@Friendly you got me! I think it was 2nd try, though it's been 26 years. Irrelevant. Pretty sure I died on the castle escape somehow, so we need a "Hero tripped and Fell down the Stairs" branch of the timeline.
thank god, when the seeds of humanity are scattered among the stars and earth has been swallowed by the sun along with the original DK figures, all will be well.
I know it's like a mortal sin to admit but I've never finished World. Looking for branching paths is not my idea of 2D Mario fun. Duck behind the white block, that's as complicated as I want it.
@Yoshi3 I do miss the days of heading into ganons castle with nothing but a fairy in a bottle as a safety net. Or one potion like NES Zelda. The risk/reward of how low should I let my hearts get before I use it, that has vanished.
Haven't played yet, kids are loving it. "It is more linear, but..." Funny that we have to defend having a good time in a linear game now. Give me more action less wandering any day.
@-wc- Right? Games used to be tweaked until they ran right on whatever hardware they were for. How many games had arcade, NES, and Gameboy versions, all different? Even SNES vs Genesis, tweaked for the hardware. What happened? Looking at comments (and reviews) I'd say lowered expectations are letting developers get away with it. Hey maybe it'll get a patch, maybe not.
I do hope this gets improved with a patch, my kids would love it. But paying for an incomplete product is bad for all of us.
@NeonMullet You can buy NA localised m2shotriggers ports of ketsui and dangun feveron...on ps4. They must have decided the sales didn't justify the cost, they haven't localised any since as far as I know. Not Nintendo's fault. DDP DOJ is definitely worth the inconvenience of creating a JPN account.
Really looking forward to this. My kids currently go to sleep with the Celeste cassettes playing every night haha. Please give us full-time shmuppers an extreme difficulty setting!
Critics call arcade games too short, dock them review points. Developers of arcade style game have to respond by making their games too long. That's how we get the last few stages of Shredder's Revenge. These games are meant to be replayed over and over for mastery, the mindset of oh I got through it all once I'm done with it forever does not apply here. Anyway. Looks interesting.
@StephenYap3 Original plays a lot like an old school shmup, fast bullets, not very dense patterns. Maniac mode is actually about the same difficulty but slower, denser bullet patterns.
Anyone with the slightest interest in shmups or arcade games in general should give this a go, high quality port of one of the best shmups ever.
It's like playing Celeste normally and playing Celeste for golden strawberries. The game is fun enough for both, but the player's approach to each is very different.
@Lightsiyd agreed about grinding. But I do think there is marathon difficulty and burst difficulty. Most game these days are difficult in short bursts, like your Dread example. And that can be very fun and rewarding.
Less common now is old school marathon difficulty, maintaining high quality play over long periods. Different skills exercised, different approach, both can be great if done well. Admittedly, marathon difficulty leads more often to rage quitting haha but the next time you play you might change your strat. I don't think it's necessarily the game not respecting your time, just that the game has to be higher quality for that type of difficulty to work well.
@Lightsiyd what else is difficulty for? Overcoming difficulty by honing skills is its own reward. Obviously it should be fun, but it's not like difficult and fun are mutually exclusive
@LikelySatan too true. I think IDW's #1-50 is absolute perfection. Epic, sprawling turtles vs. Shredder story with closure. Check out the hardcovers with all the miniseries and one-shots inserted chronologically, there are a lot. Last Ronin is awesome too.
@Spider-Kev Agreed Armageddon Game was super underwhelming. But as far as I know Sophie Campbell was solely responsible for a lot of the mutant town crap like battle of the bands, Mikey's podcast, weird Jennika stories etc. Waltz came back for Armageddon Game. He and Eastman have "creative consultant" credits for Sophie's run but reading his comments on it seems like it was all her. Anyway I'm interested in the upcoming reboot. Not so much this game. Last Ronin game, yes please.
Put hundreds of hours into multiplayer back in middle school. It felt so cool to save my character to a memory card and bring it over to my friends house. Gotta get those stats up, leveling up was quite the grind. Really wish this had an actual online server not just the NSO friend style. Tough to gather the middle school gang up these days.
Played the demo on Steam, this game is high quality, probably the best feeling drift into boost mechanic I've seen. Looking forward to it, and good to see a release after what looked like a long delay after the demo.
With the disappearance of instruction booklets, I really don't care any more. Games are inherently digital. The current presentation of switch physical games is so lackluster, may as well just sell me a plain usb stick with the game name on in marker.
What I do not want at all is the way things are going- subscription based, non-ownership. This is one area we may feel grateful that Nintendo is often stubbornly behind the times, but NSO doesn't bode well.
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Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
@Friendly
you got me! I think it was 2nd try, though it's been 26 years. Irrelevant. Pretty sure I died on the castle escape somehow, so we need a "Hero tripped and Fell down the Stairs" branch of the timeline.
Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
@VoidofLight hadn't heard that one, pretty cool. Still, weird to be dragged back to the loser timeline in future games.
Re: The Legend Of Zelda: Echoes Of Wisdom Has Been Added To The Official Timeline
I can't stand the concept of a "hero was defeated" timeline. I killed ganon don't tell me I didn't.
Re: Random: New 3D Scans Stop Classic Donkey Kong Country Figures From Being Lost To Time
thank god, when the seeds of humanity are scattered among the stars and earth has been swallowed by the sun along with the original DK figures, all will be well.
Re: Arcade Shoot 'Em Up 'Under Defeat' Blasts Onto Switch Next Month
Never played this one but excited to check it out, it's recommended pretty often by shmup players.
Re: Switch Online's "Mature" N64 App Expands With Two More Games
god damn you're spoiling us nintendo
Re: Best Super Mario Games Of All Time
2D- SMB3
3D- Galaxy 2
But no way Wonder is better than 64!
I know it's like a mortal sin to admit but I've never finished World. Looking for branching paths is not my idea of 2D Mario fun. Duck behind the white block, that's as complicated as I want it.
Re: Random: A Brand New Game Boy Cartridge Is Launching... From Green Day?
@BodkinDQ from that list I feel compelled to recommend you check out Cock Sparrer - Shock Troops
Re: Random: A Brand New Game Boy Cartridge Is Launching... From Green Day?
@Borderlineland more for the rest of us commies yay
Re: Random: A Brand New Game Boy Cartridge Is Launching... From Green Day?
@BASEDSAKRI you're like 30 years late to that tired argument ha
Re: Sega And Universal Announce 'Shinobi' Movie
May it aspire to the profound artistry of the Double Dragon movie
Re: Sega And Universal Announce 'Shinobi' Movie
Oh studio executives...Mario and Sonic made money, greenlight everything you'll certainly never regret it!!!
Re: Opinion: I Didn't Realise How Much I'd Missed 'Traditional' Zelda Dungeons
@Yoshi3 I do miss the days of heading into ganons castle with nothing but a fairy in a bottle as a safety net. Or one potion like NES Zelda. The risk/reward of how low should I let my hearts get before I use it, that has vanished.
Re: Opinion: I Didn't Realise How Much I'd Missed 'Traditional' Zelda Dungeons
Haven't played yet, kids are loving it.
"It is more linear, but..."
Funny that we have to defend having a good time in a linear game now. Give me more action less wandering any day.
Re: Review: The Plucky Squire (Switch) - Enormously Charming, But Not So Plucky On Switch
@-wc- Right? Games used to be tweaked until they ran right on whatever hardware they were for. How many games had arcade, NES, and Gameboy versions, all different? Even SNES vs Genesis, tweaked for the hardware. What happened? Looking at comments (and reviews) I'd say lowered expectations are letting developers get away with it. Hey maybe it'll get a patch, maybe not.
I do hope this gets improved with a patch, my kids would love it. But paying for an incomplete product is bad for all of us.
Re: Twin-Stick Shoot 'Em Up 'Raiden NOVA' Launches On Switch This October
@NeonMullet
You can buy NA localised m2shotriggers ports of ketsui and dangun feveron...on ps4. They must have decided the sales didn't justify the cost, they haven't localised any since as far as I know. Not Nintendo's fault.
DDP DOJ is definitely worth the inconvenience of creating a JPN account.
Re: Feature: "We Don't Need To Just Keep On Repeating The Past" - Lena Raine On Shmups, SNES Samples & Going Solo
Really looking forward to this. My kids currently go to sleep with the Celeste cassettes playing every night haha. Please give us full-time shmuppers an extreme difficulty setting!
Re: Zelda: Echoes Of Wisdom Details Role Of Longtime Recurring Character
@Tempestryke oooh yea ok, forgot about that, it's been...7 years wow
Re: Zelda: Echoes Of Wisdom Details Role Of Longtime Recurring Character
@Tempestryke I missed that nod, where?
Re: Video: Early Gameplay Of Sega Revival Projects Leak Online
All these updated IP would make a great launch lineup for the new Sega console!
Re: Video: Early Gameplay Of Sega Revival Projects Leaks Online
lookin good to me
Re: Zelda: Echoes Of Wisdom Details Role Of Longtime Recurring Character
I'd love to see the return of "It's dangerous to go alone" guy, what's his story?
Re: Review: Valfaris: Mecha Therion (Switch) - Steel Mantis Switches To Shmup For A Tight, Taut Sequel
Critics call arcade games too short, dock them review points. Developers of arcade style game have to respond by making their games too long. That's how we get the last few stages of Shredder's Revenge.
These games are meant to be replayed over and over for mastery, the mindset of oh I got through it all once I'm done with it forever does not apply here.
Anyway. Looks interesting.
Re: Review: Valfaris: Mecha Therion (Switch) - Steel Mantis Switches To Shmup For A Tight, Taut Sequel
a 4 hour shmup is not short
Re: Green Ranger Will Be Unlockable In Digital Eclipse's Upcoming 'Power Rangers' Game
They couldn't even reach the low bar of TMNT II style, where the only variation is how much reach the weapons had. I call Donnie!
Re: Green Ranger Will Be Unlockable In Digital Eclipse's Upcoming 'Power Rangers' Game
And then when you beat the game with him you unlock white ranger Tommy, right? What a badass moment in the first movie, good times
Re: 'STALKER: Legends Of The Zone Trilogy' Shoots Onto Switch This November
@ImmaWario Andrei Rublev is a Tarkovsky film as well, close enough haha
Re: 'STALKER: Legends Of The Zone Trilogy' Shoots Onto Switch This November
Big fan of the book and movie, excited to try this.
Re: Feature: Here’s How Trading Card Companies Could Stop CT Scanning In The Future
@nukatha Yes, came to say that.
Re: PSA: Get 50% Off 'Mushihimesama' Before Its Switch eShop Delisting This Week
@StephenYap3 Original plays a lot like an old school shmup, fast bullets, not very dense patterns. Maniac mode is actually about the same difficulty but slower, denser bullet patterns.
Anyone with the slightest interest in shmups or arcade games in general should give this a go, high quality port of one of the best shmups ever.
Re: Review: Volgarr The Viking II (Switch) - One Of The Switch's Best 2D Action Platformers
@Wisps I'd expect you'd agree with that profile pic ha, prime examples.
"No way I'm restarting Wily's Castle from the beginning again!!"
Good times.
Re: Review: Volgarr The Viking II (Switch) - One Of The Switch's Best 2D Action Platformers
As far as this game goes, looks cool but I already have ghosts n goblins resurrection in the backlog, I'll wait for a good sale price.
Re: Review: Volgarr The Viking II (Switch) - One Of The Switch's Best 2D Action Platformers
It's like playing Celeste normally and playing Celeste for golden strawberries. The game is fun enough for both, but the player's approach to each is very different.
Re: Review: Volgarr The Viking II (Switch) - One Of The Switch's Best 2D Action Platformers
@Lightsiyd agreed about grinding. But I do think there is marathon difficulty and burst difficulty. Most game these days are difficult in short bursts, like your Dread example. And that can be very fun and rewarding.
Less common now is old school marathon difficulty, maintaining high quality play over long periods. Different skills exercised, different approach, both can be great if done well. Admittedly, marathon difficulty leads more often to rage quitting haha but the next time you play you might change your strat. I don't think it's necessarily the game not respecting your time, just that the game has to be higher quality for that type of difficulty to work well.
Re: Review: Volgarr The Viking II (Switch) - One Of The Switch's Best 2D Action Platformers
@Lightsiyd what else is difficulty for? Overcoming difficulty by honing skills is its own reward. Obviously it should be fun, but it's not like difficult and fun are mutually exclusive
Re: Review: Teenage Mutant Ninja Turtles: Splintered Fate (Switch) - Hades In A Half-Shell
@LikelySatan too true.
I think IDW's #1-50 is absolute perfection. Epic, sprawling turtles vs. Shredder story with closure. Check out the hardcovers with all the miniseries and one-shots inserted chronologically, there are a lot.
Last Ronin is awesome too.
Re: Review: Teenage Mutant Ninja Turtles: Splintered Fate (Switch) - Hades In A Half-Shell
@Spider-Kev
Huh, didn't know she was a trans woman until your comment confused me. Her writing is garbage and so is your transphobia.
Re: Review: Teenage Mutant Ninja Turtles: Splintered Fate (Switch) - Hades In A Half-Shell
@Spider-Kev
Agreed Armageddon Game was super underwhelming. But as far as I know Sophie Campbell was solely responsible for a lot of the mutant town crap like battle of the bands, Mikey's podcast, weird Jennika stories etc.
Waltz came back for Armageddon Game. He and Eastman have "creative consultant" credits for Sophie's run but reading his comments on it seems like it was all her.
Anyway I'm interested in the upcoming reboot. Not so much this game. Last Ronin game, yes please.
Re: Review: Teenage Mutant Ninja Turtles: Splintered Fate (Switch) - Hades In A Half-Shell
@Spider-Kev
Really? I thought #1 through #50 was an amazing run. After that, yea, big drop. And later, huge drop off with mutant town nonsense.
Re: Every Game In The Switch eShop 'Recollection Collection' Sale (North America)
"...a Suda51 fan’s wet dream splashed across the Switch."
Um. Is that really how you want to say that lol
Re: Random: Japan's 'KidZania' Attractions Let Kids Live Out Their Nintendo Game Dev Dreams
Mexico is in North America
Re: Donkey Kong Country Returns HD Costs $60 On Switch
they know that parents know the names donkey kong and luigi so that's what they'll grab for their kids without understanding they're being ripped off
Re: Review: Perfect Dark (Nintendo 64) - Perhaps Not Perfect, But Still A Remarkable Achievement
Put hundreds of hours into multiplayer back in middle school. It felt so cool to save my character to a memory card and bring it over to my friends house. Gotta get those stats up, leveling up was quite the grind. Really wish this had an actual online server not just the NSO friend style. Tough to gather the middle school gang up these days.
Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay
Makes one wonder what direction they were going in the scrapped version
Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay
My first thought was wait when does this happen in Echoes
Re: Developer M2 Wants To Bring More Games To The Switch
futari is stuck on 360 emulation, that should be rectified
Re: Dead Cells Designer Reveals Beat 'Em Up 'Tenjutsu', And We Really Hope It Comes To Switch
was hoping it would be a straight beat 'em up without roguelite elements
Re: Retro-Style Racer 'Victory Heat Rally' Power Slides Onto Switch Winter 2024
Played the demo on Steam, this game is high quality, probably the best feeling drift into boost mechanic I've seen. Looking forward to it, and good to see a release after what looked like a long delay after the demo.
Re: Sony On Zelda Live-Action Movie: Miyamoto Has A Really "Strong" Vision
they had me up til look at the Mario movie
Re: Nintendo Will Continue To Support Physical Media And "Maximise" All Software Sales
With the disappearance of instruction booklets, I really don't care any more. Games are inherently digital. The current presentation of switch physical games is so lackluster, may as well just sell me a plain usb stick with the game name on in marker.
What I do not want at all is the way things are going- subscription based, non-ownership. This is one area we may feel grateful that Nintendo is often stubbornly behind the times, but NSO doesn't bode well.