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TG1

TG1

United States

Joined:
Sat 11th May, 2013

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TG1

#1

TG1 commented on Poll: Which Is The Best Super Mario Platformer?:

Like many have already said (and no doubt will continue to do so) the inclusion of Wario Land on this list is absolutely ridiculous!

I'd go Mario 3 for the 2D games, and a tie between 64 & Sunshine for 3D ones.

TG1

#3

TG1 commented on Review: ZaciSa's Last Stand (Wii U eShop):

Just picked up this game for $1.49 - I'm really enjoying it!

"The only unit that really stands out as being even with mentioning is the Drone"

I wonder if you meant to put worth instead of with?

TG1

#4

TG1 commented on Review: SHUT THE BOX (Wii U eShop):

This doesn't match Blok Drop U or Poker Dice Solitaire Future, but for just 99 cents everyone should download it.

I like how I own the RCMADIAX trilogy for less than $5. Small quality titles at budget prices. Now bring on Super Robo Mouse!

TG1

#7

TG1 commented on Take Pleasure In The Stupidity Of Your Friends...:

In the case of IQ Test, I think the developers own view on the game's replay value is a fair one to go on. I'll leave it at that ... except to say that I still replay Super Mario Bros. to this day.

Again, glad you are enjoying IQ Test as much as you are. I've no reason to return to it now that the solutions are known, but perhaps I can find plenty of friends who will enjoy checking the game out. Time will tell.

TG1

#8

TG1 commented on Take Pleasure In The Stupidity Of Your Friends...:

@weirdwonz Game play time isn't as big of a concern for titles with strong replayability. IQ Test (by the devs own admission) doesn't have replay value by traditional definition. I think that's the point many are trying to convey.

You seem to really like the game, which is cool! It'll be interesting to see how a new audience responds with it's move to Wii U, and all it entails.

TG1

#12

TG1 commented on Take Pleasure In The Stupidity Of Your Friends...:

On the Nook this is just 99 cents with multiple tests. On the Wii U this is $4-$5 with just 20 questions (only 1 test). I can't see a justification to charge five times as much, especially if we are getting less content.

TG1

#13

TG1 commented on Review: Strike Force Foxx (3DS eShop):

"Curiously, while it's possible to accidentally kill hostages with friendly fire, the enemies will never take anybody out."

This isn't true. If the chopper gets a hostage between them and and enemy, the hostage can be taken out by enemy fire. Granted this is easy enough to avoid, but the fact remains that enemies can and will take out hostages on occasion.

TG1

#14

TG1 commented on Review: The Letter (Wii U eShop):

@DiscoGentleman Not the best example really. The Letter isn't a good game, but we knew that going into it at least. $1.99 failed crowdfunding game - adjust expectations accordingly.

Knowing the context of a poor game doesn't mean defending it.

TG1

#15

TG1 commented on Review: The Letter (Wii U eShop):

@reali-tglitch Actually TreeFall did a couple games before Night Detective (which is a recent release) but your point is well taken. A 3D game on a HD console is a step up from simple PC games.

The first batch of DLC's already been submitted (and will be free) so hopefully it'll be decent.

TG1

#16

TG1 commented on Review: The Letter (Wii U eShop):

This game needs work for sure!

One of the areas I'll defend it on though is the inverted controls. I see all these "expert" gamers on Miiverse saying how hard they are. Sorry, but if you can't handle inverted controls in a first person game, you've no business calling yourself an expert!

TG1

#17

TG1 commented on Review: Internal Invasion (Wii U eShop):

I'd hate to see the NL comments section turn into a place where we can't calmly disagree. I know my own issues with this review aren't even so much the score, but the lack of detail. It reads rushed and incomplete, unlike most of Ron's reviews.

TG1

#18

TG1 commented on Review: Internal Invasion (Wii U eShop):

The slow down is bad for sure, but no way does this release deserve a 3! This review seems to be so focused on negatives, that it skips over entire big elements of the game! This might not be a great download, but by no stretch of the imagination should it be considered a poor one.

TG1

#26

TG1 commented on Review: Turtle Tale (3DS eShop):

@WaveBoy Have you played this game yet? I'm not saying it's a great game, but I've at least beaten it. I hope you aren't just basing your strongly expressed opinions on this review. For all of Jake's fair comments, he did fail to touch on literally half the game! Anyway, just my two cents. I hate to see insults traded, especially over a budget indie game.

I do agree with you on Zack & Wiki though - lots of potential for a sequel!

TG1

#27

TG1 commented on Review: Turtle Tale (3DS eShop):

@Erixsan Yes. The plot of the game is that the island is invaded by pirate monkeys. Inexplicable indeed ... unless you watch the first 30 seconds of the game, lol.

TG1

#30

TG1 commented on Review: Color Zen (Wii U eShop):

@erv Other than the budget price, Abyss is absolutely nothing like Color Zen! Not sure why Jake referenced it repeatedly, but rest assured they are as different as night and day.

TG1

#35

TG1 commented on Review: Abyss (Wii U eShop):

@Unit_DTH Compared to this Wii U release, I thought the controls were much tighter on DSiWare. Even with 1 hit kills, I think the difficulty was more balanced on the handheld. I still like this version (especially at that price!) but even with some additions I can't say it's better.

TG1

#37

TG1 commented on Review: Abyss (Wii U eShop):

I like this game, but anyone who's played Abyss on DSiWare will have issues with the loose controls. Abyss on DSiWare had very tight and responsive controls - not sure what happened here, but they are far worse. Thankfully you can hit the walls now.

TG1

#38

TG1 commented on Review: Bit Boy!! ARCADE (3DS eShop):

@KaiserGX Well, he does mention having occasional issues with the teleporter. I've never had any trouble with them, but that's one example. He also brings up the timer - "technically" it could be classified as broken (although it does go against how most would understand the term since the impact on the gameplay is trivial ). I think when a review is this far apart from the majority, criticism is to be expected ... so long as we target the words, and not the writer(s) themselves.

TG1

#39

TG1 commented on Review: Bit Boy!! ARCADE (3DS eShop):

@KaiserGX While I disagree quite substantially with this review, I don't think it's fair to call it mean. The "camera is being held by an elderly man with a severe spinal injury" line is pretty outlandish, but overall Phil has a humorous style. Do I think he missed the mark with this review? Absolutely! Do I still maintain that it was well written in spite of it? Yes! I know, I know, I sound like an oxymoron criticizing and complimenting at the same time ...

TG1

#41

TG1 commented on Review: Sea Battle (DSiWare):

@Klimbatize Perhaps this might have been better reviewed by someone didn't dislike the source material - there's bias before the game is even played! If "everything presented is serviceable" that would be in conflict with the score of 3 per NL's scoring policy. I certainly agree with you about actually reading reviews, but the unfortunate reality is that some reviews just aren't that good, regardless of opinion.

TG1

#42

TG1 commented on Review: Sea Battle (DSiWare):

This is a long review for such a small game. Realistically, at just $1.99 on ancient hardware you need to have proper expectations This game is far from great, but it's a low cost and solid diversion for those who enjoy the board game. Taken in proper context (this isn't a 3DS eShop release) and with consideration for its target audience, Sea Battle is hardly a poor game.

TG1

#44

TG1 commented on Review: Smash Cat Heroes (3DS eShop):

I'm amazed this scored a 6 - it's one of the worst eShop games I've played in recent memory! For one, even for a game of this style, the AI is undeniably dreadful. For those curious, not only do a ton of the enemies stand perfectly still so you can use them like punching bags, even the boss characters reflect little intelligence. Just lure them to a rock or log and watch them got stuck like a lemming. An embarrassing effort in reality.

TG1

#45

TG1 commented on Review: Bit Boy!! ARCADE (3DS eShop):

Thanks for clarifying. I suppose the "broken" issue boils down to individual interpenetration and how much it proves bothersome. It's definitely a real thing losing 3-5 seconds each time. I personally think its negligible, but I can understand why you and others may not.

I'll have to check the Miiverse community to learn more about the whole teleporter thing. I'm grateful I haven't experienced it yet.

I know you're a fan of Mega Man, lol. I thought the retrospective you wrote for the 25th anniversary was very good. It's just a sense I got from reading your words, a lot of the criticisms seemed to stem from the challenge. But to each his own. There's plenty of eShop games I haven't liked but others have enjoyed, and vice versa.

Thanks for the quick and informative reply. Looking forward to your next article. :)

TG1

#46

TG1 commented on Review: Bit Boy!! ARCADE (3DS eShop):

Well written review Phil that I enjoyed reading. I disagreed with a huge chunk of it, but that's to be expected when dealing with opinions.

Believe it or not, I actually think the camera control is quite excellent! I also had no problems whatsoever learning enemy patterns, and am surprised that you struggled with it so. They seem so straightforward to me - anything more would have made the game too easy imho. I thought it was a good challenge, for those who like challenge w/o frustration. There are other examples, but no need to list them all, you get an idea of what I mean I'm sure.

One thing that concerns me is your calling the gameplay "broken". I can understand why you didn't enjoy it, but I feel a statement like that is uncalled for. Objectively can you really think of a single thing is this game that could be classified as broken by any reasonable definition or measure? I certainly cant, and your review didn't indicate as such, at least not clearly. The timer thing is slightly odd, but it has far too little impact on the game to warrant such a claim - at best it's quirky. I would welcome more detail on the teleporter issues you experienced, as I've experienced nothing of the sort.

Again, I really did enjoy your review. You are a very good writer, but I feel perhaps you weren't a good match to review this game. I feel much of your criticisms were nitpicky, based primarily on a challenge that many have embraced. In an era of casual difficulty, a game like this is very welcomed for me.

TG1

#47

TG1 commented on Smash Cat Heroes:

This game is awful. I'd be amazed if NL scored it more than a 3.

TG1

#48

TG1 commented on BurgerTime World Tour Meats its End on WiiWare...:

@C-Olimar That would be cool. Every dev and publisher I've ever spoken with or interviewed have said they can't adjust prices for WiiWare/DSiWare releases. (it was one of the biggest causes for praise when Nintendo switched their policies for the eShop!) Would be nice to see things change though, even at this very late date.