Comments 515

Re: Fact Sheet: Wii U - 1080p HD confirmed, No BluRay

TheGreenSpiny

@42 &46: Let's get something clear: the only time Nintendo was behind graphically was with the Wii. The Xbox was slightly better than the Gamecube, both the 'Cube and the N64, crushed the PS1 &2. The SNES was far superior than the Sega Genesis. The NES blew the Atari 2600/7800 out of the water. When the gameboy was released it was the only handheld on the market, thus couldn't be behind technology wise. Graphics comparisons aside Nintendo has made every major leap for game controllers, D-Pad, analog stick, dual analogs, shoulder buttons, trigger buttons, touch screens, to today's motions controls. Everybody copies Nintendo's tech in one form or another. And that's not even mentioning their games.

Re: Review: FAST - Racing League (WiiWare)

TheGreenSpiny

@Traxx: You clearly didn't play F-Zero to 100%. Crash once in GX and game over, you have to restart the race. I've crashed in this game and still won the race. That is on easy mode. I haven't worked my way up and unlocked the higher difficulties.

@42: No weapons in this game just pure racing.

Re: Review: FAST - Racing League (WiiWare)

TheGreenSpiny

I'm pretty damn impressed with this game. Simply the best racer (download or otherwise) on Wii period. The polarity shift is a cool idea that's implemented really well. The track designs are awesome. The game doesn't force you to play one way, you can use the Wii wheel or use a traditional analog stick. My only complaint is that the challenge tracks are not available to race on, as these courses are really cool. Oh, and the name sucks... You could have come up with something better than FAST, Shinen. It would help to sell the game if it had a cool title, lol.

Re: Alleyway Bouncing to 3DS VC

TheGreenSpiny

@brandonwii: A lot more than you think. Most major franchises appeared on the old GB/GBC. Not all of them were great but most of Nintendo's major properties fared pretty well, such as Super Mario Land, Wario Land, Metroid and Zelda. Konami was also a big supporter with big titles like Castlevania and Contra. Not to mention Metal Gear Solid for the GBC. Square pumped out quite a few RPGs and Action RPGs. Enix started churning out the Dragon Quest remakes on the GBC. Just about every major franchise at one point or another ended up on the gameboy systems. And maybe we'll finally get to play those cult favorites like Shantae.

Granted the is a lot of garbage on both systems (GTA 1&2 for the GBC?) Hopefully these old game boy games aren't more than $3. I'm also curious to know how the games will be emulated. Will they feature "widescreen" support kind of like how Wii VC games do, since the GB/GBC had a square screen. Will they feature color, or color modes? Some games such as Metroid 2 were designed for the Super Game Boy accessory for the SNES, and featured a limited color pallet. Will we be able to access these color options?

The 3DS VC has huge potential, if Nintendo gets it right and 3rd parties don't skimp on their good games. I also doen't want to see multiple versions of the same game i.e., don't release Link's Awakening, then a year later Link's Awakening DX. There is potential for gamers to experience some real gems they may have missed.

Re: Mutant Mudds Now Launching on the eShop

TheGreenSpiny

Honestly I'm kind of dissapointed. Renegade Kid has failed to live up to thier potential. I loved Dementium, but thought the sequel was stupid. Moon was also a terrible bore, good story and pacing but very bland shooting. I'm not holding my breath on this one.

Re: High Voltage Responds Badly to Scathing Conduit 2 Review

TheGreenSpiny

@74 I both agree and disagree with that statement. Some of the best and worst reviews I've read come from video game journalists. Since games have techincal issues that other forms of media don't suffer from, it's important that game reviewers analyze not just how fun a game is (an opinion) but how well it plays (not an opinion). When was the last time you heard Roger Ebert complain that a movie was unwatchable because the framerate stuttered because the film stock wouldn't properly run on his projector?

Clearly this Murdock guy is not qualified to review this game. Turn speed not fast enough for you? Go to options menu to change the speed. Not only does this make his "opinion" invalid, it makes him look-like a stupid moron. Same for his non-sensical comments like "2011 graphics" And his claim that Perfect Dark has better graphics? If I wanted to do a scientific analysis I could break down both games and show that not only does the Conduit 2 have higher resolution textures, but more polygons. But you know, that would be a matter of "opinion" that higher resolution textures and higher polygons are in fact better looking.

As for HVS? I praise them. I was get the game sooner or latter but it may have to be sooner now.

Re: High Voltage Responds Badly to Scathing Conduit 2 Review

TheGreenSpiny

@10 and the rest of you bashing HVS: That moron at joystiq was far more than "slightly unprofessional" and was in no way justified for his review. Just reading the review you can tell he's clearly not qualified to write any sort of review of a Wii game, let alone a FPS.

Murdock is clearly a clumsy and uncordinated Xbox 360 fanboy. If joystiq was smart (and clearly they're not because they published the review) they would fire him.

Re: Talking Point: How 3DS Can Thrive at E3

TheGreenSpiny

This was an interesting read, nut it was heavily flawed. There can NEVER be another Mario 64, EVER. While it's still an awesome game that holds up really well (but then again what Nintendo game doesn't?), it was also very much a product of it's time. We can't be wowed like that again, because that was the first 3D game that showed the world what 3D gaming was all about. Most games of that time were 2.5D or simply took an existing genre such as racing, and took it from Mode7 fake 3D, to real 3D. In the same way that we can never be wowed like we were the first time we played GoldenEye. That game was light years ahead of it's time, and it's still better in many respects than most FPS, but the wow factor can never be experienced again. I sometimes see flashes of brilliance in more recent games but either the concepts are never fully utilised of don't catch on with the general gaming public.

Re: Features: Re-Examining Zelda: Twilight Princess

TheGreenSpiny

I find the comments about the games opening and the 3 day cycle interesting. I think most people missed the point of this and as I played through the game I appreciated the slow start so much more. While all the 3D Zelda's had this opening tutorial bits this is the only game that lengthen it in order to establish narative. This is the biggest change that this game made was having an interesting narative filled with intersting characters. Obviously Midna was the central character, she is after all the Twilight Princess. The children get a proper set-up (as well as their parents) and I actually cared enough that I wanted to save. Not once in TP did I encounter a character that I wanted to decaptite rather than help. The same can't be said about the annoying people that overcrowd Zelda games of the past (OoT and MM chief among them.) It seems as everything tied into the narrative. I loved how the goat hearding came back into play (like when you fought "boar" Ganon. Same with the fishing and the other mini games. Most where thrown in and optional like the other Zelda games but many were not. I liked the Wolf sections but thought the combat was weak for wolf Link. People's complaints about the bug sections are a little unwarrented: they make up a tiny fraction of the game.

Re: Ubisoft Boss Praises Project Cafe, Foresees Sales Success

TheGreenSpiny

@15: I was wondering if that's what they ment, if the games were built for Cafe and ported to the PS360, that would be fine. The other way around? Not so much.
@21: I expect exclusives, otherwise why buy a console? The reason I've been such a Nintendo fanboy all these years is because of thier exclusives. Yes most of those are 1st party titles, but the Wii has had a good share of awesome 3rd party exclusives.

Re: Online Play Not Showing Up on the Radar of Star Fox 64 3D

TheGreenSpiny

Who cares? Nobody played the multiplayer back in the day anyway. Taking it online would just make it worse. I remember having only one friend who would play this with me, and thankfully he convinced me to buy it. I tried to get more people to play but they got bored and wanted to play GoldenEye or Mario Kart 64 instead.

Re: Rumour: Wii Successor Won't Have a Traditional Hard Drive

TheGreenSpiny

Man some much whining about a hard drive. When are we gonna go back to having a system for playing actual games. What the hell ever happened to quality? I've never had to replace a game system ever. I've owned my Wii since near launch and haven't had single problem with it. Storage for patched games? How about people finish their games before releasing them. I don't want to pay $60 for some buggy peice of sh!t game. Nor do I want to pay for half a game at retail, then the other half as DLC. People are getting raped by current game industry practices and they don't even know it. Nor do I want crap games that use online muti as some kind of crutch.

What ever happened to quality? Nintendo still makes the occaisional awesome game, but the rest may as well be shovelware. Man, gamers everywhere are the biggest suckers of all.

Re: Iwata: "Kinect Has Made Little Impact on Wii Sales"

TheGreenSpiny

Ok, people need to get thier facts straight! MS has not sold 10 million Kinects... They shipped 10 million Kinects to stores. Which means they've sold about 500,000.

@jerryo: Where do you get this idea that the 3DS will not have a solid library of "core" titles till feburary of next year? Most of the games anounced don't have a release date, especially the big Nintendo titles. Maybe wait till E3 is over to make those comments huh?

Re: Feature: Lads of the Rising Sun

TheGreenSpiny

@10: agreed. I've been waiting forever for Star Fox to be released, and would love to play Star Fox 2. I remeber thinking Star Fox was a sweet game back in the day when I played it at a friend's house. Never owned a Super, so I never got to play it all the way through. Star Fox 64 is however one of my all time favorites, and the rest of the games that came after that were crap.

Re: New Elements Planned for Mario Kart on the 3DS

TheGreenSpiny

@7, 8 & 20: Do you people even play Mario Kart? MK Wii gave you the option of turning of items, as well a selecting different presets. If fact all the Mario Spioffs now give you this option, including Brawl and Strikers.
I would however like the option of selecting different weapons, and disregarding others. Of course all this is only good for offline, since online has it own limited set of options.

Without the items Mario Kart is boring and pointless. Try it sometime.

@13: Agreed. The old Blue Spiney was much better.

Re: Nintendo to Promptly Work On 3D Video Service After Upcoming 3DS Update

TheGreenSpiny

@34: That a pretty short sighted anlysis. Just because those features aren't there from day one people aren't gonna know about them? Netflix streaming wasn't available for the Wii on day one. I've never used it myself, but I know it's there. With all the millions of TV ads I've seen, I know that the Wii has Netflix now. Not to mention the stuff on the Nintendo and Wii Shop Channel.

@19: Really? People need to stop whining about this eShop crap. Nintendo anounced it was not gonna be available from day 1. That caused a lot of people to say "Hey, maybe I'll wait to buy mine."

It's funny how Nintendo always gets ripped for VC, WW and DSiW, and bad those services are but people just can't wait for that eShop to show up.

Re: Iwata: Wii has More to Offer, Unannounced Games on the Way

TheGreenSpiny

I think that Nintendo my finally release those games that are in the can but haven't been seen outside Japan (inside as the case may be). This means we may finally see Fatal Frame 4 & 5 here in the west along with Last Story, and maybe something older like Disaster: Day of Crisis. Though I have a bad feeling Token Girl may be right, which would suck because I have no interest in any of those games other than Zelda. Last Story and Pandora's Tower seem iffy at the moment to me.

Re: Rumour: Retro Studios Working on Game for Wii Successor

TheGreenSpiny

@XD375: How is Star Fox 64 not atmosperic? Every planet/space sector in that game is bursting with atmospere. I can deffinatly see Retro doing a sort of hybrid game with space shooter levels and foot misions that play out like Metroid Prime 3, more specifically like the bits where you collect the fuel cells at the end of the game.

Really at this point anything by Retro would be good.

Re: 3DS Launch Sales Have Been Breaking Records Worldwide

TheGreenSpiny

I'm not sure where you people got the this idea about games? Reggie said they would continue to sell the DS, he didn't say anything about games. You may still see some third party games, but I doubt Nintendo is going to release anything new for it, beyond a few games that are all ready to go, and not yet released. The Gamecube was still on store shelves after Wii released, but Nintendo didn't release any new games for it with a few exceptions (like Twilight Prnicess.) Many Cube games were bumped up to the Wii. (Super Paper Mario, DK's Barrel Blast)

Yes the PS2 still gets games, but they are mostly ports of Wii games. And the PS2 was far more successful than the Gamecube was.

Re: Rumour: We May See a New Nintendo Console at E3

TheGreenSpiny

My guess, if Nintendo does anounce a new system they will try something like the DS's third wheel approach. By this I mean they won't phase out the Wii (or plan too) but make a system that's backwards compatible with Wii, uses Wii Remote plus, but has enough horsepower to handle PS360 HD ports. They may even introduce a new classic controller, or a wavebird 2 to give people the choice to play with or without motion controls. And since it's a new Nintendo system, it'll get flooded with HD ports of games from the last 5 years.

Re: Celebrate 15 Years of Resident Evil With This Special Trailer

TheGreenSpiny

@HawkeyeWii: RE 4 is already on the Wii, and since the Wii can't output 1080p there will be no HD version. Same with Code Veronica, it was made for 'Cube and could be played via backwards compatibility. If they ever brought RE 5 to the Wii it would most likely be some gimped ugly version like Dead Rising: Chop Till You Drop. And of course nobody would buy it.