@Yorumi So lag is produced, dependent on the amount of data the servers are having to process? So, a small map uses the same amount of data and processing as a large map? No it does not. Another vital factor is each individuals connection to those servers. So, by waiting, and monitoring the amkunt of users at peak times, and the amount of users generally, they will have a better idea of the number of servers needed, if they need to have more DEDICATED servers. If they had pushed everything out at once, I guarantee, the game launch would not have gone as smoothly as it has so far.
@Ryno And Sony is like North Korea because they charge you for online gaming, and Nintendo is like Soutb Korea, who does not, as it costs barely nothing to the companies to provide online services.
@Geonjaha I would personally preferred they released the WORKING game now, and add the other stuff when it is ready. Also, this is new territory for Nintendo, and to put everything out at once would have lead to server problems, lag issues etc. They are collecting a wealtn of data from their servers and their code, and updaing it, and releasing new stuff when the time is right. Unlike the practice of the last 4 CoD games, where ALL the DLC maps were already complete when the game launched, and they had the nerve fo charge you for them when they finally released them, at staggered intervals.
@DroothR You talk about laying out the cost to buy a headset, buy PC voice peripherals. Most households have a PC these days. Most, if not all come with a headset socket. The only outlay is for a headset, and that is just ONE outlay. On the other two consoles, you are shelling out every month, so actually, using a PC and something like TS is a lot cheaper.
I was one of those that really wanted game chat in ALL the online games for the Wii U. However, over time, I have found myself enjoyung games just as much, without the voice chat.
That does not stop me from talking to friends when playing online. I have a TeamSpeak sever on my PC. Anyone who has a PC, and has TeamSpeak installed is welcome to join. The TS address is:
85.236.100.85:15507
Hopefully some of you will join. It does not cost you a penny. We can talk in game, out of game, all playing different games, and I think I can have up to 20 people on at once.
@Spoony_Tech How can you say that Spoony_Tech. It was only last month you won the American lottery. What was it again, around the $70 million mark was it not???? Seriously, I understand pal. In that respect, I am lucky both my daughters are grown up and living on their own. They still withdraw from The Bank of Dad every now and then, but not too much lol.
@Wouwter I agree with you totally. I would also add, this is the first entry into this kind of game for Nintendo. I think it would have been too big a risk, to include everything that is currently ready. Probably a few maps, weapons and gear, and some game modes. At the moment, they are still stress testing the servers, and their code. This is giving them valuable data, which can then be implemented into a future update. As Wouwfer said, this is not an incomplete game. It works, on line works, you have maps, weapons and gear.
When the new stuff starts arriving every couple of weeks or so, I believe you will see this game grow into an enormous game, with all the extras that CoD and Battlefield have been doing for years. I guess I am saying, could you not have just a little patience, and give EAD and Nintendo some leeway, so they can try their best to end up with probably one of, if not the best and most different online shooter in years.
@Captain_Toad Not straight away you don`t. Nintendo are waiting until there are enough people at level 10 or higher, before unlocking Ranked mode. It was suggested it might happen over the weekend, or perhaps Monday morning.
@Ryno Who said it IS a rushed game? Have you played it? No? Did not think so. This is new territory for Nintendo, and from what has been said from the start, and the Splatoon Direct, it seems fine.
Rather than make people wait even longer for tne game, they are releasing a finished product now, and adding extra maps, weapons, outfits and modes evry couple of weeks, starting near end of June. All the extra stuff is free, and the big update in August is going to add a lot more features.
Rediculous for NOA to charge so much in America, probably their biggest market. However, come August, and you factor in, maybe an extra 10-12 maps, 4-5 game modes, many new weapons and gear, than the price does not seem too high.
Many devs have been releasing half finished titles on the other two consoles since they launchec. A lot of them are still havimg patches and updates now. Do you see a lot of people moaning about them? Not really. At least this is a working game. It was/has always been made clear, this is an on-line shooter. Why people are suddenly moaning that the campaigh mignt only last 5 hours is amazing. For some people, it might last longer. Also, with extra stuff coming every couple of weeks, who is to say they won't add more single player levels? People have been moaning for a long time that Nintendo have not created a proper on-line shooter. Now that they have done it, people are moaning that the single player is not long enough. Seriously, some people will moan because that is what they like to do. They like to cause arguments, or create a divide between gamers. Well, go and play some of the on-line shooter games on the other consoles. I had a PS4 and got rid, as the games were half finished, missing features, and as mediocre as the rest of tbe CoD type shooters. At leasf Nintendo are trying someting different. But as per usual, as it is Nintendo, they will get a barrage of flak from every corner.
@Savino I very much doubt you have a PC that plays GTA5 on max setting in 4k. PC Gamer built the most expensive gaming PC they coukd around 3 months ago, just to test 4k gaming. The very best they managed to get was around 15FPS. Even Nvidea has said 4k gaming at minimum of 30FPS is a year and a half away.
I too have a gaming PC. 4th gen i7, 32gb base ram, 16gb grapgics ram, and 2x 780ti graphics cards. I have tried 4k, and you simply cannot get near a steady 30FPS.
Most of the people here, who are blasting Nintendo for 1 hickup, are the same people who would not think twice about getting the latest CoD or Battlefield, and the latest Battlefield has had a ton of problems. However, do you see the forums filled with people complaining, not really, but as it is Nintendo, they will throw everything they can at them.
A lot of people don't understand, this is brand new territory for Nintendo. Nobody in their right mind, can expect a company not to have the occasional fault in the build up to, and maybe in the first couple of weeks after kaunch, of a brand new IP, and a brand new type of game, never before done by Nintendo. I can assure you, the original CoD games had massive problems with on-line, I sadly remember them well. Battlefield, when it first started had problems, not as many as CoD, but it still had them.
I am sure Nintendo are aware of just how important it is to get the release of Splatoon right, and will no doubt be beavering away until the last possible minute, to make sure all is working for Friday's release date.
Are we still just speculating about a Wii U Paper Mario, or has there been some big hints, or even some reliable info? I personally would like to have a new one, as this is the only one I have ever played. I picked it up today, purely so I can play on the Game Pad, using its controls.
I do have Super Paper Mario in box format for the Wii, but have NEVER got round to playing jt. Am I missing out on a great game, or is it best left in its box, as I slowly back away? lol
I purchased all the levels, as I have all the other games in the series. As to frame rate, I can honestly say, on my new 3DS, I have not noticed ANY lag. It also bewilders me, that on the original 3DS, there would be any lag.
It is hardly pushing the limits of the handheld, which ever way you look at it. Maybe Nintendo will release a patcg if enough people notice, AND complain about it.
@Peach64 NPD data alone, shows that Bayonetta 2 was a bigger success than the original, with both 360 and PS4 combined. It was a success, and Platinum have stated that they are planning on doing more with Bayinetta. I think, in the first two days of release in N/A alone, Bayonetta 2 sold over 120,000 copies. The original, releasing on both 360 and PS4 combined, sold around 85,000 copies in 10 days. Bayonetta 2 has since gone on to sell approx. 540,000 copies to date, according to NPD, the Japanese Data Collection System, and the European System. However, 2 of these systems do not include digital sales. So, the total sales to date is probably slightly higher than the one I listed.
As for the Wonderful 101, who are we to say if it failed or succeeded. The primary goal of any game release, is to recover development cost, and hopefully make a profit. As that information has not been released, nobody ca say, with 100% certainty, that it failed, or it succeeded in doing what it was supposed to do.
Until we know the full specs of the game, we cannot 'really' say it is not worth the price. Sure, £18 is at the top end of the price range for e-shop games, but it could have alot more content than the original.
If they have doubles, or tripled the length of the campaign, added more factions and weapons, then I will certainly consider getting it. Local multi-player is good, and I am sure there will be many people who enjoy that mode. As dor true on-lune gaming, sure, it would have been great. However, thinking about quite a few e-shop games that have tried to implement multi-player, it really has not worked that well. Either because the sales were low, so not many people playing, or tbe devs were unable to get that kind of mode working satisfactorily on the Wii U.
I shall wait for a full review, and watch a few YouTube gamers actually playing the game. They are far more informative than any so called, 'professional' games reviewer.
@Monsti Don't know about Puzzle and Dragon, it is not a game that interests me. On digital downloads, Nintendo reported some time ago, they have gone up over 400% since the Wii U launched.
Like I said, there are a LOT of people who cannot get t game stores, or don't like ordering on line, so digital downloads are perfect for them, and me. Plus, you never loose or scratch your game.
@scamander Absolutely, and from his name, keeps one hand pushed into a plug socked.....brilliant!!!!! You are always going to get Trolls on Nintendo sites, fact of life. I was going to ask him how Project C.A.R.S. is doing on the Xbox ONE, but from a few friends I have, I already know. It drops as low as 15FPS in parts of the game. That is TRUE "Next-Gen" stuff. lol
From my own experience, and that of a number of friends who belong to HG on Wii U, probably the biggest Wii U group at the moment, most of us buy digital downloads. Where I live, in a small village, and with an injury I have, it is hard for me to get to a large town, so it is far easier to download from the e-shop. I wonder how many digital copies of either game has shifted?
@bonham2 You can turn off motion controls in the Demo. On the weapon selection screen, top right are a couple of options, not sure which one, but one of them takes you into a couple of option you can adjust. One of them is to turn motion control off.
@DarkKirby Maybe the original 3DS is now technically out of date. The new versions, most certainly are not. They have double the Ram, have gone from dual core, to quad core processing. The actual processor itself is one of the most powerful mobile processors on the market. Also, the screen resolution has ben upped, so graphics are more sharp, and much less jagged.
With the new 3DS, Nintendo now had a portable that is as powerful as the Vita. If it didnt have to power 3 screens, it would be more powerful. Its downloading speed has almost been tripled, it now uses micro SD cards, which are usualky, not always, quicker at accessing data. And it now has a second analigue stick. Also, Nintendo have now got the 3D side of things sorted, and working perfectly. Since I got my new one, the 3D slider has been on maximum for good. The head tracking siftware, and screen adjustung system works perfectly.
In the Direct, he said, lets show you 5 levels to start with. I would be very surprised if there were/are not more levels included with the game. The fact they did not show them all, is nothing new. When a new CoD is announced, they NEVER show all the maps. It is traditional to hold stuff back, as you would not have anything NEW to look forward to.
@BinaryFragger As of 25th October 2014, Bayonetta 2 had sold around 191,000 copies world wide. I have no idea where Quorthon gets his figures from, probably VGChartz.
@IceClimbers Just a note on Bayonetta2. A lot of people, mainly Xbox and Playstation Fanboys, say it was a flop. Really? According to the NPD bata, when Bayonetta 1 released, there were around 123,000 Xbox 360`s, and 11,000 PS3`s in North America. In N/A alone, in its first week, Bayonetta sold around 23,000 copies, combined. Moving forward. In N/A alone, in its first 2 (TWO) days of sales, Bayonetta sold over 110,000 copies.
Platinum Games have openly come out and said, they are very happy with the sales figures. Many people predicted Hyrule Warriors was going to flop. It has just passed the million mark, and the game AND DLC is still selling very well, according to the Devs.
@Quorthon A company withdrawing from the NYSE IS a massive deal for its share holders. I would imagine a lot of them are trying to sell their shares as quickly as possible, and for the best price. At the moment, they are probably going to loose on their initial investment.
You quote an article by one person. Fair enough, but I am sure there are people, who are just as well informed, that will tell you this is a very bad time for Konami. Either it sells of some of its franchises, reduces the amount of employees, or, like many articles are suggesting, get out of the "console" market, and just concentrate on the "mobile" market.
@1wiierdguy Who would have guessed mate. With all these new tables, Zen are really spoiling us lol. Oh well, more tables for me to get my butt kicked on lol.
This series of games, has been getting worse and worse over the past 4-5 years. It is nkw at a point, where it is so far in the future, when it comes to weapons and tech, that it is unbelievable.
This series needs to die quickly, and another game needs to take its place. What that game would be, I do not know. But surely, there are devs out there that can come up with better ideas than the yearly dribble from the CoD series.
@Nik-Davies Have you looked on the Nintendo Club Site. If you go there, log in, and the window at the top, that you can scroll left or right with arrows, if you scroll it right, you might find your codes there. I had been waiting for my email, and checked the site, and BOOM, there were my codes.
@FlaygletheBagel Just to let you know, Splinter Cell HAS multi-player, and had it from the start. However, just like the other consoles, the multi-player had to have a lot of patches before it worked properly. I played the game on Wii U, 360 and PS3, and the Wii U version was clearly the superior version in the end.
@Grumblevolcano Thank you my friend. I have been checking, patiently every 3 0r 4 hours my email inbox, but nothing arrived. Just read what you said, and ........BANG, there they are. Again, thank you.
@Quorthon I am still trying to get over it, but, I think for once, we agree on something.
Ever since Nintendo announced, and then went on to release the new 3DS, it was pretty clear, for me anyway, that the 3DS was here to stay for the foreseeable future. And as you say, it is more evidence to show, Project "NX" is more likely to be a HOME console, rather than a new handheld.
@gregrout I agree with your statement. Maybe, and I am certainly not an expert in this field, this needs to happen, and maybe Level 5 will see people are not prepared to lay out extortionate amounts of money to buy in game objects. Maybe, it will ultimately fail, and they will bring it back to the 3DS family, or what ever handheld is on the horizon for nintendo.
However, if that did/does happen, would the loyal fans who purchased the first one, ever trust Level 5 again. Would they even bother buying the next installment if it released on Nintendo handheld?
I have read people moaning about their decision, and some people really not fussed with their decision.
At the end of the day, Level 5 are a business, and therefore, their primary target is to make money, and a profit. However, I can understand people who are outraged by this, so called "informed decision". Personally, I believe they need to do more market research. That probably is not going to happen though.
My simple answer would be, could they not make a version for mobile devices, and a version for the 3DS family? Apart from doing that, can anyone see what else they could do, that would keep their loyal fanbase happy, whilst also allowing them to make an even greater profit on their franchise?
@Haiassai However, Nintendo is quite happy to have Wii Chat. Used in the wrong way, that could be a far more dangerous feature, but is built into the console.
@Haiassai You are right. There is a legitimate reason to have VC in certain games. Also, swearing is NOT limited to children, I have heard a lot of adult gamers loose there tempers or just shout out profanities when they do something right.
What a lot of people are talking about really, I think, is that most of us have come to accept that the majority of Wii U games will NOT have VC. To then go and on and on about the lack of VC in Splatoon is pointless. The game is completed, there is no way they are going to change it. It may not be the perfect idea, but some people are dismissing this game, due to lack of VC,, before they have even given the game a chance. Not EVERY on-line game has to have VC.
Personally, I can take or leave it now. I used to be of the same thinking up until a year or so ago. It really does not bother me anymore. What is more important, for me anyway, is how the game plays, what it has to offer over similar titles, the single player campaign and how well the on-line has been implemented and plays. Also, what worries me is, are Nintendo going to be using DEDICATED servers for this game, so we do not get the fiasco of the past 3-4 CoD games.
@outburst Exactly, Quorthon ALWAYS looks at, and jumps on the negative side of any debate and/or argument.
What they habe done for the amiibo is great, and it won't really make much difference to those that have either not worried about getting any of the Splatoon amiivo, or have been unable to.
@Kaze_Memaryu I assume you understand the concept of opinions? Yes, good. What you have said is your opinion, it does not make it true. It is only correct for you. Or does your opinion matter more than other people's? Seriously, drop it. You don't like the DLC, but you play it, and are going to play the next lot.
@Kaze_Memaryu For ANY ONE who has/is getting extra enjoyment from that game because it now features more characters, and /or a character they really like, the game has been enhanced. As for the tracks. Everyone will have an opinion on what they should include. If they included something you like, at the expense of a track many others were hoping for, is that fair? No, but it is a part of gaming we all have to put up with, or find another game to play.
@Kaze_Memaryu Personal point of view in regards to the extra characters. I am sure there are a LOT of younger gamers who are loving the ability to play as some of their other favourite Nintendo characters. As for the tracks being a waste of money, I assume you don't play them, or the new ones coming on the 28th? Probably pointless to even try the new 200cc upgrade as well. You are, and will be missing out on quite a lot, but it is a free choice, and I respect that.
@Grumblevolcano Yeah, I get your point. We all have our favourite or favourites, when it comes to MK courses. I guess, they either choose the ones that people mostly ask for, or perhaps in the case of MK8, some of the courses he would have liked, just would not have fitted with the Anti Gravity system, I don't know.
@PlywoodStick Brilliant, I am over the moon for you. Did I actually say the MK8 DLC was the BEST I had seen or purchased? No, I said it was one of the BEST value for money DLC I had purchased.
@Grumblevolcano Ok, if that was his point, it still does not hold up. The original game came with 32 tracks. As far as I know, no other MK game has included more tracks. So, exactly how did they skimp us?
@123akis Exactly, and I think a lot of people forget what Nintendo have done in the past. The MK8 DLC, for me, offers some of the best vlaue DLC I have ever seen, or paid for. As for Smash, I get the new character free, but for those that would have to buy it, they will have to judge if the character offers enough extra moves/gameplay, to warrant, what is actually, not a bad price.
People are jumping on the 'HATE NINTENDO' bandwagon yet again, before they have even done anything wrong. Certainly, they have not done anything close to EA and ACTIVISION. As someone on here has already stated, the amount of day 1 DLC Evolve had was rediculous, but I don't remenber seeing many articles complaining about it. It is purely because it is Nintendo, and they are trying something new, testing the waters. They have offered DLC in the past, and nobody moaned. Also, Pokemon Red and Blue and the others, they are virtually the same game, but you have to purchase them separately. People have been doing that for years, why have they not spoken out sooner, and showed Nintendo what they thought, by not purchasing the games?
@Kaze_Memaryu MK8 skimpped on the number of tracks? Are you serious? Look back, and check how many tracks there have been in previous versions. Also, the time it has taken to develop both lots of DLC, a year in total, and the cheap cost for what you get, half the full game again, the MK8 DLC probably offfers some of the best value for money DLC I have ever seen or purchased.
@NintendoFan64 Sorry my friend, I should have read your post more thoroughly, something I have a habit of not doing. I apologise whole heartedly for any misunderstanding.
@shani I understand what you mean, and yes, I guess the information that I have seen is wrong, I could have gone in and corrected. That I guess is bad on my part.
As for the info I am referring to, it was about the British Tanks, and having proudly served for over 25 years in the 2nd Royal Tank Regiment, I believe I do have some experience and expertise in that particular field.
Point taken about correcting wrong info. I guess I am of the opinion, if I put something in there, it is easy for someone else to come along and change it.
@shani I understand how Wikipedia works perfectly thanks. On a topic I have quite a lot of experience with, the British Army. There are quite a few articles on that site I have come across, that are clearly wrong, and nobody has corrected them. So that blows your theory out of the water about how Wikipedia ACTUALLY works.
@Quorthon You really are the definition of an "IDIOT", as said by many others on here, I NEVER said Wikipedia was totally wrong. I stated that, as anyone can add information to the said site, lots of the info is wrong. For your information, I have never used Wikipedia as a reference to a topic I was talking about.
You however, have used it many many times. Only a lazy or stupid person would use the information from just one source (that anyone can add to), to backup their argument.
Also, I take it you have looked through every single page of the Wikipedia, otherwise you would not be able to say, there are links and references at the bottom of every page? No, don`t say something that is not true then.
@dereq A drink for that man there. Could not have said it better. The number of people he goes out of his way to upset on here, and other forums, gets bigger and bigger each day.
Comments 373
Re: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
@Yorumi So lag is produced, dependent on the amount of data the servers are having to process? So, a small map uses the same amount of data and processing as a large map? No it does not. Another vital factor is each individuals connection to those servers. So, by waiting, and monitoring the amkunt of users at peak times, and the amount of users generally, they will have a better idea of the number of servers needed, if they need to have more DEDICATED servers. If they had pushed everything out at once, I guarantee, the game launch would not have gone as smoothly as it has so far.
Re: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
@Ryno And Sony is like North Korea because they charge you for online gaming, and Nintendo is like Soutb Korea, who does not, as it costs barely nothing to the companies to provide online services.
Re: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
@Geonjaha I would personally preferred they released the WORKING game now, and add the other stuff when it is ready. Also, this is new territory for Nintendo, and to put everything out at once would have lead to server problems, lag issues etc. They are collecting a wealtn of data from their servers and their code, and updaing it, and releasing new stuff when the time is right. Unlike the practice of the last 4 CoD games, where ALL the DLC maps were already complete when the game launched, and they had the nerve fo charge you for them when they finally released them, at staggered intervals.
Re: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
@DroothR You talk about laying out the cost to buy a headset, buy PC voice peripherals. Most households have a PC these days. Most, if not all come with a headset socket. The only outlay is for a headset, and that is just ONE outlay. On the other two consoles, you are shelling out every month, so actually, using a PC and something like TS is a lot cheaper.
Re: Splatoon Producer Inks Out Reasons For Lack Of Voice Chat And Staggered Content Roll-Out
I was one of those that really wanted game chat in ALL the online games for the Wii U. However, over time, I have found myself enjoyung games just as much, without the voice chat.
That does not stop me from talking to friends when playing online. I have a TeamSpeak sever on my PC. Anyone who has a PC, and has TeamSpeak installed is welcome to join. The TS address is:
85.236.100.85:15507
Hopefully some of you will join. It does not cost you a penny. We can talk in game, out of game, all playing different games, and I think I can have up to 20 people on at once.
Re: Review: Swords & Soldiers II (Wii U eShop)
@Spoony_Tech How can you say that Spoony_Tech. It was only last month you won the American lottery. What was it again, around the $70 million mark was it not???? Seriously, I understand pal. In that respect, I am lucky both my daughters are grown up and living on their own. They still withdraw from The Bank of Dad every now and then, but not too much lol.
Re: Poll: Early Impressions on Splatoon and That All-Important Online Multiplayer
@Wouwter I agree with you totally. I would also add, this is the first entry into this kind of game for Nintendo. I think it would have been too big a risk, to include everything that is currently ready. Probably a few maps, weapons and gear, and some game modes. At the moment, they are still stress testing the servers, and their code. This is giving them valuable data, which can then be implemented into a future update. As Wouwfer said, this is not an incomplete game. It works, on line works, you have maps, weapons and gear.
When the new stuff starts arriving every couple of weeks or so, I believe you will see this game grow into an enormous game, with all the extras that CoD and Battlefield have been doing for years. I guess I am saying, could you not have just a little patience, and give EAD and Nintendo some leeway, so they can try their best to end up with probably one of, if not the best and most different online shooter in years.
Re: Guide: Tips On How To Become A Squid Hotshot In Splatoon
@Captain_Toad Not straight away you don`t. Nintendo are waiting until there are enough people at level 10 or higher, before unlocking Ranked mode. It was suggested it might happen over the weekend, or perhaps Monday morning.
Re: Review: Splatoon (Wii U)
@Ryno Who said it IS a rushed game? Have you played it? No? Did not think so. This is new territory for Nintendo, and from what has been said from the start, and the Splatoon Direct, it seems fine.
Rather than make people wait even longer for tne game, they are releasing a finished product now, and adding extra maps, weapons, outfits and modes evry couple of weeks, starting near end of June. All the extra stuff is free, and the big update in August is going to add a lot more features.
Rediculous for NOA to charge so much in America, probably their biggest market. However, come August, and you factor in, maybe an extra 10-12 maps, 4-5 game modes, many new weapons and gear, than the price does not seem too high.
Many devs have been releasing half finished titles on the other two consoles since they launchec. A lot of them are still havimg patches and updates now. Do you see a lot of people moaning about them? Not really. At least this is a working game. It was/has always been made clear, this is an on-line shooter. Why people are suddenly moaning that the campaigh mignt only last 5 hours is amazing. For some people, it might last longer. Also, with extra stuff coming every couple of weeks, who is to say they won't add more single player levels? People have been moaning for a long time that Nintendo have not created a proper on-line shooter. Now that they have done it, people are moaning that the single player is not long enough. Seriously, some people will moan because that is what they like to do. They like to cause arguments, or create a divide between gamers. Well, go and play some of the on-line shooter games on the other consoles. I had a PS4 and got rid, as the games were half finished, missing features, and as mediocre as the rest of tbe CoD type shooters. At leasf Nintendo are trying someting different. But as per usual, as it is Nintendo, they will get a barrage of flak from every corner.
Re: Exclusive: Slightly Mad Studio Head Ian Bell Sets The Record Straight On Project CARS Wii U
@Folkloner The REAL waste of time was, spending months getting the game to run in 12k mode on PC's. Absolute waste of time and money.
Re: Exclusive: Slightly Mad Studio Head Ian Bell Sets The Record Straight On Project CARS Wii U
@Savino I very much doubt you have a PC that plays GTA5 on max setting in 4k. PC Gamer built the most expensive gaming PC they coukd around 3 months ago, just to test 4k gaming. The very best they managed to get was around 15FPS. Even Nvidea has said 4k gaming at minimum of 30FPS is a year and a half away.
I too have a gaming PC. 4th gen i7, 32gb base ram, 16gb grapgics ram, and 2x 780ti graphics cards. I have tried 4k, and you simply cannot get near a steady 30FPS.
Re: Reaction: There is a Positive Angle to Nintendo's Splatoon Global Testfire Issues
Most of the people here, who are blasting Nintendo for 1 hickup, are the same people who would not think twice about getting the latest CoD or Battlefield, and the latest Battlefield has had a ton of problems. However, do you see the forums filled with people complaining, not really, but as it is Nintendo, they will throw everything they can at them.
A lot of people don't understand, this is brand new territory for Nintendo. Nobody in their right mind, can expect a company not to have the occasional fault in the build up to, and maybe in the first couple of weeks after kaunch, of a brand new IP, and a brand new type of game, never before done by Nintendo. I can assure you, the original CoD games had massive problems with on-line, I sadly remember them well. Battlefield, when it first started had problems, not as many as CoD, but it still had them.
I am sure Nintendo are aware of just how important it is to get the release of Splatoon right, and will no doubt be beavering away until the last possible minute, to make sure all is working for Friday's release date.
Re: Review: Paper Mario (Wii U eShop / Nintendo 64)
Are we still just speculating about a Wii U Paper Mario, or has there been some big hints, or even some reliable info? I personally would like to have a new one, as this is the only one I have ever played. I picked it up today, purely so I can play on the Game Pad, using its controls.
I do have Super Paper Mario in box format for the Wii, but have NEVER got round to playing jt. Am I missing out on a great game, or is it best left in its box, as I slowly back away? lol
Re: Review: Fullblox (3DS eShop)
I purchased all the levels, as I have all the other games in the series. As to frame rate, I can honestly say, on my new 3DS, I have not noticed ANY lag. It also bewilders me, that on the original 3DS, there would be any lag.
It is hardly pushing the limits of the handheld, which ever way you look at it. Maybe Nintendo will release a patcg if enough people notice, AND complain about it.
Re: Square Enix Pushes Back Its E3 Press Conference to Avoid Nintendo Clash
@Peach64 NPD data alone, shows that Bayonetta 2 was a bigger success than the original, with both 360 and PS4 combined. It was a success, and Platinum have stated that they are planning on doing more with Bayinetta. I think, in the first two days of release in N/A alone, Bayonetta 2 sold over 120,000 copies. The original, releasing on both 360 and PS4 combined, sold around 85,000 copies in 10 days. Bayonetta 2 has since gone on to sell approx. 540,000 copies to date, according to NPD, the Japanese Data Collection System, and the European System. However, 2 of these systems do not include digital sales. So, the total sales to date is probably slightly higher than the one I listed.
As for the Wonderful 101, who are we to say if it failed or succeeded. The primary goal of any game release, is to recover development cost, and hopefully make a profit. As that information has not been released, nobody ca say, with 100% certainty, that it failed, or it succeeded in doing what it was supposed to do.
Re: Video: This Introduction Trailer May Just Get You Hyped for Swords & Soldiers II
Until we know the full specs of the game, we cannot 'really' say it is not worth the price. Sure, £18 is at the top end of the price range for e-shop games, but it could have alot more content than the original.
If they have doubles, or tripled the length of the campaign, added more factions and weapons, then I will certainly consider getting it. Local multi-player is good, and I am sure there will be many people who enjoy that mode. As dor true on-lune gaming, sure, it would have been great. However, thinking about quite a few e-shop games that have tried to implement multi-player, it really has not worked that well. Either because the sales were low, so not many people playing, or tbe devs were unable to get that kind of mode working satisfactorily on the Wii U.
I shall wait for a full review, and watch a few YouTube gamers actually playing the game. They are far more informative than any so called, 'professional' games reviewer.
Re: Kirby and the Rainbow Paintbrush Fails to Break Top 20 in UK Charts
@Monsti Don't know about Puzzle and Dragon, it is not a game that interests me. On digital downloads, Nintendo reported some time ago, they have gone up over 400% since the Wii U launched.
Like I said, there are a LOT of people who cannot get t game stores, or don't like ordering on line, so digital downloads are perfect for them, and me. Plus, you never loose or scratch your game.
Re: Kirby and the Rainbow Paintbrush Fails to Break Top 20 in UK Charts
@scamander Absolutely, and from his name, keeps one hand pushed into a plug socked.....brilliant!!!!! You are always going to get Trolls on Nintendo sites, fact of life. I was going to ask him how Project C.A.R.S. is doing on the Xbox ONE, but from a few friends I have, I already know. It drops as low as 15FPS in parts of the game. That is TRUE "Next-Gen" stuff. lol
Re: Kirby and the Rainbow Paintbrush Fails to Break Top 20 in UK Charts
From my own experience, and that of a number of friends who belong to HG on Wii U, probably the biggest Wii U group at the moment, most of us buy digital downloads. Where I live, in a small village, and with an injury I have, it is hard for me to get to a large town, so it is far easier to download from the e-shop. I wonder how many digital copies of either game has shifted?
Re: Feature: The Key Details on Splatoon, Nintendo's Shot at a New Wii U Hit
@bonham2 You can turn off motion controls in the Demo. On the weapon selection screen, top right are a couple of options, not sure which one, but one of them takes you into a couple of option you can adjust. One of them is to turn motion control off.
Re: Review: Kirby and the Rainbow Curse (Wii U)
@DarkKirby Maybe the original 3DS is now technically out of date. The new versions, most certainly are not. They have double the Ram, have gone from dual core, to quad core processing. The actual processor itself is one of the most powerful mobile processors on the market. Also, the screen resolution has ben upped, so graphics are more sharp, and much less jagged.
With the new 3DS, Nintendo now had a portable that is as powerful as the Vita. If it didnt have to power 3 screens, it would be more powerful. Its downloading speed has almost been tripled, it now uses micro SD cards, which are usualky, not always, quicker at accessing data. And it now has a second analigue stick. Also, Nintendo have now got the 3D side of things sorted, and working perfectly. Since I got my new one, the 3D slider has been on maximum for good. The head tracking siftware, and screen adjustung system works perfectly.
Re: Nintendo Outlines Splatoon's Free Post-Launch Content
In the Direct, he said, lets show you 5 levels to start with. I would be very surprised if there were/are not more levels included with the game. The fact they did not show them all, is nothing new. When a new CoD is announced, they NEVER show all the maps. It is traditional to hold stuff back, as you would not have anything NEW to look forward to.
Re: Talking Point: Is Konami About To Exit The Console Game Business?
@BinaryFragger As of 25th October 2014, Bayonetta 2 had sold around 191,000 copies world wide. I have no idea where Quorthon gets his figures from, probably VGChartz.
Re: Talking Point: Is Konami About To Exit The Console Game Business?
@IceClimbers Just a note on Bayonetta2. A lot of people, mainly Xbox and Playstation Fanboys, say it was a flop. Really? According to the NPD bata, when Bayonetta 1 released, there were around 123,000 Xbox 360`s, and 11,000 PS3`s in North America. In N/A alone, in its first week, Bayonetta sold around 23,000 copies, combined. Moving forward. In N/A alone, in its first 2 (TWO) days of sales, Bayonetta sold over 110,000 copies.
Platinum Games have openly come out and said, they are very happy with the sales figures. Many people predicted Hyrule Warriors was going to flop. It has just passed the million mark, and the game AND DLC is still selling very well, according to the Devs.
Re: Talking Point: Is Konami About To Exit The Console Game Business?
@Quorthon A company withdrawing from the NYSE IS a massive deal for its share holders. I would imagine a lot of them are trying to sell their shares as quickly as possible, and for the best price. At the moment, they are probably going to loose on their initial investment.
You quote an article by one person. Fair enough, but I am sure there are people, who are just as well informed, that will tell you this is a very bad time for Konami. Either it sells of some of its franchises, reduces the amount of employees, or, like many articles are suggesting, get out of the "console" market, and just concentrate on the "mobile" market.
Re: Nintendo Download: 7th May (Europe)
@1wiierdguy Who would have guessed mate. With all these new tables, Zen are really spoiling us lol. Oh well, more tables for me to get my butt kicked on lol.
Re: Treyarch Isn't Working on Call of Duty: Black Ops III For Wii U, Though Activision is Noncommittal
This series of games, has been getting worse and worse over the past 4-5 years. It is nkw at a point, where it is so far in the future, when it comes to weapons and tech, that it is unbelievable.
This series needs to die quickly, and another game needs to take its place. What that game would be, I do not know. But surely, there are devs out there that can come up with better ideas than the yearly dribble from the CoD series.
Re: Nintendo Working on Patch for Mewtwo Glitch That Blocks Online Play, Confirms 3DS Modes to Avoid
@Nik-Davies Have you looked on the Nintendo Club Site. If you go there, log in, and the window at the top, that you can scroll left or right with arrows, if you scroll it right, you might find your codes there. I had been waiting for my email, and checked the site, and BOOM, there were my codes.
Re: Nintendo Highlights Increased US Hardware Sales for Wii U and 3DS in 2015
@FlaygletheBagel Just to let you know, Splinter Cell HAS multi-player, and had it from the start. However, just like the other consoles, the multi-player had to have a lot of patches before it worked properly. I played the game on Wii U, 360 and PS3, and the Wii U version was clearly the superior version in the end.
Re: Mewtwo 10-Man Smash Glitch is Stopping Some From Playing Super Smash Bros. for Wii U Online
@Grumblevolcano Thank you my friend. I have been checking, patiently every 3 0r 4 hours my email inbox, but nothing arrived. Just read what you said, and ........BANG, there they are. Again, thank you.
Re: Reaction: Confirmation of Unity on the New Nintendo 3DS is Welcome, and Gives More Evidence of a Unified Future
@Quorthon I am still trying to get over it, but, I think for once, we agree on something.
Ever since Nintendo announced, and then went on to release the new 3DS, it was pretty clear, for me anyway, that the 3DS was here to stay for the foreseeable future. And as you say, it is more evidence to show, Project "NX" is more likely to be a HOME console, rather than a new handheld.
Re: Akihiro Hino on Why Fantasy Life 2 is Not Coming to the 3DS
@gregrout I agree with your statement. Maybe, and I am certainly not an expert in this field, this needs to happen, and maybe Level 5 will see people are not prepared to lay out extortionate amounts of money to buy in game objects. Maybe, it will ultimately fail, and they will bring it back to the 3DS family, or what ever handheld is on the horizon for nintendo.
However, if that did/does happen, would the loyal fans who purchased the first one, ever trust Level 5 again. Would they even bother buying the next installment if it released on Nintendo handheld?
Re: Akihiro Hino on Why Fantasy Life 2 is Not Coming to the 3DS
I have read people moaning about their decision, and some people really not fussed with their decision.
At the end of the day, Level 5 are a business, and therefore, their primary target is to make money, and a profit. However, I can understand people who are outraged by this, so called "informed decision". Personally, I believe they need to do more market research. That probably is not going to happen though.
My simple answer would be, could they not make a version for mobile devices, and a version for the 3DS family? Apart from doing that, can anyone see what else they could do, that would keep their loyal fanbase happy, whilst also allowing them to make an even greater profit on their franchise?
Re: A Splash of New Details Emerge on Splatoon's Development and Inspiration
@Haiassai However, Nintendo is quite happy to have Wii Chat. Used in the wrong way, that could be a far more dangerous feature, but is built into the console.
Re: A Splash of New Details Emerge on Splatoon's Development and Inspiration
@Haiassai You are right. There is a legitimate reason to have VC in certain games. Also, swearing is NOT limited to children, I have heard a lot of adult gamers loose there tempers or just shout out profanities when they do something right.
What a lot of people are talking about really, I think, is that most of us have come to accept that the majority of Wii U games will NOT have VC. To then go and on and on about the lack of VC in Splatoon is pointless. The game is completed, there is no way they are going to change it. It may not be the perfect idea, but some people are dismissing this game, due to lack of VC,, before they have even given the game a chance. Not EVERY on-line game has to have VC.
Personally, I can take or leave it now. I used to be of the same thinking up until a year or so ago. It really does not bother me anymore. What is more important, for me anyway, is how the game plays, what it has to offer over similar titles, the single player campaign and how well the on-line has been implemented and plays. Also, what worries me is, are Nintendo going to be using DEDICATED servers for this game, so we do not get the fiasco of the past 3-4 CoD games.
Re: A Splash of New Details Emerge on Splatoon's Development and Inspiration
@outburst Exactly, Quorthon ALWAYS looks at, and jumps on the negative side of any debate and/or argument.
What they habe done for the amiibo is great, and it won't really make much difference to those that have either not worried about getting any of the Splatoon amiivo, or have been unable to.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Kaze_Memaryu Grow up, get a life, and stop being the definition of an IDIOT, if that is possible.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Kaze_Memaryu I assume you understand the concept of opinions? Yes, good. What you have said is your opinion, it does not make it true. It is only correct for you. Or does your opinion matter more than other people's? Seriously, drop it. You don't like the DLC, but you play it, and are going to play the next lot.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Kaze_Memaryu For ANY ONE who has/is getting extra enjoyment from that game because it now features more characters, and /or a character they really like, the game has been enhanced. As for the tracks. Everyone will have an opinion on what they should include. If they included something you like, at the expense of a track many others were hoping for, is that fair? No, but it is a part of gaming we all have to put up with, or find another game to play.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Kaze_Memaryu Personal point of view in regards to the extra characters. I am sure there are a LOT of younger gamers who are loving the ability to play as some of their other favourite Nintendo characters. As for the tracks being a waste of money, I assume you don't play them, or the new ones coming on the 28th? Probably pointless to even try the new 200cc upgrade as well. You are, and will be missing out on quite a lot, but it is a free choice, and I respect that.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Grumblevolcano Yeah, I get your point. We all have our favourite or favourites, when it comes to MK courses. I guess, they either choose the ones that people mostly ask for, or perhaps in the case of MK8, some of the courses he would have liked, just would not have fitted with the Anti Gravity system, I don't know.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@PlywoodStick Brilliant, I am over the moon for you. Did I actually say the MK8 DLC was the BEST I had seen or purchased? No, I said it was one of the BEST value for money DLC I had purchased.
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Grumblevolcano Ok, if that was his point, it still does not hold up. The original game came with 32 tracks. As far as I know, no other MK game has included more tracks. So, exactly how did they skimp us?
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@123akis Exactly, and I think a lot of people forget what Nintendo have done in the past. The MK8 DLC, for me, offers some of the best vlaue DLC I have ever seen, or paid for. As for Smash, I get the new character free, but for those that would have to buy it, they will have to judge if the character offers enough extra moves/gameplay, to warrant, what is actually, not a bad price.
People are jumping on the 'HATE NINTENDO' bandwagon yet again, before they have even done anything wrong. Certainly, they have not done anything close to EA and ACTIVISION. As someone on here has already stated, the amount of day 1 DLC Evolve had was rediculous, but I don't remenber seeing many articles complaining about it. It is purely because it is Nintendo, and they are trying something new, testing the waters. They have offered DLC in the past, and nobody moaned. Also, Pokemon Red and Blue and the others, they are virtually the same game, but you have to purchase them separately. People have been doing that for years, why have they not spoken out sooner, and showed Nintendo what they thought, by not purchasing the games?
Re: Talking Point: Nintendo's Plans for DLC and Microtransactions Point to Changed Priorities
@Kaze_Memaryu MK8 skimpped on the number of tracks? Are you serious? Look back, and check how many tracks there have been in previous versions. Also, the time it has taken to develop both lots of DLC, a year in total, and the cheap cost for what you get, half the full game again, the MK8 DLC probably offfers some of the best value for money DLC I have ever seen or purchased.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
@NintendoFan64 Sorry my friend, I should have read your post more thoroughly, something I have a habit of not doing. I apologise whole heartedly for any misunderstanding.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
@shani I understand what you mean, and yes, I guess the information that I have seen is wrong, I could have gone in and corrected. That I guess is bad on my part.
As for the info I am referring to, it was about the British Tanks, and having proudly served for over 25 years in the 2nd Royal Tank Regiment, I believe I do have some experience and expertise in that particular field.
Point taken about correcting wrong info. I guess I am of the opinion, if I put something in there, it is easy for someone else to come along and change it.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
@shani I understand how Wikipedia works perfectly thanks. On a topic I have quite a lot of experience with, the British Army. There are quite a few articles on that site I have come across, that are clearly wrong, and nobody has corrected them. So that blows your theory out of the water about how Wikipedia ACTUALLY works.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
@Quorthon You really are the definition of an "IDIOT", as said by many others on here, I NEVER said Wikipedia was totally wrong. I stated that, as anyone can add information to the said site, lots of the info is wrong. For your information, I have never used Wikipedia as a reference to a topic I was talking about.
You however, have used it many many times. Only a lazy or stupid person would use the information from just one source (that anyone can add to), to backup their argument.
Also, I take it you have looked through every single page of the Wikipedia, otherwise you would not be able to say, there are links and references at the bottom of every page? No, don`t say something that is not true then.
Re: Xbox Boss Phil Spencer Reckons "It Would Be Cool" if Rare's Banjo Was Voted in as Super Smash Bros. DLC
@dereq A drink for that man there. Could not have said it better. The number of people he goes out of his way to upset on here, and other forums, gets bigger and bigger each day.