Comments 577

Re: Chrono Cross Is Getting A Remaster, And Boy Does It Look Rough

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@Mgalens Yeah, I don't know, I'm glad to play it on modern hardware but it could be better, still better than nothing. I'll take it. Keep in mind each game has its own technical difficulties for going widescreen, like, especially back then they didn't really make games with the thought that they will need to release them again in 20 years, so the code is often very very rough.

Re: Chrono Cross Is Getting A Remaster, And Boy Does It Look Rough

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Honestly I'm happy to be able to play this on a modern platform, but yes it does look really rough, at least being widescreen would be appreciated. Clearly almost no resources spent on this project. Understandably even supporting widescreen would probably require reworking it from scratch. Oh well, I'll probably pick it up if they release a physical version, I always wanted to play it even though I've heard it's a lot more hit and miss than Chrono Trigger.

Re: Wii Sports Is Reborn As 'Nintendo Switch Sports'

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@Dezzy70 Wii day AAAs on Wii were much smaller in scope and requirements compared to these days, so of course they could release things more rapidly. Horizon is an entirely different thing compared to a Mario or Zelda game. First off, it's a realistic game so they don't need to create everything from scratch. There are assets you can buy/scan from the real world that saves a lot of time. Also Guerrilla has more staff than Nintendo's internal studios. Finally, and no offense meant, but Horizon is not gonna be on the same level as either Mario or Zelda. It is not going to redefine the 3D platformer or the open world genre, it's just a solid game and that's about it.

Re: Wii Sports Is Reborn As 'Nintendo Switch Sports'

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@Dezzy70 AAA games take a very long time to be developed. Just look at Sony, they will have maybe a couple big hitters this year, we're looking at an average of 5 years of development. There aren't a ton of studios that make AAA games, outside super generic stuff like Ubisoft games. The capacity industry-wide is limited. Even Nintendo games are barely AAA, only Zelda and Mario really qualify. So if you only care about AAA games, you really ought to diversify and broaden your horizons a bit or you will have huge droughts; development times are only going up, not down, which means fewer big games per year. Back on N64 and SNES times, Rare sometimes even released 2 "AAA" (for the time) games in a single year.

Re: Spacefaring Epic 'No Man's Sky' Is Coming To Nintendo Switch

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@Matthew90 Nah, the Switch's problem is rarely the GPU stuff, you can always adjust that until it runs, even if it looks really blurry (look at Outer Worlds for instance). The games that were originally for other platforms require a lot of optimization to run in other areas as well, especially CPU which is extremely weak on Switch. No Man's Sky is a CPU heavy game and that's why I'm impressed they even bothered to port it.

Re: Wii Sports Is Reborn As 'Nintendo Switch Sports'

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@Dezzy70 The first year was the best because they were stacking releases that would be on Wii U to launch the console all guns blazing. Either way, I've had a lot of fun with my Switch for 5 years, if you only care for Mario and Zelda that's your own problem. I loved the Direct.

Re: Are Complaints About Pokémon Legends: Arceus' Graphics Fair? Digital Foundry Digs In

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@Yorumi At least we do agree on one thing. Legends is a very good game. I just can't agree the graphics are as bad as some people make them out to be. Like, people are praising Witcher 3 which looks like an absolute blurry mess on Switch, and of course it's impressive that it even runs on the dang thing, but how do you go from that to bashing PLA to no end for its graphics? It just doesn't make any sense. The double standards and mental gymnastics applied to make GF seem like a terrible developer are astounding. This is the best looking game they have ever made. Is it on par with the very best on Switch? No, but when were GameFreak games graphical powerhouses? Never. Why should this change now? Cutting edge tech is not their focus and will never be. As I said, different developers, different strengths and weaknesses.

Re: Best Cheap Nintendo Switch Games

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@Magician To be fair, it is not Nintendo's job to have preferential treatment on eShop, in fact games being on equal footing on there as opposed to other platforms where games that are not popular get buried is one of the reasons why smaller games thrive on Switch. There are other websites that help with discovering good titles. That said, I do think Nintendo could use a faster eShop and more sorting options.

Re: Are Complaints About Pokémon Legends: Arceus' Graphics Fair? Digital Foundry Digs In

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@Yorumi Nope, I've never seen you do anything but whine and moan on anything related to GameFreak, on top of thinking you know more than you do about the topic in general. Don't get me wrong, it's fine not liking something, but as mentioned above, constructive criticism and nihilistic "critique" are miles apart. Your mindset is such that you will never be satisfied, realistically speaking. Just stating facts.

Re: Are Complaints About Pokémon Legends: Arceus' Graphics Fair? Digital Foundry Digs In

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@Brydontk There's a difference between constructive criticism and nihilistic, zero respect whining. Complaining ad nauseam, calling devs useless and lazy, and demanding that GameFreak expands their staff to 2-3x the amount is not constructive criticism, it is self entitlement. Do you think GameFreak themselves think this game is the second coming of Jesus visually? Of course not. They know what they can realistically work on given their time allowance.

Look, I would seriously understand the complaints if the game was shown in "E3 settings" and it looked phenomenal, only to come out and look like trash, but everyone knew how this game looks for months. In fact, it looks better than some footage shown prelaunch. So, if you bought it, you knew what you were getting into, especially in this day and age of YouTube. No excuses.

For me the game looks beautiful at times. All the time? No, but neither does Breath of the Wild, or any other open world Switch game for the matter. Switch has poor hardware for 2022 standards, no matter how much you work on a game, the Tegra won't become a 3080RTX. Complaints are really blown way beyond proportion online. GameFreak focused on the right things judging by any metric. Sales, Twitch viewability, reviews, including user reviews. Some people think if a game is not perfect in every regard, it is an outrage, but is it, or is it just self entitlement and a niche opinion that nobody really cares about?

Re: Are Complaints About Pokémon Legends: Arceus' Graphics Fair? Digital Foundry Digs In

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@Brydontk I've been reading Yorumi's comments since long before PLA was even announced and it's always been the same condescending and ungrateful attitude towards GameFreak, this is not exclusive to the comments on this thread. I'm just bored of reading the same stuff over and over at this point. Why can't people simply accept that GameFreak does not have the experience and/or resources to compete with the best open world games? You think your complaints are somehow going to change this fact?

Why do you think Microsoft bought Bethesda instead of simply creating a new studio themselves? The latter is far cheaper. As I said, knowledge does not grow on trees, nor a handheld studio can suddenly become an AAA open world game studio in a couple years. You can either accept this fact or continue not understanding game development and/or tech in general and being disappointed every time as a result. Your choice.