Ubisoft's hotly anticipated Watch_Dogs was officially announced as a Wii U title last week. The game will now be released on Nintendo's system as well as PlayStation 3, Xbox 360, PC and the newly announced PlayStation 4.
Naturally, when games go multiplatform some people want to know which console offers the best experience. Differences in performance are usually minimal, but that doesn't stop people from asking.
In a recent interview with Kotaku, Watch_Dogs creative director Jonathan Morin said players will have the same experience, no matter what console they buy the game for:
I firmly believe that creating a game experience starts with what you want to do and achieve as a team. It has nothing to do with tools. The tools are there to facilitate certain things. So the same experience is there on the PS3 and other consoles. Players will have the same enjoyment; they will not feel any letdown.
Something tells us Jonathan Morin and the rest of the team behind Watch_Dogs should be ready for more questions along these lines as the release date draws closer. Considering the Wii U has a different controller, it's likely to have different features to the other versions - whether this will have an impact on experience, only time will tell.
Morin also touched upon the game's multiplayer. In the latest trailer for the game it shows another player jumping into the game and affecting the gameplay. Morin said asynchronous multiplayer will be a feature in the game whether you're playing single player or multiplayer, and that it can occur at any point - even in real-time. He said more information would be revealed soon on these plans.
Are you looking forward to playing this one? Are you convinced all versions will be as good as each other? Let us know what you think in the comments section below.