I’m still waiting for a patch update that’s all: “We’ve added nothing but instability. The Switch 2 will practically become unhinged. We’re not saying it’s going to go full HAL like in “2001: A Space Odyssey“ But, um, just consider how often you put the Switch in Sleep Mode.”
Late to the party, but that would have required me to put down Dragon Quest I&II HD much earlier today. As I’m approaching the end game of DQ1, this was a non-starter! (But, given the rise of these 2.5 HD RPG makeovers….. Chrono Trigger???! Pretty please?)
Crushed Hyrule Warriors: Age of Imprisonment 100% right before weekend (bring on DLC!)
DQ1 in full force (I really like the story embellishments)
Simon the Sorcerer: Origins - if I have some quibbles here: almost every modern P&C adventure has a feature where if you 2x select something your character will auto-speed towards it. Best as I can tell not here. Click the arrow at edge of screen. Watch character mosey cross screen. Also, voice acting moves at the speed of Valium. Otherwise, gameplay hits those good 80’s/90’s vibes (plus some fun 4th wall breaking), so, will see!
I have had the end of Oct circled on my calendar for the past few months. Everything I was looking forward to drops in a week period bookended by Ball x Pit and Age of Imprisonment.
Splitting time between Ball x Pit and Hades II (read: I think I’ve gotten some sleep?). Katamari(!!) + Age of Calamity are filling in the gaps.
And I’m trying to knock out as much as I can cause, upcoming: Simon the Sorcerer Origins Dragon Quest I&II Mortal Kombat Kollection Mina the Hollower (heard about the delays - fingers crossed) Tales of Xillia
Excited for this weekend. Finally bouncing around a few games for once. Tried this a while back with Blue Prince and Xenoblade Chronicles X….. and that was just pure folly. Both games owned all of my free time.
Putting in a few hours at a clip in Sonic Racing, Hades II(!!! So good!), Hyrule Warriors: AoC, Mario Galaxy 1&2, Puzzle Quest: Immortal, and Home Squeak Home
I largely enjoyed my time through this game. The lack of map wasn’t awful, but I found these two aspects to be wild:
1) You can completely beat chapter 2 dungeon without a very necessary power-up (found in chapter 2) to start chapter 3. Not deal-breaking, just a “why’d you let me get this far?” head tilt.
2) The profound amount of clipping through walls and floors. I’m not someone who actively engages with breaking code, so when I soft lock myself outside the bounds of a playable area several times over the course of a ~8 hour game, something tells me that’s not 100% on me.
@PC2 What’s wild is: I’ve moved over to Xenoblade X, which is roughly 9 bazillion times the size of Borgo Marina and loading times are rarely an issue!
I agree to certain point. There is a great game under the hood here. The loading time, however, is a HUGE issue. I’m not an impatient player, but when you have to wait 20 seconds for a screen transition, you begin to question your sanity.
Remastered weekend! Broken Sword: Reforged and Dead Rising. Both look absolutely awesome and am excited after the few hours put into both. This should be smooth sailing into Echoes of Wisdom(!!)
(Only minor nit I have on Broken Sword is some of the audio quality of voice acting seems really uneven, but this is a very very minor quibble)
I played finished the game on the PS5, and yeah I can confirm there are numerous soft-locks and glitches, but they don’t really start appearing until late in the game. One glitch: an item required for progression just vanished while navigating book never to return. Didn’t respawn where I found it. Had the game auto-saved at any point, I fear that would have been a hard-lock. Fortunately game loaded to point right before getting item. Phew.
Inexplicably, my spin attack stopped working halfway through game. Not a game breaker, just mildly annoying.
I came here just to post: “Hey, I played Mario Kart 8 last night and it felt just a little more stable than yesterday? I’m freaking out — anyone know what’s going on??!”
Just put in my time with Astro Bot. I’m pretty sure I’m 100% save a final last bonus level (like all good platformers!). I went in expecting to ‘like’ this game, this game brought another level of enjoyment.
Strapping in with FDC: Emio to give the fingers a break. Enjoyed the first two games, excited to see how this plays out.
I’ve spent a healthy amount of time with Peglin (I feel like this is the first rougelite of some recent games to capture the feel of Peggle) and Vampire Survivors DLC
Just started Famicom Detective Club trilogy. I grew up with 80-90s P&C/Text adventures, and the fact that there seems to be no quality of life upgrades to the actual gameplay, I’m kinda in my old-school wheelhouse. Loving every bit of having to churn through dialogue trees despite the “Oh, come on!!” moments. HOWEVER, I’m not looking at you Ending of Chapter 6 of The Missing Heir #IYKYK. Otherwise a completely fun and engaging story.
I really wish this game were more streamlined. Each run is like an hour and half+. There’s no reason you can’t pick a starting Pok— Chimera as opposed to having to find one in the first round to better guide strategy. Removing first round would shave an easy 30 mins.
For better or worse, you have to think about every.single.move. Which I mostly love (but see time commitment above). A single mistake can completely undermine a run. If the DLC included an undo option, I’d be listening.
@JRiegler Just in case invisibility makes a comeback in 2/DLC, I hacked this out by placing a marker at the bottom of my TV screen. The marker should track Mario’s position when moving forward (I think this is always just right of center). Ignore the top half of screen, and use the bottom part of screen to align the marker to where you want to land (it’s sort of like a reverse Pong). This saved countless hours and lives 🤣
FF1 (NES). As a kid when I finally (finally!) bested Garland and saved the Princess, my 5/6 year old brain broke when you cross the bridge just to see ‘opening credits.’ So their journey just begins… #thanksNintendoPowerStrategyGuide
Favorite announcement by far! If i were to create a list of my favorite DS/3DS games, the Professor Layton games would hold the top 7 spots and 8th would not even be close. Even my wife who NEVER reacts to game announcement shouted “LAYTON!!!” I’m hoping there will be a continuation of ‘Lady Layton’ or at least a tie-in to new game… but this is great news.
Fair warning on Sports Story (and this was the game I was most excited for).
This game is kinda a mess right now. I’d wait for the first major patch. Been playing for a bit and have already run into two game crashing errors, and I’m fairly certain whatever glitches I’ve run into are preventing me from completing the Tennis portion of the game. Talking to a character re-started a dialogue to start a quest I completed, but the associated objective that popped up was completely unrelated to anything happening in game.
I knew something was up when using the overhead map function to see the full course. If you happen to move the map in anyway, exiting the map will position the screen in a random location that’s not your character.
This is a GREAT game. If you love retro looking games (which feel like a dime a dozen), this is a step above. Like Metroidvanias (+Dead Cells)? Stop what you’re doing right now and get this. If one of the cons is: “ Backtracking to switch characters can be tiresome” you’re in for a treat with exploration. Easy 10/10.
I’m generally wary when all of the internet is in agreement a game is great. But here we are, this game is amazing. Dead Cells on acid. Quite possibly the best independent game since Celeste.
I somehow managed to glitch out of the tutorial (bypassing whatever it had to teach, seemingly forever*), and then crashed the game twice (I AM ERROR) within an hour period seemingly doing nothing more than putting random stuff on a map and flipping through menus in the in-game database. :/
*I’m aware I could look stuff up on the internet, but the two ensuing crashes haven’t given me a warm fuzzy feeling about the game running on Switch.
Comments 27
Re: Nintendo Switch 2 System Update 21.0.1 Is Now Live, Here Are The Full Patch Notes
I’m still waiting for a patch update that’s all: “We’ve added nothing but instability. The Switch 2 will practically become unhinged. We’re not saying it’s going to go full HAL like in “2001: A Space Odyssey“ But, um, just consider how often you put the Switch in Sleep Mode.”
Re: Talking Point: What Are You Playing This Weekend? (15th November)
Late to the party, but that would have required me to put down Dragon Quest I&II HD much earlier today. As I’m approaching the end game of DQ1, this was a non-starter! (But, given the rise of these 2.5 HD RPG makeovers….. Chrono Trigger???! Pretty please?)
Crushed Hyrule Warriors: Age of Imprisonment 100% right before weekend (bring on DLC!)
DQ1 in full force (I really like the story embellishments)
Simon the Sorcerer: Origins - if I have some quibbles here: almost every modern P&C adventure has a feature where if you 2x select something your character will auto-speed towards it. Best as I can tell not here. Click the arrow at edge of screen. Watch character mosey cross screen. Also, voice acting moves at the speed of Valium. Otherwise, gameplay hits those good 80’s/90’s vibes (plus some fun 4th wall breaking), so, will see!
Re: Talking Point: What Are You Playing This Weekend? (25th October)
I have had the end of Oct circled on my calendar for the past few months. Everything I was looking forward to drops in a week period bookended by Ball x Pit and Age of Imprisonment.
Splitting time between Ball x Pit and Hades II (read: I think I’ve gotten some sleep?). Katamari(!!) + Age of Calamity are filling in the gaps.
And I’m trying to knock out as much as I can cause, upcoming:
Simon the Sorcerer Origins
Dragon Quest I&II
Mortal Kombat Kollection
Mina the Hollower (heard about the delays - fingers crossed)
Tales of Xillia
Phew!
Re: Talking Point: What Are You Playing This Weekend? (4th October)
Excited for this weekend. Finally bouncing around a few games for once. Tried this a while back with Blue Prince and Xenoblade Chronicles X….. and that was just pure folly. Both games owned all of my free time.
Putting in a few hours at a clip in Sonic Racing, Hades II(!!! So good!), Hyrule Warriors: AoC, Mario Galaxy 1&2, Puzzle Quest: Immortal, and Home Squeak Home
Re: Review: Shantae Advance: Risky Revolution (Switch) - A Cool Time Capsule Of A Game
I largely enjoyed my time through this game. The lack of map wasn’t awful, but I found these two aspects to be wild:
1) You can completely beat chapter 2 dungeon without a very necessary power-up (found in chapter 2) to start chapter 3. Not deal-breaking, just a “why’d you let me get this far?” head tilt.
2) The profound amount of clipping through walls and floors. I’m not someone who actively engages with breaking code, so when I soft lock myself outside the bounds of a playable area several times over the course of a ~8 hour game, something tells me that’s not 100% on me.
Re: Review: On Your Tail (Switch) - A Charming Detective Story Stumbles On Switch
@PC2 What’s wild is: I’ve moved over to Xenoblade X, which is roughly 9 bazillion times the size of Borgo Marina and loading times are rarely an issue!
Re: Review: On Your Tail (Switch) - A Charming Detective Story Stumbles On Switch
@Randomname19
I agree to certain point. There is a great game under the hood here. The loading time, however, is a HUGE issue. I’m not an impatient player, but when you have to wait 20 seconds for a screen transition, you begin to question your sanity.
Re: Talking Point: What Are You Playing This Weekend? (21st September)
Remastered weekend! Broken Sword: Reforged and Dead Rising. Both look absolutely awesome and am excited after the few hours put into both. This should be smooth sailing into Echoes of Wisdom(!!)
(Only minor nit I have on Broken Sword is some of the audio quality of voice acting seems really uneven, but this is a very very minor quibble)
Re: Review: The Plucky Squire (Switch) - Enormously Charming, But Not So Plucky On Switch
I played finished the game on the PS5, and yeah I can confirm there are numerous soft-locks and glitches, but they don’t really start appearing until late in the game. One glitch: an item required for progression just vanished while navigating book never to return. Didn’t respawn where I found it. Had the game auto-saved at any point, I fear that would have been a hard-lock. Fortunately game loaded to point right before getting item. Phew.
Inexplicably, my spin attack stopped working halfway through game. Not a game breaker, just mildly annoying.
Re: Mario Kart 8 Deluxe Has Been Updated To Version 3.0.3, Here Are The Full Patch Notes
I came here just to post: “Hey, I played Mario Kart 8 last night and it felt just a little more stable than yesterday? I’m freaking out — anyone know what’s going on??!”
Re: Talking Point: What Are You Playing This Weekend? (7th September)
Just put in my time with Astro Bot. I’m pretty sure I’m 100% save a final last bonus level (like all good platformers!). I went in expecting to ‘like’ this game, this game brought another level of enjoyment.
Strapping in with FDC: Emio to give the fingers a break. Enjoyed the first two games, excited to see how this plays out.
Re: The Legend Of Zelda '80s Cartoon Series Gets DVD Re-Release
Just came here to make sure there are at least 10 posts that are some variation of “Well, excuuuuuuse meeee, Princess.” Good job, interwebs. Carry on.
Re: Talking Point: What Are You Playing This Weekend? (31st August)
I’ve spent a healthy amount of time with Peglin (I feel like this is the first rougelite of some recent games to capture the feel of Peggle) and Vampire Survivors DLC
Just started Famicom Detective Club trilogy. I grew up with 80-90s P&C/Text adventures, and the fact that there seems to be no quality of life upgrades to the actual gameplay, I’m kinda in my old-school wheelhouse. Loving every bit of having to churn through dialogue trees despite the “Oh, come on!!” moments. HOWEVER, I’m not looking at you Ending of Chapter 6 of The Missing Heir #IYKYK. Otherwise a completely fun and engaging story.
Re: Monster-Catching Roguelike 'Dicefolk' Rolls Out First DLC Pack On Switch This Fall
I do kinda like this game, but………
I really wish this game were more streamlined. Each run is like an hour and half+. There’s no reason you can’t pick a starting Pok— Chimera as opposed to having to find one in the first round to better guide strategy. Removing first round would shave an easy 30 mins.
For better or worse, you have to think about every.single.move. Which I mostly love (but see time commitment above). A single mistake can completely undermine a run. If the DLC included an undo option, I’d be listening.
Re: Talking Point: What Are You Playing This Weekend? (10th August)
Obsessively trying to shave a few hundreds of a second off my 13.23 Metroid Power Grab: Missile run. This is probably how Ledecky feels.
Re: Talking Point: What Are You Playing This Weekend? (3rd August)
“On second thought, let's not go to Barnsworth. 'Tis a silly place.”
Loved every bit of Thank Goodness You’re Here
Re: Review: Picross S Namco Legendary Edition (Switch) - Picross Gets Pac-Man Fever
“Though the music can get a little grating…”
This is a very generous way of saying it’s downright atrocious!
Re: Super Mario Bros. Wonder Devs Show Off "Unused Wonder Effects" At GDC 2024
I’m in for Wonder 2!
@JRiegler Just in case invisibility makes a comeback in 2/DLC, I hacked this out by placing a marker at the bottom of my TV screen. The marker should track Mario’s position when moving forward (I think this is always just right of center). Ignore the top half of screen, and use the bottom part of screen to align the marker to where you want to land (it’s sort of like a reverse Pong). This saved countless hours and lives 🤣
Re: Poll: Which Was Your First 'Final Fantasy'?
FF1 (NES). As a kid when I finally (finally!) bested Garland and saved the Princess, my 5/6 year old brain broke when you cross the bridge just to see ‘opening credits.’ So their journey just begins… #thanksNintendoPowerStrategyGuide
Re: Level-5 Showcasing New IP & More In Upcoming March Live Stream
Favorite announcement by far! If i were to create a list of my favorite DS/3DS games, the Professor Layton games would hold the top 7 spots and 8th would not even be close. Even my wife who NEVER reacts to game announcement shouted “LAYTON!!!” I’m hoping there will be a continuation of ‘Lady Layton’ or at least a tie-in to new game… but this is great news.
Re: Nintendo Shares Final Day Of Festive Indie Game News And Switch eShop Shadow Drops
Fair warning on Sports Story (and this was the game I was most excited for).
This game is kinda a mess right now. I’d wait for the first major patch. Been playing for a bit and have already run into two game crashing errors, and I’m fairly certain whatever glitches I’ve run into are preventing me from completing the Tennis portion of the game. Talking to a character re-started a dialogue to start a quest I completed, but the associated objective that popped up was completely unrelated to anything happening in game.
I knew something was up when using the overhead map function to see the full course. If you happen to move the map in anyway, exiting the map will position the screen in a random location that’s not your character.
Re: Sakurai Invites Everyone To Watch Smash's Final Reveal, Whether You Play The Game Or Not
Professor Layton?
Re: Mini Review: Astalon: Tears of the Earth - Likeable, High Fantasy Metroidvania Action
This is a GREAT game. If you love retro looking games (which feel like a dime a dozen), this is a step above. Like Metroidvanias (+Dead Cells)? Stop what you’re doing right now and get this. If one of the cons is: “ Backtracking to switch characters can be tiresome” you’re in for a treat with exploration. Easy 10/10.
Re: New Hades Patch For Nintendo Switch Resolves "Rare" Save Data Load Issues
I’m generally wary when all of the internet is in agreement a game is great. But here we are, this game is amazing. Dead Cells on acid. Quite possibly the best independent game since Celeste.
Re: Experiencing Crashes In Ori And The Will Of The Wisps? Don't Worry, Moon Studios Is Working On A Patch
@Retro_Player_77 It isn’t. Just pointing out the recent propensity of Nintendo releasing games to the E-shop with (known?) bugs/glitches.
Re: Experiencing Crashes In Ori And The Will Of The Wisps? Don't Worry, Moon Studios Is Working On A Patch
“In our very own review, we also noted how several crashes and soft-locks were extremely demotivating”
So, Nintendo don’t give a f#%+?
Re: Review: RPG Maker MV - A Potent Game Creation Tool, If You Have The Patience Required
I somehow managed to glitch out of the tutorial (bypassing whatever it had to teach, seemingly forever*), and then crashed the game twice (I AM ERROR) within an hour period seemingly doing nothing more than putting random stuff on a map and flipping through menus in the in-game database. :/
*I’m aware I could look stuff up on the internet, but the two ensuing crashes haven’t given me a warm fuzzy feeling about the game running on Switch.