Does this website have a partnership or personal relationship with Digital Foundry? They are spoken about so often here it’s nuts. You’d think they were the oracle of delphi around these parts.
I personally can’t stand how people judge games now purely based off of analysis like this. I guess it’s important to keep companies and developers in check with these types of analysis but I see so many people now disregard and trash really good games just cause it wasn’t locked in at 60fps, or because of graphical fidelity, etc. The amount of stock people put into a games technical performance, both good and bad, is so insanely blown out of proportion now. If the game is fun then it’s fun. Stop obsessing over these minor details and just enjoy something for what it is for once.
It’s crazy when you think about the insanely consistent history of Nintendo’s achievements. Almost every generation of Mario and Zelda games has been a masterpiece that either defines or redefines the respective genre of that game. The Legend of Zelda, Link to the Past, Ocarina of Time, Breath of the Wild…every one of those games changed video games forever. That’s insane. And those are just the Zelda games. Mario defined platformers in 2D, 3D and everything after. Astro Bot won GOTY two years ago and the thing is just a cheap Mario knockoff - and you know what? It still deserved it. Cause most years even a cheap Mario knockoff is still better than 90% of games out there - because the groundwork of Nintendo’s Mario games is that good. Metroid created the Metroidvania genre, Mario Kart invented the cart racer genre - idk how many games are raking in the dough for just copying smash bros nowadays. Nintendos consistent innovation and standard of quality from the beginning to now is truly unmatched. People can say what they want about Nintendo as a business- for sure - but when it comes to game development, they are the goat of all goats
What a great article. A lot of cool info I did not know packed into this thing, really really well done! @dartmonkey
I also agree with so many points. So many perfect games we could’ve had, but reading this it’s such a good insight into the times. Moving from 2D to 3D, carts vs discs, so much of the industry was influx that what is seen now as perfect opportunities were uncertain gambles back then
The first time I saw that console box, man, the feeling I got was akin to a conquistador fantasizing about the gates of El Derado. The treasures locked behind that shiny cardboard were too glorious to imagine. It had all the Nintendo tentpoles, sure, but on that box it had the 3D rendering of a storm trooper from the Shadows of the Empire game. I loved my Nintendo games, but at that moment in my life, Star Wars was everything. I had played the Super Star Wars trilogy multiple times (with a game genie) and this was the next step for me in Star Wars gaming. Shadows of the Empire was beginning to ramp up with toys and comics promising to be an important chapter in the Star Wars saga. I bit into that marketing campaign like it was an uncrustable sandwich. I may have not freaked out like that kid in the video, but when I opened that N64 on Christmas morning and saw that box with the stormtrooper, my mind was doing cartwheels.
This would be a deal breaker. This would be beyond upsetting. I still play the original all the time because I don’t mind the visuals, in fact I like them. The only reason I would ever want this game is if they updated the gameplay.
I think BOTW has the best gameplay of any Zelda by a very long shot, but I still did not love the game because of its lack of dungeons and bosses. The very best Zelda combat we’d ever seen and we were stuck fighting cut n pastes of bokogoblins scattered throughout fields. Then someone came along on YouTube with a mod hack showing what BOTW would look like with traditional dungeons and bosses and it blew me away. Immediately people in the comments were saying that we needed an OOT remake with BOTW mechanics. Maybe not items or abilities, but at the very least the combat. This idea is what makes this new game so exciting. Heck, just any update it doesn’t need to be what I described. Expand Hyrule field, make the dungeons bigger, whatever. But if it’s just updated graphics?? 0/10. Couldn’t be more disappointed
You can say leakers “ruined the surprise” but the Switch 2’s been out for a year and we hadn’t had a big announcement for over a year - people were practically pulling their hair out waiting for Nintendo to announce something - anything. I think leakers like Nate the Hate did more good than Nintendo did by assuring people that something is coming. There seems to be a lot of people here content with DK Bananza DLC and Splatoon spin offs but for most people that’s nothing. Seeing reactions here and comparing reactions from people elsewhere shows that there is a bit of a Nintendo fandom bubble. Which I don’t want to burst anyone’s bubble it’s great that some people are enjoying everything Nintendo is offering, it’s just that you can’t pretend like you don’t understand the outside perspective. People are still holding their breath for a Switch 2 blockbuster like Odyssey or BOTW, and the less Nintendo reveals the more they’re gonna rely on leakers to get that information for them. For general audiences, Nintendo is stumbling a bit with their marketing
We got 5 minutes of thumb wrestling gameplay yet we couldn’t even get 5 seconds of OOT gameplay. And it’s coming out this year? Who’s running these directs?
To anybody who hasn’t tried the blue switch challenges, I encourage them to give those a try. A lot of them feature the best time I’ve ever had in a Mario kart game. This game’s failure is that they didn’t make those a core part of the gameplay. Flying through rings while T Rex’s chomp at you, jumping off a ramp onto a moving train and then flipping on to the train tracks, racing around a ghost movie theater while creatures spawn from the movie screen and almost trample you: there’s so many remarkable moments that are hidden in a plain uninteresting open world. There is something really unique and incredible in this game but it’s relegated to a side feature that most people won’t ever experience
I used to love romhacks of retro games cause they looked and played like the classics. But at the end of the day they were just remaps or reskins, nothing new. On the other hand there’s been retro inspired indies that offered something new, but they didn't completely capture the look and feel of their inspiration. In between romhacks and indies a retro itch has still been left unscratched. With games like this and the yooka laylee kart racer it seems like we’re finally getting to scratch that itch though: games that look and feel like the classics but still offer something new. It’s a romhack fan’s dream come true
I’d love to see Bond return to the simplistic roots of Goldeneye via an indie studio. Indie boomer shooters are in now, although Goldeneye isn’t a boomer shooter it’s kinda close. And Bond could still have all of its AAA titles handled by IO. Activision had some success releasing games like Bloodstone and Wii Goldeneye at the same time so I hope this is something Amazon is considering.
I wouldn’t mind AI if it only handled menial tasks, but that’s a slippery slope. I wouldnt mind AI if it replaced menial jobs, but we don’t have the economy to support those being replaced. And again, that’s a slippery slope.
I can’t blame anybody for wanting to “use AI as a tool” but the fact of the matter is we are not ready for what’s around the corner. We pretend like some type of middle ground of AI use is our destination and that there’s some type of safety net for all of the jobs it will replace, but the fact is that there isn’t. Not yet at least.
If AI is like the Industrial Revolution then we can’t forget how much people had to fight for their rights during that time. It wasn’t a moment of beautiful prosperity for a lot of people and we’re lucky that our ancestors stood up and made sure government and policy changed with the times too. We have a similar fight on the horizon.
I understand why people may excuse this type of AI use, but we can’t pretend like this isn’t the beginning of a much bigger issue.
I leveled up every character in this game, which meant replaying every level over and over. It’s got fun mechanics and an awesome art style, but the levels aren’t varied enough like Shredders Revenge to warrant that much replayability. Sadly I’m so burnt out on this game I don’t think I can go back.
This movie is the antithesis of the Mario Galaxy movie in every single way, and I absolutely love it. I’m not even a street fighter fan but I can’t wait for this movie.
So many franchise movies like this could easily be made by AI in the future. A neat visual representation of the source material that appeals to what fans want to see. AI YouTube videos are already making a killing doing that with just rough concepts. But you know what AI could never ever make? The 1993 Mario movie. Not in a million years could AI, or any modern studio for that fact, ever dream up of that interpretation of Mario. As we begin to appreciate human creativity with all its flaws, I wonder if we will start appreciating disasters like the 1993 Mario movie. AI will soon bring us cookie cutter movies of all our favorite franchises imagined exactly how fans always dreamed, and I think we may get bored of it - no matter how cool it would be to see a live action Samus fight Ridley on screen. And I think at that point we might abandon franchise based movies or at least accept creative interpretations a bit more openly. Ugly Sonic, there might be a future for you yet.
I really didn’t like this game. But I love Donkey Kong and I’m glad so many people liked It. I don’t need to like every game and I’m glad DK is getting so much of the spotlight. I’ll say that the twist at the end was pretty cool. But I hope this team works on another Odyssey/3D Mario next and maybe we can get another DK Returns out of Retro
I would’ve thought Mina the Hollower and the new Dead Cells Castlevania would’ve been in the last Direct but instead they skipped it for Sony’s Sate of Play. I feel like that’s a shift for indie developers. In the early switch days they’d give Nintendo Directs priority, especially Yacht Club. For a while Nintendo had become the most indie friendly platform, but I’m getting the feeling like that’s changed. I hope this direct proves different.
Sega bought Rovio for $775 Million…..IN 2023!?!? By 2023 the fad that was Angry Birds had already come and was long long gone. This is like when Bart & Milhouse ran the comic shop and Milhouse put all their money into comics from LensCrafters. Who on earth could have thought this was a good idea??
I was skeptical when Ninja Gaiden Ragebound was announced, the style seemed off. But it was from the studio that made Blasphemous - a great indie dev trusted by a big studio with a beloved IP. And it turned out to be my favorite game of 2025. The style here also seems to be a little off, but it’s from the studio that made Dead Cells. I’m pretty hopeful this will be a pleasant surprise like Ragebound.
I’m interested in stuff from Indie Developers. Maybe more of Mina the Hollower and a release date. It might be too soon but I’m excited to see what Sabotage Studios is doing after wrapping up Sea of Stars.
Goof Troop was maybe the funnest time I had with a co op game on the SNES. It’s the Split Fiction of SNES. I’ve never played it solo cause it’s too much fun experiencing everything in co op for the first time.
Make it a zombies focused game. I don’t think straight up call of duty appeals to Nintendos audience. But zombies might. Resident Evil has always done well on Nintendo consoles. Wii U owners loved Zombi U. Nintendo audiences don’t go for reality rooted games like Madden, Gran Turismo, or Battlefield. COD is anything but “reality rooted” but its military focus comes off as that to anyone who doesn’t know. Make it Zombie focused and it will sell well.
The frame rate and graphics never bothered me. But I’ll tell you what did bother me. It was impossible to 100% this game on the Switch. If you beat all the side quests and get all the riddler trophies, at the last moment the game would just go to black. You couldn’t get the real ending. It was a severe glitch only known by the people who tried 100%ing the game on Switch. From the release of the game to current day it never got patched. TIL NOW!!! You can finally beat the game and get the real ending!!!! I thought this patch would never come! I booted up my save file, went to where it would always glitch and it finally worked. I can’t believe they finally fixed it.
The cancelled game is gonna be Goldeneye HD, it was going to be an Xbox Live game in 2008 but agreements in between Nintendo and Xbox fell through. Now with relations much better, and Xbox Live coming to the Switch, I can imagine this HD port of Goldeneye being revived and released as an eshop title. It was nearly completely finished after all.
If anything I’d think this would be hinting at an MK character as DLC in Smash Bros. Scorpion and Sub Zero have appeared blood and fatality-less in the Injustice video games.
Comments 35
Re: Rumour: Leaker Claims A Brand New Super Smash Bros. Game Is In The Works
Rumor: “Nintendo is making a new Smash Bros, Mario and Metroid game”
Everyone here: “yOU sPoiLeD IT fOr Us!!!!!!”
I mean c’mon. Is it that big of a surprise? Get a grip people.
Re: Video: Digital Foundry Breaks Down Oblivion's "Frustrating Performance" On Switch 2
Does this website have a partnership or personal relationship with Digital Foundry? They are spoken about so often here it’s nuts. You’d think they were the oracle of delphi around these parts.
I personally can’t stand how people judge games now purely based off of analysis like this. I guess it’s important to keep companies and developers in check with these types of analysis but I see so many people now disregard and trash really good games just cause it wasn’t locked in at 60fps, or because of graphical fidelity, etc. The amount of stock people put into a games technical performance, both good and bad, is so insanely blown out of proportion now. If the game is fun then it’s fun. Stop obsessing over these minor details and just enjoy something for what it is for once.
Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"
I used to love playing Black Ops 2 on the Wii U. I hope maybe eventually we see a release on Switch/2
Re: Nintendo Shares Statement After Being Voted Famitsu's Number One Developer
It’s crazy when you think about the insanely consistent history of Nintendo’s achievements. Almost every generation of Mario and Zelda games has been a masterpiece that either defines or redefines the respective genre of that game. The Legend of Zelda, Link to the Past, Ocarina of Time, Breath of the Wild…every one of those games changed video games forever. That’s insane. And those are just the Zelda games. Mario defined platformers in 2D, 3D and everything after. Astro Bot won GOTY two years ago and the thing is just a cheap Mario knockoff - and you know what? It still deserved it. Cause most years even a cheap Mario knockoff is still better than 90% of games out there - because the groundwork of Nintendo’s Mario games is that good. Metroid created the Metroidvania genre, Mario Kart invented the cart racer genre - idk how many games are raking in the dough for just copying smash bros nowadays. Nintendos consistent innovation and standard of quality from the beginning to now is truly unmatched. People can say what they want about Nintendo as a business- for sure - but when it comes to game development, they are the goat of all goats
Re: Feature: 10 N64 Games We Played In A Wondrous Alternate Timeline
What a great article. A lot of cool info I did not know packed into this thing, really really well done! @dartmonkey
I also agree with so many points. So many perfect games we could’ve had, but reading this it’s such a good insight into the times. Moving from 2D to 3D, carts vs discs, so much of the industry was influx that what is seen now as perfect opportunities were uncertain gambles back then
Re: Community: Got Treasured N64 Memories? We'd Love To Hear Them
The first time I saw that console box, man, the feeling I got was akin to a conquistador fantasizing about the gates of El Derado. The treasures locked behind that shiny cardboard were too glorious to imagine. It had all the Nintendo tentpoles, sure, but on that box it had the 3D rendering of a storm trooper from the Shadows of the Empire game. I loved my Nintendo games, but at that moment in my life, Star Wars was everything. I had played the Super Star Wars trilogy multiple times (with a game genie) and this was the next step for me in Star Wars gaming. Shadows of the Empire was beginning to ramp up with toys and comics promising to be an important chapter in the Star Wars saga. I bit into that marketing campaign like it was an uncrustable sandwich. I may have not freaked out like that kid in the video, but when I opened that N64 on Christmas morning and saw that box with the stormtrooper, my mind was doing cartwheels.
Re: Zelda: Ocarina Of Time Description May Suggest A Faithful 1:1 Remake
This would be a deal breaker. This would be beyond upsetting. I still play the original all the time because I don’t mind the visuals, in fact I like them. The only reason I would ever want this game is if they updated the gameplay.
I think BOTW has the best gameplay of any Zelda by a very long shot, but I still did not love the game because of its lack of dungeons and bosses. The very best Zelda combat we’d ever seen and we were stuck fighting cut n pastes of bokogoblins scattered throughout fields. Then someone came along on YouTube with a mod hack showing what BOTW would look like with traditional dungeons and bosses and it blew me away. Immediately people in the comments were saying that we needed an OOT remake with BOTW mechanics. Maybe not items or abilities, but at the very least the combat. This idea is what makes this new game so exciting. Heck, just any update it doesn’t need to be what I described. Expand Hyrule field, make the dungeons bigger, whatever. But if it’s just updated graphics?? 0/10. Couldn’t be more disappointed
Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer
You can say leakers “ruined the surprise” but the Switch 2’s been out for a year and we hadn’t had a big announcement for over a year - people were practically pulling their hair out waiting for Nintendo to announce something - anything. I think leakers like Nate the Hate did more good than Nintendo did by assuring people that something is coming. There seems to be a lot of people here content with DK Bananza DLC and Splatoon spin offs but for most people that’s nothing. Seeing reactions here and comparing reactions from people elsewhere shows that there is a bit of a Nintendo fandom bubble. Which I don’t want to burst anyone’s bubble it’s great that some people are enjoying everything Nintendo is offering, it’s just that you can’t pretend like you don’t understand the outside perspective. People are still holding their breath for a Switch 2 blockbuster like Odyssey or BOTW, and the less Nintendo reveals the more they’re gonna rely on leakers to get that information for them. For general audiences, Nintendo is stumbling a bit with their marketing
Re: Reaction: A Direct That Picked Up Pace For A Breathtaking Finish
I must be out of touch because I thought that was awful
Re: Zelda: Ocarina Of Time Remake Is Real, And It's Launching This Year
We got 5 minutes of thumb wrestling gameplay yet we couldn’t even get 5 seconds of OOT gameplay. And it’s coming out this year? Who’s running these directs?
Re: Opinion: Mario Kart World Deserves Its Flowers, So Let's Stop Comparing It To MK8 Deluxe
To anybody who hasn’t tried the blue switch challenges, I encourage them to give those a try. A lot of them feature the best time I’ve ever had in a Mario kart game. This game’s failure is that they didn’t make those a core part of the gameplay. Flying through rings while T Rex’s chomp at you, jumping off a ramp onto a moving train and then flipping on to the train tracks, racing around a ghost movie theater while creatures spawn from the movie screen and almost trample you: there’s so many remarkable moments that are hidden in a plain uninteresting open world. There is something really unique and incredible in this game but it’s relegated to a side feature that most people won’t ever experience
Re: Two New Cuphead Games Are On The Way
I used to love romhacks of retro games cause they looked and played like the classics. But at the end of the day they were just remaps or reskins, nothing new. On the other hand there’s been retro inspired indies that offered something new, but they didn't completely capture the look and feel of their inspiration. In between romhacks and indies a retro itch has still been left unscratched. With games like this and the yooka laylee kart racer it seems like we’re finally getting to scratch that itch though: games that look and feel like the classics but still offer something new. It’s a romhack fan’s dream come true
Re: Amazon Shares Statement About The Future Of James Bond Video Games
I’d love to see Bond return to the simplistic roots of Goldeneye via an indie studio. Indie boomer shooters are in now, although Goldeneye isn’t a boomer shooter it’s kinda close. And Bond could still have all of its AAA titles handled by IO. Activision had some success releasing games like Bloodstone and Wii Goldeneye at the same time so I hope this is something Amazon is considering.
Re: Crystal Dynamics Comments On Its Use Of AI In Tomb Raider: Legacy Of Atlantis
I wouldn’t mind AI if it only handled menial tasks, but that’s a slippery slope. I wouldnt mind AI if it replaced menial jobs, but we don’t have the economy to support those being replaced. And again, that’s a slippery slope.
I can’t blame anybody for wanting to “use AI as a tool” but the fact of the matter is we are not ready for what’s around the corner. We pretend like some type of middle ground of AI use is our destination and that there’s some type of safety net for all of the jobs it will replace, but the fact is that there isn’t. Not yet at least.
If AI is like the Industrial Revolution then we can’t forget how much people had to fight for their rights during that time. It wasn’t a moment of beautiful prosperity for a lot of people and we’re lucky that our ancestors stood up and made sure government and policy changed with the times too. We have a similar fight on the horizon.
I understand why people may excuse this type of AI use, but we can’t pretend like this isn’t the beginning of a much bigger issue.
Re: Mina The Hollower Sold 300,000 Copies In Its First Three Days
This moment feels like the ending of UHF where they raise enough money to keep the station open
Re: Marvel Cosmic Invasion DLC Adds Two New Fighters Today
I leveled up every character in this game, which meant replaying every level over and over. It’s got fun mechanics and an awesome art style, but the levels aren’t varied enough like Shredders Revenge to warrant that much replayability. Sadly I’m so burnt out on this game I don’t think I can go back.
Re: The Street Fighter Movie Somehow Looks Both Terrible And Amazing
This movie is the antithesis of the Mario Galaxy movie in every single way, and I absolutely love it. I’m not even a street fighter fan but I can’t wait for this movie.
Re: Video: Mortal Kombat II's New Movie Trailer Features A Very Special Kameo
This is just Ed Boons hint that the Kameo mechanic from MK1 is here to stay
Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie
So many franchise movies like this could easily be made by AI in the future. A neat visual representation of the source material that appeals to what fans want to see. AI YouTube videos are already making a killing doing that with just rough concepts. But you know what AI could never ever make? The 1993 Mario movie. Not in a million years could AI, or any modern studio for that fact, ever dream up of that interpretation of Mario. As we begin to appreciate human creativity with all its flaws, I wonder if we will start appreciating disasters like the 1993 Mario movie. AI will soon bring us cookie cutter movies of all our favorite franchises imagined exactly how fans always dreamed, and I think we may get bored of it - no matter how cool it would be to see a live action Samus fight Ridley on screen. And I think at that point we might abandon franchise based movies or at least accept creative interpretations a bit more openly. Ugly Sonic, there might be a future for you yet.
Re: Donkey Kong Bananza Producer Can't Discuss DK's Future Just Yet, But Is Relieved After Fan Reception
I really didn’t like this game. But I love Donkey Kong and I’m glad so many people liked It. I don’t need to like every game and I’m glad DK is getting so much of the spotlight. I’ll say that the twist at the end was pretty cool. But I hope this team works on another Odyssey/3D Mario next and maybe we can get another DK Returns out of Retro
Re: The New Castlevania Title "Is Not A Roguelike Or Roguelite Game"
I’m getting kinda worn out with metroidvanias. There’s just way too many now. I would welcome a classic classic level based castlevania.
Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026
I would’ve thought Mina the Hollower and the new Dead Cells Castlevania would’ve been in the last Direct but instead they skipped it for Sony’s Sate of Play. I feel like that’s a shift for indie developers. In the early switch days they’d give Nintendo Directs priority, especially Yacht Club. For a while Nintendo had become the most indie friendly platform, but I’m getting the feeling like that’s changed. I hope this direct proves different.
Re: Marvel Maximum Collection Revives Six Classic Superhero Titles On Switch
The LJN collection
Re: SEGA Records $200 Million Impairment Loss As Angry Bird Dev's Performance Is "Sluggish"
Sega bought Rovio for $775 Million…..IN 2023!?!? By 2023 the fad that was Angry Birds had already come and was long long gone. This is like when Bart & Milhouse ran the comic shop and Milhouse put all their money into comics from LensCrafters. Who on earth could have thought this was a good idea??
Re: Castlevania: Belmont's Curse Unveiled For Switch, Launching In 2026
I was skeptical when Ninja Gaiden Ragebound was announced, the style seemed off. But it was from the studio that made Blasphemous - a great indie dev trusted by a big studio with a beloved IP. And it turned out to be my favorite game of 2025. The style here also seems to be a little off, but it’s from the studio that made Dead Cells. I’m pretty hopeful this will be a pleasant surprise like Ragebound.
Re: Assassin's Creed Has "Overperformed" This Quarter, Says Ubisoft
Well Ubisoft you know what would also over perform? The Sands of Time Remake.
Re: Talking Point: Nintendo Direct February Partner Predictions - What Do You Want To See?
I’m interested in stuff from Indie Developers. Maybe more of Mina the Hollower and a release date. It might be too soon but I’m excited to see what Sabotage Studios is doing after wrapping up Sea of Stars.
Re: Disney Afternoon Collection Pops Up On Switch 1 & 2 eShop, Includes Two Additional Games
Goof Troop was maybe the funnest time I had with a co op game on the SNES. It’s the Split Fiction of SNES. I’ve never played it solo cause it’s too much fun experiencing everything in co op for the first time.
Re: 45 Switch 1 & 2 Games You Should Check Out In Nintendo's 'Supercharge Sale' (North America)
Mortal Kombat Legacy Kollection is on sale too. $50 to $40 US
Re: Poll: Which Call Of Duty Do You Want To See On Switch 2?
Make it a zombies focused game. I don’t think straight up call of duty appeals to Nintendos audience. But zombies might. Resident Evil has always done well on Nintendo consoles. Wii U owners loved Zombi U. Nintendo audiences don’t go for reality rooted games like Madden, Gran Turismo, or Battlefield. COD is anything but “reality rooted” but its military focus comes off as that to anyone who doesn’t know. Make it Zombie focused and it will sell well.
Re: Batman: Arkham Knight For Switch Receives Another Switch 2 Backwards Compatibility Update
The frame rate and graphics never bothered me. But I’ll tell you what did bother me. It was impossible to 100% this game on the Switch. If you beat all the side quests and get all the riddler trophies, at the last moment the game would just go to black. You couldn’t get the real ending. It was a severe glitch only known by the people who tried 100%ing the game on Switch. From the release of the game to current day it never got patched. TIL NOW!!! You can finally beat the game and get the real ending!!!! I thought this patch would never come! I booted up my save file, went to where it would always glitch and it finally worked. I can’t believe they finally fixed it.
Re: Gunman Clive Creator Brings Mechstermination Force To The Switch This Spring
This entire game reminds me of the final boss from Gunman Clive 2. Makes so much sense that this is what they’ve been working on
Re: Rumour: Microsoft Plans To Bring Xbox App And Game Pass To Nintendo Switch
Goldeneye. I’ve been saying it all week.
https://www.digitalspy.com/gaming/a805714/phil-spencer-responds-about-goldeneye-007-hd-remake/
This has got to be the rumored cancelled game being revived
Re: Video: Don't Get Your Hopes Up About Project H.A.M.M.E.R. Or Scalebound Making A Comeback
The cancelled game is gonna be Goldeneye HD, it was going to be an Xbox Live game in 2008 but agreements in between Nintendo and Xbox fell through. Now with relations much better, and Xbox Live coming to the Switch, I can imagine this HD port of Goldeneye being revived and released as an eshop title. It was nearly completely finished after all.
Re: Random: Hideki Kamiya Would Like To See Bayonetta In Mortal Kombat 11
If anything I’d think this would be hinting at an MK character as DLC in Smash Bros. Scorpion and Sub Zero have appeared blood and fatality-less in the Injustice video games.