Comments 27

Re: Talking Point: What Are You Playing This Weekend? (15th November)

AlexRoivas

Late to the party, but that would have required me to put down Dragon Quest I&II HD much earlier today. As I’m approaching the end game of DQ1, this was a non-starter! (But, given the rise of these 2.5 HD RPG makeovers….. Chrono Trigger???! Pretty please?)

Crushed Hyrule Warriors: Age of Imprisonment 100% right before weekend (bring on DLC!)

DQ1 in full force (I really like the story embellishments)

Simon the Sorcerer: Origins - if I have some quibbles here: almost every modern P&C adventure has a feature where if you 2x select something your character will auto-speed towards it. Best as I can tell not here. Click the arrow at edge of screen. Watch character mosey cross screen. Also, voice acting moves at the speed of Valium. Otherwise, gameplay hits those good 80’s/90’s vibes (plus some fun 4th wall breaking), so, will see!

Re: Talking Point: What Are You Playing This Weekend? (25th October)

AlexRoivas

I have had the end of Oct circled on my calendar for the past few months. Everything I was looking forward to drops in a week period bookended by Ball x Pit and Age of Imprisonment.

Splitting time between Ball x Pit and Hades II (read: I think I’ve gotten some sleep?). Katamari(!!) + Age of Calamity are filling in the gaps.

And I’m trying to knock out as much as I can cause, upcoming:
Simon the Sorcerer Origins
Dragon Quest I&II
Mortal Kombat Kollection
Mina the Hollower (heard about the delays - fingers crossed)
Tales of Xillia

Phew!

Re: Talking Point: What Are You Playing This Weekend? (4th October)

AlexRoivas

Excited for this weekend. Finally bouncing around a few games for once. Tried this a while back with Blue Prince and Xenoblade Chronicles X….. and that was just pure folly. Both games owned all of my free time.

Putting in a few hours at a clip in Sonic Racing, Hades II(!!! So good!), Hyrule Warriors: AoC, Mario Galaxy 1&2, Puzzle Quest: Immortal, and Home Squeak Home

Re: Review: Shantae Advance: Risky Revolution (Switch) - A Cool Time Capsule Of A Game

AlexRoivas

I largely enjoyed my time through this game. The lack of map wasn’t awful, but I found these two aspects to be wild:

1) You can completely beat chapter 2 dungeon without a very necessary power-up (found in chapter 2) to start chapter 3. Not deal-breaking, just a “why’d you let me get this far?” head tilt.

2) The profound amount of clipping through walls and floors. I’m not someone who actively engages with breaking code, so when I soft lock myself outside the bounds of a playable area several times over the course of a ~8 hour game, something tells me that’s not 100% on me.

Re: Talking Point: What Are You Playing This Weekend? (21st September)

AlexRoivas

Remastered weekend! Broken Sword: Reforged and Dead Rising. Both look absolutely awesome and am excited after the few hours put into both. This should be smooth sailing into Echoes of Wisdom(!!)

(Only minor nit I have on Broken Sword is some of the audio quality of voice acting seems really uneven, but this is a very very minor quibble)

Re: Review: The Plucky Squire (Switch) - Enormously Charming, But Not So Plucky On Switch

AlexRoivas

I played finished the game on the PS5, and yeah I can confirm there are numerous soft-locks and glitches, but they don’t really start appearing until late in the game. One glitch: an item required for progression just vanished while navigating book never to return. Didn’t respawn where I found it. Had the game auto-saved at any point, I fear that would have been a hard-lock. Fortunately game loaded to point right before getting item. Phew.

Inexplicably, my spin attack stopped working halfway through game. Not a game breaker, just mildly annoying.

Re: Talking Point: What Are You Playing This Weekend? (7th September)

AlexRoivas

Just put in my time with Astro Bot. I’m pretty sure I’m 100% save a final last bonus level (like all good platformers!). I went in expecting to ‘like’ this game, this game brought another level of enjoyment.

Strapping in with FDC: Emio to give the fingers a break. Enjoyed the first two games, excited to see how this plays out.

Re: Talking Point: What Are You Playing This Weekend? (31st August)

AlexRoivas

I’ve spent a healthy amount of time with Peglin (I feel like this is the first rougelite of some recent games to capture the feel of Peggle) and Vampire Survivors DLC

Just started Famicom Detective Club trilogy. I grew up with 80-90s P&C/Text adventures, and the fact that there seems to be no quality of life upgrades to the actual gameplay, I’m kinda in my old-school wheelhouse. Loving every bit of having to churn through dialogue trees despite the “Oh, come on!!” moments. HOWEVER, I’m not looking at you Ending of Chapter 6 of The Missing Heir #IYKYK. Otherwise a completely fun and engaging story.

Re: Monster-Catching Roguelike 'Dicefolk' Rolls Out First DLC Pack On Switch This Fall

AlexRoivas

I do kinda like this game, but………

I really wish this game were more streamlined. Each run is like an hour and half+. There’s no reason you can’t pick a starting Pok— Chimera as opposed to having to find one in the first round to better guide strategy. Removing first round would shave an easy 30 mins.

For better or worse, you have to think about every.single.move. Which I mostly love (but see time commitment above). A single mistake can completely undermine a run. If the DLC included an undo option, I’d be listening.

Re: Super Mario Bros. Wonder Devs Show Off "Unused Wonder Effects" At GDC 2024

AlexRoivas

I’m in for Wonder 2!

@JRiegler Just in case invisibility makes a comeback in 2/DLC, I hacked this out by placing a marker at the bottom of my TV screen. The marker should track Mario’s position when moving forward (I think this is always just right of center). Ignore the top half of screen, and use the bottom part of screen to align the marker to where you want to land (it’s sort of like a reverse Pong). This saved countless hours and lives 🤣

Re: Poll: Which Was Your First 'Final Fantasy'?

AlexRoivas

FF1 (NES). As a kid when I finally (finally!) bested Garland and saved the Princess, my 5/6 year old brain broke when you cross the bridge just to see ‘opening credits.’ So their journey just begins… #thanksNintendoPowerStrategyGuide

Re: Level-5 Showcasing New IP & More In Upcoming March Live Stream

AlexRoivas

Favorite announcement by far! If i were to create a list of my favorite DS/3DS games, the Professor Layton games would hold the top 7 spots and 8th would not even be close. Even my wife who NEVER reacts to game announcement shouted “LAYTON!!!” I’m hoping there will be a continuation of ‘Lady Layton’ or at least a tie-in to new game… but this is great news.

Re: Nintendo Shares Final Day Of Festive Indie Game News And Switch eShop Shadow Drops

AlexRoivas

Fair warning on Sports Story (and this was the game I was most excited for).

This game is kinda a mess right now. I’d wait for the first major patch. Been playing for a bit and have already run into two game crashing errors, and I’m fairly certain whatever glitches I’ve run into are preventing me from completing the Tennis portion of the game. Talking to a character re-started a dialogue to start a quest I completed, but the associated objective that popped up was completely unrelated to anything happening in game.

I knew something was up when using the overhead map function to see the full course. If you happen to move the map in anyway, exiting the map will position the screen in a random location that’s not your character.

Re: Review: RPG Maker MV - A Potent Game Creation Tool, If You Have The Patience Required

AlexRoivas

I somehow managed to glitch out of the tutorial (bypassing whatever it had to teach, seemingly forever*), and then crashed the game twice (I AM ERROR) within an hour period seemingly doing nothing more than putting random stuff on a map and flipping through menus in the in-game database. :/

*I’m aware I could look stuff up on the internet, but the two ensuing crashes haven’t given me a warm fuzzy feeling about the game running on Switch.