Comments 141

Re: Four Students Set New Mario Kart Marathon World Record

steamhare

It'd be nice to know a few more details of what counts as however many hours straight (bathroom breaks? sandwich breaks? brief pauses?), and whether it has to be a group record. I imagine if it wasn't a group record, though, it would be much, much higher.

Re: Shigeru Miyamoto Explains His Belief That the Video Game Industry's "Creativity is Still Immature"

steamhare

I think it's pretty obvious that video games still have quite a ways to go before they've truly developed as a medium, and it's only exacerbated by the constant march of technology causing developers to reinvent everything so regularly. I'm still somewhat annoyed that there are no attempts at mystery games that require players to freely investigate without being linear paths with copious handholding, or games that could realistically be called romantic comedies.

Worst of all, anything involving simulation often takes steps backwards in subsequent iterations. Many developers seem to pull away from the genre after a few successes.

Re: Eiji Aonuma Plans To Shake Up the Puzzle Formula in The Legend of Zelda for Wii U

steamhare

Hopefully this means Aonuma is making the puzzle solving elements less contrived and "use the dungeon item to progress" than they sometimes get. It sounds like he's planning to give puzzle solving more of a detective work approach, where you use information from characters and the world to lead you to your next path. It might even mean keys will be important and flexible again.

Hopefully it doesn't just mean exploration is going to be punished.

Re: XSeed Games Localizing Newest Harvest Moon for North American Release

steamhare

@Hy8ogen
I think Natsume was just the company who localized (translated) Harvest Moon games; they were always developed by Marvelous in some form. The name Harvest Moon probably became their property due to how they were contracted during localization; ie the translation remained their property instead of ownership being transferred to Marvelous on completion.

Re: Month Of Kirby: Minigame Mania

steamhare

@KeithTheGeek
That one was really quite fun, which is probably why it isn't included in this "lose friends" article. I think the games mentioned here include a large element of frustration, though the way the article is written that's very unclear.

That checkerboard game, though... If it was expanded it could probably be a unique rival to bomberman style gameplay.

Re: Nintendo Involved In Patent Dispute Over Wii U's Dual Screen Capabilities

steamhare

"It is urgent to realize and bears repeating that my invention, whether internally mounted as a plugin card or externally located, strictly samples the real-time, processed and monitor-ready video data signal ordinarily delivered from the output of the video adapter card. My TVA stores a true “what you see” frame sample for subsequent “what you get” display on a secondary monitor as an accurate replica of a predecessory image that has been recently displayed on the primary monitor. In other words, the INPUT to my TVA device is derived directly from the OUTPUT of the computer's usual video adapter card as monitor-ready processed video signals."

If it's urgent I realize this device only displays replicas on the secondary monitor of what appears on the primary display device, I think it's probably fairly important I realize the Wii U functions differently as well.

Re: This Design For A "Game Boy Evolution" Sure Is Intriguing

steamhare

I'd probably be afraid of snapping the thing while trying to play it. Although I'm ready for a new look for the next gen handheld, I'd still like it to be sturdy.

I do like the large amount of screen real estate, but I'd prefer reliable nintendo sturdiness with better ergonomics.

Re: Review: Sonic Lost World (Wii U)

steamhare

@unrandomsan
He said that 4 is below average. If nintendolife generally averages a score of 6.2, 4 is indeed below average. And you've also clearly confused a statistical average, or mean, with mode, which is how often a score is used.

You're also misinterpreting the definition of average thomas was using, which wasn't "statistical average" but rather "doesn't stand out from the crowd by being bad or good".

Re: Review: Sonic Lost World (Wii U)

steamhare

I'm still interested, although there are definitely other games on the wii u that should take precedence at this point.

I probably shouldn't be though. Sonic Team really has no idea how Sonic should move in 3D environments, since he always seems to control drastically different depending on what speed your going and what the course is doing, or whether your in the air or on the ground.