strong, while Yoshi and Xenoblade are probably not going to do that well.

From a personal POV, I'm not very excited for this lineup either. Mario Maker is a neat little gimmick, but probably not something I'll play that much. Yoshi's Woolly World is literally just Yoshi's Island meets Kirby's Epic Yarn, which isn't too exciting. And the only thing Xenoblade has going for it is its size, in terms of its gameplay it's not the most exciting game in the world.

Bolt_Strike

#3

Bolt_Strike commented on Talking Point: The Legend of Zelda on Wii U Ma...:

I have to agree that this is very worrying for marketing and sales. There's very few games in Nintendo's repertoire that can grab the kind of attention that Zelda can. As far as potential replacements go, I'm doubtful that they can adequately replace it because most of the bigger games we end up seeing more than a year before they release. If we get a Metroid announcement this year, for instance, it will probably also be a late 2016 release or even 2017. I don't see any of the remaining IPs like Animal Crossing or Paper Mario driving sales either, the Wii U's highest selling games aside from Zelda are likely behind it with the big names like Mario, Mario Kart, and Smash already having games for it.

Since the Wii U isn't going to be making the big bucks anyway, I'd like to see them take the time work on some of their remaining franchises and experiment a bit, most of what we've gotten so far basically cashes in on nostalgia and tried and true formulas and it feels a bit too safe for Nintendo. I want to see something that really blows me away.

Bolt_Strike

#5

Bolt_Strike commented on Video: What If Super Metroid Was A 3D Classic?:

@Kifa They didn't take the original code, they took the original maps and fleshed them out, they really didn't change that much of the basic layout. With II they'd have to make so many changes that they're better off just making a new game.

Bolt_Strike

#7

Bolt_Strike commented on Video: What If Super Metroid Was A 3D Classic?:

@Kifa I went back and replayed II to get a feel for what a remake could do, and I don't think there's much they can do to fix the game without gutting the map and redesigning it completely. As is, the game is fairly linear and you only really get open exploration in the ruins sections. And if they do away with the lava blockades the map just gets really confusing. So beyond the better graphics and new powerups, I don't think they could really add much to the game.

Frankly I think that Super Metroid is more likely to get a remake because of its popularity, but there's not much that can be enhanced in that game either. They could flesh out Maridia a bit more and maybe add Chozodia, but powerup wise there isn't a whole lot missing (Spider Ball, Power Grip, and Boost Ball if they want to adapt it from the Prime games).

Bolt_Strike

#8

Bolt_Strike commented on Opinion: Splatoon Is to Shooters what Mario Ka...:

This game really needs to succeed, if for no other reason than to prove that innovation/creativity isn't dead (because God knows there's been far too little of that this gen). I do hope it becomes the Mario Kart of shooters, I would very much like to see this IP become one of Nintendo's regulars, it would make a nice addition to the lineup.

@jeb_leeds Now that we know there's multiple multiplayer modes, it's possible that there is a deathmatch of sorts. If Nintendo is smart, they'll mix in some of the traditional shooter modes in with the more creative ones.

Bolt_Strike

#9

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Einherjar All of the games in the works could easily be released over the next two years, and most of Nintendo's big franchises have already been released. And the New 3DS means nothing, it's a stopgap. DSi was released 2 years before the 3DS, so New 3DS being released 2 or 3 years before the 3DS' successor wouldn't be surprising. The timing feels right for a next gen device.

Bolt_Strike

#10

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@TwilightAngel Nintendo's probably not going to do either of those things. They don't want to get rid of the Gamepad because they want to make use of its gameplay features. And they don't want to make their console more powerful because they'll lose money on it. The third party problem is a serious issue but I don't think they're willing to fix it at the expense of innovation.

Bolt_Strike

#12

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@JaxonH Not really, although the amount of reviews criticizing it for being short and uninteractive put me off to the game. I'm talking about Nintendo rehashing. I've played enough of those series to know how these games go, so just watching the gameplay and observing what's changed is enough to evaluate whether or not there's anything new going on or if it's just same old, same old.

Bolt_Strike

#13

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@JaxonH That's not always true, it depends on which part of the game is flawed. If the entire concept of the game is flawed in some way, then there's no need to play the game to know that it's bad. The game is simply a bad idea and no amount of perfect execution can fix it. But if there's something in the execution that's off, then you'd likely need some kind of experience with the game (or sometimes just the series) to know what's wrong.

Bolt_Strike

#15

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@freaksloan Kind of, but it's not as if the Wii U is blameless. It simply fails to back up what Nintendo is saying, it doesn't innovate anything. That's not even getting to problems such as the confusing name and concept or that forcing asymmetric multiplayer limits the gameplay.

Bolt_Strike

#17

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Quorthon And who decides whether something is a long term change or a temporary distraction? Because it sure as hell wasn't Nintendo, they've been trying to build on those things with the 3DS and Wii U. Your distinction between innovations and gimmicks is so presumptuous and based entirely on your own assumptions on what Nintendo intended, which reinforces the notion that you're using it to describe the same thing with a different connotation. If you're looking at the market, that's the problem. The AAA market is too closed minded to want an innovation, they just gobble up the same crap games ad nauseum. And despite that Microsoft and Sony actually did experiment with motion controls with Move and Kinect in 2010, and even the PS4 has a touch pad and gyroscopic controls. Meanwhile, the casual market thrives on the touch screen gaming Nintendo popularized. So no, the DS and Wii aren't fads, they've had a very tangible effect on the industry, though admittedly not as much as they should (but that's more the market's fault than Nintendo's).

Bolt_Strike

#19

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Quorthon Innovations ARE gimmicks. The word "gimmick" is just used as a negative connotation to describe the exact same thing by gamers that are too close minded to accept real change.

Anyway, the fact of the matter is that they did have a significant effect on the industry, just not in the console market. The DS and Wii lead to the formation of the casual market which thrives on the kinds of innovations Nintendo popularized. AAA though, just repeats the same things over and over and doesn't really care for any improvement that isn't related to graphics, power, or online.

And whether or not profiles are good is not the point. The point is that they didn't fundamentally change the industry.

Bolt_Strike

#20

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Dr_Lugae Those don't reinvent or further the gameplay though. The NSMB games have played the same way in every game despite the transition from one console to the next. The ability to create platforms on the Gamepad is by no means a game changing twist, it doesn't fundamentally affect the way you play the game. Look at 3D World and compare it to past games like 64, Sunshine, and Galaxy. How does 3D World reinvent gameplay in the way that those games have? Because I'm sure as hell not seeing it, it's basically just 3D Land 2.0 with different level gimmicks thrown in, there's nothing fundamentally different about the way that game plays either. 64 defined a new playstyle for 3D and greatly expanded Mario's moveset. Sunshine added FLUDD which enhanced Mario's platforming abilities. Galaxy had antigravity which completely turned level design on its head. I'm not seeing any game changers of that scale in recent games.

Bolt_Strike

#21

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Quorthon Very few of those things are innovations. Online multiplayer rarely creates new experiences, it just takes existing multiplayer experiences and expands them to a worldwide scale. Accounts don't really add anything either. For all of what Microsoft and Sony's done, it never really pushed the boundaries of gaming to the same degree that Nintendo has.

Secondly, I would like to point out that it's typical to credit the first commercial success with the invention of a product. For instance, we (or at least in America) often think of the Wright Brothers as the inventors of the airplane, but the truth is that there were others before them. For Nintendo, it will be the same. Tell me, how many people know what Tiger game.com is? I've certainly never heard of it. And what about the Eye Toy that released before the Wii? Who wants to bet that 20 years down the road no one will remember what that was (hell, I barely even remember it now). Nintendo were definitely the first to make those things successful in the console market though, and they'll certainly be remembered for it.

Bolt_Strike

#22

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

@Dr_Lugae They're innovating hardware and software? Could've fooled me, they're recycling ideas for both this gen. Both of Nintendo's hardware is just coasting off the success of the DS and Wii while adding new features that do nothing for the gameplay. The 3DS is literally just a DS with 3D and motion controls. And Wii U is basically DS: Console Edition and things like asymmetric multiplayer and off TV play don't really do anything to foster innovation. Software wise, I have never seen as many rehashes as I have this gen. Both NSMB games, 3D World and in a sense, 3D Land, DKC:TF, Yoshi's New Island, Kirby Triple Deluxe. None of these games show us new ways to play video games, they again are coasting off past successes and failing to push the envelope. Even without innovative hardware, they could be doing much better than this. I miss the days when Nintendo created bold new playstyles like Super Mario Galaxy, where's that Nintendo? Because this one just plays it safe most of the time and just recycles the playstyles of its existing IPs.

Bolt_Strike

#23

Bolt_Strike commented on Iwata: Nintendo NX Will Surprise People And Ch...:

Oh please, the Wii U isn't innovative, it's basically a DS but with the screens separated, and that doesn't lend itself well to new styles of play. Asymmetric gameplay is something that's always been possible on a controller, and forced asymmetry does more harm than good. If they're going to be innovative, fine, I love it when Nintendo pushes the envelope with new ideas. But they have to do better than what they did this gen, because glasses free 3D and off TV play isn't exactly turning the world on its head.

Bolt_Strike

#24

Bolt_Strike commented on Nintendo NX Will Be About Creating "Fun New Wa...:

@Yorumi The Wii's implementation did make sense for the most part. People just don't want motion controls. The Wii Remote greatly enhanced shooter controls for example, by having you aim it like a gun, but you don't see AAA developers taking advantage of it anymore, they're back to using Control Sticks to aim.

Bolt_Strike

#31

Bolt_Strike commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@Hy8ogen Well again, if they didn't think NX would be ready around that time, they wouldn't be announcing it now. They've been working on this for a while (IIRC, Miyamoto said they've been working on 9th gen as early as 2012), so it's probably close to ready. And they've been taking steps in this direction gradually over the course of the last few years, so it's not as if this project is going to take that long.

Bolt_Strike

#32

Bolt_Strike commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@Monado_III Again though, they wouldn't wait 2 whole years after showing off the consoles before releasing them, that's too early. And in fact, Nintendo usually shows off their new hardware, Wii was shown off in 2005 then released in 2006, 3DS was shown off in 2010 and released in 2011, and Wii U was shown off in 2011 and released in 2012. And Microsoft and Sony didn't even announce their consoles until the year they released (2013), so a 2016 reveal implies that NX will be releasing no later than 2017.

@icedude545 That's what I mean, Microsoft and Sony are probably going to copy their ideas pretty easily and reduce Nintendo's appeal. They've already done so several times.

Bolt_Strike

#33

Bolt_Strike commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@invictus4000 If NX needs that much more time, then why did they think it was ready to be announced in 2015 and revealed in 2016, with 2 more years before release? Surely if they needed until 2018 to finish it they wouldn't be talking about it this soon, revealing it so soon gives Microsoft and Sony plenty of time to respond and leave it in the dust. It's pretty clear based on this announcement that it's coming in 2017 at the latest.

Bolt_Strike

#34

Bolt_Strike commented on Reaction: The Nintendo 'NX', and Why We Think ...:

@Hy8ogen 2018 is a bit late, releasing it then gives Microsoft and Sony the opportunity to steal the show and bury Nintendo even further. 2017 is the latest I can see them launching NX.

The fact that they've already discussed it and confirmed it'll be revealed in 2016 also implies that they're nearly ready for it to be released to the public, so I wouldn't worry there. Plus now that they've announced it, Microsoft and Sony are going to want to respond, so they can't just sit there and twiddle their thumbs.

Bolt_Strike

#35

Bolt_Strike commented on Reaction: The Nintendo 'NX', and Why We Think ...:

I have to agree with your analysis that Nintendo is pushing for unified hardware and architecture, it seems pretty obvious. I don't think making it a third pillar is a good idea because it would likely cannibalize sales and make game development even more difficult by keeping the 3DS and Wii U around more. At best they could keep them around a few more years after release like Microsoft and Sony did with the 360 and PS3, but they would probably get more limited support while the focus is on NX.

Bolt_Strike

#37

Bolt_Strike commented on Talking Point: Nintendo's DeNA Plans and Ideas...:

Good, this is more or less how I was hoping they would treat mobile: as a third pillar in their business. Bringing their IPs to mobile in exclusive titles is the best way to expose that audience to what Nintendo is about, if they don't provide any games for the mobile market to play, they won't be drawn in, and if they simply put 3DS and Wii U games on mobile, then there's no incentive to buy those devices. In this way, they can expand their market, and maybe even their userbase on consoles a bit (although I think most of them will probably want to remain on mobile) without compromising their existing audience. The partnership with DeNA is also a good move, as they have experience in areas that Nintendo does not, so they can help address Nintendo's weaknesses. All in all this looks to be a very promising business move.

Bolt_Strike

#39

Bolt_Strike commented on Reggie Fils-Aime Highlights Nintendo's Strengt...:

@Kaze_Memaryu I have to agree with this, software quality doesn't seem to matter anymore in the larger markets. We've seen plenty of horrible games nowadays, but they sell like hotcakes because they hit all of the right notes in advertising and manage to convey an image of being cool. Nintendo's philosophy doesn't seem to work very well nowadays.

Bolt_Strike

#40

Bolt_Strike commented on Talking Point: It's Time for a Nintendo Direct...:

I have a feeling that we're getting one last full Direct before E3, along with some game focused Directs like Splatoon. It doesn't seem like there's a lot to show off until they're ready to announce the next wave of games. Now whether that's March or April is hard to say, there's nothing really pressing in that time frame that needs to be shown off IIRC.

As for what they could cover, I'm thinking something like this:

-Yoshi's Woolly World release date, trailer, and Amiibo functionality
-Mario Maker release date
-Splatoon release date and Amiibo functionality
-Mario Kart 8 DLC Pack 2
-Smash Bros. Mewtwo DLC

Plus some other surprises.

I'd really like to see them announce a 3DS game soon, the 3DS' lineup this year has been woefully sparse and of narrow variety (mainly consisting of JRPGs).

But beyond that, I think most of what we're looking for is probably going to be announced at E3, such as details on the new loyalty program, new game announcements. details on games like Star Fox and Zelda, and localizations for Yokai Watch and Rodea.

Bolt_Strike

#44

Bolt_Strike commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

While I do agree that Super Metroid doesn't have much to gain from a remake, I don't get why people consider it to be an absolute masterpiece. It's not really much less linear than any other Metroid game, and from a modern perspective it doesn't really stand out over say, Fusion or Zero Mission. Also, Maridia's design is just plain awful.

Bolt_Strike

#46

Bolt_Strike commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

@sillygostly Re-releases are fine in most circumstances, but in some cases an older game may not have aged well or could implement some modern improvements (like outdated design decisions, new control schemes, new abilities, etc.), and in that case a remake is useful because it breathes new life into an old game. Zero Mission is a good example of this, the original Metroid had a lot of simple, repetitive level design and a limited item selection, so the game felt highly outdated. Now Super Metroid certainly would not benefit from a remake because it doesn't have any significant problems nor is it lacking any new gameplay elements, but it's ridiculous to think that remakes are useless.

Bolt_Strike

#49

Bolt_Strike commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

I have to agree with those that think Metroid II is a more appropriate remake because that game is simplistic enough to really benefit from the Zero Mission treatment. The design is really simplistic and linear and there's a lot of items they could add to it (Speed Booster, Super Missile, Power Bombs, Grapple Beam, Gravity Suit). The game could really stand to be massively redesigned.

Bolt_Strike

#50

Bolt_Strike commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

Well obviously I'd prefer a new game to a remake, but I wouldn't mind this game being remade. Oddly, it's one of the few big SNES games to not get remade (Super Mario World, Yoshi's Island, the DKC trilogy, Kirby Super Star). That being said, I'm not sure I expect the Zero Mission treatment. The reason they could afford to do such massive improvements in Zero Mission in the first place is because the original Metroid had very simplistic design and a limited amount of items. Super Metroid doesn't have that same problem, nearly every item that's appeared in 2D is in this game (the only ones that haven't are the Spider Ball and the Diffusion Missiles, and the former is kind of OP in 2D and the latter is near useless), so if they're going to add a lot of items they're going to need to come up with some new ones. Aside from the items, I guess they could redesign Maridia, that area's layout is really annoying and trollish, but that's about it.