Comments 55

Re: Review: Fall Guys - The World’s Most Chaotic Game Show Lands On Switch, Now F2P

lifer

Funny, how people think the matchmaking problems are from no one playing anymore. They are happening because the servers were absolutely pummeled with record breaking amounts of requests. It's not only the game matchmaking itself. The reward requests giving experience after matches all timed out so you got no progession (although the error states you'll get them later) and Epic's friend platform also was hugely challenged. Game invites often timing out after a second or so.

Whenever you made it through the queue on the server, games were full in a split second.

Give it a day or three, and it will just work much better.

Re: Nintendo Of America Has 14 Internships Up For Grabs In Summer 2020

lifer

While interesting, it's not really news, is it?
Most larger cooperations offer internships all the time... even at Nintendo there is more. Besides those jobs in the American HQ, there are numerous internship openings in the other main locations:

In Japan (Global HQ):
https://www.nintendo.co.jp/jobs/internship/index.html
These are called "internships", but really are one-day experiences. The Director course has you accompany a game director for a day, open to ten people (registration ends very soon!), the artwork track an art director, etc. Must be super exciting. But chances are impossible, probably?

In Germany (European HQ):
https://www.nintendo.co.uk/Corporate/Career/Career-Working-at-Nintendo-757078.html#apprenticesinterns
Ten openings in business/marketing/PR/technical areas. These are proper internships, advertised as 6 months or longer.

Re: US Splatoon 2 Players Can Snag This In-Game Gear Set For Free

lifer

@Yosher I get that you are disappointed because you couldn't buy the shirt, and that a credit card was needed sucks if you don't have that. But I don't get the comment about them being live at a time were most people have to work or go to school... I ordered mine only on Sunday. And some wrote they bought theirs on Thursday already. That's plenty of time imo.

What bugs me much more is that I missed the poster. Those are much more interesting to me than gear I'll never use. The poster page is still up, and I still hope for the chance to grab one.

Re: Nintendo Is The Sixth Most Desirable Company Among Japanese Undergraduates

lifer

@Pod Ah, yes, that makes a lot of sense.
I think developers will actually have better English knowledge than the average salary man, and depending on the team, I imagine they may not have such a strict requirement? But remembering his story, he probably studied to quite the proficient level. Must be rather interesting to work there every day.

Re: Nintendo Is The Sixth Most Desirable Company Among Japanese Undergraduates

lifer

@Pod To be honest, N3 means you can barely speak, and while N2 is construed as "business level", it really is not sufficient to work as a professional in an all-Japanese environment, unless you add up on top a lot more practice, but then JLPT will become irrelevant anyway. Any company that can afford to be an extremely selective hirer (like those on the list) would certainly not be satisfied with an N2 level.

Re: You Can Now Spend Your My Nintendo Gold Points On Digital Switch Purchases

lifer

@Supadav03 Actually, they do mention it, and you are wrong. From the MyNintendo website (UK):

For redeeming a download code, you automatically earn Gold Points worth the equivalent of 5% of the undiscounted Nintendo eShop price of that content at the time of redemption. Only commercially distributed download codes qualify for points.

Re: Feature: Nintendo Life's Top Ten eShop Games From Switch's First Year

lifer

Scrolling through the article for the third time, finding no mention of Golf Story. Searching for the term, seeing that everyone and their dog did the same in the comments.

The only conclusion: Nintendo Life editors misspelled "Golf Story". Ending up with "Rocket League" is quite the typo!
But for real: at the very least, it should have been in the vote. No doubt it would end up top 5.

Re: Nintendo Download: 13th October (Europe)

lifer

@ironside1911 You definitely get points based on the default eShop price. I don't know how that would make it the official eShop, but it certainly makes it an attractive alternative. Other online retailers have good offers for codes, too, so it's worth shopping around.

That would actually make a good NL article. I bet these alternatives aren't widely known yet, even among fans.

Re: Nintendo Download: 13th October (Europe)

lifer

@ironside1911 nice comment.
One point though: I think you're mistaken for of thing, as you should get the same points if you buy the game from MMOGA. I often get games via code as it saves money, and is actually quite convenient now that you can redeem them on the web. Since the start of my Nintendo I got gold points for every single game I got that way. Should be six or seven by now.
Bunkering hundreds of unused points...:/ I'm glad to get Chase, and it may sound weird, but I kinda wished it would reduce the treasure chest by more than 10... At least it puts the points to use...

Re: Nintendo Download: 13th October (Europe)

lifer

@Sakura I'm all for voting with wallets, but here it doesn't make sense to me, as it is a decent offer. Let's say there would be launch discounts on all games through my Nintendo - I'd be quite content with that.

I believe, not using this reward on purpose will not scream "free stuff", but just show up in the data as "discounts on older big name titles working better". And you don't want more discounts on old stuff games, do you?

Re: Phoenix Wright: Ace Attorney Trilogy States a Case for December

lifer

@Kolzig
But US prices exclude taxes, while Euro prices include them. The VAT average in Europe is >20%. Add 20% onto the 23.60 EUR and you end up with 28.32.

I also envy those cheap prices in the US, but that $->€ conversion just doesn't work as the companies need to pay their taxes.

Re: Review: XType Plus (Wii U eShop)

lifer

@Pahvi:
That's completely not true, procedurally generated does not mean they are the same. It's the opposite.
The boss formations are randomized and will never be the same between any two plays.

Re: The Big Wii U Survey

lifer

Done!

For some of the multiple choice questions maybe it would have been better to limit the number of choices? For example, everyone is going to want those changes in the improvement question. This means the results will basically not say that anything, but limiting the maximum choices would deliver the "most desired changes".

My #1 for 2013: Lego City Undercover Stories!

Re: Wii U Selling 1.2 Games Per Console In North America

lifer

Nintendo Land is quite meaty for a pack-in, plus a number of strong downloads that seem to pull a fair share of gamers. Trine2 community on Miiverse is quite active.

Also almost all retail games are available as downloads, which as some stated before don't go into this stat. They should have quite an impact, shouldn't they?
I wouldn't be surprised if the effective attachment rate is actually even higher than for Wii.

Re: Nintendo Download: 5th July 2012 (Europe)

lifer

Even though square's DLC for some games is outrageous, I don't see the slightest bad thing for this one. got the Japanese version and it has at least 60 or 70 songs in it. Then there are about 40 or so download songs 150 yen each.
To be honest, I'd go as far to say that 90p per track is a pretty good price. Certainly lower than what I'd have expected, and much cheaper than for any other music game I bought songs for.

Only thing I wonder about: songs for the Japanese game were reduced for 100 yen at start and then went up. Are the 90p a start offer only?

Re: Iwata: 3DS Games May Cost as Much as Wii Titles

lifer

Am I the only commenter that read the article? Iwata says that development costs (not game prices) will rise if you fully employ 3DS tech. And then Zach wonders if it may affect game prices. But everyone takes it as if it says that the prices will rise.

Maybe the headline of this article could have been written a bit less lurid to prevent such misinterpretation.

Anyway, just like everyone else here I hope games won't get more expensive.

Re: Review: Flips: More Bloody Horowitz (DSiWare)

lifer

As a Horowitz fan, I am surprised to see this! The book is not out yet... I checked Amazon right away, and it will only be published in September... ...so the stories included seem to be something like a "timed exclusive". Could you shed some light on this?

Re: Nintendo's 3D Motion Game Tracks its Way Onto U.S. DSiWare

lifer

I can understand MARI0's comment, but like to disagree. I played it as well and friends had a go as well. It showed that enjoying the game is really all about the correct setup. While I didn't have any problems and the game felt natural, the others found it to be awkward and unresponsive. We sat together, but the difference was that I had a window behind me. This made us play around with the set upsome more and it seems the initial calibration isn't even that important, as long as you have a bright room/background and don't extent your arms completely (=camera sees face as huge blob).

Once the controls work the game is incredibly addictive. Really one of a kind.

Re: NA Wii Shop Channel Updated

lifer

I was wondering why this didn't get mentioned, since this update was described in the EU press release posted by Sean last week: https://www.nintendolife.com/news/2010/04/nintendo_download_23rd_april_2010_eu=
Seems it got overlooked.

I checked and the UK topics and recommendations are different from what you posted ("For the whole family", "Hidden Gems", "Brain Teasers", "New Game, Old School"). Also about 10 VC titles are included in the lists here (clicked on the page title and there were more listed). The press thing and the news on the shop said it will be updated weekly... maybe NL could look into this?

@TwilightV:
Do you have a page of your own?

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