Different versions of games always have subtle differences between them; if a developer has an opportunity to improve something or make something more relevant to a new audience, they'll take it. That's just what Nintendo did in Super Mario 3D All-Stars, tweaking the controls, adjusting textures, changing words, it's all game.
We've been digging around and have found 35 changes between the new Switch versions and the original NTSC versions. We've chosen the NTSC versions because we've got to choose something to compare to, and who even likes PAL?
So point your vision balls at the video above to see all the wondrous changes we've found. Buh-bye!
Comments (75)
Wait, a video with 35 details to point out that isn’t long and stretched out? I’m impressed
Wow glad there aren´t 40 or 36, but just 35 details for the 35th birthday
With so many changes they would have been justified in charging at least £10 more than they are!
I knew something was ever so slightly off about those Mario 64 voice clips, glad to have that confirmed.
But... but... I thought these were just lazy ports!
guys, Switch is a region free system, I really do not know what do you mean by PAL or NTSC versions... there are no PAL or NTSC Switch games...
@BlackenedHalo the nintendo gamecube was not
You didn't mention how talking to NPCs is now done with the Jump button rather than the Grab button. It makes the Chuckster level in Pianta Village much more annoying, since you used to be able to reposition Mario by jumping, but now if you're in talk range, you end up talking to the Chuckster and dying. :/
Farewell, Gay Bowser. You shall be missed.
@BlackenedHalo They were saying PAL vs NTSC for the N64/GCN/Wii originals.
Does this make 3D All Stars a Remaster? But Spyro Reignited and Crash N-Sane were also (arguably) Remasters and look radically different from the originals. But it's not a port either because they changed a handful of things around, including changing voice lines. I don't know how to feel...
@RPGamer that's what I said but the judge still decides it was enough...
@HotGoomba It's confirmed that 3D All-Stars is just emulating N64, GC and Wii roms. They altered the roms a bit, so they're not the absolutely unaltered roms like you'd find on the Wii Virtual Console for instance, but they're still emulations.
@HotGoomba 3D All Stars is a ROM hack perhaps...? That seems to be the best classification to me.
@StuTwo Shush, they might hear you!!
The amount of negativity surrounding this release is mind blowing to me and comes off as ungrateful and entitled.
No one forces you to buy a game. Everyone is entitled to their opinions, positive or negative, but the degree of and amount of unhappy people with this release is shocking to me.
It's Pokemon SWSH all over again.
@EarthboundBenjy : Some Wii VC ROMs were altered, usually to omit certain incompatible features, or in rare cases, for censorship (such as Jynx's colouration in Pokémon Snap).
But if you mean Wii games purchased via the Wii U eShop, then they're most likely just the original ISOs being booted via the built-in Wii BIOS.
@zocker-hias This is definitely a coincidence (and I feel stupid for not even noticing this very specific number)
One difference in Mario 64 not mentioned: camera control is also changed from the original (non-inverted vs original inverted).
More like you chose the NTSC versions because the ROMs are more easily obtained 😎
@StuTwo double, and Nintendolife should had change the score form 9/10 to 10/10.
Amazing effort Nintendo
Shindou 振動 just means vibrate. Rumble Pak in Japan is 振動パック (shindou pakku).
The last vowel in Toukyou (tokyo) and Shindou are same, so the othe guess you didn't pick is correct.
@Heavyarms55 it’s a fullprice release with the same price as a Mario Odyssey which had a team of hundreds of programmers and took years. This romdump started in March by a few people.
Do you see the difference? I do.
@Silly_G
Yeah, you're right about that. I was thinking about Ocarina of Time when I said that. The Wii version was left completely unaltered, but the GameCube version had GC-specific changes to the text and interface.
Nintendo needs to update Super Mario Sunshine to be compatible with the GameCube controller. it would be nice to have the analog controls back.
either way, the Nintendo Switch needs a firmware update so that we can get proper GameCube controller support. it would be nice to get updated GameCube controllers (ones with Z2, Select, and a home button on them.) or possibly even an updated GameCube controller adapter that has a Home button on it. we shouldn't be forced to connect a Nintendo Switch controller to the system as our only way of returning to the home screen when playing with the GameCube Controller.
You can actually use any combination of controllers to play co star mode in galaxy.
@EarthboundBenjy So they're technically ROM Hacks like @Tourtus Said?
@koekiemonster Mario Odyssey isn't 3 games.
@Clyde_Radcliffe 3 ports of old games which already earned a lot of money in their heydays.
What’s next? The Donkey Kong Country trilogy on cartridge for 60?
Also 3 games. Amazing!
@Rhaoulos I was just jokin, I don´t mind the number
@koekiemonster Silly to compare three short Super Nintendo games to huge 3D titles like 64, Sunshine and Galaxy. That wouldn't be good value for money. £50 is fine for me for the hundreds of hours I'll get out of the collection and I've never played Galaxy so it's basically a new Mario like Odyssey to me.
@EarthboundBenjy The OOT Wii VC had changes, pretty much all N64 VC have them, they update several textures for whatever reason, whether these are just upscaled textures for a sharper look, censorship, or both, I don't know for sure.
I guess people assume they don't change stuff because they just look at the rom, and not elsewhere.
Been enjoying playing, only played 64 so far, I'm just going through each game in order I think, going to try to 100%, I just got to 104 stars today in 64, only stars I have left are the stars in tick tock clock and rainbow ride, and the red coins in Bowser in the Sky
Can't wait to play these games again!
Edit: Just wanted to get the 35th comment in here. For obvious reasons, lol
@lacaras4 And Mario Over the Rainbow! (Sorry to remind you)
I like PAL, so erm... Sod off, pal.
Text and resolution changes are all well and good, but have you all unlocked the bonus level in Mario 64 where you ride Yoshi and get the 121st star? (this game takes me back to these kind of playground nonsense conversations)
@SlowPokemon haha I miscounted, I have a 105, I just did Mario Over the Rainbow this morning, I hate that star! So frustrating!
Fixed camera controls for 64 and sunshine are all I would have needed.
@koekiemonster it's not like the 3 games didn't take as much work as odyssey. It basically tool 3 times as much plus upscaling.
Lovely games. Can't wait to play them again
@lacaras4 I remember that one being the worst star in the game but actually, this time around (I 100%ed the Switch port over the weekend) the star I had to try the most times was the 100 coin star in Rainbow Ride. So annoying!
@jobvd yes, a small job. They did it in a few months.. with a small team.
yeah more like 35 tiny little touches and changes. This is a lazy collection after all.
lol, Shind-Ow. Don't usually watch video articles but made an exception just to hear that. xD
To add to what @Susurrus said the full name of the version was 「スーパーマリオ64 振動パック対応版」 (Super Mario 64 Rumble Pak Supported Version), so I'd say 'rumble' would be best over vibrate given that.
Well, that was mostly an obviously useless video, but... no Mii Head in Galaxy?? Super bummed. No buy. Booting up the old Wii. SAD!
(Obviously not, but I'm honestly really bummed out that there's such little Mii support in modern titles. I get that Nintendo's trying to distance itself from that super-casual past. But I loved the Miis to death.)
@HotGoomba there is no "arguable" about it. N'Sane Trilogy and Spyro Reignited are both full-blown remakes using new engines with new physics and code trying to match the originals as closely as possible.
I think I'll just pick up Sunshine on my GC instead since I'm an older gamer who likes inverted controls. Plus, as someone else mentioned the change to the talk button ruins a level. Also, I miss Super Mario 64 DS and the extra content it had, so maybe I'll pick up a copy for my 3DS.
@stevenw45 Those exist. My brother has a wired one and a wireless one.
Weirdly, the wired one has ZL and ZR swapped with L and R.
@koekiemonster lol, oddysey is nothing, this collection took decades to make.
@Coach_A Their offical websites call them Remasters. I also consider them Remakes, but according to the websites, they're officially considered Remasters.
@HotGoomba @Coach_A
Guys, guys, they're neither remakes nor remasters. They're REignited.
Do you get it? Did you get the REignited thing? Because the other words were re-words, and the Spyro games themselves are subtitled as "reignited." OK I just feel like the room isn't getting it...
But how will I know they got it?
Lazy ports wah Wah wah 😭
@Xiovanni
i know they exist and they are nice, but i meant first party ones (made by Nintendo), not third party ones.
Nintendo released special edition Super Smash bros. ones during the Wii U era, but they forgot to add the Z2, select, and home buttons to the controller. they need to exist (first part or third party) so that Nintendo will update Super Mario Sunshine to support the analog buttons. besides other games may benefit from the analog triggers.
and I'm sorry if i sound as though i am being picky about the controllers.
My fav part of 3D allstars is that despite the loud minority screeching about it, it still sold well 😀
@Arkay Because most people are having too much fun playing it than complaining online about petty nonsense that's been repeated a zillion times. 😃
I heard the "Hello you lovely people" intro and immediately clicked off, that sounded so wierd and creepy
@koekiemonster No, I don't. It's 3 fantastic games, released together in one package on Switch, each of which were made by comparable teams originally. We aren't entitled to just have things for nothing just cause they're older. If you want that, go pirate things and play them on a Chinese piracy box in 10 years once they get Switch emulators on those things.
@Clyde_Radcliffe Exactly! Just enjoy these blasts from the past.
@HotGoomba - Have you seen most remasters? Usually, all a remaster does is up the resolution and (on PS and Xbox) add trophies/achievements. Spyro and Crash, while labelled remasters (why, I don't know) are full-blown remakes akin to the upcoming Prince of Persia: Sands of Time release.
Trust me, these titles are remasters, through and through.
@koekiemonster not the original games
@Heavyarms55 Most of the people complaining about the price are pirates you'll notice (they tend to say this and that emulator or fan mod of Mario 64 is better) It shouldn't be a surprise they don't like paying for things.
Great video! Thank you for putting this together.
@Heavyarms55 I’m not saying free, but it shouldn’t be aa expensive as Zelda BotW or Odyssey which where developed for this system en took years.
Old games on new systems are fine, for new players and ease, but shouldn’t be priced exactly the same as dedicated new games which took years to develop.
I would have paid 30 dollars with a smile for this package, but not 60. Copy-paste low effort and a few changes aren’t worth 60.
Everybody should do what they like with their money, but I don’t like complimenting Nintendo for their low effort.
@Nintendo_Thumb hahaha, nice one 👍🏻
@Clyde_Radcliffe no I don’t think so. If I was on the team of let’s say Metroid Prime 4 and working my ass of to deliver the best new experience, I would not be happy to see a romdump -for the same price- do so well.
It doesn’t motivate me. It just tells me that I should stop and start dumping Metroid Prime 1, 2 and 3 on a disk and sell those for 60 and call it a day.
I bet there’s 35 glitches/bugs in sunshine too!
Can't we just invert camera on a system level?
@Clyde_Radcliffe
Why would they complain if they weren’t going to buy it? They are pointing out obvious things like comparing to the pc port that has things that would greatly improve the aging 64 and the comparisons to the full blown remakes including the recent excellent one for Tony Hawk that are cheaper than a collection of 3 roms but of course you probably already know this and it infuriates you so you make bad faith arguments labeling dissenters as pirates. The Nintendo zealots most hated things in the universe right now must be Super Mario All Stars for the SNES, Mario 64 PC and and Activison.
@FullMetalWesker
The gold standard for a remaster for me are the ones for Sonic 1&2 that are sadly trapped on mobile it’s why I refuse to accept ones like 3D All Stars under that label, for 3D All Stars to be like that all three games would have to be native ports running at 16:9 60fps with numerous quality of life changes that elevate the games beyond their original.
@FullMetalWesker Yeah, I agree.
@koekiemonster Funny you say that because that's exactly what happened with Prime Trilogy.
@SalvorHardin It doesn't infuriate me at all. The collection is very affordable for me. You lot always compare All-Stars to collections of just PS1 games (Tony Hawks and Crash Bandicoot) It's understandable that those games would need remakes more than Galaxy and Sunshine because they were incredibly dated and the franchises were dead. The Mario games look great as they are and didn't need remaking. Its a celebration of the different eras and most people will want to play them in their original form. I do agree that Mario 64 should be widescreen but I wouldn't like a full blown remake. It would be boring to me if all 3 games looked like Galaxy or Odyssey. I'm enjoying the nostalgia of playing it in it's original form with all it's polygonal charm.
The fonts in Mario 64 are indeed a completely new version, comprised of higher-res PNGs for each letter which are swapped into memory at runtime in place of the old version.
Interesting Twitter thread on it here: https://twitter.com/Foone/status/1307137636474204161
It's interesting that the Gamecube and Wii games are also using emulation, I would think at some point they'd be able to just create a build of the more modern games that can run natively on newer hardware since the game engines are so much more sophisticated now and don't rely as much on, like, putting things in specific hard-coded memory registers and stuff the way NES/SNES/N64 stuff did.
@SalvorHardin - "The gold standard for a remaster..."
That wasn't really what I was talking about, I was referring more to the minimum requirements than whether it was a particularly good example or not. In other words, whether it's a good remaster or a bad remaster, it's still a remaster at the end of the day.
Joycon drift makes mario 64 more challenging.... but it makes sunshine borderline unplayable
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