News Article

Crush 3D "Delayed Due to Success of 3DS"

Posted by James Newton

Or lack of it?

British developer Zoë Mode is behind upcoming 3DS puzzler CRUSH3D, and studio head Paul Mottram recently revealed the game was delayed for a somewhat unusual reason: not because it was going through development difficulties, but because of the console's impact, or perhaps lack of it.

Citing the fact that there are now so many game devices in the mainstream, Mottram discussed the difficulty inherent in backing a console when its success is uncertain:

It used to be that ten years ago, it was PS2. So you'd just do PS2 and then maybe some others. But now we're finding that everyone is not knowing what platform is going to succeed — we did our first 3DS title — we got Crush onto that, but we had to delay the release of that because of the success of the platform.

Crush is due in September, but could it have been released earlier if the 3DS had sold more units? We'll never know. Make you wonder if other games have been held back due to the console's sales, though.


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User Comments (38)



TingLz said:

I think this deserves a Hall of Fame status for making little sense



Squiggle55 said:

I don't think waiting to go head to head with the system's first good games was the right decision.



SunnySnivy said:

"Make you wonder if other games have been held back due to the console's sales, though."

If they would just release good games for it instead of delaying everything, it would sell better.



Hardy83 said:

Systems first good games? You mean GAME, that wasn't even first since it came out months later.



gingerbeardman said:

I'll not be losing any sleep over this one, I thought the game was dull when I played it on the PSP.



Oscarsome said:

Well, the success of the 3DS isn't that great. I think it's a smart move to wait for there to be more 3DS owners when first releasing the game. You may get more purchases that way.



Corbs said:

I think all of the game publishers need to hold off on releasing games until the 3DS sells better. I mean think of how many consumers you'll reel in with no games coming out. LOL



Monsti said:

I remember the time when there was only PS2 as well, wait I don't!



Blaze said:

What? If you have a game in development, you don't think 'Wait, what if this completely fails! Let's delay it for a Couple of Months, I'm sure that will make everything 100% better!'

I don't see how delaying the game will help, excuse my language, but this is bull!



Henmii said:

"Crush 3D "Delayed Due to Success of 3DS""

Yeah, right! Who are they fooling?!

"It used to be that ten years ago, it was PS2. So you'd just do PS2 and then maybe some others. But now we're finding that everyone is not knowing what platform is going to succeed — we did our first 3DS title — we got Crush onto that, but we had to delay the release of that because of the success of the platform"

That really didn't make any sense!



FonistofCruxis said:

Its not a game that interests me but I don't think this is an good reason as they could've released it when there aren't as many good games as more people will buy it then rather when when more good games start being released for the system.



Crunchy_in_milk said:

That makes no sense. Personally, since they're releasing it when several high profile games come out, I most certainly won't be getting it, at least not this year.

If I had a choice between getting the new Kid Icarus, Star Fox, Mario Kart, or Metal Gear Solid, I would buy all of them before Crush 3d, and that's not even taking into consideration games for other systems.



thanos316 said:

hmmm i don't understand. they now say that they don't wanna release a game until more people buys the 3ds hardware. and before it was they don't wanna support the wii because it didn't have hd graphics even though it was selling millions. i really don't understand developers or who ever decides what time to bring a game out to the market. full of excuses.



brandonbwii said:

So Sega is releasing both Crush 3D AND Shinobi in September. At least one of them is going to suffer. Hint: it won't be the long running franchise.



WolfRamHeart said:

So, if they released this game earlier and it doesn't sell then they will blame it on not enough people owning a 3DS but if they release it later and nobody buys it they will blame it on the fact that there are too many high profile games to compete against thus leaving it overlooked. Damned if you do and damned if you don't.



Slapshot said:

@WolfRamHeart That is exactly my thoughts too. They literally contradict themselves here, as the system has very few great titles and Crush is a really good game, so it would make more sense to release the title now, when the market is dry, instead of later when the market has more to compete with.



grumblebuzzz said:

Ok, so they're gonna wait to release this right when there will be more competition on the system a la Star Fox, Mario, and Mario Kart? That's pretty dumb. With those games out and selling like hotcakes for Christmas, they're bound to tank with this one.



k8sMum said:

is he saying they don't want the expense of going into production til they are more certain of the 3DSs success?



Incredible-JMAN said:

if they release it now, it will be available longer for people to buy it, the longer they wait, the less time they have for it to sell!



alLabouTandroiD said:

If they were worried about the impact of "Ocarina" now would be the perfect time to release the game. Before StarFox and Shinobi.



zionich said:

It's also more of a statement saying there game isn't good enough to push sales. Or that they don't want to spend money on advertising.



CerealKiller062 said:

I think he meant the current success of it is not where it is suppost to be so he decided to skip release untill more games came out.



Scribbler said:

So, software sells hardware, but people withhold games from a system because it doesn't sell. Software studios only support a console with a solid user-base, but people only support consoles with a steady stream of good games... ...

The paradigm shift is coming.



magos2k7 said:

I'm sure Nintendo is thinking this, but they really needed to pull out the big guns for the 3DS launch. They need to catch up now. There are so many handheld devices, mainly phones that have monstrous capability, even dual screens in 3D. (These get pricey, admittedly, but those prices will become more competitive as more come out). If they are going to do a non-phone device like this, and not end up just selling it to young kids, they can't screw around. They need to get the software out NOW. They need apps like facebook and youtube. When Sony brings the Vita to market, expect it to be already loaded with all that stuff, and for it to have games. Now is their window. (C'mon, Nintendo, don't screw this up..!)



Vinsanity said:


Nintendo really needs to get their sh** together. Launching a console so far ahead of any worthwhile games is obnoxious. I am not exaggerating when I say I hate my 3DS and consider it a waste of money at the moment. And am just playing EXCELLENT DS games like Radiant Historia on it, and watching Netflix. NOT. WORTH. IT.

And yes, I have Ocarina 3D. It's not worth it either. A 13 year old game with a Dreamcast coat of paint doesn't mean it's suddenly a handheld killer app. Especially since I've played it before. It really hasn't aged as well as Majora's Mask or Wind Waker. Even Spirit Tracks - underrated as it is - is a much better portable game.

Right now, the 3DS is Nintendo's Sega Saturn. Remember when Sega premiered it at e3? Then shocked everyone by announcing it's release date was...that day!?! And you could go out and buy one right away? They forgot to tell publishers though, so the Saturn came out MONTHS ahead of third party software:) Stupid.

So it's glad to know that Nintendo learns from history XD

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