Comments 35

Re: Video: Digital Foundry Breaks Down Oblivion's "Frustrating Performance" On Switch 2

kraventhehunter1

Does this website have a partnership or personal relationship with Digital Foundry? They are spoken about so often here it’s nuts. You’d think they were the oracle of delphi around these parts.

I personally can’t stand how people judge games now purely based off of analysis like this. I guess it’s important to keep companies and developers in check with these types of analysis but I see so many people now disregard and trash really good games just cause it wasn’t locked in at 60fps, or because of graphical fidelity, etc. The amount of stock people put into a games technical performance, both good and bad, is so insanely blown out of proportion now. If the game is fun then it’s fun. Stop obsessing over these minor details and just enjoy something for what it is for once.

Re: Nintendo Shares Statement After Being Voted Famitsu's Number One Developer

kraventhehunter1

It’s crazy when you think about the insanely consistent history of Nintendo’s achievements. Almost every generation of Mario and Zelda games has been a masterpiece that either defines or redefines the respective genre of that game. The Legend of Zelda, Link to the Past, Ocarina of Time, Breath of the Wild…every one of those games changed video games forever. That’s insane. And those are just the Zelda games. Mario defined platformers in 2D, 3D and everything after. Astro Bot won GOTY two years ago and the thing is just a cheap Mario knockoff - and you know what? It still deserved it. Cause most years even a cheap Mario knockoff is still better than 90% of games out there - because the groundwork of Nintendo’s Mario games is that good. Metroid created the Metroidvania genre, Mario Kart invented the cart racer genre - idk how many games are raking in the dough for just copying smash bros nowadays. Nintendos consistent innovation and standard of quality from the beginning to now is truly unmatched. People can say what they want about Nintendo as a business- for sure - but when it comes to game development, they are the goat of all goats

Re: Feature: 10 N64 Games We Played In A Wondrous Alternate Timeline

kraventhehunter1

What a great article. A lot of cool info I did not know packed into this thing, really really well done! @dartmonkey

I also agree with so many points. So many perfect games we could’ve had, but reading this it’s such a good insight into the times. Moving from 2D to 3D, carts vs discs, so much of the industry was influx that what is seen now as perfect opportunities were uncertain gambles back then

Re: Community: Got Treasured N64 Memories? We'd Love To Hear Them

kraventhehunter1

The first time I saw that console box, man, the feeling I got was akin to a conquistador fantasizing about the gates of El Derado. The treasures locked behind that shiny cardboard were too glorious to imagine. It had all the Nintendo tentpoles, sure, but on that box it had the 3D rendering of a storm trooper from the Shadows of the Empire game. I loved my Nintendo games, but at that moment in my life, Star Wars was everything. I had played the Super Star Wars trilogy multiple times (with a game genie) and this was the next step for me in Star Wars gaming. Shadows of the Empire was beginning to ramp up with toys and comics promising to be an important chapter in the Star Wars saga. I bit into that marketing campaign like it was an uncrustable sandwich. I may have not freaked out like that kid in the video, but when I opened that N64 on Christmas morning and saw that box with the stormtrooper, my mind was doing cartwheels.

Re: Zelda: Ocarina Of Time Description May Suggest A Faithful 1:1 Remake

kraventhehunter1

This would be a deal breaker. This would be beyond upsetting. I still play the original all the time because I don’t mind the visuals, in fact I like them. The only reason I would ever want this game is if they updated the gameplay.

I think BOTW has the best gameplay of any Zelda by a very long shot, but I still did not love the game because of its lack of dungeons and bosses. The very best Zelda combat we’d ever seen and we were stuck fighting cut n pastes of bokogoblins scattered throughout fields. Then someone came along on YouTube with a mod hack showing what BOTW would look like with traditional dungeons and bosses and it blew me away. Immediately people in the comments were saying that we needed an OOT remake with BOTW mechanics. Maybe not items or abilities, but at the very least the combat. This idea is what makes this new game so exciting. Heck, just any update it doesn’t need to be what I described. Expand Hyrule field, make the dungeons bigger, whatever. But if it’s just updated graphics?? 0/10. Couldn’t be more disappointed

Re: Nintendo Direct June 2026: Every Announcement, Game Reveal & Trailer

kraventhehunter1

You can say leakers “ruined the surprise” but the Switch 2’s been out for a year and we hadn’t had a big announcement for over a year - people were practically pulling their hair out waiting for Nintendo to announce something - anything. I think leakers like Nate the Hate did more good than Nintendo did by assuring people that something is coming. There seems to be a lot of people here content with DK Bananza DLC and Splatoon spin offs but for most people that’s nothing. Seeing reactions here and comparing reactions from people elsewhere shows that there is a bit of a Nintendo fandom bubble. Which I don’t want to burst anyone’s bubble it’s great that some people are enjoying everything Nintendo is offering, it’s just that you can’t pretend like you don’t understand the outside perspective. People are still holding their breath for a Switch 2 blockbuster like Odyssey or BOTW, and the less Nintendo reveals the more they’re gonna rely on leakers to get that information for them. For general audiences, Nintendo is stumbling a bit with their marketing

Re: Opinion: Mario Kart World Deserves Its Flowers, So Let's Stop Comparing It To MK8 Deluxe

kraventhehunter1

To anybody who hasn’t tried the blue switch challenges, I encourage them to give those a try. A lot of them feature the best time I’ve ever had in a Mario kart game. This game’s failure is that they didn’t make those a core part of the gameplay. Flying through rings while T Rex’s chomp at you, jumping off a ramp onto a moving train and then flipping on to the train tracks, racing around a ghost movie theater while creatures spawn from the movie screen and almost trample you: there’s so many remarkable moments that are hidden in a plain uninteresting open world. There is something really unique and incredible in this game but it’s relegated to a side feature that most people won’t ever experience

Re: Two New Cuphead Games Are On The Way

kraventhehunter1

I used to love romhacks of retro games cause they looked and played like the classics. But at the end of the day they were just remaps or reskins, nothing new. On the other hand there’s been retro inspired indies that offered something new, but they didn't completely capture the look and feel of their inspiration. In between romhacks and indies a retro itch has still been left unscratched. With games like this and the yooka laylee kart racer it seems like we’re finally getting to scratch that itch though: games that look and feel like the classics but still offer something new. It’s a romhack fan’s dream come true

Re: Amazon Shares Statement About The Future Of James Bond Video Games

kraventhehunter1

I’d love to see Bond return to the simplistic roots of Goldeneye via an indie studio. Indie boomer shooters are in now, although Goldeneye isn’t a boomer shooter it’s kinda close. And Bond could still have all of its AAA titles handled by IO. Activision had some success releasing games like Bloodstone and Wii Goldeneye at the same time so I hope this is something Amazon is considering.

Re: Crystal Dynamics Comments On Its Use Of AI In Tomb Raider: Legacy Of Atlantis

kraventhehunter1

I wouldn’t mind AI if it only handled menial tasks, but that’s a slippery slope. I wouldnt mind AI if it replaced menial jobs, but we don’t have the economy to support those being replaced. And again, that’s a slippery slope.

I can’t blame anybody for wanting to “use AI as a tool” but the fact of the matter is we are not ready for what’s around the corner. We pretend like some type of middle ground of AI use is our destination and that there’s some type of safety net for all of the jobs it will replace, but the fact is that there isn’t. Not yet at least.

If AI is like the Industrial Revolution then we can’t forget how much people had to fight for their rights during that time. It wasn’t a moment of beautiful prosperity for a lot of people and we’re lucky that our ancestors stood up and made sure government and policy changed with the times too. We have a similar fight on the horizon.

I understand why people may excuse this type of AI use, but we can’t pretend like this isn’t the beginning of a much bigger issue.

Re: Marvel Cosmic Invasion DLC Adds Two New Fighters Today

kraventhehunter1

I leveled up every character in this game, which meant replaying every level over and over. It’s got fun mechanics and an awesome art style, but the levels aren’t varied enough like Shredders Revenge to warrant that much replayability. Sadly I’m so burnt out on this game I don’t think I can go back.

Re: Round Up: The Reviews Are In For The Super Mario Galaxy Movie

kraventhehunter1

So many franchise movies like this could easily be made by AI in the future. A neat visual representation of the source material that appeals to what fans want to see. AI YouTube videos are already making a killing doing that with just rough concepts. But you know what AI could never ever make? The 1993 Mario movie. Not in a million years could AI, or any modern studio for that fact, ever dream up of that interpretation of Mario. As we begin to appreciate human creativity with all its flaws, I wonder if we will start appreciating disasters like the 1993 Mario movie. AI will soon bring us cookie cutter movies of all our favorite franchises imagined exactly how fans always dreamed, and I think we may get bored of it - no matter how cool it would be to see a live action Samus fight Ridley on screen. And I think at that point we might abandon franchise based movies or at least accept creative interpretations a bit more openly. Ugly Sonic, there might be a future for you yet.

Re: Nintendo Indie World Showcase Announced For Tomorrow, 3rd March 2026

kraventhehunter1

I would’ve thought Mina the Hollower and the new Dead Cells Castlevania would’ve been in the last Direct but instead they skipped it for Sony’s Sate of Play. I feel like that’s a shift for indie developers. In the early switch days they’d give Nintendo Directs priority, especially Yacht Club. For a while Nintendo had become the most indie friendly platform, but I’m getting the feeling like that’s changed. I hope this direct proves different.

Re: Castlevania: Belmont's Curse Unveiled For Switch, Launching In 2026

kraventhehunter1

I was skeptical when Ninja Gaiden Ragebound was announced, the style seemed off. But it was from the studio that made Blasphemous - a great indie dev trusted by a big studio with a beloved IP. And it turned out to be my favorite game of 2025. The style here also seems to be a little off, but it’s from the studio that made Dead Cells. I’m pretty hopeful this will be a pleasant surprise like Ragebound.

Re: Poll: Which Call Of Duty Do You Want To See On Switch 2?

kraventhehunter1

Make it a zombies focused game. I don’t think straight up call of duty appeals to Nintendos audience. But zombies might. Resident Evil has always done well on Nintendo consoles. Wii U owners loved Zombi U. Nintendo audiences don’t go for reality rooted games like Madden, Gran Turismo, or Battlefield. COD is anything but “reality rooted” but its military focus comes off as that to anyone who doesn’t know. Make it Zombie focused and it will sell well.

Re: Batman: Arkham Knight For Switch Receives Another Switch 2 Backwards Compatibility Update

kraventhehunter1

The frame rate and graphics never bothered me. But I’ll tell you what did bother me. It was impossible to 100% this game on the Switch. If you beat all the side quests and get all the riddler trophies, at the last moment the game would just go to black. You couldn’t get the real ending. It was a severe glitch only known by the people who tried 100%ing the game on Switch. From the release of the game to current day it never got patched. TIL NOW!!! You can finally beat the game and get the real ending!!!! I thought this patch would never come! I booted up my save file, went to where it would always glitch and it finally worked. I can’t believe they finally fixed it.