SlowPokemon

SlowPokemon

Critical thinking = success!

Comments 212

Re: Talking Point: How Were You Introduced To Metroid?

SlowPokemon

The Switch has been the console for me to try out series I’d missed or passed over all through the Gamecube, DS, and Wii era, such as Fire Emblem, Pikmin, and, yes, Metroid. Metroid Dread was my first game in the series, and I fell in love with it, even played it to 100% completion. I’ve got a nice little backlog on Nintendo Switch Online if I decide to keep looking into the franchise.

Re: Talking Point: What Are You Playing This Weekend? (July 9th)

SlowPokemon

@Royalblues it is not possible—for what it’s worth, Iris’s ending is the worst in the game. I also got that first and was put off the game for a while. In Uchikoshi’s games, you always have to see every route to fully understand the story, but the Iris route was a weird misfire for him.

Re: Review: The House In Fata Morgana - Brutal, Beautiful Storytelling In This 'Breath Of The Wild' Metascore Rival

SlowPokemon

Loved the game. I agree music in this game was mostly annoying. I loved the horror score stuff in the second chapter and the cool jazz inspired music in the third chapter. The stuff in the romancey medieval parts was a little blah, especially the track based on the Beethoven C-sharp minor sonata. (The first chapter had a similarly out-of-place track nodding to the Debussy Clair de Lune, which was inappropriate for both the period setting and the tone.)

Re: Review: Danganronpa V3: Killing Harmony Anniversary Edition - Spectacular, Daring, And The Best In Class

SlowPokemon

From my own review of this game, in 2017:

The game as a whole has a surprisingly thoughtful theme that ultimately reveals itself as the most extreme social satire I’ve ever seen in a video game. The game’s finale may well be the most polarizing ending I’ve ever seen, coming as it does totally out of nowhere in the eleventh hour and slamming into the player with the force of a freight train; but regardless of whether you like the direction the narrative takes, it’s undoubtedly got a lot to say about society and the state of games in general without ever becoming too preachy--a quality that the game itself is proud of.

Re: Feature: Ranking The Playable Instruments Of The Legend Of Zelda, From Worst To Best

SlowPokemon

I’m being 100% serious when I say that the original 8-bit Frog’s Song of Soul is one of the most musically hilarious things Nintendo has ever done. It’s a canon where the relationships between the keys are very nontraditional, but it’s absolutely a classical canon. They sort of sanitized it in the Switch version because of the more obvious frog sound effects, I like how the GB uses pitch alteration to imply that.

Re: Soapbox: Music Just Don't Come Spookier And Sadder Than Zelda: Majora's Mask

SlowPokemon

I’m a doctoral student in piano. The reason Majora’s Theme and tracks such as the swamp, etc. are uncomfortable for your ears are because of an excess of the interval of a tritone, splitting an octave exactly halfway and creating a dissonant effect (such as C to F-sharp). This interval, transposed to a G to C-sharp, is also the namesake of Pokémon’s Ghetsis (Ghe = G, Cis = C#) and this is reflected in his battle theme, which is mainly timpani and choir banging out G/C#. The tritone was actually banned by the Catholic church in the Middle Ages because it was thought to be the devil’s interval.

The Elegy of Emptiness is so dissonant because it starts out with not only a tritone (B-flat to E) but also a MAJOR SEVENTH on top of that (A). The major seventh is the most dissonant interval possible next to the tritone. To have a video game piece start on this “chord” is absolutely incredible and inventive, and things like Majora’s Mask are really appreciated by musicians because of it.

Also, the Great Bay Temple is probably my favorite dungeon music in the series. Such a great ominous atmosphere.

Re: Soapbox: The Hidden Delights Of The Great Ace Attorney

SlowPokemon

I’m a pretty thorough Ace Attorney player, but the achievements for playing Ace Attorney on mobile/PS4 actually got me to do some things I wouldn’t have tried before, like making mistakes in court to see all the different lunch box designs Angel Starr offered in Rise from the Ashes. It’s been amusing and a little gratifying to see the little achievements pop up in TGAAC for going out of my way to examine.

Re: Feature: Our Most Treasured Zelda Memories

SlowPokemon

Link’s Awakening — Link and Marin on the beach. Oddly touching.

Skyward Sword — The ship dungeon, the first time you lift a timeshift stone and carry it along with you. Holy crap that was exciting.

Majora’s Mask — flipping the Stone Tower Temple upside down. I played this game for the first time on 3DS without a guide, and when I realized what was happening here, my jaw dropped open and I had a smile plastered on my face for about ten minutes.

Re: Feature: Our Most Treasured Zelda Memories

SlowPokemon

Ocarina of Time — Ruto’s father (I can’t remember his name) scooting out of the way in that cutscene that went on for a crazy long time. Just hilarious. The little skinny fish legs wobbling uselessly make it even better.

Re: Soapbox: Without A Dedicated Handheld Division, Is Nintendo Less Weird?

SlowPokemon

Re: your point about Gamecube getting Metroid Prime and GBA getting Metroid Fusion: Aren’t we still seeing this happen? Switch got both Breath of the Wild and Link’s Awakening, the latter of which would almost certainly have been delegated to a 3DS, not Wii U, release had it come out a few years prior. Strange little things like Good Job and Part Time UFO are still coming out of the company, as well as bigger titles like ARMS and Splatoon. New Pokémon Snap is a sequel to a home console game, while Pokémon Mystery Dungeon Rescue Team DX is an entry in a series that has traditionally been only on handhelds (barring Virtual Console and WiiWare releases). That’s not to mention things like Miitopia, which originally launched for 3DS. I think the balance is still there.