At Gamescom 2020, Megagon revealed a paid expansion for its scenic mountain bike title, Lonely Mountains: Downhill.
The Eldfjall Island DLC - coming "soon" to the Nintendo Switch and multiplayer other platforms - sees your rider travel by boat to a new location filled with all-new environmental and weather hazards (so expect a lot more crashes).
There'll also be unlockable outfits, helmets, paint jobs, and even unlockable backpacks. Publisher Thuderful says it's the largest mountain in the game yet. Here's a look at the official reveal trailer:
When Lonely Mountains: Downhill first landed on the Switch in May, we awarded it nine out of ten stars and said it was an absolute freewheeling delight.
Will you be returning to the mountain? Tell us down below.
[source eurogamer.net]
Comments (26)
Just picked it up during the sale. Looks like the perfect time! I am really enjoying it.
It's a really excellent game. I might have to buy the DLC.
This and a Short Hike have been so good
Brilliant game, so many treacherous shortcuts to risk taking!
This is actually my GOTY so far. Definitely will get the DLC.
This is a great game, feels perfectly suited for the Switch.
I loved this game and have completed the base challenges of each of the four mountains. Haven’t played for a while due to other games but I will definitely go back and complete the rest. Will probably get this DLC depending on the price.
@DaCh33f they both definitely reminded me of each other (I loved both) - especially when you try to do the descents with minimal crashes so you end up taking it real slow and don’t worry about time. You can just savour the sounds of the mountain.
I emailed the developers asking if there were going to be any more mountains released as DLC and they hinted at it, so happy to see this. Loved the game so will definitely get the DLC
Fantastic game, I'm glad to see more content added.
This is one of those games where the reviews are all positive, but watching gameplay it's a hard sale at $20. It looks like a phone game that you play for 10 minutes and then delete.
I really wish this one had a demo so I could try it for myself. I'm guessing that this is one where watching gameplay doesn't do it justice. So many people find it more fun and addicting than I would expect.
@sketchturner
I'm not sure I agree that it looks like a phone game and videos can't really give you a proper idea. The graphics do a great job of giving you a feeling of speeding down a mountainside and sense of place (there's a nice depth-of-field focus effect) and when you crash you're straight back into the action. You could maybe try getting a GamePass for Windows sub for £1/$1 and download to try if you have a PC
Well, I guess it's time to get off the fence and check this game out.
@sketchturner like a phone game you play for 10mins!! You are way off, the game is mad fun and makes you want to try just one more time.
It's nowhere near a mobile game and is easily the quality of any console game. The developers did a fantastic job!
@sketchturner Given how many phone games look like they'd be fantastic if they were merely on a system with proper controls and had proper monetization, when you say that about a game on a system with proper controls and having proper monetization it's not quite the slight you seem to be intending.
I hope we can get a small performance patch that comes alongside it! Not that the issues in their current state are anywhere near gamebreaking - especially in the earlier courses where performance issues are barely noticeable. But I really feel the game should be capable of running as smoothly as a well greased ceramic hub given its charmingly blocky stylised graphics, which would better aim sense of fluidly gliding down the side of a mountain.
I would love a first person view on that game
Watching that trailer, the climb made it actually really interesting. Is the climb and all that part of the gameplay, or just part of the trailer?
@Maxz They have already patched the game. To me it seemed like it increased resolution while decreasing and increasing frame rate. I think it was more unstable before while now it more closely hews to 30fps. Of course I really wish it was locked at 60fps, but the ironing out is still much appreciated. Before it seems to sometimes stay in the 40s and maybe even 50s, but it was so erratic that it wasn't worth the ventures above 30fps. I'd welcome further performance improvements, but we'll see... Oh, and just to be clear, in my opinion the game is an absolute blast and totally worth playing in all it's incarnations (frame rate warts and all).
I'm really excited for this DLC. I've played about 50 hours of this game and loved every minute! Such an incredibly well designed and fun game!!!!
I guess this game just wasn't for me idk. "Game about going fast but in an isometric perspective where you can't see what's in front of you and don't get a great sense of speed" just isn't my cup of tea.
Playing it on PC for performance reasons but really a hard game to learn and get good at. Learning the mountains is basically the main goal with completing the challenges coming together once you know what you're doing. I am also putting in a lot of hours to earn bikes with better suspension so I can try out some bigger shortcuts. All in all its a huge game to explore which I was not expecting
@60frames-please Thanks for letting me know! It’s been a while since I last booted it up, and it was still a bit stuttery back then, so I’m really glad it’s been improved.
@Maxz No problem. I immediately noticed the difference once the patch came out because I usually leave dejudder or motion smoothening/interpolation turned on on my TV and the patch made the game have more even 33.3 millisecond frame times which allowed my TV to boost the moving image to 60fps (input response isn't boosted of course, but still, it looks a lot nicer). It works much of the time on most of the trails, so I assume the game is running at 30fps pretty much mostly. Of course, on Xbox One X it runs mostly at 60fps, but Switch is totally fun and playable and that's where I play the game all the time.
Loved the take your time and get to the bottom to unlock the next track challenges. Doing this I unlocked all the mountains and pretty much all the tracks except two of them.
The complete under a certain time challenges are too hard for me but this is just one aspect of the game and you don’t have to go in for these challenges unless you want to unlock 100 % all tracks and bikes.
@sketchturner I have it. Its cool but 10 minutes in and im over it and I am positive it takes a bit to master so 10 minutes here and there ait gonna cut it. So yeah, dont buy it if you expect a riveting 3 hours escapade each time you play. Thats my take anyways.
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