We've got some "new intel from the frontlines" about Nintendo and WayForward's upcoming Switch collection Advance Wars 1+2: Re-Boot Camp. The Commanding Officers in the series are now all voiced - so you'll not only be able to read lines of dialogue but hear them.
The rest of the latest trailer went into detail about the game's modes - from the campaign to the War Room and Design Room - which sees the return of the custom maps. Certain modes will also support local and online play. Here's the full PR:
"New intel has arrived from the frontlines! Advise a memorable cast of Commanding Officers, now voiced, through two wild and charming Campaigns. You’ll encounter unique characters and diverse terrain, requiring you to develop strategies to succeed in battle. Beyond the campaigns of Advance Wars and Advance Wars 2: Black Hole Rising, go for high scores in the War Room, create and share custom maps in the Design Room, and battle friends and frenemies in Local and Online Multiplayer. Advance Wars 1+2: Re-Boot Camp marches onto the Nintendo Switch system on April 8."
Advance Wars 1+2: Re-Boot Camp launches exclusively for Nintendo Switch on 8th April 2022.
I am so happy there is a map editor in this. Would be the only reason for me not to get the game if it was excluded.
Really excited for this
Ooooooo is Christina vee gonna be in it?
Oh also just to remind everyone WayForward makes predominantly 2D games so they might not be god at 3D modeling then other devs. 😉
The most generic voices imaginable. I love Advance Wars, particularly the music and little sound effects so really hoping you can mute these voices.
Another one to the pile of shame of my backlog, day 1.
Can't wait to try the new map editor, this is something we want for Advance Wars since the beginning.
I only have the second one on gba so I'm looking forward to putting this one on the shelf amd never playing it also!
I'll be getting it mid to late April since I'll be backed up by Kirby and triangle strategy. Possibly the show as well.
Voice acting? A surprise to be sure but a welcome one.
Played these to death back in the day and mug that I am , will be buying and playing it all again
Will map editors be able to share? I don’t see the point in making your own to play? Or am I missing something ?
@Specter_of-the_OLED : Dark Conflict/Days of Ruin had a map maker.
I can't vouch for any others as that is the only one I've played.
April can't come soon enough.
The biggest thing this game has going against it is Triangle Strategy is releasing a month before. I want it, but possibly not straight after.
@Silly_G Dual Strike definitely had one too.
Map editor and online multiplayer make this very worth the price. ESPECIALLY if you're able to upload the maps online.
Am I crazy or was April 8th announced a long time ago. Everyone's talking like it's a big date reveal, but I've had that date in my head for months!
I have no clue whether these are substantial improvements. All I know is that this sounds like a game I want to play.
@Pak-Man not crazy, though it was a leak from a retailer. Today was the official confirmation of that release date.
Not digging the generic anime voiceovers though.
Just how shallow is their talent pool?
Maybe it's just me but I actually preferred the art styles of the originals.
I'm just glad we finally have a date; I've wanted to play these two classics for some time.
Too many...SRPGs...send help...need way to slow time...
I was going to play these through again on my analouge pocket but now I'll wait for the switch release
@Pak-Man April 8th was on the eshop since early December. Nintendo's website just said Spring.
I wanna like and give this series a try, but this remake seems so generic and lifeless. Feel like they should've went with a cel-shaded art style if they weren't going to keep the pixel art from the original GBA games which added a little more charm imo.
Hopefully they add some more art style options or even just filters + Japanese voice acting option and/or include the original games as well.
... Wun can only hope.
Please remake days of ruin next, my favorite AW game.
@ArxMaverick the originals had sweet art, but I don't know, those portraits are pretty sweet from a technical wizardry standpoint. It is really hard to tell if it is 2d ala Shantae or full 3d like Guilty Gear. I wish the game didn't mix toy rendering with cel shading and just picked one or the other.
I’ve had it preordered since last years. And I’m excited as hell!!!
@NintendoJunkie Oh I love what they've done with the characters and their portraits but I'm not really feeling the troops' design much.
The CO power cutscenes look spectacular. All of the COs have unique poses and animations that really flesh out their personalities. Unfortunately, the 3D unit models look like they belong in a free-to-play mobile game.
Please Lord let me turn those voices off.
Maybe it’s a generational thing? After Metal Gear Solid, everything has had voice acting and on balance I think it has ruined more experiences than it has added to. I always change the language if possible. — then at least it becomes “music” rather than bad acting.
Whatever happened to reading?
@wuntyme8 Unless I’m crazy they definitely touched up the visuals since the first release. More detail and color on the portraits and the vehicles look less clean and plastic.
But yeah, Japanese VO or a mute option or I’m out.
I prefer voice acting as long as it’s done properly with good actors.
The Last of Us Part 2 or Horizon Zero Dawn would feel really weird without their voice acting and facial capture tech.
By comparison, the voice work in Final Fantasy X was mediocre at best. I’d have rather just read the entire time.
Ok, i'm really excited to try this one out!
Hope you can turn voices off.
@TheRedComet That’s fair, and I think it’s appropriate for “cinematic” games that borrow from movies.
Maybe I’m just old school but I prefer to read in games — especially RPGs — and voice acting really kills my immersion. Some game’s presentation make sense to have voice relay information while you play, but even more cinematic games I like to change the language like Control (French) and The Witcher 3 (Polish) to stay immersed.
Brave Fencer Musashi was the first game I stopped playing because of the VO. It was so obnoxious it ruined the experience.
I think the Mass Effect series were the only game I preferred in English, or something like Dark Souls where there’s so little I don’t mind and it’s really well done. I think the chances of it souring a game is far greater than it adding to it, especially in a game like Advance Wars, that already has too much dialogue for what it is.
I get that. I don’t like Voice Acting added for the sake of it. There’s certain genres where it really works and others where it doesn’t.
My basic opinion is that if a developer is going to use voice acting, they need to pony up the cash and make sure it’s STELLAR.
And I agree that Advance Wars is the type of game where voice acting isn’t necessary. The game could probably shave off a gig of storage space by not including it.
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