@FrenchVaniIIuxe You must not have played a single Western-made game in the last 20 years.
Also odd of you to single out Western-made games specifically, as if Japanese and Asian games don't have (usually the same) English voice actors, as well.
@Megas75 To be fair, according to Does it play?, around 60% of Xbox physical games are complete on-disc. Microsoft themselves couldn't care in the slightest for physical media, hence why their games are mostly just download codes on discs, but at least most Xbox games that get physical releases do work without internet.
The problem with Xbox is, that a lot of games do not get physical releases on the platform. There are so many titles that get physical releases on PS5 and Switch, but not Xbox, since Series X owners are the only ones that can use discs. So if you want the best physical support around, you should get a PS5. At least Sony doesn't put download codes on their discs.
Crazy part is that this is seemingly going to be a game-key card, even in the US. This is especially bad for Switch 2 exclusives, as there will be no other way to play the games.
I am firmly against Nintendo buying up established third-party developers, like MercurySteam, because you just know that if they do, all their games will be Nintendo-exclusive going forward. At least with Sony and Microsoft, they are putting the games from their newly-acquired studios on multiple platforms (even Bungie is still bringing games to Xbox despite being a PlayStation subsidiary), but with Nintendo, there's no chance of that happening.
The only way Nintendo will release games on PS/Xbox/PC is if they buy a massive third-party publisher, such as Square Enix, Take-Two, or Sega, and decide that it makes more business sense to keep their games multiplatform than suddenly make all of them exclusive to Switch forever.
@metaphysician I think it's the latter. Microsoft saw that Activision had a 30% profit margin in 2021 at one point, so they decided to make their entire gaming business more like Activision.
@Anti-Matter They don't care about Xbox sales, isn't that obvious? Microsoft's goal is to make as much money as possible and get a 30% profit margin on Xbox, and that can't be done by selling Xbox consoles.
Since PlayStation and Nintendo don't even come close to having 30% profit margins, despite their dominance in the console space, Microsoft concluded that the only way to reach such an insanely high threshold is by going multiplatform and raising the price of everything. And, so far, they probably are making more profit than ever before, at the detriment of consumers.
@Haruki_NLI Honestly, you should blame Nintendo for this, they're the ones that are not giving Switch 2 dev kits to most third-party developers. That is probably the primary reason as to why they aren't releasing games on Switch 2 yet.
@WhiteTrashGuy It's literally impossible for Rare Replay to run on anything other than an Xbox console, since it uses the Xbox 360 emulator used for backwards compatibility. So it likely won't come to any other platforms ever.
@darkswabber FH5 outselling the PC and XSX lifetime sales on Ps5 in 3 months? Where is the source for that? I know it sold well on PlayStation (seemingly around 3 million copies according to unofficial sales data), but I doubt that the game didn't already sell more than 3 million copies across Xbox and PC in the years since its launch.
@nessisonett On the contrary, I hope the video game adaptation trend continues; maybe it's just me, but I actually like the idea of my favorite game franchises getting adapted into movies/anime/TV shows. I just want them to be good, and not something like the Borderlands movie.
@Orwellian87 Have you ever considered that something being "mediocre and lazy" is your subjective opinion? Sure, the Minecraft movie isn't some cinematic masterpiece, but a lot of people enjoyed it way more than you did, especially kids.
@TiMMay333 In their pursuit for eternal growth, just like any corporation, Nintendo will make theme parks, movies, TV shows, and books before they put their games on other platforms.
Then, once they've capped out their growth in those industries, they'll start to put Mario and Zelda on PC and maybe other consoles. Which will be 25-50 years from now lol.
This literally looks like a Pixar short film, not at all what you'd expect from a Japanese company like Nintendo.
And the even weirder part is that the video itself has no overt references to anything Nintendo-related. If it had a Switch or Mario products or something, this would make sense, but it doesn't.
@hisownsidekick Nintendo hasn't sided against AI in a legal manner, though. They haven't spoken that positively about it, but they haven't actually taken action against AI.
@Ryu_Niiyama Just gonna add this to clarify my opinions because my other comment was removed - I don't think you're a shill and I never said as such, nor did I call you any names. I just think your argument is sided way too much in Nintendo's favor, and (unless there are rules against Japanese businesses that I'm not aware of) it doesn't take into account how illogical it would be for laws, tariffs, shipping costs, political issues, etc. to negatively affect Nintendo, but not any of the other platform holders, like Steam, GoG, Xbox, PlayStation, etc.
Not to mention Nintendo is, by no means, a struggling or poor company. As @nib0 said, they definitely have the infrastructure to support more regions, at least when it comes to the e-Shop. Nintendo is just making a conscious decision not to do this.
@Ryu_Niiyama Yeah, but... Again, I think the fact that Xbox - the platform holder that has by far the smallest install base in the entire industry - does this, but Nintendo does not, debunks your argument.
Yeah yeah I know, Xbox is owned by Microsoft, but up until recently, their gaming division has always been smaller than Nintendo's. Even during the 360 era, Microsoft wasn't properly funding their Xbox division. And yet, in spite of that, Xbox has always supported more regions than Nintendo ever has.
And this is Xbox we're talking about, the company who is notoriously terrible at advertising their games and consoles anywhere outside of the U.S.
There's probably, like, 3 people with an Xbox in Singapore, yet Microsoft still managed to support the region years before Nintendo do.
And yes, sorry for the long rants, but tbh, I completely disagree with everything you've said.
@Ryu_Niiyama I think the writer of this article is completely justified in writing this as an opinion piece on Nintendo Life, because I feel like issues like this do not get nearly as enough coverage as they should.
You speak about journalistic integrity, but any journalist who does their due diligence and actually researches the topic they're covering would realize that there is no good reason for Nintendo to not sell their games and services in regions that Xbox and PlayStation both support, as i mentioned in my 10-paragraph essay above lol.
I don't mean to offend you with this, but it feels like your comments are just blindly defending Nintendo rather than giving them the criticism that they actually deserve.
@MrCarlos46 Huh, you're right. It seems Nintendo does have plans to bring the eShop to Singapore in the future, as well as the Phillippines and Thailand. They haven't provided any exact dates as to when they'll make it available, though.
Still, it's absolutely absurd that it took Nintendo nearly two decades to start selling their games digitally in Southeast Asia, something that Xbox and PlayStation were already doing years ago.
It's worth noting that the Nintendo eShop still isn't available in many South American, Middle Eastern, and African countries, as well as some European regions like Greece. The Xbox and PlayStation storefronts are available in some of these places, so Nintendo still has a lot of catching up to do.
@Ryu_Niiyama Also want to note that Nintendo NEVER translates their games to anything outside of the major European and Asian languages (e.g. English, French, Italian, German, Chinese, Korean, etc.).
Microsoft is pretty bad here too, but at least they do translate games in other less popular languages sometimes.
Sony is probably the best in this regard, since a lot of their flagship games do get localized and even dubbed in some of the non-major languages.
@Ryu_Niiyama Normally, this would all make sense, but your argument falls apart when you realize that PlayStation and Xbox do a far better job at supporting countries worldwide than Nintendo does.
In Singapore, for example, both Microsoft and Sony offer PlayStation Plus/PSN and Game Pass/Xbox Live services, while Nintendo doesn't offer Nintendo Switch Online.
Sony and Microsoft also allow players to buy games on the Xbox and PlayStation Stores in Singapore, with regional pricing and everything. The Nintendo eShop, meanwhile, isn't even available in the country!
To make matters worse, not only do Sony and Microsoft sell Xbox and PlayStation controllers in Singapore directly through their respective storefronts, Microsoft even offers the Xbox Design Lab service in the country. Nintendo, on the other hand, can't even sell NSO controllers outside of the major territories.
What's funny is that Nintendo does technically have a Singaporean website, but you can't purchase anything from it, and it only redirects you to physical game retailers when you try to buy something.
Clearly, Nintendo's inability to sell its games and services in more regions has nothing to do with tariffs, manufacturing logistics, shipping fees, and whatnot. It's simply a matter of incompetence, or perhaps reluctance.
Nintendo is a very conservative company business-wise, and the fact that they treat international markets like the gaming industry did back in the 90s and early 2000s (e.g. acting as if there are no other regions in the world besides Europe, North America, and East Asia) is possibly a reflection of that. I think the reason why Nintendo refuses to do the bare minimum that PlayStation and even a third-place console manufacturer like Xbox does, is because they want to avoid regional pricing as much as possible. They don't want to sell their games for cheaper, especially not in markets like Singapore where titles usually get a lower price tag than usual.
@WhiteUmbrella Oh okay, I see. I kinda knew that already but when you said roadmap, I thought you meant like an actual roadmap that outlined future content for the game. Not a map that shows roads.
Nintendo is now just adding the word "Nintendo" to the name of every company they acquire. First it was NDCube being rebranded to Nintendo Cube, and now it's this.
@RasandeRose Sure, Nintendo should keep Mario, Zelda, Pokemon, etc. exclusive, but there's really no good reason for Eternal Darkness to remain exclusive since, as I said before, it's not a notable Nintendo franchise, and it's over 20 years old. Nintendo refusing to sell the IP or let the game come to other platforms - especially when PlayStation and Xbox are third-party publishers at this point - is just pettiness.
They could literally just do what they did with The Wonderful 101, which was also another IP that Nintendo initially owned but sold off to Platinum after they realized they want nothing to do with it.
@RasandeRose Why? There's literally no good reason for this to stay exclusive, other than fanboy purposes ofc. It's not even a well-known Nintendo franchise, and Nintendo has all but abandoned it.
If Nintendo has no interest to do anything with Eternal Darkness, then they don't deserve to keep it as an exclusive. Especially since it's already been stuck on the GameCube for 20 years.
@Smithicus I really like what Nightdive does, but I'm not a big fan of the games they choose to remaster lol. Most of the titles they bring to modern platforms are way too old for my tastes and they're often obscure games I've never heard of. I would rather they start remastering PS2- and PS3-era games soon, like the ones that @Orwellian87 mentioned.
If Nightdive were to remaster Eternal Darkness, they would want to put it out on all platforms, not just Nintendo consoles. But I imagine Nintendo wouldn't want that, which is why they are hesitant to work with Nightdive.
Honestly, imo, Nintendo should just sell the rights to Eternal Darkness to Nightdive and/or Atari, so that it can be released on as many platforms as possible. Nintendo is never gonna do anything with the franchise anyways.
@darkswabber Since Helldivers 2 is coming to Xbox, and Marvel Token is a live service game, it seems almost inevitable that it will make the jump to other platforms in the future. I think we'll see Marvel Tokon come to Xbox and Switch 2 in 2027
Comments 81
Re: Review: Demonschool (Switch) - Jokes, Gore, And '90s Vibes Set Necrosoft's Tactical RPG Apart
@Erigen This isn't even a Japanese game, I think it's Italian or something
Re: "We Would Rather Cut Off Our Own Arms" - Demonschool Studio Necrosoft Lets You Know What It Thinks About Using AI
@FrenchVaniIIuxe You must not have played a single Western-made game in the last 20 years.
Also odd of you to single out Western-made games specifically, as if Japanese and Asian games don't have (usually the same) English voice actors, as well.
Re: Random: Steam's Brand New Game Console Sure Looks Awfully Familiar
@UpsideDownRowlet This won't give competition to PlayStation and Nintendo in the slightest lol
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
@Megas75 To be fair, according to Does it play?, around 60% of Xbox physical games are complete on-disc. Microsoft themselves couldn't care in the slightest for physical media, hence why their games are mostly just download codes on discs, but at least most Xbox games that get physical releases do work without internet.
The problem with Xbox is, that a lot of games do not get physical releases on the platform. There are so many titles that get physical releases on PS5 and Switch, but not Xbox, since Series X owners are the only ones that can use discs. So if you want the best physical support around, you should get a PS5. At least Sony doesn't put download codes on their discs.
Re: Pokémon Pokopia Gets March 2026 Release Date, Brand New Trailer Coming This Week
Crazy part is that this is seemingly going to be a game-key card, even in the US. This is especially bad for Switch 2 exclusives, as there will be no other way to play the games.
Re: Hiroshi Yamauchi Might Feel Envious Of Switch 2's Success, Says Miyamoto
@Anti-Matter PS5 is not even close to being underrated
Re: Square Enix Aims To Automate 70% Of QA With Generative AI By 2027
@dew12333 Square Enix: "Hahaha... No."
Re: Square Enix Aims To Automate 70% Of QA With Generative AI By 2027
@SalvorHardin Daedelic Entertainment already did do that for The Lord of the Rings: Gollum
Re: Nintendo States Its Intention To Acquire More Development Teams
I am firmly against Nintendo buying up established third-party developers, like MercurySteam, because you just know that if they do, all their games will be Nintendo-exclusive going forward. At least with Sony and Microsoft, they are putting the games from their newly-acquired studios on multiple platforms (even Bungie is still bringing games to Xbox despite being a PlayStation subsidiary), but with Nintendo, there's no chance of that happening.
The only way Nintendo will release games on PS/Xbox/PC is if they buy a massive third-party publisher, such as Square Enix, Take-Two, or Sega, and decide that it makes more business sense to keep their games multiplatform than suddenly make all of them exclusive to Switch forever.
Re: Microsoft On Its Gaming Business Going Forward: "We Want To Be Everywhere"
@metaphysician I think it's the latter. Microsoft saw that Activision had a 30% profit margin in 2021 at one point, so they decided to make their entire gaming business more like Activision.
Re: Microsoft On Its Gaming Business Going Forward: "We Want To Be Everywhere"
@Anti-Matter They don't care about Xbox sales, isn't that obvious? Microsoft's goal is to make as much money as possible and get a 30% profit margin on Xbox, and that can't be done by selling Xbox consoles.
Since PlayStation and Nintendo don't even come close to having 30% profit margins, despite their dominance in the console space, Microsoft concluded that the only way to reach such an insanely high threshold is by going multiplatform and raising the price of everything. And, so far, they probably are making more profit than ever before, at the detriment of consumers.
Re: Xbox Reiterates Its Support For Switch 2
@Haruki_NLI Honestly, you should blame Nintendo for this, they're the ones that are not giving Switch 2 dev kits to most third-party developers. That is probably the primary reason as to why they aren't releasing games on Switch 2 yet.
Re: Xbox Reiterates Its Support For Switch 2
@gwyntendo Hi-Fi Rush isn't an Xbox game anymore, you'll have to ask Krafton for a Switch 2 port.
Re: Xbox Reiterates Its Support For Switch 2
@WhiteTrashGuy It's literally impossible for Rare Replay to run on anything other than an Xbox console, since it uses the Xbox 360 emulator used for backwards compatibility. So it likely won't come to any other platforms ever.
Re: Ninja Gaiden 4 And Ragebound Clash In Stunning New Artwork
@darkswabber FH5 outselling the PC and XSX lifetime sales on Ps5 in 3 months? Where is the source for that? I know it sold well on PlayStation (seemingly around 3 million copies according to unofficial sales data), but I doubt that the game didn't already sell more than 3 million copies across Xbox and PC in the years since its launch.
Re: Ask Iwata Is Getting A Paperback Release In Summer 2026
@JohnnyMind That's insane, if only I could focus as much on learning new languages as you lol
Re: Ask Iwata Is Getting A Paperback Release In Summer 2026
@JohnnyMind You can read Japanese? Because, if so, it's impressive that you know three languages.
Re: Review: Shujinkou (Switch) - Words Whup Sticks & Stones In This Innovative Dungeon Crawler
@GoombaJMR Awesome, hope to play it on Xbox soon!
Re: Review: Shujinkou (Switch) - Words Whup Sticks & Stones In This Innovative Dungeon Crawler
@GoombaJMR Are you planning to bring the game to Xbox in the future? Would love to buy it there.
Re: It's Official, Minecraft Is Getting A Second Live-Action Movie
@nessisonett On the contrary, I hope the video game adaptation trend continues; maybe it's just me, but I actually like the idea of my favorite game franchises getting adapted into movies/anime/TV shows. I just want them to be good, and not something like the Borderlands movie.
Re: It's Official, Minecraft Is Getting A Second Live-Action Movie
@Orwellian87 Have you ever considered that something being "mediocre and lazy" is your subjective opinion? Sure, the Minecraft movie isn't some cinematic masterpiece, but a lot of people enjoyed it way more than you did, especially kids.
Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'
@TiMMay333 In their pursuit for eternal growth, just like any corporation, Nintendo will make theme parks, movies, TV shows, and books before they put their games on other platforms.
Then, once they've capped out their growth in those industries, they'll start to put Mario and Zelda on PC and maybe other consoles. Which will be 25-50 years from now lol.
Re: Nintendo Goes Full Pixar In Strange New Animated Short Film, 'Close To You'
This literally looks like a Pixar short film, not at all what you'd expect from a Japanese company like Nintendo.
And the even weirder part is that the video itself has no overt references to anything Nintendo-related. If it had a Switch or Mario products or something, this would make sense, but it doesn't.
Re: Nintendo Denies Lobbying Japanese Government Over AI, Will "Take Necessary Actions" Over IP Rights
@hisownsidekick Nintendo hasn't sided against AI in a legal manner, though. They haven't spoken that positively about it, but they haven't actually taken action against AI.
Re: Nintendo Denies Lobbying Japanese Government Over AI, Will "Take Necessary Actions" Over IP Rights
@Untempered-Link Nintendo was alleged to have been lobbying the goverment against AI, not in favor of it. But it turns out that's not true.
Re: 'Scurge: Hive' Spreads Its Isometric, Metroid-y Retro Virus To Switch This Week
Scurge: Hive was literally my childhood, and I thought I was the only person who knew that this game even existed up until now lol.
Re: Hands On: Resident Evil Requiem Switch 2 Footage - A Surprisingly Tense Port
Removed
Re: Yakuza Kiwami 3 & Dark Ties Announced For Switch 2, Launching In February 2026
@Vyacheslav333 Because it would be needlessly confusing
Re: Yakuza Kiwami 3 & Dark Ties Announced For Switch 2, Launching In February 2026
@Orwellian87 RGG won't let that happen sadly because they don't want Kiryu to beat up women. That's why he's never gonna appear in any fighting games.
Re: Anniversary: Celebrate Unova As Pokémon Black & White Turns 15
@breach187 Bro these are video games characters, no need to think that deeply
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Ryu_Niiyama Just gonna add this to clarify my opinions because my other comment was removed - I don't think you're a shill and I never said as such, nor did I call you any names. I just think your argument is sided way too much in Nintendo's favor, and (unless there are rules against Japanese businesses that I'm not aware of) it doesn't take into account how illogical it would be for laws, tariffs, shipping costs, political issues, etc. to negatively affect Nintendo, but not any of the other platform holders, like Steam, GoG, Xbox, PlayStation, etc.
Not to mention Nintendo is, by no means, a struggling or poor company. As @nib0 said, they definitely have the infrastructure to support more regions, at least when it comes to the e-Shop. Nintendo is just making a conscious decision not to do this.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Kostan True, but from what I can gather, Nintendo doesn't localize their stuff as much as Microsoft and especially Sony does.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
Removed
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Ryu_Niiyama Yeah, but... Again, I think the fact that Xbox - the platform holder that has by far the smallest install base in the entire industry - does this, but Nintendo does not, debunks your argument.
Yeah yeah I know, Xbox is owned by Microsoft, but up until recently, their gaming division has always been smaller than Nintendo's. Even during the 360 era, Microsoft wasn't properly funding their Xbox division. And yet, in spite of that, Xbox has always supported more regions than Nintendo ever has.
And this is Xbox we're talking about, the company who is notoriously terrible at advertising their games and consoles anywhere outside of the U.S.
There's probably, like, 3 people with an Xbox in Singapore, yet Microsoft still managed to support the region years before Nintendo do.
And yes, sorry for the long rants, but tbh, I completely disagree with everything you've said.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Ryu_Niiyama I think the writer of this article is completely justified in writing this as an opinion piece on Nintendo Life, because I feel like issues like this do not get nearly as enough coverage as they should.
You speak about journalistic integrity, but any journalist who does their due diligence and actually researches the topic they're covering would realize that there is no good reason for Nintendo to not sell their games and services in regions that Xbox and PlayStation both support, as i mentioned in my 10-paragraph essay above lol.
I don't mean to offend you with this, but it feels like your comments are just blindly defending Nintendo rather than giving them the criticism that they actually deserve.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@MrCarlos46 Huh, you're right. It seems Nintendo does have plans to bring the eShop to Singapore in the future, as well as the Phillippines and Thailand. They haven't provided any exact dates as to when they'll make it available, though.
Still, it's absolutely absurd that it took Nintendo nearly two decades to start selling their games digitally in Southeast Asia, something that Xbox and PlayStation were already doing years ago.
It's worth noting that the Nintendo eShop still isn't available in many South American, Middle Eastern, and African countries, as well as some European regions like Greece. The Xbox and PlayStation storefronts are available in some of these places, so Nintendo still has a lot of catching up to do.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Ryu_Niiyama Also want to note that Nintendo NEVER translates their games to anything outside of the major European and Asian languages (e.g. English, French, Italian, German, Chinese, Korean, etc.).
Microsoft is pretty bad here too, but at least they do translate games in other less popular languages sometimes.
Sony is probably the best in this regard, since a lot of their flagship games do get localized and even dubbed in some of the non-major languages.
Re: Opinion: NSO Subscribers Outside Key Markets Get Less, And Nintendo Should Fix That
@Ryu_Niiyama Normally, this would all make sense, but your argument falls apart when you realize that PlayStation and Xbox do a far better job at supporting countries worldwide than Nintendo does.
In Singapore, for example, both Microsoft and Sony offer PlayStation Plus/PSN and Game Pass/Xbox Live services, while Nintendo doesn't offer Nintendo Switch Online.
Sony and Microsoft also allow players to buy games on the Xbox and PlayStation Stores in Singapore, with regional pricing and everything. The Nintendo eShop, meanwhile, isn't even available in the country!
To make matters worse, not only do Sony and Microsoft sell Xbox and PlayStation controllers in Singapore directly through their respective storefronts, Microsoft even offers the Xbox Design Lab service in the country. Nintendo, on the other hand, can't even sell NSO controllers outside of the major territories.
What's funny is that Nintendo does technically have a Singaporean website, but you can't purchase anything from it, and it only redirects you to physical game retailers when you try to buy something.
Clearly, Nintendo's inability to sell its games and services in more regions has nothing to do with tariffs, manufacturing logistics, shipping fees, and whatnot. It's simply a matter of incompetence, or perhaps reluctance.
Nintendo is a very conservative company business-wise, and the fact that they treat international markets like the gaming industry did back in the 90s and early 2000s (e.g. acting as if there are no other regions in the world besides Europe, North America, and East Asia) is possibly a reflection of that. I think the reason why Nintendo refuses to do the bare minimum that PlayStation and even a third-place console manufacturer like Xbox does, is because they want to avoid regional pricing as much as possible. They don't want to sell their games for cheaper, especially not in markets like Singapore where titles usually get a lower price tag than usual.
Re: Random: 'Days Of Our Lives' Character Gets Lucky By Name-Dropping Xenoblade
@OrtadragoonX It's older than pretty much everyone on this website, unless there are avid 70 to 90 year old gamers who are frequenting Nintendo Life.
Re: Daemon x Machina: Titanic Scion Roadmap Outlined
@WhiteUmbrella Oh okay, I see. I kinda knew that already but when you said roadmap, I thought you meant like an actual roadmap that outlined future content for the game. Not a map that shows roads.
Re: Daemon x Machina: Titanic Scion Roadmap Outlined
@WhiteUmbrella Which GTA game was that?
Re: Nintendo Subsidiary 'Warpstar Inc.' Has Been Renamed To 'Nintendo Stars Inc.'
Nintendo is now just adding the word "Nintendo" to the name of every company they acquire. First it was NDCube being rebranded to Nintendo Cube, and now it's this.
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
@dudujencarelli It did deserve a remaster but it's not my type of game.
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
@RasandeRose Sure, Nintendo should keep Mario, Zelda, Pokemon, etc. exclusive, but there's really no good reason for Eternal Darkness to remain exclusive since, as I said before, it's not a notable Nintendo franchise, and it's over 20 years old. Nintendo refusing to sell the IP or let the game come to other platforms - especially when PlayStation and Xbox are third-party publishers at this point - is just pettiness.
They could literally just do what they did with The Wonderful 101, which was also another IP that Nintendo initially owned but sold off to Platinum after they realized they want nothing to do with it.
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
@Smithicus That's great to hear, I hope they do start working on more PS2/3 games in the near future (like The Thing Remastered)
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
@RasandeRose Why? There's literally no good reason for this to stay exclusive, other than fanboy purposes ofc. It's not even a well-known Nintendo franchise, and Nintendo has all but abandoned it.
If Nintendo has no interest to do anything with Eternal Darkness, then they don't deserve to keep it as an exclusive. Especially since it's already been stuck on the GameCube for 20 years.
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
@Smithicus I really like what Nightdive does, but I'm not a big fan of the games they choose to remaster lol. Most of the titles they bring to modern platforms are way too old for my tastes and they're often obscure games I've never heard of. I would rather they start remastering PS2- and PS3-era games soon, like the ones that @Orwellian87 mentioned.
Re: Nightdive's CEO Reiterates Desire To Remaster 'Eternal Darkness'
If Nightdive were to remaster Eternal Darkness, they would want to put it out on all platforms, not just Nintendo consoles. But I imagine Nintendo wouldn't want that, which is why they are hesitant to work with Nightdive.
Honestly, imo, Nintendo should just sell the rights to Eternal Darkness to Nightdive and/or Atari, so that it can be released on as many platforms as possible. Nintendo is never gonna do anything with the franchise anyways.
Re: Rumour: Another Bethesda Game Is Landing On Switch 2, It's Claimed
@SirLink How can a game that has such a large legion of haters be considered "overrated?" If anything, the game is overhated.
Re: Feature: 32 Games We're Dying To See On Switch 2
@darkswabber Since Helldivers 2 is coming to Xbox, and Marvel Token is a live service game, it seems almost inevitable that it will make the jump to other platforms in the future. I think we'll see Marvel Tokon come to Xbox and Switch 2 in 2027