Comments 331

Re: DOOM And DOOM II Just Got Another Free Add-On, Try It Out Now

NintendoPete

@SteamEngenius

I am currently playing Bulletstorm - Duke edition which looks good and is quite fun, but it doesn't support motion controls which is a bummer. In contrast to Doom 3 this is a much faster game - so yeah I hear you. No gyro aiming was that big of problem in Doom 3 than in Bulletstorm but still I kinda hoped that Bethesda would be able to add it nonetheless.

Re: Azure Striker Gunvolt 3 Is Shooting To Switch This July

NintendoPete

@Oppenheimergamer

That's way I decided against ordering from LRG instead ordering the Japanese version from Amazon Japan. Which got here 1 week after release and is the same as the digital version (English voice, a variety of language option - German, Englich, Chinese, Spanish etc).

Thus said - can't wait for Gunvolt 3 - have all games on cartridge and loved all of them

Re: Terraria's 'Journey's End' Update Is Finally Available On Nintendo Switch

NintendoPete

Got it as a Christmas Gift. Have neuer player it before and usually I am not a fan of building games. But somehow I can't stop playing this game. Even though I most of the time don't really know what to do and I actually have still a couple of games to play that I really want to play (Blaster Master Zero 3, Blasphemous, Iconsclast). Having said that @NotoriousWhiz - you can use touchscreen controls for building and menus

Re: Capcom Asks For Patience Regarding Mega Man News As Battle Network Celebrates Its 20th Anniversary

NintendoPete

played through all the Battle Network games and finished Starforce 2 a couple of weeks ago. I am more a fan of Battle Network than Starforce but would love to have a Network and Starforce Collection. Last week I played through Network Transmission on the Cube again. Love this amalgamation of classic and Battle Network game =) Currently I am reading the NT Warrior comics to my 4 and 6 year old sons (again) - they love it.

Re: Here's Your First Look At Stardew Valley's Charming Board Game, Out Today

NintendoPete

@riggah

if you play by the rules and just defeat 2 robot masters and the proceed to the Wily stage - it only takes 1- 1 1/2 hrs. (but after playing it for a couple times - the very first time took us approx 4 hrs). Nowadays my sons and I only proceed to the Wily stage after defeating all robot masters or in case you play one of the robot masters you just have to defeat only the other 7 robot masters. This can take a while 4-5hrs but we usually take a break after an hour and continue the next day. Otherwise it would take too long for my youngest son (4 yrs). I gladly managed to get all the bonus content of the KS backers (Yellow Devil etc) =)

Re: Video: 16 Brutal Minutes Of DOOM Eternal Switch Gameplay

NintendoPete

I bought it for 60€ and don't regret it. It is cheaper on other consoles but man - it is a new game, has a lot of content and runs beautifully. I also pay full price for a Megaman game which has less to offer or for a Mario game - don't understand why people think this should be a budget title. That would mean that every port on the Switch should be cheaper which would make companies to reconsider putting games on the switch at all.

Re: Random: These Nintendo Box Art Wood Carvings Are Simply Sensational

NintendoPete

@SMUGSLOTH69
I genuinely do - I loved to find all the treasures, Toads and holes. The graphics are awesome and the humor as well. The boss fights are a blast to play. The only thing people dislike is that you don't level up after fighting enemies. Which is not really true. You level up after a boss fight but you can't see it, but you are able to defeat shy guys or koopas with a jump or hammer on the map after defeating the first or 2nd boss without activating the battle modus. So it is more of a hidden levelling up system. I think that was also the case in Color Splash and Sticker Star. I loved it. In fact that was annoying in TYD - you had to fight every goomba in battle modus and were not able to avert it which was a bit annoying.