Clickbait journalism. It looks nothing like the Switch; also, lots of handhelds, dating back to the original Game n' Watch, Game Gear, Nomad, Atari Lynx, GBA, PSP, Vita, etc, have had this basic landscape form factor; Switch didn't invent this form factor. Even the Joy-Con idea was first seen in the Aikun Morphus x300, and evolved from the Razer Edge and Wikipad.
Would be nice, but I don't think the community would be there on console. Part of the appeal of Valheim is dedicated private servers, mods and RP servers; I don't think those aspects would be possible or translate well over to console.
This would be terrible if true. Firstly, most people don't want to buy an interim "Pro" console just for a couple of exclusives, especially with the knowledge that an actual Switch 2 is about 2 years away.
And unless Nintendo is paying developers to port certain exclusives over, I don't see many developers taking the risk of porting their game to a much smaller userbase - especially when it's not a 100% guarantee that the userbase will even buy their game.
@Anti-Matter It's probably a lot of 20-somethings who disliked your comment; their first console was probably the N64. For those of us who grew up with Nintendo during the NES/SNES eras, the N64 was actually quite a disappointment. Even back then in the 90's, we all knew Nintendo was stupid to use cartridges as it would cost them 3rd party support.
I had the 3 main 5th gen consoles (PS1, N64, Saturn), but PS1 was my favourite; it was the true successor to the SNES to me, especially when it came to JRPG's (Suikoden 2, Xenogears, FFIX and Chrono Cross are among my fave games of all time) and Japanese 3rd party in general.
@anoyonmus Yikes, calm down! I apologise, as it was not my intention to upset you... Anyway, I think it's a good thing it's coming to PC; hopefully Capcom make it so Switch and PC players can play together.
@NEStalgia For the most part, the emulator(s) require just having access to the dumped nsp game file and the console's prod.keys file, which can be legally obtained and copied. But it is a grey area, for sure. And I know emulation isn't a PC release, just saying it's technically possible to play Switch games through a PC.
@NEStalgia Well... through emulation, Switch is kinda basically on PC as well. Legally, you would still need to buy the games and find a way to rip them to your PC (emulators and personal backups of your own games are completely legal).
@anoyonmus Still, your logical deduction and reasons for it not coming to PC were way off. Leak or not, it still made logical sense to bring it to PC, because it's all about money at the end of the day and PC is not really competing in the console space, so it doesn't harm Nintendo to bring it to PC.
I'm interested, but it literally looks worse than a GameCube game. The frame rate will get fixed, I'm sure, but the low-res'ness probably won't knowing GameFreak's track record.
@anoyonmus "PC version is unlikely to happen. PC already has MH World. There is no evidence that a PC version will happen and it is just a leak that is most likely not true at all."
@Tasuki Witcher 3's not even an online game, so that wouldn't even affect you. And there are loads of excellent mods for Witcher 3, many of which greatly improve gameplay, let you customise Geralt or do a bunch of other cool things. And Warzone on console has tons of cheaters now, thanks to devices like the Chronus Zen, which not only allows for mouse/keyboard support on console, but for custom user scripts and cheats.
The first one, for NES, which we all played in the 80's and still play to this day. It's still the most iconic; it's the game which revolutionised the games industry for multiple reasons.
So basically we won't see a sequel to it, or at least not one made by Platinum, because Platinum are all about creating and owning their own IP going forward. Also, based on the interview, it sounds like Takahisa Taura, the game's director, wants to do other things.
To be clear, this is a mod for Cemu emulator on PC, which is running the Wii U version of BotW. And you aren't playing Skyward Sword inside BotW, the mod simply uses maps from Skyward Sword.
And yes, I would love a SS HD remaster on Switch, but perhaps with an added fast travel system, as that was my main gripe with SS.
@liveswired @electrolite77 "A Pro model wouldn't be about exclusives, it is about enhancements just as a PS4 PRO and X offered."
Right, and that's where we all agree. Enhancements are all this will be for.
But I'm talking about the notion that a Switch Pro also means exclusives, because certain games, like Red Dead Redemption 2, for example, can't run natively on the Switch. Big 3rd parties are not going to take the risk of hiring a team to port to Switch Pro, a console with a small userbase; that scenario is not going to happen. For 3rd parties, games will have to run natively on both systems, or not at all. Or, they will do a streaming version, but if they do a streaming version, they're not going to make a native version for the Pro, either, because there's still a porting cost associated with that.
@liveswired Enhancements aren't what we're talking about, though; we are talking about actual exclusives for the Pro model, for games which couldn't run on the original Switch/Lite models.
The latter scenario is very unlikely, because it would be ignoring an existing ~70 million person userbase in favour of a much smaller base that chooses to buy a Pro model. It's also not a 100% guarantee that everyone who buys the Pro model is instantly going to buy those exclusive games as well.
There's simply not enough time for a Switch Pro to build up a sizeable userbase, by the time it does (2 years+), the Switch 2 will be on the horizon.
@electrolite77 The problem is that could lead to another Xenoblade Chronicles for New 3DS situation, where the game sold poorly, because the New 3DS user base was small. I don't think other 3rd party developers would want to take that risk.
@electrolite77 No they can't. Some games simply can't be ported to Switch, because there are massive CPU/TDP bottlenecks, that the Switch's natively downclocked Tegra X1 at 15w objectively can't handle, no matter how much a company like Panic Button tries. Games like Witcher 3 and Doom Eternal could technically be optimised to even run on an Xbox 360, but the 9th gen consoles actually have really good CPU's this time (as opposed to Jaguar laptop CPU's last gen), so it's just not feasible to get that code to run on Switch's CPU at 30 frames.
I've been saying this over and over. Further proof YouTubers, like Spawn Wave, are hacks, becase they always talk about Switch Pro, but then never come to the logical deduction that games still have to run natively on all Switch SKUs. Else games that are only exclusive to the pro will sell poorly, because you're only targeting a small market.
@Heavyarms55 It won best VR/AR game across almost every major game awards, and made several outlet's top 10/won in the overall category, too. So just give it a rest with whatever argument you're about to come up with.
@AlienigenX "they are all the same game, they only change the setting and some minor gameplay tweaks" ... You coud literally apply that exact same argument to Animal Crossing, and many of Nintendo's first party games. In fact, that's been a common criticism of Nintendo games for decades, that's why BotW was so refreshing because it was a bold and drastic change for the better.
@anoyonmus Well, at the end of the day, it's all about money. And it doesn't really make business sense for Capcom to leave money from PC players lying on the table in light of how lucrative and popular the PC version of World is. Nintendo's supposed $6 million deal wouldn't be enough to keep it away from coming to PC eventually.
@anoyonmus If Nintendo paid $6 million for timed exclusivity, I don't think Capcom would announce any other platforms just yet, as right now we're in the marketing period for the Switch version of the game.
It's like the situation with Final Fantasy VII Remake; not many people realise this, but FFVII Remake is a timed PS4 exclusive until 10th April 2021. And likewise, Square Enix has not announced other platforms it's coming to, but it's likely coming to PC, and possibly Xbox, this year.
MH Rise game is built for Switch, but uses RE engine, which runs beautifully on PC. I guarantee it will run perfectly fine on older spec PC's, even on laptops. I know because RE2/3 Remake run at 1080p 60fps on my old GTX970 PC from 2015.
Monster Hunter World has proved to be incredibly lucrative on PC these past couple of years, especially in Asian countries. I don't think Capcom is going to let money lie on the table like that just to appease Nintendo.
I enjoyed what I played in the demo, but I still think I'll wait for that supposed PC version, since I play a lot of World on PC, and that's where my MonHun friends are.
Highlight of these comments: nessisonett making a daft comment that a developer receiving death threats is "marketing", and then proceding to rightfully get competely bodied left and right.
For me, it's Switch, PC and will get a PS5 next year for the exclusives. However, if I could get PS5 exclusives on PC, then I wouldn't even bother buying a PS5.
@Ryu_Niiyama Yes, it can play that, because this is actually a PC; it will most likely ship with Windows pre-installed, and that game is available via Steam.
Comments 1,541
Re: Tencent Has Patented Its Own Handheld Console, And It Looks A Lot Like A Nintendo Switch
Clickbait journalism. It looks nothing like the Switch; also, lots of handhelds, dating back to the original Game n' Watch, Game Gear, Nomad, Atari Lynx, GBA, PSP, Vita, etc, have had this basic landscape form factor; Switch didn't invent this form factor. Even the Joy-Con idea was first seen in the Aikun Morphus x300, and evolved from the Razer Edge and Wikipad.
Re: Sony And RTS Jointly Acquire Fighting Game Tournament EVO, Nintendo Responds
Don't expect to see Smash at future Evo's, I guess. It's up to the Melee scene to continue to make their own tournaments.
Re: Yes, Someone Has Reviewed Japan's Super Nintendo World
Amazing, but those food prices are so expensive.
Re: Valheim On Switch? Port Wizards Panic Button Would Love To Help Make It Happen
Would be nice, but I don't think the community would be there on console. Part of the appeal of Valheim is dedicated private servers, mods and RP servers; I don't think those aspects would be possible or translate well over to console.
Re: Nintendo Switch Online Voice Chat Maintenance Scheduled For Later Today
Even Socom for PSP in 2005 had native voice chat through the PSP itself, lol. Online and voice chat on Switch is so bad...
Re: Rumour: Nintendo Switch Pro "Will Have Exclusives", Says Insider
This would be terrible if true. Firstly, most people don't want to buy an interim "Pro" console just for a couple of exclusives, especially with the knowledge that an actual Switch 2 is about 2 years away.
And unless Nintendo is paying developers to port certain exclusives over, I don't see many developers taking the risk of porting their game to a much smaller userbase - especially when it's not a 100% guarantee that the userbase will even buy their game.
Re: Xbox's Phil Spencer: 'I Could Have Never Designed The Wii... It Was Just Amazing To See'
@Anti-Matter It's probably a lot of 20-somethings who disliked your comment; their first console was probably the N64. For those of us who grew up with Nintendo during the NES/SNES eras, the N64 was actually quite a disappointment. Even back then in the 90's, we all knew Nintendo was stupid to use cartridges as it would cost them 3rd party support.
I had the 3 main 5th gen consoles (PS1, N64, Saturn), but PS1 was my favourite; it was the true successor to the SNES to me, especially when it came to JRPG's (Suikoden 2, Xenogears, FFIX and Chrono Cross are among my fave games of all time) and Japanese 3rd party in general.
Re: Sakurai Addresses High Volume Of Sword Fighters In Smash (Again), Reminds Fans It's Not His Call
I'm more surprised at the lack of darker skinned human'ish characters; Twintelle, Marina, Elma, Urbosa would have been great additions to Smash.
Re: Nintendo Aims To Develop Its Characters Without "Destroying" The Memories Of Fans
This could also be a response to the people who say, "Link should be a girl".
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus Yikes, calm down! I apologise, as it was not my intention to upset you... Anyway, I think it's a good thing it's coming to PC; hopefully Capcom make it so Switch and PC players can play together.
Re: Monster Hunter Rise Officially No Longer A Switch Exclusive, Coming To PC In 2022
@NEStalgia For the most part, the emulator(s) require just having access to the dumped nsp game file and the console's prod.keys file, which can be legally obtained and copied. But it is a grey area, for sure. And I know emulation isn't a PC release, just saying it's technically possible to play Switch games through a PC.
Re: Monster Hunter Rise Officially No Longer A Switch Exclusive, Coming To PC In 2022
@NEStalgia Well... through emulation, Switch is kinda basically on PC as well. Legally, you would still need to buy the games and find a way to rip them to your PC (emulators and personal backups of your own games are completely legal).
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus Still, your logical deduction and reasons for it not coming to PC were way off. Leak or not, it still made logical sense to bring it to PC, because it's all about money at the end of the day and PC is not really competing in the console space, so it doesn't harm Nintendo to bring it to PC.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@westman98 I'd argue that Wind Waker stylistically looks much better and Twilight Princess looks technically better than this.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
I'm interested, but it literally looks worse than a GameCube game. The frame rate will get fixed, I'm sure, but the low-res'ness probably won't knowing GameFreak's track record.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus "PC version is unlikely to happen. PC already has MH World. There is no evidence that a PC version will happen and it is just a leak that is most likely not true at all."
Welp: https://www.nintendolife.com/news/2021/02/monster_hunter_rise_officially_no_longer_a_switch_exclusive_coming_to_pc_in_2022
Re: Jet Set Radio's Legacy Lives On In This Official Trailer For Bomb Rush Cyberfunk
@Paraka I agree with you; I wasn't defending (or decrying) ResetEra, just passing on something interesting that I came across.
Re: Jet Set Radio's Legacy Lives On In This Official Trailer For Bomb Rush Cyberfunk
All the ResetEra people won't buy it because of Hideki Naganuma's involvement: https://www.resetera.com/threads/hideki-naganuma-makes-concerning-tweet-finally-i-found-my-girlfriend-on-twitter-but-shes-a-teenager.309304/
Re: Video: Watch Japanese Comedy Duo Yoiko Play Through Bowser's Fury
GameCenter CX! Kacho On!
Re: Cyberpunk 2077 And Witcher 3 Source Code Reportedly Being Auctioned After CD Projekt Hack
@Tasuki Witcher 3's not even an online game, so that wouldn't even affect you. And there are loads of excellent mods for Witcher 3, many of which greatly improve gameplay, let you customise Geralt or do a bunch of other cool things. And Warzone on console has tons of cheaters now, thanks to devices like the Chronus Zen, which not only allows for mouse/keyboard support on console, but for custom user scripts and cheats.
Re: Hazelight Studios Has No Plans For It Takes Two On Switch, Director Unsure If It's Even Possible
It's probably possible, but would require a huge graphical downgrade to the point of being a bad experience and not true to the creators vision.
Re: Platinum Seems To Have Explained Why It's So Quiet About Bayonetta 3
If I had to guess, Bayonetta 3 will be the last one in the series, and after that, they probably won't be making any exclusives for Nintendo.
Re: Here Are The Top Ten Best-Selling Nintendo Switch Games Of All Time
@Raiko Even if they did include 3rd party, the top 10 would still be dominated by Nintendo 1st party.
Re: Here Are The Top Ten Best-Selling Nintendo Switch Games Of All Time
No surprise, it's all the usual predictable 1st party IP.
Re: Poll: What's The Best 2D Mario Game?
The first one, for NES, which we all played in the 80's and still play to this day. It's still the most iconic; it's the game which revolutionised the games industry for multiple reasons.
Re: Random: Can't Visit Super Nintendo World IRL? Check Out This Minecraft Version Instead
@Kislevi03one Depends if it relies on certain mods, which it probably eventually will - if they want to do more interactive things with it.
Re: Astral Chain Is Now Fully Owned By Nintendo, Says PlatinumGames
So basically we won't see a sequel to it, or at least not one made by Platinum, because Platinum are all about creating and owning their own IP going forward. Also, based on the interview, it sounds like Takahisa Taura, the game's director, wants to do other things.
@AugustusOxy More like PS5 fans; it's basically fully playable on PC, via emulation:
Ryujinx: https://www.youtube.com/watch?v=kwKbyJP82es
Yuzu: https://www.youtube.com/watch?v=76PiW8fsNzk
Re: Modders Just Made It Possible To Play Skyward Sword Inside Breath Of The Wild
To be clear, this is a mod for Cemu emulator on PC, which is running the Wii U version of BotW. And you aren't playing Skyward Sword inside BotW, the mod simply uses maps from Skyward Sword.
And yes, I would love a SS HD remaster on Switch, but perhaps with an added fast travel system, as that was my main gripe with SS.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
@liveswired @electrolite77 "A Pro model wouldn't be about exclusives, it is about enhancements just as a PS4 PRO and X offered."
Right, and that's where we all agree. Enhancements are all this will be for.
But I'm talking about the notion that a Switch Pro also means exclusives, because certain games, like Red Dead Redemption 2, for example, can't run natively on the Switch. Big 3rd parties are not going to take the risk of hiring a team to port to Switch Pro, a console with a small userbase; that scenario is not going to happen. For 3rd parties, games will have to run natively on both systems, or not at all. Or, they will do a streaming version, but if they do a streaming version, they're not going to make a native version for the Pro, either, because there's still a porting cost associated with that.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
@liveswired Enhancements aren't what we're talking about, though; we are talking about actual exclusives for the Pro model, for games which couldn't run on the original Switch/Lite models.
The latter scenario is very unlikely, because it would be ignoring an existing ~70 million person userbase in favour of a much smaller base that chooses to buy a Pro model. It's also not a 100% guarantee that everyone who buys the Pro model is instantly going to buy those exclusive games as well.
There's simply not enough time for a Switch Pro to build up a sizeable userbase, by the time it does (2 years+), the Switch 2 will be on the horizon.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
@electrolite77 The problem is that could lead to another Xenoblade Chronicles for New 3DS situation, where the game sold poorly, because the New 3DS user base was small. I don't think other 3rd party developers would want to take that risk.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
@electrolite77 No they can't. Some games simply can't be ported to Switch, because there are massive CPU/TDP bottlenecks, that the Switch's natively downclocked Tegra X1 at 15w objectively can't handle, no matter how much a company like Panic Button tries. Games like Witcher 3 and Doom Eternal could technically be optimised to even run on an Xbox 360, but the 9th gen consoles actually have really good CPU's this time (as opposed to Jaguar laptop CPU's last gen), so it's just not feasible to get that code to run on Switch's CPU at 30 frames.
Re: A 'Pro' Switch With More Power Might Not Even Be Fully Utilised, Says Industry Veteran
I've been saying this over and over. Further proof YouTubers, like Spawn Wave, are hacks, becase they always talk about Switch Pro, but then never come to the logical deduction that games still have to run natively on all Switch SKUs. Else games that are only exclusive to the pro will sell poorly, because you're only targeting a small market.
Re: Random: Gabe Newell Says Shigeru Miyamoto's Games Made Him A Better Developer
@Heavyarms55 Your opinion on VR. Lol.
Also, 93/100 on metacritic, so shhh: https://www.metacritic.com/game/pc/half-life-alyx
Re: Random: Gabe Newell Says Shigeru Miyamoto's Games Made Him A Better Developer
@Heavyarms55 It won best VR/AR game across almost every major game awards, and made several outlet's top 10/won in the overall category, too. So just give it a rest with whatever argument you're about to come up with.
Re: Random: Gabe Newell Says Shigeru Miyamoto's Games Made Him A Better Developer
@Heavyarms55 2020. You know, GameSpot's 2020 Game of the year:
https://www.gamespot.com/articles/game-of-the-year-2020-half-life-alyx/1100-6485617/
Re: Nintendo Is Now The Market Leader In Video Gaming's Biggest Region
@AlienigenX "they are all the same game, they only change the setting and some minor gameplay tweaks" ... You coud literally apply that exact same argument to Animal Crossing, and many of Nintendo's first party games. In fact, that's been a common criticism of Nintendo games for decades, that's why BotW was so refreshing because it was a bold and drastic change for the better.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus Well, at the end of the day, it's all about money. And it doesn't really make business sense for Capcom to leave money from PC players lying on the table in light of how lucrative and popular the PC version of World is. Nintendo's supposed $6 million deal wouldn't be enough to keep it away from coming to PC eventually.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus If Nintendo paid $6 million for timed exclusivity, I don't think Capcom would announce any other platforms just yet, as right now we're in the marketing period for the Switch version of the game.
It's like the situation with Final Fantasy VII Remake; not many people realise this, but FFVII Remake is a timed PS4 exclusive until 10th April 2021. And likewise, Square Enix has not announced other platforms it's coming to, but it's likely coming to PC, and possibly Xbox, this year.
MH Rise game is built for Switch, but uses RE engine, which runs beautifully on PC. I guarantee it will run perfectly fine on older spec PC's, even on laptops. I know because RE2/3 Remake run at 1080p 60fps on my old GTX970 PC from 2015.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
@anoyonmus This article suggests differently:
https://www.nintendolife.com/news/2020/12/nintendo_paid_around_usd6_million_for_monster_hunter_rises_timed_exclusivity_on_switch
Monster Hunter World has proved to be incredibly lucrative on PC these past couple of years, especially in Asian countries. I don't think Capcom is going to let money lie on the table like that just to appease Nintendo.
Re: Frame Rate And Resolution For Monster Hunter Rise Demo Revealed
I enjoyed what I played in the demo, but I still think I'll wait for that supposed PC version, since I play a lot of World on PC, and that's where my MonHun friends are.
Re: The Switch Has Now Sold More Units Than The 3DS
@liveswired Possibly, but putting Tensor cores, which are required for DLSS, in a Switch "Pro" sounds quite expensive. We'll have to wait and see.
Re: Top Hat Studios Issues Statement Regarding Demands To Censor Sense - A Cyberpunk Ghost Story
Highlight of these comments: nessisonett making a daft comment that a developer receiving death threats is "marketing", and then proceding to rightfully get competely bodied left and right.
Re: Fatal Frame Turns 20 This Year, And Series Producer Keisuke Kikuchi Wants To "Celebrate It In Some Way If Possible"
Uncensored port (with original Japanese outfits) of Maiden of Black Water on Switch, please.
Re: Nintendo And Game Developers From Around The World Share 'Happy Holidays' Messages
Merry Christmas to all.
Re: Switch Owners "Most Likely" To Own A Rival Console, 2020 Study Shows
For me, it's Switch, PC and will get a PS5 next year for the exclusives. However, if I could get PS5 exclusives on PC, then I wouldn't even bother buying a PS5.
Re: Random: KFC Made A Console, For Some Reason
@Ryu_Niiyama Yes, it can play that, because this is actually a PC; it will most likely ship with Windows pre-installed, and that game is available via Steam.
Re: Random: KFC Made A Console, For Some Reason
It's actually an Intel NUC PC. Considering even those are very expensive, around $1000, expect this to be somewhere in that range as well.
That said, the Ghost Canyon NUC is basically like a console-meets-PC, and is super easy to upgrade, with no screwdrivers, etc, involved.
Re: Nordisk Games Acquires 40% Of Metroid: Samus Returns Developer MercurySteam
That doesn't mean anything they're working on in coming to Switch.
Re: "Steamy" Otome Visual Novel Bustafellows Is Coming To Switch Next Year
For a second there, I thought you played as the guy in the white detective coat and the characters surrounding him were all girls.