User Profile

hiptanaka

hiptanaka

Male, Sweden

Joined:
Sun 17th July, 2011

Recent Comments

hiptanaka

#6

hiptanaka commented on Two Tribes Co-Founder Doesn't Think He Would H...:

The level design in Toki Tori 2 is so clever. It's like nothing else I've seen in how it takes a simple premise, and simple controls, and creates puzzles of ever increasing complexity and creativity. It really makes you think deeply about the interactions between game objects.

hiptanaka

#7

hiptanaka commented on Review: Metroid: Zero Mission (Wii U eShop / G...:

I liked this game a lot when I played it years back. Played for a little bit yesterday and it's just as fun as I remember it, right from the start. The best part is I don't remember all the details like I do with Super Metroid.

hiptanaka

#8

hiptanaka commented on Interview: Yacht Club Games Talk Drawing in 8-...:

@Haiassai There are probably many things that could be done from a gameplay perspective to make it feel like an N64 game. I'm not an expert on those games, because I didn't own an N64, but for example, I think few if any modern games are quite like Mario 64 in structure and level design.

Visually, maybe they'd do best to "glorify" the N64 graphics, kinda like they already did with Shovel Knight and NES. Maybe use a low poly style and similar usage of color and lighting, but use less blurry textures of more consistent resolution. I'm not sure. A bigger N64 enthusiast than me might know better. :)

hiptanaka

#9

hiptanaka commented on Interview: Yacht Club Games Talk Drawing in 8-...:

@Haiassai I think old 2D games usually are more timeless than 3D ones, because of abstraction. With 3D games, the race for the most realistic graphics started for real, so often an old 3D game will invite comparison with a newer, and better looking one, and thus look bad. A finely crafted, low-res 2D game will always look impressive. At least to those who can appreciate it.

hiptanaka

#13

hiptanaka commented on Nintendo's Implementation of Cross-Buy is Surp...:

@Spoony_Tech The difference is, here you can promoto a different NNID to get the game for free, by registering it on the Wii U, so you wouldn't have to share an account. It's a bit far fetched and I don't think it will become a problem for Nintendo, but it's still an example of their online systems being a bit clumsy.

But I agree, it's good that they're generous about it.

hiptanaka

#16

hiptanaka commented on Remake Request: Super Metroid 3D on Nintendo 3DS:

While a complete remake a la Zero Mission would be great, I'd much rather have a proper Metroid 5. A new 2D Metroid, with a new premise and new ideas for power-ups. But please, more like Zero Mission than Fusion. Non-linear exploration instead of heavily directed and verbose story.

hiptanaka

#18

hiptanaka commented on Nintendo Download: 12th March (Europe):

@Chicagoway It makes sense to space out the releases in order to sell each game to a higher percentage of the user base, but yes, it's frustrating. If VC was a monthly service instead, it would make more sense to just throw everything out there.

hiptanaka

#21

hiptanaka commented on Short Fan Film is Set to Chronicle the Final B...:

Even though there are no lines, that Link came across as pretty bad acting.

I also think it's trying too hard to stay close to the source material. It feels fan fiction-y and silly. (The shield colors, navi sound effect and "hey!", etc.)

It's still quite impressive, and I'm sure they had fun making it!

hiptanaka

#23

hiptanaka commented on Final Fantasy Creator Hironobu Sakaguchi Reall...:

@Captain_Gonru No, he says "when I make a game, I want to start with a new idea from scratch and finish that idea in one game". Of course he would use the name Final Fantasy, since it has recognition. In fact, the first Final Fantasy was his last chance to gain that recognition. He would've been stupid to drop it. (And Square would've never allowed it.)

hiptanaka

#26

hiptanaka commented on New Details Discovered on Xenoblade Chronicles...:

It sounds too inconsequential to be interesting, in my opinion. Instead of just tweaking numbers, I think it would be more fun if the drones could actually help you discover secret areas in some way, or provide other functions otherwise not possible in the area/segment, related to mining, fighting, etc.

hiptanaka

#28

hiptanaka commented on Weirdness: This Video Uses Super Mario Bros. 2...:

@MasterBlaster I already said I agree this particular article/video makes a very weak connection to video games. What I don't agree with is your general statement that social issues shouldn't be discussed on sites about video games. If an issue is relevant, bring it up! (In this case, though, again, there is no relevance.)

hiptanaka

#29

hiptanaka commented on Weirdness: This Video Uses Super Mario Bros. 2...:

@Quorthon I think we're talking around each others' points. I agree SMB2, specifically, likely wouldn't exist without capitalism in Japan. My point always was that capitalism isn't necessary for innovation.

More generally, I have an alarm that goes off when someone praises capitalism too one-sidedly. It's important to see both the benefits and problems with all things. Most countries with a capitalist foundation regulates trade in different ways, and balances out the free market with social welfare of some kind. Capitalism doesn't ensure a tolerable life for everyone.

hiptanaka

#30

hiptanaka commented on Weirdness: This Video Uses Super Mario Bros. 2...:

@MasterBlaster I agree this link was a very weak one. It's just a video that happens to use graphics from a game. However, I think discussing racism, sexism and other issues in the context of video games is perfectly fine, just as in other media/pop culture. If a game brings up the theme of racism, for example, why shouldn't it spur a discussion?

hiptanaka

#32

hiptanaka commented on Weirdness: This Video Uses Super Mario Bros. 2...:

@Quorthon "Every innovation you enjoy in your daily life came from capitalism and capitalist ideals."

No. They came from smart and creative people.

"Where did video games come from? They came from capitalist environments."

They also came from creative environments.

I don't think capitalist societies are the only ones that can enable innovation. Hell, Tetris even came from communist Soviet. :)