Comments 185

Re: Review: Mega Man Legacy Collection (3DS)

SupremeAllah

Considering I have the Gamecube collection, there certainly is no need for this which is missing two of the games, 7 and 8.

Even still, why not include Megaman 9 and 10? Technically it's 4 games missing but there's less logic to not include 7 and 8.

Re: Video: Digital Foundry Tackles the Native Resolution and Framerate in The Legend of Zelda: Twilight Princess HD

SupremeAllah

@ZAZX If you haven't already, you should look up Xenoblade with the HD texture pack. The game already looked good, now it looks insane. Better than Chronicals X.

Zelda had the benefit of a 4k texture pack. I don't think there is one for Xenoblade yet but as it is, the texture packs out there are insane. You can check them out on youtube (even though the quality of youtube videos are crap, even if you set to HD)

Re: Video: Paying Tribute To Secret Of Mana's Superlative Soundtrack

SupremeAllah

@Gridatttack

Symphonic Fantasies, I believe it was called.

What I will link below is not part of that, but still a very well done version of the forest theme:

https://www.youtube.com/watch?v=fO9n2gPx-tc

And a taste of Actraiser:

https://www.youtube.com/watch?v=ddNPREozKF8&list=RDQuxeyAU15NE&index=3

Also, as you mention the FuSoYa translation, did that correct the dialogue to be true to the original, as well as fix the font?

Re: Video: Paying Tribute To Secret Of Mana's Superlative Soundtrack

SupremeAllah

For anyone who cares, this was one of those games that got the symphony orchestra treatment.

Along with Actraiser. You should look it up.

I have played this game many times. I own a physical copy, I own the Wii VC version, and I have the rom. One thing I think I should look for is an actual accurate translation to English, since it was totally butchered for the NA release.

Re: Review: Super Mario RPG: Legend of the Seven Stars (Wii U eShop / SNES)

SupremeAllah

Two things I hated about this game were the leveling system and the shared "magic points" or star points or whatever the hell they called them.

The leveling system forced you to really make certain characters either all physical or all magic based, because trying to do both ended up with underpowered people.

I did like the game itself though, these things aside. I remember trying desperately to find out how to access the Casino.

Re: Review: The Legend of Legacy (3DS)

SupremeAllah

I don't mind the grind, but the downside is eventually the only way to level up abilities is to fight shadow beasts, and eventually not even that works.

Also, you generally use the same strategy with each fight after a certain point. One character is always going to block, so that's all they will level up. And often times one other character has to spam contact with an element so the enemies don't steal it back.

Having been said, it is still an enjoyable game. I made the mistake of picking Garnet as my main the first time out, and her story sucks compared to the others.

Re: Talking Point: The Legend of Zelda: Twilight Princess HD Would be No Surprise, as Nostalgia Rules for Nintendo

SupremeAllah

@DarthNocturnal

The Moogle Charm! I was horribly underleveled at the end due to that thing. But it also got my weakest party through Kefka's tower. And I had to vanish/doom one of the three main bad guys in it.

Of course I played that game for SNES when I was younger, so I didn't have the patience to grind like I do as an adult.

@Xenocity

I hear Skyward Sword was really good, but I got annoyed with the controls early on. They wouldn't do what I wanted them to. Just map that stuff to a controller please, no waggle.

That and the horribly slow beginning where you must learn how to climb a box. I try to skip it and the little $%#% wouldn't let me pass till I climbed the damn box and jumped down. Seriously, Nintendo needs to make the hand holding garbage an option.

Re: Talking Point: The Legend of Zelda: Twilight Princess HD Would be No Surprise, as Nostalgia Rules for Nintendo

SupremeAllah

@DarthNocturnal

First time I played 6, the party splitting really screwed me later on. Especially trying to get through Kefka's tower with underleveled parties with little magic.

On later playthroughs, I leveled everyone so that any one person could destroy most of the enemies in the game. I spent many hours in the dinosaur forest for that purpose.

I mean obviously it required some grinding to level up all the people to a decent level to run those instances, but it was a preferred change from grinding job skills just to get certain abilities. I didn't care for the Ninja class but I wanted dual wield on my main attackers, for example.

I played the GBA version which added the OP job classes. Necromancer, Cannonier, and one or two others I forget.

Re: Talking Point: The Legend of Zelda: Twilight Princess HD Would be No Surprise, as Nostalgia Rules for Nintendo

SupremeAllah

@DarthNocturnal

There has always been a small group that insists 5 was the best. Only recently did I finally get around to playing it, because I didn't want to comment on that subject before trying it.

Having done so, I do find it to be quite good, though unfortunate that some of the job classes are basically useless given all of the options provided. I know the job system turned off a lot of people, but having played Bravely Default prior to this game, I knew what to expect.

I found it unfortunate that you basically only have four characters, but I guess due to the job system there wasn't need for more than that. It had a lot of funny moments compared to other FF games, and the story was decent. I wouldn't put it above 4 or 6 though.

In short, you will live this day.

Re: Talking Point: The Legend of Zelda: Twilight Princess HD Would be No Surprise, as Nostalgia Rules for Nintendo

SupremeAllah

For a better point of reference, look what Square did when they ported Final Fantasy 1-4 from old 2D tech to 3D. Much better use of time than just upping the texture resolutions on Twilight Princess, as Capcom did with the Resident Evil re-remake, or Last of Us HD, or anything HD that was a remake.

Though Square has earned my wrath for remaking the overrated and crap in comparison FF7, when FF6 was the best FF game ever, and only a child would say FF7 was better, and I will argue this till I die (and whoever argues with me, you will die too )

Re: Talking Point: The Legend of Zelda: Twilight Princess HD Would be No Surprise, as Nostalgia Rules for Nintendo

SupremeAllah

I think the re-make route is a lazy way for developers to cash in with as little effort as possible.

Nintendo over the years has been a pro at selling us the same games over and over again. Porting old SNES games to the GBA, porting SNES and N64 games to the DS, the virtual console, etc.

I would rather they focus their efforts on new products rather than rehashing old ones. At the very least, if you are going to remake an old game, go back in time farther. An HD Twilight Princess would be a half assed effort. But, remake the original LoZ or AoL, and now you've got a stew going. A 3d remake of the two NES games. Imagine that.

Or, don't dream a little bigger, darling