@Daniel36 I agree – it made it feel very incongruent with the 2D-HD aesthetic of the rest of the game. I wish they had stuck with a more painterly or hand-drawn style of map like they did in Octopath.
If this is true, I wonder if installing the app from the US eShop then running it with the profile linked to the active NSO account would overcome the issue. I know that you can access the Japanese NSO titles that way, so it stands to reason that it would work for the 60Hz US titles. Silly even needing to have a workaround like that, so hopefully it's not even an issue!
@Ghost_of_Hasashi This is how MS Edge translated the press release (in Japanese) from their website:
"The original target was 30,000 bottles. That's a great number. If you go to the event and distribute one by one, there are 2,160 bottles every 10 seconds, so 1,000,000 ... ? I don't know why."
...did that answer your question? XD
(I think I saw on Twitter that it was for both physical and digital.)
@Bunkerneath If you feel like giving it another shot, try keeping two separate teams of four—an "A team" and a "B team", if you like. This was the groove I settled into, and it really made the adventure feel much more cohesive overall. The characters all level up more or less equally within that group, plus their more consistent interactions with each other in the pubs created a real sense of a unified story, like they were all actually invested in each other's quests. Playing it that way, I absolutely adored the game.
@BloodNinja I have to agree. Everything else about the art style, especially the overworld, is fantastic, but I just can't take chibi characters seriously.
I gave the eShop demo a try and ended up getting the full game. I am absolutely obsessed with it now, as are my kids. Really happy to see its success in Japan; I just hope it has seen as much of a sales bump in other countries.
I'm just a cheapskate and like having the option to trade in games. I actually had DOOM Eternal physically on Xbox One, but was able to get €35 off Age of Calamity by trading Eternal in after it came to Game Pass.
If money were no concern, though, the convenience of all-digital would be very tempting.
@CowCatcher You're definitely right, and I can understand not releasing exact numbers, but it seems weird to mention the fact that five titles sold over a million and then not at least say what they were.
@Slowdive My WiFi is not the most reliable, at least when it comes to gaming: Switch online multiplayer is never a very smooth experience, and xCloud on my mobile continues to be a lag-fest. But I tried out the Control demo and was positively shocked at how smoothly it ran. Seriously, you could have fooled me into thinking I'd downloaded it locally.
Now, whether or not that performance remains stable throughout the day or in different parts of the house is another issue, and of course different people have different internet capabilities, so mileage is always going to vary. The great thing is that they give the demo, so there's no reason not to at least try it.
To me, this offers a functional if un-ideal way to get bigger, beefier third-party titles on the Switch that would never have a chance of releasing otherwise. Seriously, if games like Resident Evil 3 can start coming to Switch in this fashion, that would be pretty cool. Not ideal, but when the other option is literally nothing at all, I think it's a nice option to have.
@thesilverbrick I think this is actually the PERFECT way to flesh out the story and the Champions' backgrounds. Instead of just telling or showing us what mighty warriors they were supposed to be, this gives us the chance to become them. The first Hyrule Warriors game barely piqued my interest, but this—THIS looks fantastic.
(This is in response to your first comment, BTW; I haven't plumbed the depths of the comments yet, haha.)
@koekiemonster I wish they would too, but Nintendo always (irritatingly) matches the Euro value to the USD value—they don't convert the true Euro value, for whatever reason. So whenever you see $, you can just pretend it says €.
@westman98 I actually think it's pretty funny. Like, "Look out for the dastardly despot of this realm, the ruthless ruler—Colored Pencils!" I don't know why, but it gave me a hearty chuckle.
@Cool_Squirtle I'm of the same opinion as you—I just do not understand the appeal at all. But it is obviously resonating with people around the world, and I'm very happy for the fans of the series.
I'm just really happy to see Ring Fit Adventure doing so well! It has definitely been very welcome in our household with everything else going on in the world, but I also just really like the game in general. Hopefully we get some more content updates like they added recently.
@JR150 Actually (pushes glasses further up on nose) it was always its own series, known as Seiken Densetsu in Japan. The first game was rebranded as Final Fantasy Adventure in the west and Seiken Densetsu 2 became Secret of Mana.
@PlayedNSlayed If you like 2D platformers, especially in the vein of Donkey Kong Country, then definitely do. I've had nothing but fun with it. They have a free demo out featuring the first few levels so you can get a good sense of the gameplay, and your progress carries over if you decide to buy!
Honestly, the Impossible Lair soundtrack is one of the best I've heard in a long time. It's honestly what elevates the game from 'very good' to 'excellent' for me.
This game has always enthralled me. The movement mechanics felt so refreshingly different; the mood, music, and ambience all just pull you into the world; the use of HD Rumble is some of the best in the entire Switch catalog (seriously, it feels so good); and the devs have been continually updating the game with minor tweaks and additions since launch in 2018. This expansion is such a welcome surprise, and I'm really looking forward to digging back in.
The game is also heavily discounted on the eShop at the moment, so it's a great time to try it out if you're at all interested!
Akane is absolutely brilliant! I've never become so addicted to a game like I did that one. Well worth it at full price, and an absolute no-brainer at $0.99.
@Savino Deep Silver's website makes it sound like it's being handled by 4A Games themselves, but it may be referring to the original redux collection in general rather than the Switch port specifically.
What I want to know is if these updates will finally fix the infuriating issue of DOOM 1 and 2 crashing whenever the Switch is suspended for more than a couple of minutes at a time. I would have thought this problem would have been sorted out by now.
I can second this. I actually set it up in my home office, the free floor space of which is pretty small (maybe 4"x4" ish), and didn't have any issues.
@Anti-Matter Unfortunately, there isn't much in the way of customisation. You can choose male/female, eye colour and skin colour—and that's it.
But while it could definitely stand to have more robust options in that regard, during the actual game I found that I was so concentrated on doing the exercises that I barely even noticed how my avatar looked, other than to make sure its posture matched what I was trying to do in real life, and that its hair was on fire (a sign that you're hitting each rep or step correctly).
Came into a little extra cash, so I've decided to take the plunge! I would love to introduce more regular workouts into my week, as gym visits are tricky (and expensive) to fit in.
@Belatarr I think you could say such themes are present without being a focus, if that makes sense. For example, a character early on is referred to by neutral pronouns (they/them), but the game doesn't pass comment on that fact. It never struck me as being preachy, but then I tend to lean very liberal already.
The game's real message is about the danger of allowing human connection and industry to be replaced by automation, and it critiques the more extreme risks of capitalism, i.e., a single corporation controlling pretty much everything.
I haven't played The Red String Club, so I can't compare the two.
@Paraka I totally get where you're coming from. Different strokes, eh? Yeah, I'd say go for something else then; I don't imagine this will be up your alley.
@Paraka I would also not be one for visual novels, generally speaking, but I liked the game's aesthetic and decided to give the demo a go. I was surprised by how much I was absorbed by it, and I actually ended up buying the full game as a result.
You could think of it more as a visual-novel/strategy-game hybrid, as a lot of the game is also about managing resources, choosing whom to pick up next, and feeling out how to get a good rating out of a customer. It is definitely a more laid-back affair, and if you really don't like visual novels then I don't think it'll change your mind, but I think it's worth at least checking out the demo if you're even a little interested. All the best!
Pre-ordered from GameStop to give the devs as much support as possible, but also managed to get the game down to about €10 through trade-ins and GS not having the game until the weekend (which is the earliest I would have been able to collect it anyway). Happy days!
I hope Doom 64 still releases in November on Switch like originally planned, but this unfortunately makes it sound like it's being held back to release alongside the other platforms in March. Which is especially unfortunate, given that our version of Eternal has been moved out further than the others.
@HaNks That's been my biggest question mark. For me, DKC:TF was only all right; the way the game controlled just never felt right to me. I'm really tempted to give this a go, because a couple different sources have said that the controls are closer to the original DKC trilogy than Tropical Freeze.
I totally get what you mean re A Link to the Past. The real heart of what I'd been wondering was how someone would go about figuring out A-to-B progression, and, as you said, that would take a significant chunk of solo play-time. It would be great to have if it came easy, but the reality of it for a formal review probably isn't very feasible. Thanks for taking the time to respond!
@JamieO I think this is a really valuable approach to take with these throwback reviews. I was actually thinking about it as I played through A Link to the Past again on NSO. The game feels so straightforward and nearly too simplistic to me these days, but I've beaten about 50 times by now. I imagine it would actually be quite abstruse and not at all intuitive if you didn't already know where everything is and how to solve things.
Could you (Nintendo Life) take a similar tack with this and other SNES games going forward, having someone play the game who had never picked it up before? I'm curious to know what someone with fresh eyes would think of these games.
@nessisonett If you are out of the warranty period, you should honestly do the replacement yourself. I was really nervous about it, but it proved to be pretty easy, as long as you take your time. I followed NintendoLife's guide, and it didn't steer me wrong. A two pack of the sticks on Amazon UK goes for about £10, and tri-wing screwdrivers are quite cheap.
Comments 92
Re: Don't Worry, 3D All-Stars' Super Mario 64 Will Still Likely Be The Definitive Switch Version
Honestly, the only thing I want is to hear Mario say "So long-eh, Bowsee" when he flings him toward a bomb.
Re: Here Are All The Changes Coming To Triangle Strategy Thanks To Player Demo Feedback
@Daniel36 I agree – it made it feel very incongruent with the 2D-HD aesthetic of the rest of the game. I wish they had stuck with a more painterly or hand-drawn style of map like they did in Octopath.
Re: Uh-Oh, Nintendo Switch Online's N64 Games Might Be 50Hz In Europe
If this is true, I wonder if installing the app from the US eShop then running it with the profile linked to the active NSO account would overcome the issue. I know that you can access the Japanese NSO titles that way, so it stands to reason that it would work for the 60Hz US titles. Silly even needing to have a workaround like that, so hopefully it's not even an issue!
Re: Talking Point: Which Video Game Song Could You Listen To For Ten Hours?
The music from the 2017 Breath of the Wild trailer.
Also, the theme from The Terminator (1984). chef's kiss
Re: Sakuna: Of Rice And Ruin Dev Hoped It'd Sell 30k Copies - It Just Passed One Million
@Ghost_of_Hasashi This is how MS Edge translated the press release (in Japanese) from their website:
"The original target was 30,000 bottles. That's a great number. If you go to the event and distribute one by one, there are 2,160 bottles every 10 seconds, so 1,000,000 ... ? I don't know why."
...did that answer your question? XD
(I think I saw on Twitter that it was for both physical and digital.)
Re: Octopath Traveler Has Now Sold 2.5 Million Copies Worldwide
@Bunkerneath If you feel like giving it another shot, try keeping two separate teams of four—an "A team" and a "B team", if you like. This was the groove I settled into, and it really made the adventure feel much more cohesive overall. The characters all level up more or less equally within that group, plus their more consistent interactions with each other in the pubs created a real sense of a unified story, like they were all actually invested in each other's quests. Playing it that way, I absolutely adored the game.
Re: Hands On: We've Played Bravely Default II On Switch, And Here's What We Think So Far
@BloodNinja I have to agree. Everything else about the art style, especially the overworld, is fantastic, but I just can't take chibi characters seriously.
Re: Pikmin 3 Deluxe Is Officially The Best-Selling Entry In The Series In Japan
I gave the eShop demo a try and ended up getting the full game. I am absolutely obsessed with it now, as are my kids. Really happy to see its success in Japan; I just hope it has seen as much of a sales bump in other countries.
Re: DOOM Eternal Switch eShop File Size Revealed
I'm just a cheapskate and like having the option to trade in games. I actually had DOOM Eternal physically on Xbox One, but was able to get €35 off Age of Calamity by trading Eternal in after it came to Game Pass.
If money were no concern, though, the convenience of all-digital would be very tempting.
Re: 20 Nintendo Switch Titles Sold Over A Million Copies Between April And September
@CowCatcher You're definitely right, and I can understand not releasing exact numbers, but it seems weird to mention the fact that five titles sold over a million and then not at least say what they were.
Re: 20 Nintendo Switch Titles Sold Over A Million Copies Between April And September
I wonder why Nintendo didn't reveal the five third-party titles, I'm really curious what they are.
Re: What's Up With The Frame Rate In The Hyrule Warriors: Age Of Calamity Demo?
I've been replaying Breath of the Wild recently, so the frame rate felt pretty spot on to me! /s
In all honesty, I didn't notice it even once.
Re: The Company Behind Control's Cloud Version Is Bringing More "Major" Titles To Switch
@Slowdive My WiFi is not the most reliable, at least when it comes to gaming: Switch online multiplayer is never a very smooth experience, and xCloud on my mobile continues to be a lag-fest. But I tried out the Control demo and was positively shocked at how smoothly it ran. Seriously, you could have fooled me into thinking I'd downloaded it locally.
Now, whether or not that performance remains stable throughout the day or in different parts of the house is another issue, and of course different people have different internet capabilities, so mileage is always going to vary. The great thing is that they give the demo, so there's no reason not to at least try it.
To me, this offers a functional if un-ideal way to get bigger, beefier third-party titles on the Switch that would never have a chance of releasing otherwise. Seriously, if games like Resident Evil 3 can start coming to Switch in this fashion, that would be pretty cool. Not ideal, but when the other option is literally nothing at all, I think it's a nice option to have.
Re: Nintendo Reveals Hyrule Warriors: Age of Calamity, A New Zelda Set 100 Years Before Breath Of The Wild
I literally just put BotW back into my Switch for a new playthrough. Downright prescient timing.
Re: Nintendo Reveals Hyrule Warriors: Age of Calamity, A Game Set 100 Years Before Breath Of The Wild
@thesilverbrick I think this is actually the PERFECT way to flesh out the story and the Champions' backgrounds. Instead of just telling or showing us what mighty warriors they were supposed to be, this gives us the chance to become them. The first Hyrule Warriors game barely piqued my interest, but this—THIS looks fantastic.
(This is in response to your first comment, BTW; I haven't plumbed the depths of the comments yet, haha.)
Re: Hell Yeah! New DOOM And DOOM II Update Adds Gyro Aiming And Widescreen Support
ADD GYRO TO DOOM 3 FOR THE LOVE OF PETE!
Re: Nintendo Announces Super Mario Remasters And Much More In Super Mario Bros. 35th Anniversary Direct
@Jimmmo In the little blurb about Super Mario Galaxy on their UK website, they specify that they are 'optional motion controls': https://www.nintendo.co.uk/Games/Nintendo-Switch/Super-Mario-3D-All-Stars-1832369.html
Re: Review: Struggling - One Of The Most Aptly-Named Video Games We've Ever Played
@scully1888 I had to skip the entire review and go straight to the comments to applaud the subtitle. It's just... chefkiss.gif
...now I'll go actually read the thing, haha.
Re: Grab Discounts On Bioshock, Borderlands And More In 2K's Switch eShop Sale
@SilentHunter382 Ah, you're absolutely right! I always forget about the whole 'sales tax after the fact' thing with US purchases. Cheers.
Re: Grab Discounts On Bioshock, Borderlands And More In 2K's Switch eShop Sale
@koekiemonster I wish they would too, but Nintendo always (irritatingly) matches the Euro value to the USD value—they don't convert the true Euro value, for whatever reason. So whenever you see $, you can just pretend it says €.
Re: Spike Chunsoft's Summer Sale Offers Up To 80% Off Selected Switch Titles
@Shambo I've only ever played solo and really enjoyed it. I bet it would be fun with friends, too.
Re: Spike Chunsoft's Summer Sale Offers Up To 80% Off Selected Switch Titles
PIxelJunk Monsters 2 is a delightful little oddball—definitely recommended at that price!
Re: Nintendo Just Launched A New Game And You Can Download It For Free Right Now
do you like my pyjamas I LIKE THEM
Re: Paper Mario: The Origami King Combat And Companion Details Revealed
@westman98 I actually think it's pretty funny. Like, "Look out for the dastardly despot of this realm, the ruthless ruler—Colored Pencils!" I don't know why, but it gave me a hearty chuckle.
Re: There's A Whole Host Of Castlevania Soundtracks On Spotify Now
Huh. These were all available on Spotify under "Castlevania Sound Team" already.
Re: Japanese Charts: Animal Crossing: New Horizons Surpasses 4 Million Boxed Sales In Japan Alone
@Cool_Squirtle I'm of the same opinion as you—I just do not understand the appeal at all. But it is obviously resonating with people around the world, and I'm very happy for the fans of the series.
Re: Japanese Charts: Animal Crossing: New Horizons Surpasses 4 Million Boxed Sales In Japan Alone
I'm just really happy to see Ring Fit Adventure doing so well! It has definitely been very welcome in our household with everything else going on in the world, but I also just really like the game in general. Hopefully we get some more content updates like they added recently.
Re: QubicGames Kicks Off Huge Month-Long Switch Sale, Get Up To 95% Off
@Brydontk Akane is genuinely a blast to play. I got completely addicted to it for about a week. For this price, I think it's well worth trying.
Re: Trials Of Mana Spirits Are Being Added To Smash Bros. Ultimate Later This Week
@JR150 I stand corrected!
Re: Trials Of Mana Spirits Are Being Added To Smash Bros. Ultimate Later This Week
@JR150 Actually (pushes glasses further up on nose) it was always its own series, known as Seiken Densetsu in Japan. The first game was rebranded as Final Fantasy Adventure in the west and Seiken Densetsu 2 became Secret of Mana.
Re: Need Some Kirk-hope For The Future? Wise Up With Both Yooka-Laylee OSTs, Now Out On Digital Stores
@PlayedNSlayed If you like 2D platformers, especially in the vein of Donkey Kong Country, then definitely do. I've had nothing but fun with it. They have a free demo out featuring the first few levels so you can get a good sense of the gameplay, and your progress carries over if you decide to buy!
Re: Need Some Kirk-hope For The Future? Wise Up With Both Yooka-Laylee OSTs, Now Out On Digital Stores
Honestly, the Impossible Lair soundtrack is one of the best I've heard in a long time. It's honestly what elevates the game from 'very good' to 'excellent' for me.
Re: Switch Metroidvania Dandara Gets Free 'Trials Of Fear Edition' Update
This game has always enthralled me. The movement mechanics felt so refreshingly different; the mood, music, and ambience all just pull you into the world; the use of HD Rumble is some of the best in the entire Switch catalog (seriously, it feels so good); and the devs have been continually updating the game with minor tweaks and additions since launch in 2018. This expansion is such a welcome surprise, and I'm really looking forward to digging back in.
The game is also heavily discounted on the eShop at the moment, so it's a great time to try it out if you're at all interested!
Re: Guide: Best Cheap Nintendo Switch Games And Switch eShop Deals (US)
Akane is absolutely brilliant! I've never become so addicted to a game like I did that one. Well worth it at full price, and an absolute no-brainer at $0.99.
Re: Metro Redux Has Just Been Officially Confirmed For Switch
@Savino Deep Silver's website makes it sound like it's being handled by 4A Games themselves, but it may be referring to the original redux collection in general rather than the Switch port specifically.
https://www.deepsilver.com/en/metro-redux-is-coming-to-nintendo-switch/
Re: Bethesda Is Updating DOOM And DOOM II On Switch With Some Hellish Add-Ons
What I want to know is if these updates will finally fix the infuriating issue of DOOM 1 and 2 crashing whenever the Switch is suspended for more than a couple of minutes at a time. I would have thought this problem would have been sorted out by now.
Re: Review: Ring Fit Adventure - Fitness Fun For Everyone
@Timppis @Heavyarms55
I can second this. I actually set it up in my home office, the free floor space of which is pretty small (maybe 4"x4" ish), and didn't have any issues.
Re: Review: Ring Fit Adventure - Fitness Fun For Everyone
@Anti-Matter Unfortunately, there isn't much in the way of customisation. You can choose male/female, eye colour and skin colour—and that's it.
But while it could definitely stand to have more robust options in that regard, during the actual game I found that I was so concentrated on doing the exercises that I barely even noticed how my avatar looked, other than to make sure its posture matched what I was trying to do in real life, and that its hair was on fire (a sign that you're hitting each rep or step correctly).
Re: Poll: Nintendo's Ring Fit Adventure Is Out Today, Are You Getting It?
Came into a little extra cash, so I've decided to take the plunge! I would love to introduce more regular workouts into my week, as gym visits are tricky (and expensive) to fit in.
Re: Review: Neo Cab - A Memorable, Emotional Ride
@Belatarr I think you could say such themes are present without being a focus, if that makes sense. For example, a character early on is referred to by neutral pronouns (they/them), but the game doesn't pass comment on that fact. It never struck me as being preachy, but then I tend to lean very liberal already.
The game's real message is about the danger of allowing human connection and industry to be replaced by automation, and it critiques the more extreme risks of capitalism, i.e., a single corporation controlling pretty much everything.
I haven't played The Red String Club, so I can't compare the two.
Re: Review: Neo Cab - A Memorable, Emotional Ride
@Paraka I totally get where you're coming from. Different strokes, eh? Yeah, I'd say go for something else then; I don't imagine this will be up your alley.
Re: Review: Neo Cab - A Memorable, Emotional Ride
@Paraka I would also not be one for visual novels, generally speaking, but I liked the game's aesthetic and decided to give the demo a go. I was surprised by how much I was absorbed by it, and I actually ended up buying the full game as a result.
You could think of it more as a visual-novel/strategy-game hybrid, as a lot of the game is also about managing resources, choosing whom to pick up next, and feeling out how to get a good rating out of a customer. It is definitely a more laid-back affair, and if you really don't like visual novels then I don't think it'll change your mind, but I think it's worth at least checking out the demo if you're even a little interested. All the best!
Re: Review: The Witcher 3: Wild Hunt - Complete Edition - An Incredible Action-RPG Stands Strong On Switch
Pre-ordered from GameStop to give the devs as much support as possible, but also managed to get the game down to about €10 through trade-ins and GS not having the game until the weekend (which is the earliest I would have been able to collect it anyway). Happy days!
Re: DOOM Eternal Has Been Delayed, And The Switch Version Is The Most Heavily Affected
I hope Doom 64 still releases in November on Switch like originally planned, but this unfortunately makes it sound like it's being held back to release alongside the other platforms in March. Which is especially unfortunate, given that our version of Eternal has been moved out further than the others.
Re: Video: Playtonic On Why Yooka-Laylee And The Impossible Lair Is Worth Your Time And Money
@HaNks That's been my biggest question mark. For me, DKC:TF was only all right; the way the game controlled just never felt right to me. I'm really tempted to give this a go, because a couple different sources have said that the controls are closer to the original DKC trilogy than Tropical Freeze.
Re: Curve Digital Hosts Switch eShop Sale, Up To 85% Off 12 Games (Europe)
@DockEllisD Agreed! I would love a sequel, or even just more levels. I may have to play through it again soon...
Re: Review: Pilotwings - 16-bit Flight Simulation, The Nintendo Way
@JamieO You're very welcome!
I totally get what you mean re A Link to the Past. The real heart of what I'd been wondering was how someone would go about figuring out A-to-B progression, and, as you said, that would take a significant chunk of solo play-time. It would be great to have if it came easy, but the reality of it for a formal review probably isn't very feasible. Thanks for taking the time to respond!
Re: Pilotwings - 16-bit Flight Simulation, The Nintendo Way
@JamieO I think this is a really valuable approach to take with these throwback reviews. I was actually thinking about it as I played through A Link to the Past again on NSO. The game feels so straightforward and nearly too simplistic to me these days, but I've beaten about 50 times by now. I imagine it would actually be quite abstruse and not at all intuitive if you didn't already know where everything is and how to solve things.
Could you (Nintendo Life) take a similar tack with this and other SNES games going forward, having someone play the game who had never picked it up before? I'm curious to know what someone with fresh eyes would think of these games.
Re: Switch Lite Teardown Suggests It Has The Same Drift-Prone Analogue Sticks As Standard Model
@nessisonett If you are out of the warranty period, you should honestly do the replacement yourself. I was really nervous about it, but it proved to be pretty easy, as long as you take your time. I followed NintendoLife's guide, and it didn't steer me wrong. A two pack of the sticks on Amazon UK goes for about £10, and tri-wing screwdrivers are quite cheap.
Re: Review: Untitled Goose Game - Short But Most Definitely Sweet
@antdickens Well said!