Comments 70

Re: Review: Skies Of Fury DX (Switch eShop)

Dawn-Shade

This looks very interesting, I love the cel shaded style.
But the controls really turn me off.

I really doubt it but I hope this game has some alternative control layouts. It would be grand if I can use shoulder buttons as throttle+yaw, left stick as pitch/roll, and right stick as camera, for true Ace Combat control scheme!

Re: Lode Runner Legacy Dashes Onto Switch This Spring In Japan

Dawn-Shade

@Pod I know that feeling.
Me and my friend played LR: legends return to the death back in 2000. We have created a custom scenario that has almost 100 levels.

Skip forward to 2015, my friend successfully code a lode runner clone game for his final assignment while I helped him with the graphical part.

Re: Humble Nindie Bundle Adds Three New Games

Dawn-Shade

@DarthNocturnal the only metroidvania in that game is upgrades which makes travelling easier after defeating certain dungeon, boss with fixed attack patterns, and some platforming. Steam world dig is basically a digging game. Dig deep collecting stuff to be sold, buy upgrade for your equipment so you can dig deeper.

Re: Review: A-Train 3D: City Simulator (3DS eShop)

Dawn-Shade

I am really interested in this game. This is my kind of game and 3DS are really lacking this type of game.
Will wait for a price drop tho since right now I'm saving for upgrade to New 3DS.

@gurtifus did this game has stereo 3D feature? All the screenshots from eshop are 2D and the playable area are even on the bottom.

Re: These 3D Printed New Nintendo 3DS Cover Plates Are Perfect for a Custom Look

Dawn-Shade

@MyBodyIsReggie yes. But it's not the New model.
My friend dislike his boring dull blue 3DS XL, so he airbrushed the shell and painted a cool Giratina on top of it (after he removed the shell first, of course).
Too bad in order to remove the top shell, the four screws near the top screen will be permanently exposed. He said you have to rip the 'rubbery' protector to remove it.

Re: Masahiro Sakurai Discusses his Thoughts on Virtual Reality

Dawn-Shade

@abe_hikura A lot of FPS actually utilize head tracking as camera control and it's brand new input not just a right analog input.

Left analog input will control player movement, right analog input will control gun aiming, and head tracking will control camera (or basically your character head). So you can shoot forward while strafing left while looking up at the sky.

Watch this in action (notice how the reticle is not fixed on the center):
https://www.youtube.com/watch?v=TJx21yuCi7E

Re: Review: Xeodrifter (3DS eShop)

Dawn-Shade

I don't really like Mutant Mudds.. Will this do?
Because I love Guacamelee and from what I read, this game mechanic on handling power up to revisit stages is similar to Guacamelee.

  • Page :
  • 1