Nintendo Confirms Presentations and Games for GDC 2014

"Nintendo offers wide-ranging support for indie developers"

Next week San Francisco will host the Game Developers Conference (GDC) 2014, from 17th to 21st March, a significant event that brings thousands of developers and publishers together. It hosts talks and presentations, while also giving companies an opportunity to network with others and promote their projects.

As has been the case in recent times, Nintendo is making an effort to attend and promote its eShop platforms, in particular the Wii U store. Nintendo of America has now confirmed its plans, including playable games at its booth as well as a presentation by manager of Business Development Dan Adelman. That presentation will be at the Unity booth (number 1402) on Thursday, 20th March from 10:45 to 11:15 Pacific time, and will provide a step-by-step guide on the processes for bringing games to the eShop. Aside from a focus on the free Unity Pro license that's available on Wii U, the Nintendo Web Framework will also be shown off — that support is now contributing games such as BLOK DROP U, and a demo at the Nintendo booth will use elements from the Mario vs. Donkey Kong series to highlight the ease with which the framework can be used.

The Nintendo booth at GDC will also have the following Wii U games playable, all of which use Unity.

Nintendo of America's vice president of Licensing, Steve Singer, has said the following about Nintendo's attendance at GDC.

We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems. Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.

The gradually increasing support for the Wii U eShop is certainly a major talking point for Wii U owners, and GDC will give Nintendo an ideal opportunity to attract more developers to the platform.