Comments 169

Re: Random: Nintendo Shuts Down Its Anti-Piracy Website

HumanDog

Nintendo always has those whiny pages.

They still have this one about emulators:

https://www.nintendo.com/corp/legal.jsp#emulator

"How Does Nintendo Feel About the Emergence of Video Game Emulators?

The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs."

rofl

Re: Random: Game Boy Classic Super Mario Land Gets A Fan-Made DX Update

HumanDog

In my spare time I'm working on some emulators(NES/Gameboy) that allow for graphical enhancements, so Mario Bros looks more like Super Mario Maker/NES remix(which added things like gradients and drop shadows). Also individual palettes for every sprite so gameboy games can get recolored.

Not really a fan of changing the sprites though. The new mario sprite makes it look like a different game. The original looked more like a scaled down Super Mario Bros sprite

Re: The Next Super Smash Bros. Ultimate Event Will Have You Searching For 'The Right Staff'

HumanDog

These Smash events are lame as hell. They should've made online events like Splatoon does with the Splatfests. Choose a party and compete. They could've made different rule sets. Let's say everybody is metal or low gravity during the event. Or everybody gets a random character. That would spice up the online experience.

Even the Wii U/3DS events were better, where you had to collect points with certain characters, forcing you to play different ones.

Re: Nintendo Veterans Discuss What It's Like Working With Shigeru Miyamoto

HumanDog

@ilikeike But Star Fox always had gimmicks. Star Fox on the SNES introduced the Super FX chip. Star Fox 64 introduced the Rumble Pak. Star Fox Zero started as a tech demo for for the Wii U.

It wasn't even that bad. There was an review echo chamber where every reviewer copied each others opinion about the control scheme. It wasn't that different from Splatoon.

Plus I usually like mastering a new control scheme. I remember when I had to rewire my brain the first time I played with mouse and keyboard or when I played Turok (or control scheme 1.2 in Goldeneye). Same for Splatoon with the motion controls, which made Star Fox Zero easier to learn.

But let's be real, Star Fox 64 was the only really good game in the series. Star Fox is probably Nintendo's weakest franchise.

Re: Nintendo Veterans Discuss What It's Like Working With Shigeru Miyamoto

HumanDog

@ilikeike Nope, that's what kept the Nintendo brand big throughout the decades. How many gaming franchises from 30 years ago do you know that are still popular today?

It's really hard to keep a games like Mario and Zelda fresh for all those years. Miyamoto's vision and drive for innovation is why Mario did not end up like Sonic the Hedgehog.