Comments 90

Re: Japanese Developer Grezzo Handling The Switch Version Of Link's Awakening

avocadopear

@CarpeDiem The 2D Zelda team made Tri Force Heroes with assistance from Grezzo. That game had the same director as A Link Between Worlds, even. I wouldn't be surprised if Hiromasa Shikata and the 2D Zelda team are making the Link's Awakening remake with assistance from Grezzo as well. Kotaku is notorious for poor journalism, so take anything they say without a direct quote with a grain of salt. Unfortunately Nintendo Life often just reprints what they read on other sites

Re: Talking Point: Do We Still Want Achievements On Switch?

avocadopear

I personally really dislike achievements. They can be addictive for me in a very tedious, unfun way, and if I choose to ignore them then I feel like I'm leaving something unfinished which gives me anxiety. I'm fine with Nintendo adding them as long as there's an option to disable them completely, not even seeing other players' ranks or levels or whatever. Even knowing about them takes away from a game for me. But I'm glad that it seems to add something for other people.

Re: Feature: The Most Important People In Nintendo History

avocadopear

Some of these credits are off. Hideki Konno directed Yoshi's Story, not Katsuya Eguchi. Yoshiaki Koizumi didn't direct Super Mario Odyssey, Kenta Motokura did. That's just what I see straight off, but you guys are trying and I appreciate that. You should credit Satoru Okada with Kid Icarus too, since that guy gets so little credit for what he's done generally.

Re: Bayonetta 2 Director Yusuke Hashimoto Leaves PlatinumGames

avocadopear

@Retupmocnin Don't believe this at all. Yes, the casual video game player won't know who makes the things they love, just like a lot of regular moviegoers don't know the names of directors. But people who have a real interest in games will know gamemakers' names, in the west and Japan alike. A brand means nothing without the people behind it. And people know that. It doesn't matter where you're from.

Re: Nintendo Publishes New Interview on the Making of Super Metroid

avocadopear

@NinNin @SwitchVogel Nope. His alias 'Shikamoto' is credited for being the "New Matsuoka" for the game, a reference to Hirofumi Matsuoka who was an artist at Nintendo at the time. He was just an artist for the game. People commonly think he directed the game because there is another person credited as 'Yamamoto' with the credit "Directed by", but this person is Masao Yamamoto who was the programming director for the game. And then of course Satoru Okada is credited as chief director because he oversaw all elements of the game. A quick look at a credits video on youtube will verify this. And in this interview about the game Sakamoto says himself that he came in during the last 3 months before release, even though the interview is set up to give the two interviewees way more credit than they are due and it doesn't mention Okada by name once (just "another new employee"):
https://www.nintendo.com/nes-classic/metroid-developer-interview

Re: Nintendo Publishes New Interview on the Making of Super Metroid

avocadopear

Yoshio Sakamoto is NOT the creator of the Metroid series, not even close. He came in near the end of development on the NES game. The credit should go to Satoru Okada, who directed Metroid, but for some reason Nintendo seems to be hiding his name from publications as of late. Sakamoto took over the series afterward and ran it into the ground with rehashes of the same game over and over and then one different take (Other M) that was garbage because it didn't directly remake Okada's creation. Please don't continue this marketing lie from Nintendo to make it seem like Sakamoto brings value to a game @switchvogel

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