Comments 1,818

Re: Reggie Talks About Nintendo's Slow Adoption Of Online Play

RadioHedgeFund

On one hand I have upheld weekly Fortnite sessions with my friends I could not see during lockdown. 2 years on we still have a laugh and a joke and it really helped with being locked indoors. 4 of us are spread across the UK and one lives in Cambodia so it has been a lifeline.

On the other hand I would trade it all in a heartbeat if it meant we could meet up in person every week and play some Super Monkey Ball and Perfect Dark like we did before we all went to Uni.

Re: Feature: Games That Got Us Through Tough Times

RadioHedgeFund

After my original Switch died in 2020 during lockdown I went back to my Xbox One and threw myself into Forza Horizon 1 for a few months. When you can't go far from your house everyday being able to just tear down the open roads of Colorado was incredibly cathartic.

Re: Nintendo Says It Wants To Avoid A Repeat Of Wii U With Switch's Successor

RadioHedgeFund

The biggest problem the WiiU had was a terrible USP coupled with even worse marketing.

The Switch 2 needs to be more along the lines of the 3DS or the SNES than the WiiU: the same but better.

Honestly all they really need to do is improve the build quality of the Joycons, redesign the analog sticks (maybe use 3DS style sliders?) add analog triggers and up the internal guts and resolution.

Make it 100% backwards compatible with the Switch library and people will upgrade.

Crucially it doesn't need any bloody gimmicks.

Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?

RadioHedgeFund

Nintendo must still have a few years of solid software support in the bag together with all the unreleased WiiU ports. If push comes to shove they've only ever ported 2 GameCube title into the modern era.

They also have 2-3 hardware revisions in the pipeline: an OLED Lite model with larger screen, a reduction in price of the Lite model to £99 and the opposite: a box that plays Switch titles that comes bundled with a Pro Controller.

With any luck the next 2 years will get the Switch to outsell the PS2!

Re: Feature: 18 Best Credits Sequences And Loading Screens That Let You Do Stuff

RadioHedgeFund

@Asaki I imagine if you come in fresh its a bit easier to swallow. My problem will forever be comparing it to the original which is wonderfully streamlined.

Which is strange because I enjoy my time dipping in-and-out of FFXIV which is arguably just as complicated, but I find strangely familiar because the battle mechanics aren't too dissimilar to Xenoblade 1.

I'd take PSOBB but with an endless list of sega-themed cosmetics to purchase. They'd rake it in with something like that.

Re: Best GameCube Games

RadioHedgeFund

Im sure the data is sound but some of those release dates are off.

I distinctly recall PSO, Metroid Prime and Resi 0 all launching on the same day in the UK.

Re: Nintendo Shares The Basics For Xenoblade Chronicles 3's Battle System

RadioHedgeFund

@Dav Nope, I finished the game. I found Pyra and Mythra my biggest concern with the game as deep down the 2 are depicted more on the basis of sexual fantasy tropes than actual, well defined characters. Pyra is depicted as a shy subservient and Mythra a petulant domineering bitch.

You could argue that the shy/petulant are 2 sides of the same coin but that character is also hyper sexualised.

Compared to the arcs Melia and Sharla got in the original it is night and day.

Re: Xenoblade Chronicles 3 Will Reveal Some Skin, Unsurprisingly

RadioHedgeFund

The only thing that bothered me about XC2 was how terrible the female characters were compared to the original. Pyra is almost a subordinate slave whereas Mythra is a petulant child. Their proportions then played off these sexist stereotypes.

Sharla and Meliá in the original are very strong, independent characters who are not defined by the men in their lives. You want to dress them in underwear or something tactical then it's entirely down to the player but you also crucially get to have Reyn show off his pecs for the whole game too. It has equality in the undressing.

Re: Best Nintendo Switch Single Player Games

RadioHedgeFund

I wouldn't mind seeing a list of 'best portable games on the switch'.

I know thats a misnomer because every game on the console can be played portable but I want to see a list of the games built specifically for the format, with bite-sized chunks of gameplay.

What many gamers and sites will have glossed over is how well BOTW sits in this catagory. It doesn't have any tasks that take more than half an hour (bar maybe Eventide Island and the DLC) and yet you can lose yourself in the game for hours if you want to.

Its a fine balancing act few developers have mastered.

Re: Feature: Which Is The Absolute Best Nintendo Console Generation?

RadioHedgeFund

Like it or not but it was the Wii. The console saved Nintendo from becoming dangerously irrelevant in an industry that needs them around. Within the first year we had a brand new Zelda, Mario and Metroid. The Virtual Console was brill.

Although Nintendo went a little too far towards the mass market circa 2008 they managed to pull things back towards 2010 with brand new instalments of GoldenEye, Sin and Punishment and the brilliant Wii Sports Resort whilst their rivals were trying to copy them.

In 2011 we got Skyward Sword, a brave attempt to do something different with the Zelda template. We also got Xenoblade and The Last Story, 2 of the greatest JRPGs ever made.

Re: Sonic The Hedgehog 2 Tracking Above Its Predecessor In Overseas Markets

RadioHedgeFund

@Splodge It’s the first film in a long time where what happens in the third act actually met my expectations. I’m one of those “why didn’t the hero just do that?” people who spoils his own enjoyment of things far too often by overthinking.

As soon as Knuckles mentioned ‘whoever holds the Master Emerald gains godly powers’ or words to that effect it was fairly obvious where the film was going but I’ve been burned so many times it was so satisfying to see it actually happen.

Re: Dragalia Lost To End Service Later This Year

RadioHedgeFund

4 years of plot and updates isn't too shabby. Its more than most console games get.

I think there is too much negative press surrounding the closure of service games. Even if you could keep playing them for decades at a time (Say Hi, Final Fantasy XI) the community often moves on leaving you with memories of the people you played with and a shell of a game.

I used to love playing Phantasy Star Online with the same group of people but aside from the game they were complete strangers and I'd never find them now. I have the memories and thats enough for me.

Re: "Naughty Strip 'Em Up" Waifu Discovered 2: Medieval Fantasy Scores A Physical Switch Release

RadioHedgeFund

@Tobiaku Well a line has to be drawn somewhere. Maybe it’s about time we started encouraging people to go out and interact with real people instead of staying in with something like this.

Someone might come out with ‘well if gaming is an art form there are plenty of paintings of naked people’ and they would miss the point completely.

This isn’t a celebration of the female form, there are no dudes in it (I am sure there is a subset of gamers who would enjoy stripping the clothes off virtual guys) and, like most adult material of this nature it is quite clearly abusive.

Re: Feature: 5 Accessibility Features That Every Game Should Have

RadioHedgeFund

System level rebinds are a fudge. Sometimes you want different control options for different games and having to swap them over in the menu is a hassle.

The article is right: every game should have key rebinds on the same level as, say Fortnite. A control layout that works on one console doesn’t work on another. A good example of this is Final Fantasy XV which has important controls on R1 on the PS4 and this is an easy key to hit but an absolute pain in the ass on the Xbox One.