Comments 678

Re: GTA Trilogy Could Be This Year's 'Cyberpunk 2077' As Rockstar Is Flooded With Refund Requests

Scapetti

The things people are complaining about don't make sense. Like people complain about cars appearing in front of you. If they changed this it would completely ruin the game. The ability to turn the camera around to change visible cars is a lifesaver when it comes to the import export side mission. And yeah they COULD have changed this. But I for one am glad they didn't. It's like... you have people complaining about Mario 64 not having the backwards long jump glitch. It'd be like that but tenfold. This game is warts in tact. That's what they decided on and I'm glad for it.

Re: GTA Trilogy Dataminers Find Missing Music In Code As Problems Mount For 'Definitive' Release

Scapetti

Also... just want to say. I miss the days when there wasn't a new article every half an hour. And I feel like some of you guys don't even really like Nintendo. Not saying names, that's up to you guys. But there are some people writing articles that get a lot more controversy than others... that is an issue and is turning off older readers in favour of this new more toxic variety

Re: GTA Trilogy Dataminers Find Missing Music In Code As Problems Mount For 'Definitive' Release

Scapetti

Far too many articles on this website are annoying me lately. Didn't you guys recently post about how it's not appropriate to call developers lazy? And how it's better to explain what the problems are rather than just saying a few unhelpful words. So then why yesterday did you post a video and simply put "grand theft oh no". Better post that review up soon or you guys are just being hypocrites.

Telling people not to do the same behaviour you are actually encouraging from your readers with posts like this. Maybe you guys are becoming the problem? Just a thought...

Re: Review: Marvel's Guardians Of The Galaxy: Cloud Version - A Disastrous Way To Play A Great Game

Scapetti

Thought I would test this after seeing this review. At first I thought this review was exaggerating as there was no lag as such. But the framerate was pretty abysmal. It feels like it's running natively on the switch which is silly because you should be able to have beautiful looking solid 60fps experiences over the cloud as you're not limited by the hardware. This feels like 10fps. Anyway, so I thought it was... okay, just really bad fps and then... it completely froze! The music carried on but the game froze. Now, I love cloud gaming. I've been playing xbox cloud on my mac, recently finished psychonauts 2 which is an amazing game. And that was beautiful with a solid 60fps. And other cloud games on the switch have fared better too. This is just a really bad cloud version. I don't know why it's so bad but it is. It really is broken. No game should freeze like that and not come back.

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@swoose wow really? Okay... so basically there's no merit to any of these faults. That water temple one was the only one that seemed like it had some substance. I mean the controller pak issue is one too but at least it was the same on the virtual console and even on the n64 you couldn't have both rumble and a controller pak

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@PJOReilly just seen the update. I still think it's incorrect honestly. It still forgets to mention that ZL can be used to shoot.

The idea behind it is that if you use the left stick to aim you use the ZL button and if you use the right stick to aim you use the ZR button. This is how it would be on the n64 controller as you could never otherwise use the trigger. ZR is simply not meant to be used when you use the left stick to aim. The N64 controller doesn't even have ZR. It's an extra mapping for convenience so should be seen as a benefit rather than a hinderance.

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@PJOReilly all I could ask for! Apologies for the tone. It was the "100%" thing that irked me most of all. I guess "categorically untrue" is a little nicer than saying it's BS but that's all I meant by it haha. I wasn't trying to be mean or offensive. I was just miffed myself

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@riccyjay I love how PJ just said he's done with me rather than acknowledging the mistake. Like, he will comment on the other stuff and defend himself but if it comes to acknowledging a mistake nope. Gets angry because I said "BS". Like... was what I said really that bad? Does it really matter the manner in which it is delivered? Gee whizz... why is everyone so afraid of saying "sorry, I was wrong, I will correct that"

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@AG_Awesome well this is what I'm saying. The right control stick is NOT the c buttons for this game. Because Nintendo actually bothered to have different control schemes per game. But for some reason journalists are too lazy to check this so sin and punishment is actually fine and not broken. I was having a blast with it last night

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@PJOReilly look into sin and punishment because your 100% confirmation is complete BS. The N64 didn't even have a ZR. ZR is intended to be used when you use the right control stick which is to simulate holding the n64 control stick with your right hand and the d-pad to strafe. If you use the left stick to aim you are meant to use ZL, as that's where the trigger would be on an N64 controller.

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

@AG_Awesome you don't need to do that, because they've already mapped the right control stick for this game. So you can use the d-pad to strafe, the right stick to aim and ZR to shoot.

OR, you use the left stick to aim, ZL to shoot and X and Y to strafe.

These aren't lazy ports. They did actually care to make sure the control schemes work. But this is lazy journalism where they didn't bother to check this despite "100% confirming".

Re: Nintendo Switch Online's N64 Games Need Some Work

Scapetti

Okay I just want to say that the sin and punishment controls are not an issue at all. You can use d-pad to strafe, and you can use ZL to shoot (which doesn't remap the face buttons). If you suspend the game and check the controls you won't have an issue.

So 100% confirm my ass. I was having a blast with it last night