Whenever a series attempts DLC for the first time, you’re sure to find a select few individuals pining for the olden days when you got a whole game in a single package – conveniently forgetting the fact that Street Fighter II had no less than seven different iterations – but if a game sells well and there’s enough hunger for more of the same, DLC definitely has its place. Coincidentally, this is the first time a mainline Pokémon game has attempted to slap on a fresh coat of content, so does it cut the mustard?
The Isle of Armor starts off fairly simply; as soon as you’ve paid for and downloaded the update required to play it, you’ll be told that a new destination has opened allowing you to jet off to the titular isle via rail and then trained bird. You’ll bump into your rival as well, who will be either Klara, the Poison-type trainer, or Avery, the Psychic-type trainer, depending on if you’re playing Pokémon Sword or Shield respectively.
Let’s get this out of the way quickly; although it’s not something of any major consequence, we found both of these characters to be really quite irritating. A lot of their dialogue is self-narrative written in what can only be described as a ludicrously hammy fashion. They’ll taunt you, belittle you, constantly use puns based around their respective typing choice, and yet still exclaim bewilderment when you beat them despite them only having 3 Pokémon.
After arriving on the Isle, you’ll be tasked with heading over to the Dojo, where you’re meet the rest of the cast of characters that are (thankfully) much less insufferable. Mustard, the dojo master, is a kindly old man with some quirky puns of his own, but his attempts are actually endearing compared to the other two. His wife Honey (ha, Honey and Mustard) is also a nicely-written character who’s homely, understanding and only wants the best for everyone. Simple characters with distinct personalities are much more enjoyable in our book.
These are the dudes and dudettes who will make up the structure of the story side of this DLC package. You’ll start off by having to run about after three exceptionally fast Slowpoke who have stolen a uniform and are now belting it around the isle at Mach 20. The weaving and avoiding other Pokémon whilst trying to keep up with these genuinely tough-to-catch critters was a surprising breath of fresh air; it reminded us somewhat of chasing after the members of the Bombers Secret Society of Justice in The Legend of Zelda: Majora’s Mask, and really helped to break up what is so often usually a battle-a-thon in Pokémon gameplay. It’s not revolutionary, but it’s fun, and that’s what counts.
You’ll be tasked with various other missions as well, all resulting in getting your mitts on Kubfu, the larval form of the new legendary Pokémon Urshifu. We have to say that we were surprised how quickly this questline was over, beating it in what really was only a couple of hours. Admittedly that was without exploring all that much of the island or stopping to catch any of the newly returning Pokémon that can be found, but even so, this DLC isn’t heavy on the narrative, to say the least. What it does offer is enjoyable though, and we never felt that it dragged at any point.
So the real meat and potatoes of this affair is the isle itself, which is supposedly based on the Isle of Man. This is often touted as a new ‘Wild Area’, and whilst it’s certainly not inaccurate to call it such, we feel it doesn’t really do the environment justice to just leave it at that. What we have here – in contrast to the Wild Area’s vast open landscapes – is a series of concentrated, tailored biomes that feel much more intricate and carefully-planned. You’ve got a desert (somehow), various caves, expansive oceans filled with terrifyingly fast Sharpedo, a properly-sized Wailord, and even wetlands which put a particularly broad smile on our soggy British faces. Dens are in endless supply for any Max Raid Battle fans, and overall there’s much more to explore as well; as nooks and crannies are plentiful, hiding all sorts of delicious items and nameless NPCs with useful talents. It also feels bigger than the Wild Area overall, although in terms of actual meterage we can’t be absolutely certain of that fact.
One of the unsung heroes of the expansion is the Alolan Diglett minigame. After finding one just before a bridge, you’ll be able to find an additional 150 Alolan Diglett buried around the isle, waiting to be found. They’re pretty well hidden in some instances, and you’d be forgiven for running or riding right over the top of some of them, as they offer no collision to give you any kind of clue. By no means is it groundbreaking, but the process of fulfilling this task is quick and surprisingly rewarding; finding certain numbers of Diglett will net you Alolan forms of Pokémon that you might otherwise not be able to attain, and for free! It’s a genuinely fun and challenging way to give you access to these classic ‘mon without just handing them to you, and is something you certainly shouldn’t overlook.
There’s also new outfits, hairstyles, bike customisations, and even the ability to have a Pokémon from your party follow you around, as made famous in Pokémon HeartGold & SoulSilver. The latter does absolutely nothing from a mechanical point of view, but it’s very pleasing regardless – although sadly it does only work on the Isle of Armor itself and not the rest of the Galar region, for whatever reason. And before you rush to the comments, yes, you can do this with Wailord.
Technically, we’re faced with a similarly mixed bag to that of the base game. Low-resolution textures are common throughout the landscape, and frame rate issues continue to be noticeable when biking through populated areas. Overall, it does look prettier than the basic Wild Area, if only for its more interesting geometry, but it’s clear the visual limitations present before still have not been overcome.
Conclusion
The Isle of Armor is a lovely addition to the base Pokémon Sword & Shield games, bringing in far more new features to tickle hardcore fans than we initially expected. On the downside, it’s a little shy on narrative-driven content and is really all about the isle and its Pokémon inhabitants. Still, while we would certainly have liked to have seen more story-based gameplay, what’s on offer is still excellent, and offers dedicated fans of the series an awful lot to explore and do. If you loved the Wild Area in Sword and Shield and want more of that, we can safely say you’ll get a real kick out of this.
Comments 77
I do like a properly proportioned Wailord. I guess I'm shelling out another $30 or whatever.
There’s a properly proportioned Wailord in Pokepark on Wii. It even made a ‘WEET WEET’ noise when you talked to it.
I heard that pokemon models got resized and animations got added.
The original wold area wasn't that spectacular so this being better than it was to be expected.
Glad to hear that the DLC is good. I'd rather spend 30 bucks on a couple of good DLCs than 60 on a "Ultra" version that makes me complete everything again.
I love that they don’t challenge you when they look at you!
Glad it's good. It's not for me but I hope the Sword and Shield fans get what they can out of this.
"> There's a properly-proportioned Wailord for the first time ever"
Sold!
I do like how the whole area is essentially openworld which really going forward is how the next games should be as standard with towns and other areas being connected that way and the routes being apart of that same open world. The actually look of the island is also much better than the wild area as it all has some personality rather than just a large open field with slightly different looking sections. Also the Diglett searching has been a good little side quest as it opens up a lot of other forms to add to your collection, some are so well hidden though and it's a shame there is no other things like that to do on the island.
The daily items that are scattered throughout are also far better than in the wild are and have collected a fair few nature changing mints already. Did wish there was a few more things to do after the main quest is over which can last several hours if you really stretch it out and that was a few more Pokemon added and maybe one or two legendaries. But it is nice to explore a place that actually feels open world.
Sounds great! Probably gonna get it today!
I have my favorite Luxray behind me as we sniff out hidden Dittos. And I get to dress like that villain guy from the story that I forgot about 😬
Still looks like diarrhea.
Unbelievable that the biggest IP on the world can get away with these graphics... and gameplay.
https://mobile.twitter.com/Riddlesmk/status/1273267940700413953?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1273267940700413953&ref_url=https%3A%2F%2Fs9e.github.io%2Fiframe%2F2%2Ftwitter.min.html%231273267940700413953
Muddy texture's have become a thing with the switch to some degree now.
Very nice, definitely getting this after clearing some of the backlog.
@Tyranexx overworld only. It shrinks during battle.
Expected nothing less. This game is amazing and the DLC is a blast to play. Worth every penny.
@koekiemonster well the gameplay has been a constant throughout the series and is now more focused on competitive play than a meaningful single player experience. Also no Pokemon game that has ever been released has ever been about the visuals they were always fairly basic on every generation and have never went to push the hardware they were on. Even the ones released on the Gamecube didn't really use models any better for the Pokemon than what the N64 had done. So why people were expecting them to go all out on changing that philosophy I don't know and were expecting too much.
You wrote this as like a 5 or 6 out of 10 at best, and it still gets an 8? Alright Nintendoshill...
Heh, sounds like a 6 at best...but it's Pokémon, so let's give them +2 for meeting the absolute minimum requirements.
@EmmatheBest you ninja'd me 😄😂
@Zenszulu Pokemon let’s Go on Switch looked much cleaner. This could be their worst inconsistent Pokemon. I think Gamefreak should do better, much better.
I also think Nintendo fansites should be more honest. If this game was exactly the same but with Digimon most would say things about graphics, old gameplay and bad characters, writing etc.
The Isle is more interesting than the base Wild Area largely because it feels like a real land mass where the geometry isn't a near-flat plane lol. Tree textures are still bad though no longer ripped from the N64, and increased grass/vegetation in certain places does a lot to hide the bad ground textures.
Pokemon Gen 9 should be designed like the DLC and not the base game.
@status-204
Galar doesn't take crud from any Pokémon originating in other regions it seems
@koekiemonster
Following Pokemon also teleport to you when it lags behind in Let's Go.
Though it shouldn't be walking (or gliding) so slowly in the first place.
'New story content is fun and original'
'Additional content and challenges add real value'
lol no
Awesome DLC which expands on the wild areas of the original game.
@koekiemonster I am not saying it couldn't look better and the let's go games do look cleaner overall but again they still don't look all that spectacular. There were also plenty of other gaming sites that aren't Nintendo specific that scored the games highly even with the lack of any huge criticism even though I agree there should be but more in terms of the lack of any challenge or much to do post game. Although the same thing can be said towards any gaming sites dedicated to one platform they always show bias towards exclusive it's not a new thing and has been a common thing since magazines were being published.
I appreciate that the Diglett hunt tells you how many are left in each area. With Gen 7's Zygarde cells and Totem Stickers they didn't give you any help at all.
@shoeses
Yeah what the heck is this? They literally admit it can be beaten in under 2 hours, and then say it adds value? How?
Challenge? You mean the level 60 max scaled opponents? Or do they just mean chasing slowpoke and finding digletts?
Idk, opinions are opinions but I can't help but feel like the article's pushing an agenda beyond just praising dlc they think is good when the opening paragraph doesn't even address the game itself and their arguments don't really support their conclusions.
It's been pretty fun...but short. I was expecting that though so I'm not too disappointed, and I was always more interested in the Crown Tundra anyway.
Technically the Isle of Armour seems a lot worse though, I know the base game isn't super pretty but the draw distances are ridiculous. Some of the trees kinda fade in but some of the grass looks broken when it just appears. But the gameplay and returning Pokémon are nice if you liked Sword and Shield
Wailord shrinks back down when in actual battle
Also Pokemon Battle Revolution had him at the right size
As a stock holder: let’s go Nintendo
As a Pokémon fan: this generation is probably the first real bad generation....
Didn’t bother with this 90$ Game with half the content of a 3ds 40$ game
I am kinda upset they added some pokemon that ... Best way to put it .. aren't fan favorites? They added dunsparce. Like really nintendo ? Why that pokemon ? Not only that it lags sometimes . And what's even more disappointing is if you transfer pokemon from your 3da games it doesn't register them in the pokedex. I'm not sure why ? I assumed because of the moves it had. I got rid of them and still didn't register . So basically the pokemon I transferred are non existent ╮(. ❛ ᴗ ❛.)╭ aside from those issues I do love the soul sliver detail. Although I do feel bad when I ride off and my luxray just stands there lol
@YareDazeJiji Nintendo didn't add it, Game freak did. Game Freak makes the Pokémon games. Nintendo just collects the paycheck.
@darkswabber Nupe. Wailord in battle is still puny
I feel like Isle of Armor is a step towards what a lot of us critical pokemon fans have been aching for. While I was playing the DLC, it felt like when you're trying to find an itch and you graze it with your fingernails. It was satisfying to play and I hope they build on what made it work in the future.
Nice review! Though you might want to check what it means to call a person “homely”.
"You’ll start off by having to run about after three exceptionally fast Slowpoke who have stolen a uniform and are now belting it around the isle at Mach 20. The weaving and avoiding other Pokémon whilst trying to keep up with these genuinely tough-to-catch critters was a surprising breath of fresh air; it reminded us somewhat of chasing after the members of the Bombers Secret Society of Justice in The Legend of Zelda: Majora’s Mask, and really helped to break up what is so often usually a battle-a-thon in Pokémon gameplay. It’s not revolutionary, but it’s fun, and that’s what counts."
So uh.
You can catch those slowpoke by standing still. They run in circles and won't try to avoid you or turn around. There's no AI, no careful weaving, just a game object moving in a preprogrammed loop.
Yeah...
Why are you reviewing a dlc thats incomplete?
@Saro Ah, so overworld Wailord has always been its dynamax form. The battle form must be the correct size. (JK)
All wild pokemon i see so far are only level 60. My groups lowest level is about 77, bear in mind i have only done the 3 things to do at start so far. So every time i see a wild pokemon its a matter of chucking loads of pokeballs at them cause my team will one shot them. I hope it gets harder and i at the end of it I am not downing all my enemys pokemon with just one!.or i could learn that move that makes sure they only have 1hp left.
@YareDazeJiji
Take the Pokemon for breeding house. Put them in. Take them out. Pokédex gets updated
I’ve been digging the sound design a lot. You really hear the pokemon cries in this game.
@bones Why not raid for a new team of level 60s all with perfect IVs?
So essentially $15 for a glorified wild area with a storyline that's over in no time, some Pokemon that should've been there to begin with, and no sidequests of any kind besides a Zygarde Cell/Totem Sticker clone? Pass. Once again Game Freak provides far too little to justify the price tag. Maybe if Crown Tundra has some kind of sidequest that has something of substance, like in the good old days when we got things like Contests and Secret Bases, I'd get it, but I'm not holding my breath for that to happen.
Quite a fun expansion, got me back into the game. I’m not huge on the story-mode in Pokemon games, but I do like that with this expansion the missions are more than just beat X trainers. The wild area is where the game shines and it certainly has lots to explore. Visually it’s a lot more varied and interesting than the base game. I think the lesson here is not to make non-wild areas as they end up being wasted with no one revisiting them after completion.
No mention of the most challenging and fun part of the game. Type sparring is really fun and addictive! You can select 3 pokemon of one specific type and you battle with that team similar to battle tower. You get more BP this way as well.
I've been having a real good time with it! Well worth the money for me! Lots of cool new and returning Pokemon, a whole new competitive meta. Lots of useful tools for competitive play. It's just what I wanted! The island itself isn't too large but it's packed with stuff everywhere you look and just like the wild area in the base game, brings a huge variety of Pokemon to your finger tips.
Story-wise I enjoyed it. I just wish your new rival wasn't such a total pushover and that there were more regular trainers to battle.
It's not for everyone, but what game is for everyone? And if you're unhappy with the DLC or SW/SH that's your right. But your dislike doesn't make it bad. Your dislike doesn't demand other people also dislike it.
And for the record, my liking and enjoyment of it doesn't demand that you like it either.
Everyone is entitled to their own opinions - people just need to understand that opinions are not facts.
Avoid taking on the 5 star shiny zeraora that dude is op as fk he wrecks almost everyone.
I've played for about an hour and a half so far, and I have to say...why wasn't the entire game like this to begin with?? Don't get me wrong, the main game was enjoyable, but we need more of this in the future! A more open world Pokemon game with huge areas, side quests, etc! Hopefully they improve upon this idea for future installments. Loving the dlc so far!
@graysoncharles alrdy learned the hard way with flygon last night but seriously it hard to get others to join cause their afraid to take on that op 5 star pokemon plus its level 100 too.
@koekiemonster A Digimon world 3 remake would be amazing! People would still find something to *itch about.
remember everyone was hating on this game a year ago? sit down
@koekiemonster no one cares
@NintendoPok theres still a few on here hating it saying its a dead game.
@Menardi let people enjoy things. no one cares if you dont like it.
@Menardi PS: majoras mask i never finished it and i own it twice. have a nice day
@koekiemonster why is it when pokemon move you people have a fit? this isnt Last of US or god of war. Xenoblade did the same thing and i dont see you guys having a git
@RiasGremory there probably mad because they are insecure. they can go play xenoblade which was remastered that once BUT TWICE.
@Moonlessky Because they released it incomplete. Just like they did with the base game.
@nessisonett Pokepark was kind of just a tech demo but Pokepark 2 seemed like a full fleshed out game with some nice post game content. Still waiting on a 3rd. Or an online game like Free Realms or Wow where everyone gets to be a Pokémon of their choice. Huge missed opportunity if you ask me. But nobody has.
Have been playing it since yesterday. Yes, it's amazing. I hope that future core Pokémon games consist mostly of Wild Areas like this, with a few cities and dungeons sprinkled here and there.
Best of all, Lopunny is back!
Come on, I loved Klara! Give me a jerky over dramatic self-absorbed rival over a friendly one every single time please, thank you
I will definitely get this before The Crown Tundra, it's a perfect way to completement the um... entire game.
You see, I find this Expansion has done its job of filling what many thought was a lacking amount of content for Sword and Shield. A new open area, a new legendary, Gigantamax for starters, partner Pokémon and more importantly, returning Pokémon. The main criticism I have it's, because of that, everything here is just really predictable for an enthusiast like me (one of the only things that really caught me off guard were following Pokémon). Since the Crown Tundra is focused on exploration and has a new storyline, I hope the surprise factor that TPC really wants to give to the players is more present than ever there.
@Menardi you forgot to tip your fedora. Majoras Mask is not a masterpiece but think what you want. people like pokemon and if you think its lazy why dont you go to game development school and go work for game freak. no one is making you play it. but the people who ARE NOT PLAYING IT dont have a right to an opinion. I played both the DLC and Majora so have a nice day
@Zenszulu
But we should expect it otherwise it will never evolve and suggest to The Pokémon Company that what they are doing is perfect, which it simply isn't.
Sword & Shield where the first new generation to come to a 'home' console, yet they opted to cut corners an make a slightly better looking S & M, so much so you would not be surprised if it was somehow on 3ds.
I'm not saying it's a bad game as I do think its one of the better ones of recent memory, but I feel you need to stop accepting that it is ok and that it's what they do as a viable excuse.
Especially when they had never done DLC before, an then of course they have.
Further, so much of S & S's marketing has been a consistent case of shooting themselves in the foot, they should learn but instead (unless this announcement next week is something ground breaking) they really don't seem to have, consistently disregarding fan outrage and barrelling on through like nothing has happened just isn't good enough.
@NintendoPok
They absolutely do have a right to an opinion, that is the most floored and ignorant logic ever.
It's like saying you can't have an opinion on politics if you don't vote, despite the fact it affects you everyday in ways you do not even realise.
Remember, everyone has an opinion and they have a right to it, doesn't make it right but perhaps you should come down to earth and realise everyone's opinion matters rather than just people that done or bought XYZ are the only ones that matter.
@Kalmaro tbh i'm not surprised since the original wild area felt like more of a.... prototype really? I.e.: their first time doing something like it so they were unduly conservative with it's design.
Isle of Armor in comparison shows that they're getting more confidence with that way of doing things and it shows with the higher quality and variety of environments that feel distinct from each others rather than being same-y except for token landmarks.
In many way the variety of environments reminded me of the variety of places in the base game(forests, mines, etc) yet this time seen from multiple angles thanks to the open world style camera.
It definitely makes me curious to see eeethat Crown Tundra could be like and I could well imagine the next game in a few years going all out with this sort of free camera/roaming approach from the start.
@status-204 I suddenly picture mainland cops arresting some poor trainer for "letting their pokémon freely roam outside of pokeballs in roaming-restricted area and outside of 'properly regulated campsites' as according to regulations"
@JugOfVoodoo it's a pretty neat feature! And I definitely never expected the game to let us acquire any alolan pokemons through base gameplay as I figured some or even most would remain transfers-only.
That was a really nice way of letting the player access them -and- experience a nice bit of minigame gameplay.
@Rosona I respect you have a different opinion but it is not up to you what I find as being acceptable in a game. The problem most people have is they built up their expectations far too high in what they expected the games to be and focus too much on what they aren't than what they are. I am by no means saying they haven't made a lot of mistakes but then again I tend not to care so much that the game doesn't contain everything and actually thought it was was good they cut back on the number of Pokemon. Feature wise I was disappointed more so because of the GTS having to be accessed on a mobile app as opposed to in game. As for how the games look they could look far better and the animation could be better but honestly the vast majority or people haven't been all that bothered because they don't sit there fixated on why it doesn't look better.
Wailord was properly preportioned in Pokemon Battle Revolution too!
@Zenszulu Your first sentence really hits nail on the head. Having an opinion about what YOU want/expect from a game is one thing, asserting what others should want/expect is just arrogant. It’s getting pretty tiring hearing individuals state what I should/should not demand from a company and then get upset that I and others enjoy something they don’t. People are entitled to their opinions, but it’s important that they also recognize that those are THEIR opinions.
@Maelwolf for the most part that is why when you see disgruntled people giving games low review scores on places like metacritic not because a game is bad in a how it plays but because it didn't include something they wanted or they have a twisted vendetta against the game developer or publisher. Some people even as adults can't see things for both the positives and negatives and would rather only highlight the negatives and claim it is the worst game ever because of that. I think most people have given up complaining about the games though as they realise that it wasn't going to change Game Freaks mind on what was going into the game and that most people who have brought them have been enjoying what is on offer rather than caring too what isn't there. It's also one of the worst aspects of anything with a huge fanbase that some become so negative and consumed with telling people how bad things are you question if they actually liked the things to begin with or just the image of it they built up in their own mind.
@NintendoPok I also don’t like Xenoblade but that’s another story haha.
But please do defend a multi billion dollar company which creates games which are old by looks, old mechanics, old gameplay and bad writings for a high price. You ask yourself is this game worth 90 dollar? (60 + 30dlc).
Be honest..
It's a great part of the dlc! Totally worth trying out. I am ready for the next part of the dlc!
I honestly really liked this DLC. I started a new game on my sword file and had kubfu in my party from the start. I wanted it to feel like I'm going on a journey with it than just getting it because of the DLC.
If you've already finished the original game with the 400 Pokemon, this DLC is just boring and expensive. For new players starting SS, this DLC is probably a good addition.
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