Comments 1,793

Re: Sega Announces Space Channel 5 And Comix Zone Movies

RadioHedgeFund

“an adaptation of the cult console game, follows a jaded comic book creator and a young, queer writer of color”

Box ticking =/= Representation. Race, gender or sexual identity reduced to a marketing exercise is insulting to everyone involved, gets the word ‘woke’ dragged through the mud by the right wing loonies (who seem to think being aware of inequality and wanting to do something about it is somehow a bad thing) and sets back the whole thing back to the tokenism of the past.

Re: Feature: SEGA's Astonishing GameCube Rebound Following Defeat In The Console Wars

RadioHedgeFund

It wasn’t just the GameCube: they also put out classics like JSRF and Panzer Dragoon Orta on the Xbox.

Games like those, Monkey Ball and Billy Hatcher were all likely planned Dreamcast titles that got changed once Sega changed direction. It’s nice to know that even though the original DC titles weren’t commercially successful Sega had sequels and further more artistic titles on the books.

Re: Review: Xenoblade Chronicles 3 - An Epic, Emotionally-Charged Masterpiece

RadioHedgeFund

@Glrd I guess it kind of reinforces opinions on 2. Even with all their growth over the game, for me X was deliberately portrayed as a subservient ‘I’ll do /anything/ to make you happy (wink wink)’ not helped by her hyper sexualisation on behalf of the developers whereas Y is a highly petulant, almost dominatrix sort of character, again not helped by the hyper sexualisation or the penchant for jailbait anime characters.

I know that the growth over the game undoes these stereotypes but they cut kind of uncomfortably deep with me and made a poor first impression. I didn’t get on with XC2.

It didn’t help that Sharla and Amelia from XC1 were some of the strongest female characters I have ever seen in a video game. Neither of them was ever portrayed as subservient or a damsel in distress. One can choose to dress them up in revealing outfits but then again one can also choose not to. The same can be said of Elmyra in XCX.

Re: Poll: What's The Best Mario Kart Game?

RadioHedgeFund

OG SNES Mario Kart is categorically the best Mario Kart title. Getting the balance right on a 2-player can game is a dying art, mainly because titles are built to accommodate more players and therefore Mano-a-Mano suffers because levels are too big or tracks are too long.

Because it only supports 2 players, battle mode on SMK is flawless. Every game since the original has been built around 4-players and so less players suffers.

Re: Reggie: Nintendo's Transition From Switch Will Be A "Significant Challenge"

RadioHedgeFund

@Pod The SNES sold less than the NES because Sega got its act together and whilst the DS might have been laden with gimmicks its best selling games were still Mario Kart and Pokémon, software that didn’t even need them. Had Nintendo brought out a PSP-like successor to the GBA (which they probably had saved as a backup) and brought out Pokémon and Mario Kart, it would still have sold a gazillion units.

The Switch might also be laden with Gimmicks but its best selling games are Animal Crossing, Mario Kart and Pokémon.

Re: Reggie: Nintendo's Transition From Switch Will Be A "Significant Challenge"

RadioHedgeFund

Nintendo’s best upgrade cycle was the NES to the SNES and the GBC to the GBA: they took what was popular and already worked and refined it for the next generation without any gimmicks.

I know Nintendo like to make out they are this wonderfully innovative company but bar the Wii, every one of their successes has been in making a more traditional console. The Switch has become so popular because, bar the ability to ‘switch’ between portable and home play, it has all the familiar trappings in terms of controls and software.

I don’t think Nintendo will be going leftfield with their successor. They need to build on the success of the Switch, not eradicate it. We need a ‘Super Switch’ (which is a terrible name) with better analog sticks, OLED by default, 90hz screen, 1080p display, upgraded stats and 100% backwards compatibility with all Switch hardware and software.

This way Nintendo could sell the screen part as a separate part so people can upgrade on the cheap as well as selling a whole new setup.

Re: Reggie Talks About Nintendo's Slow Adoption Of Online Play

RadioHedgeFund

On one hand I have upheld weekly Fortnite sessions with my friends I could not see during lockdown. 2 years on we still have a laugh and a joke and it really helped with being locked indoors. 4 of us are spread across the UK and one lives in Cambodia so it has been a lifeline.

On the other hand I would trade it all in a heartbeat if it meant we could meet up in person every week and play some Super Monkey Ball and Perfect Dark like we did before we all went to Uni.

Re: Feature: Games That Got Us Through Tough Times

RadioHedgeFund

After my original Switch died in 2020 during lockdown I went back to my Xbox One and threw myself into Forza Horizon 1 for a few months. When you can't go far from your house everyday being able to just tear down the open roads of Colorado was incredibly cathartic.

Re: Nintendo Says It Wants To Avoid A Repeat Of Wii U With Switch's Successor

RadioHedgeFund

The biggest problem the WiiU had was a terrible USP coupled with even worse marketing.

The Switch 2 needs to be more along the lines of the 3DS or the SNES than the WiiU: the same but better.

Honestly all they really need to do is improve the build quality of the Joycons, redesign the analog sticks (maybe use 3DS style sliders?) add analog triggers and up the internal guts and resolution.

Make it 100% backwards compatible with the Switch library and people will upgrade.

Crucially it doesn't need any bloody gimmicks.

Re: Talking Point: As Switch Hardware Sales Slow, How Long Can Nintendo Delay 'Switch 2'?

RadioHedgeFund

Nintendo must still have a few years of solid software support in the bag together with all the unreleased WiiU ports. If push comes to shove they've only ever ported 2 GameCube title into the modern era.

They also have 2-3 hardware revisions in the pipeline: an OLED Lite model with larger screen, a reduction in price of the Lite model to £99 and the opposite: a box that plays Switch titles that comes bundled with a Pro Controller.

With any luck the next 2 years will get the Switch to outsell the PS2!

Re: Feature: 18 Best Credits Sequences And Loading Screens That Let You Do Stuff

RadioHedgeFund

@Asaki I imagine if you come in fresh its a bit easier to swallow. My problem will forever be comparing it to the original which is wonderfully streamlined.

Which is strange because I enjoy my time dipping in-and-out of FFXIV which is arguably just as complicated, but I find strangely familiar because the battle mechanics aren't too dissimilar to Xenoblade 1.

I'd take PSOBB but with an endless list of sega-themed cosmetics to purchase. They'd rake it in with something like that.

Re: Best GameCube Games

RadioHedgeFund

Im sure the data is sound but some of those release dates are off.

I distinctly recall PSO, Metroid Prime and Resi 0 all launching on the same day in the UK.

Re: Nintendo Shares The Basics For Xenoblade Chronicles 3's Battle System

RadioHedgeFund

@Dav Nope, I finished the game. I found Pyra and Mythra my biggest concern with the game as deep down the 2 are depicted more on the basis of sexual fantasy tropes than actual, well defined characters. Pyra is depicted as a shy subservient and Mythra a petulant domineering bitch.

You could argue that the shy/petulant are 2 sides of the same coin but that character is also hyper sexualised.

Compared to the arcs Melia and Sharla got in the original it is night and day.