Super Metroid

Super Metroid is one of those games that’s close to peerless in its genre and stands as one of the most respected games of all time. It’s a large part of the reason why “Metroidvania” games are given their name, and to this day is still popular in the speed running communities, as well as the broader scope of gaming culture. As part of its ongoing interview series in anticipation of the SNES Mini launch, Nintendo has opted to publish an interview with key members of the original Super Metroid team, and many fascinating details are brought to light.

The developers talk about everything form the sound design to the cinematic presentation, with a particularly interesting tidbit being that Kenji Yamamoto—the man in charge of scoring the game—came up with the game’s iconic opening theme when riding his motorbike home from work one night. The developers were keen to stress that they worked exceptionally hard on the game in its last stages of development, to the point of working on Christmas and other holidays and setting up a futon room in the office so they could sleep in shifts. Also, Metroid: Samus Returns is mentioned towards the end, and Yoshio Sakamoto—the creator of the Metroid series—revealed that he had not beaten any Metroid game until this remake came out. The interview is certainly worth a read, you can find it here.

What do you think? Is Super Metroid still just as good today? How do you think Samus Returns stacks up to it? Share your thoughts in the comments below.