Latest Talking Point - Page 15
January2015
Talking Point Nintendo's Had a Strong Start With amiibo, But Evolution's a Priority for 2015
The Super Mario range doesn't stir the soul like Smash Bros., it seems
When it comes to amiibo we often discuss stock issues, and the fact that acquiring specific toys is akin to obtaining an interesting quote from a politician - difficult and mostly fruitless; yet there's perhaps not enough focus on the concept itself. Until last week its...
Talking Point Club Nintendo's Closure Is An Exciting Opportunity To Modernise Fan Rewards
The Club Nintendo brand shouldn't necessarily be lost, however
There was some surprising news today with the upcoming closure of Club Nintendo, bringing an end to Nintendo's only consistent consumer loyalty programme. There have often been promotions to encourage gamers to buy and enjoy more systems and games, with the Nintendo Network Deluxe /...
Talking Point The New Nintendo 3DS Could Be a Huge Success, But Its Route to Release Has Been Rocky
A delayed Western arrival and XL-only in the Americas detracts from buzz
The New Nintendo 3DS now has a release date for both North America and Europe, with 13th February no doubt circled on a number of calendars. It continues Nintendo's trend of sprucing up and revitalising a portable generation with a refreshed system, and there's certainly...
Talking Point Nintendo's Wise to Embrace The Vital YouTube Audience
The bigger the better in 2015
An accusation occasionally hurled at Nintendo is that it's slow or behind the times in social media, and failing to do enough on platforms such as YouTube and Twitch. It would have been a valid point in past years, certainly, but it looks increasingly wrong with each passing year; 2014 brought some major improvements...
December2014
Talking Point Five New Year's Resolutions for Nintendo
We'll tak' a year o' blockbusters yet
2014 is drawing to a close, ending another year of fun, frustration, innovation and madness in the world of Nintendo. Once again the Kyoto company went its own way, which is a strength and weakness in any given circumstances. The 3DS continued to sell in highly respectable numbers, though may track below 2013,...
Talking Point Super Smash Bros. and amiibo Have Enjoyed Success, But Nintendo Could Have Done More
Communication, stock and implementation could have been better
For Nintendo fans and Wii U owners, we feel that the last few months have been a terrific period — there's been excitement and buzz around 2015 games and, more importantly, a selection of high quality and hugely enjoyable games that are in stores now. There's been a perceivable shift...
Talking Point What's Next For amiibo?
Nintendo's range is off to a blistering start, but what could 2015 hold?
Amid the confusion regarding amiibo figures apparently being discontinued (and then not) and the scarcely credible defected models we've been seeing, it's easy to miss the fact that Nintendo's new "toys to life" range has been a storming success — so much so that the...
Talking Point The Time Is Right For A Nintendo Phone
A move by Nintendo into the mobile space could make the company even bigger
Rumours of Nintendo working on its own mobile phone have been appearing on and off for the past decade, and recently we even heard that the idea almost become a reality back in 2004. The prospect of owning a mobile telecommunications device crafted to suit Nintendo's unique...
November2014
Talking Point Super Smash Bros. Can Finally Reach Its Money-Spinning Potential
All the pieces have come together
We often talk up Nintendo's alternative and unique approach in the current games market, primarily that of generally focusing on colourful, fun games that often run at a silky smooth 60 frames per second; when it comes to Super Smash Bros. for Wii U, we're even looking at a native 1080p resolution to round off the...
Talking Point Nintendo Offers the Best of Both Worlds with Pokémon Omega Ruby & Alpha Sapphire
Satoru Iwata's "Same-Generation Hypothesis" actually makes sense
It's almost taken for granted that Pokémon Omega Ruby and Pokémon Alpha Sapphire will perform well on 3DS (and 2DS) over the Holiday season. It's the safest bet for Nintendo since Pokémon X & Y jumped into a bold new 3D engine and became the biggest-selling of all 3DS games;...
Talking Point The amiibo Range Grows, Yet Key Questions Remain
Its ambition is both a strength and a curse
Back in August we outlined amiibo pros and cons, mainly within the context that Nintendo had revealed little about the figures over the course of the summer months. Many questions have since been answered in terms of how the figures will be used in Super Smash Bros. for Wii U, in addition to their minor...
Talking Point The Majora's Mask 3D Reveal Showed Nintendo Can Still Surprise and Delight
It was a S.T.E.A.M.Y Direct
This week Nintendo produced a rather traditional Direct broadcast — there was no animation, relatively little flashy presentation beyond trailers, and a diverse range of announcements. It was back to type and rather like those that we'd seen throughout 2013; that's not a criticism, as Nintendo has diversified its...
October2014
Talking Point Platinum Games Has Secured a Golden Wii U Legacy
Bayonetta 2 joins the brilliant Wonderful 101
We argued, right at the start of our Bayonetta 2 review, that the "Wii U library is small, but also diverse and exciting". The reason we opened with that point is that, despite lazy comments often shared online — increasingly irrelevant with each passing month — stating that the Wii U has 'no games',...
Talking Point Nintendo's Ability to Charm Young Gamers is Vital for its Success
Proper next-gen
There was a period, in the latter half of the last generation of systems, when it seemed as if Sony and Microsoft were making a major play for the young gamer's market — Microsoft pushed for advertising presence on major multi-platform franchises, in particular, while Sony tried new ideas with its range of Wonderbook releases. Both...
September2014
Talking Point History Shows Us That Nintendo's Here to Stay
125 years and counting
On 23rd September 1889 Nintendo was founded as Nintendo Koppai, meaning the company is now 125 years old; it's been known as Nintendo Co., Ltd since 1963. The history of the company is particularly fascinating, and also reminds us of some important lessons regarding Nintendo; it's not solely a video game manufacturer,...
Talking Point The Super Smash Bros. 3DS Demo Has Been an Easy Triumph for Nintendo
The 3DS brawler is given a chance to shine
With around 24 hours passed since its announcement, we can't help but be slightly amused by the understated nature of Nintendo of America's announcement of a Super Smash Bros. for Nintendo 3DS demo. Two of the Nintendo Treehouse staff stood outside their venerated department and, with a mixture of...
Talking Point The Growing Role of The Treehouse Gives Nintendo More Personality
A human touch
It's not so long ago that The Treehouse at Nintendo of America's HQ was a mystery, a department with a rather charming door behind which delights could be found. It was tempting to think of it as a smaller game-related version of Willy Wonka's Chocolate Factory, with Oompa Loompas in Mario hats singing songs and playing games. Of...
August2014
Talking Point Nintendo Brings Life to the 3DS With New Models
Game changer
When Nintendo announced a Japan-only 3DS Direct, one phrase immediately came to mind — RPGs. Yet what happened was entirely unexpected. Not only was new 3DS hardware announced, but it's a substantial change that can — perceivably — extend the life of the portable a fair amount. We've discussed, here in the office and briefly in...
Talking Point Mario Kart 8's Diverse DLC Sets Up Endless Potential for the Franchise
A vehicle that could be vital in future
It's safe to say that Nintendo caught us off guard with its recent DLC announcement for Mario Kart 8, with these extras bringing new franchises into the MK world and, just as importantly, serving up a significant dose of content. Once both packs arrive the number of courses will have doubled, which is...
Talking Point The Argument For And Against Retro Flash Carts
Preserving the past, or exploiting it?
As technology has advanced over the years, we've seen massive strides being taken in the realm of retro gaming, and one of the most important events to occur recently is the emergence of flash carts that allow gamers to potentially store every single game ever made for a single platform on an SD card and run...
Talking Point The Wii U May be Best as One of Two Consoles, Just Like Wii
Whether the 'first' or 'second' console, unique content remains vital
When the Wii U was launching in late 2012, Nintendo of America President Reggie Fils-Aime did his job; he kicked in with full PR-nonsense in his statements and predictions. The focus in that time — in multiple territories — was to talk up the system as a console for the...
Talking Point A History of the Sexualisation of Samus
Exploring the long, complicated history of the bounty hunter's public image
Zero Suit Samus' alternate costumes in Super Smash Bros. for Wii U Just this week, Super Smash Bros. director Masahiro Sakurai revealed the new alternate costumes for Zero Suit Samus in the upcoming Super Smash Bros. for 3DS and Wii U: “From the ending o
Talking Point A Virtual Console Revival Could Be Just a Pricing Revolution Away
Time for some of those new pricing structures promised by Satoru Iwata
When the Virtual Console arrived on the Wii Shop it was a revelation, an official and guilt-free way to download and play classics from across the history of Nintendo systems and even former rivals from Sega and Commodore. It was an opportunity to sample games from consoles that...
Talking Point The Pokémon Trading Card Game for iPad is a Smart Move
A sensible approach to the tablet market
Nintendo is likely to be weary of those ready to tell it — in ever authoritative tones — that it should pitch up its tent in the iOS and Android gardens and bask in the glow of golden revenues. We imagine that while the company is happy to debate the issue, it'll have little tolerance for those that...
Talking Point Nintendo's Ambitious amiibo Plans - Pros and Cons
An exciting platform with lots of unanswered questions
Earlier this year, as part of a major presentation following Nintendo's annual financial results, Satoru Iwata unveiled the Nintendo Figurine Platform, which was then announced with some style as amiibo during E3 2014. The initial E3 reveal focused on Super Smash Bros. for Wii U, though a follow...
Talking Point Deconstructing Nintendo's Retail Releases of Wii U eShop Titles
Sensible cash-in or lack of focus?
The recent announcement of a NES Remix physical disc compilation coming to North America was the latest in a minor trend for Nintendo, as it is showing an increased willingness to convert download titles into retail releases. It was also surprising, as NES Remix Pack will combine two $15 titles, so presumably will...
July2014
Talking Point Nintendo Continues to Evolve Its Hype Machine
It's not all about Nintendo Direct any more
Following their introduction in late 2011 and rise to prominence in 2012, Nintendo Direct broadcasts quickly became a primary marketing and awareness tool for Nintendo. In 2013 alone there were 16 broadcasts — counting the E3 equivalent — for the Western market; some were full-blown reveal...
Talking Point The Wii U eShop is Raising Tough Questions on Quality Control
Accessibility is generally considered wonderful, but has its downsides
In the coming weeks we're going to tackle a tricky issue here at Nintendo Life, in which we look at the direction of the Wii U eShop and ask whether a change in structure is required. In general the store shows excellent support for all download games, providing each and every...
Talking Point Should Nintendo Be Promoting The Wii U GamePad As A Tablet Killer?
Kids love tablets, so why isn't Nintendo shouting about the GamePad?
When Nintendo first lifted the lid on the Wii U and its unique GamePad controller, many within the industry murmured their cautious approval. It all seemed to make so much sense — Apple's iPad had already kickstarted a tablet revolution and second-screen gaming promised big...
Talking Point Nintendo Rewrote the E3 Rulebook With a Focus on Children
Sharing the experience
With their online press conferences and fan events Nintendo has been doing E3 differently for a couple of years now. This year, though, it broke one of the golden rules of show business — never work with children. A Kid’s Corner initiative brought some hand-picked children into E3 to try out the new games and experience...
Talking Point With E3 Long Gone, Nintendo Still Has Plenty to Reveal 'Directly' to Fans
Keep the hype train running
While Nintendo's appearance at E3 — widely regarded as a success — was only a little under a month ago at the time of writing, in modern consumer and internet terms that is an age. Since that time we've had some updates on key releases on the way this Fall, and a lot of focus on the wider picture of eShop games and...
June2014
Talking Point New Ideas, Not New IPs, Are The Key for Nintendo
Splatoon and Code Name S.T.E.A.M are joined by Captain Toad, after all
Earlier today we reported on an interview given by two of the developers behind upcoming Wii U third-person shooter Splatoon, in which they outlined the creative process that brought us human / squid hybrids rather than macho men with guns, with existing brands such as Mario also...
Talking Point Nintendo Should Beware the Slippery Slope of Sponsored DLC
A harmless way to make money, or guaranteed alienation of fans?
This week Nintendo confirmed the inevitable, and that was Mercedes DLC coming to Mario Kart 8 in the West, after it had previously been announced for the Japanese market. It'll be free in Nintendo's homeland and, we expect, everywhere else in the world, though Nintendo's refusal to use...
Talking Point Keeping It Simple Helped Nintendo Triumph At E3
The Nintendo Difference
E3 — the busiest week on any gamer's calendar — has been and gone for another year, but how has the Big N fared against the onslaught of the competition's 'next gen' power? We saw some very impressive stuff from rivals Sony and Microsoft, and many would argue that Nintendo's Wii U, with technical specs below PS4 and Xbox...
Talking Point Nintendo Successfully Wooed Some Wii U Doubters at E3
Its message of fun and innovation gets through
As a Nintendo-centric site, it's pretty obvious where the interests of our team and the community lie. While we'll be critical of Nintendo, its games, systems or policies when we feel such a stance is warranted, we are inevitably 'rooting' for the company. To nick the big N's slogan of choice right now,...
Talking Point Mii, Myself and I - The Arguments For and Against Miis in Super Smash Bros.
Are you talking to Mii?
Well, would you look at that, you're finally in Super Smash Bros., we're finally in Smash Bros. and — if you set your mind to it — Barack Obama is finally in Smash Bros.. In what many considered to be an inevitable announcement, Nintendo unveiled the Mii Fighter as a new combatant in the latest instalment of its all-star...
Talking Point Nintendo's GamePad Bet Could Pay Off
It's all about Amiibo and Nintendo's unique charm
The Wii U, through its troubles in its first 18 months-or-so, has been the subject of a lot of analysis and opinion around its GamePad controller. Its presence with the system adds to its cost and, as the hardware has struggled to grab the public's attention in the same manner as its predecessor,...
Talking Point Nintendo's Innovative E3 Approach is a Breath of a Fresh Air
Going its own way
As this article goes live Nintendo's Treehouse team will be well into its second day of live demonstrations, showing off projects and titles revealed in the Nintendo Digital Event. It's an approach from Nintendo to offer rolling coverage and continually seize attention, while the company has fulfilled an obligation for a major live...
Talking Point What We Expect From Nintendo at E3 2014
Hype train incoming
The Nintendo Digital Event is just hours away, which means forged MK8 DLC images and many more besides that we've ignored will be consigned to another year of irrelevance. Nintendo will lay out its major projects for the remainder of 2014 and, we suspect, one or two of the biggest titles of 2015. With its current gen rivals in a...
Talking Point The Legend of Zelda on Wii U Can Wear Many Masks
Time for the Majora's Mask concept to return
"You've met with a terrible fate, haven't you?" the enigmatic Happy Mask Salesman says. His immortal words mark the true beginning of one of Link's most bizarre adventures; one that arguably took the series' portrayal of love, fear, death and despair to new — and so far unsurpassed — levels. Though...
Talking Point Nintendo's System Updates Bring The Wii U to Another Level
A major leap from day one
For those that owned the Wii U since day one, cast your mind back to its UI (user interface) and OS (operating system) when you fired up the system for the first time. It was, to be rather blunt, a mediocre experience, mainly due to its excessively slow performance. Don't forget that a popular video of a Japanese fan...
May2014
Talking Point The GameCube Controller Adapter for Wii U Should Open Some Doors
Such a simple idea, but perfect for pleasing dedicated fans
Let's kick this off with a remark that may, when read with fire in the belly, be interpreted as a tad controversial. The GameCube Controller Adapter for Wii U, unveiled by Nintendo in a video advertising its upcoming Super Smash Bros. E3 Invitational event, is unlikely to excite or even...
Talking Point It's Not Too Late for Nintendo to Join the Minecraft Party
The blocky horse hasn't bolted, yet
If Minecraft was a conventional video game, its time in the sun would have passed by now, or we'd currently be playing Minecraft 4 and questioning whether Mojang was going 'a bit EA' with its annual releases. That's far from the reality, however, as this is a game that has ignored convention to establish itself as...
Talking Point For Better Or For Worse, The Wii U GamePad Is Here To Stay
Don't expect a Microsoft-style U-turn from Nintendo
The brief lifespan of Microsoft's Xbox One has been overshadowed by a series of embarrassing turnarounds. First, the company was forced to bow to popular opinion and alter its policy on having an "always on" internet connection, then it quickly changed its stance on indie self-publishing. More...
Talking Point The Nintendo Figurine Platform Could be a Vital Money-Spinner
A '90s approach that can still work
The Nintendo brand used to be everywhere. In the late '80s and early '90s the big N's brand, particularly in North America, was ever-present and dominant in the market. Mario and his fellow mascots had TV shows, cereal brands, toys and assorted paraphernalia all over store shelves. If you grew up in that era and...
Talking Point Nintendo's E3 Plans Are Full of Tantalising Potential
Talk of retreat is unjustified
The moment Nintendo announced its plans for E3, we suspect some immediately began to sharpen their metaphorical knives and state that the company was, once again, in retreat at the world's highest-profile games industry showcase. Undoubtedly E3 2013 had been a partial retreat, forgoing the live press conference due to...
April2014
Talking Point Nintendo Must Take Careful Steps Into Paid DLC and Free-to-Play
The balance seems reasonable, so far
As more first-party games arrive on the Wii U and 3DS, we may need to stop thinking of paid DLC and free-to-play models as exotic rarities on Nintendo systems. To an extent they still are, in that there's a degree of surprise whenever either emerges in a Nintendo title, but it's quickly becoming the norm, with...
Talking Point The Game Boy is 25 Years Old, and Deserves Its Place in Gaming History
Nintendo's most vital triumph
Today's an important day, and we imagine a large celebration cake has been purchased for Nintendo HQ in Kyoto. The Game Boy was released 25 years ago today in Japan, and it was a system that — perhaps unlike any other — defined and set Nintendo on its path to being a successful multi-billion dollar corporation...
Talking Point Horror and Metroid Could be a Perfect Fit
Samus scares
"Nintendo plays things too safe" is a common criticism we hear from people across the vast swamp of cynicism that is the internet. It is a criticism that has always struck us as a little odd, because it's common knowledge that Nintendo often performs risky Frankenstein-like experiments with its wealth of existing franchises. Just look...
Talking Point What Games Are You Playing This Weekend? - Issue Twenty Three
Hooray for holiday weekends
It's a holiday weekend in various parts of the world; whether you're observing Easter or just enjoying some time off work / school / other stuff, it's a chance to chill out and play some video games. Or go outside. Or, in a perfect world, both. It's also time for another edition of WGAYPTW, an acronym that'll one day be...
Talking Point Amazon Fire TV is an Early Warning for Console Heavyweights
Unlikely to kill consoles, but its successors may try
When the Ouya was successfully crowdfunded, its executives talked it up as a revolution in living room gaming, promising a wonderland of fun experiences available for free or costing less than a cup of coffee; the world would move on from pricier game consoles flogging retail priced games. Like...
Talking Point The Timing of Nintendo's Super Smash Bros. Direct Raises Expectations
A release date must be on the agenda
During 2013 Nintendo delivered 16 Nintendo Direct broadcasts — that's the count from the official Nintendo of America website, which includes some game-specific "mini" videos and does not include some Japan-specific examples. By this stage of 2013 there had been four Directs, and there was typically a broadcast...
Talking Point What Games Are You Playing This Weekend? - Issue Twenty Two
It's back again, again (again)
Once upon a time we posted regular articles in which the Nintendo Life team shared its weekend gaming plans and the community would do the same; it was rather pleasant. Then the poorly organised features editor responsible for the series lost track, once forgot to publish the article when submissions had actually been...
March2014
Talking Point The Logic Behind Game Boy Advance on the Wii U Virtual Console
Business needs trump the natural order
When the Virtual Console was an innovative new platform on Wii, it excited gamers and followed some relatively simple rules. Any consoles that hooked up to TVs or even arcade cabinets in the past were fair game, as owners of the diminutive little system could enjoy access to a broad range of iconic classics. As...
Talking Point Nintendo's Major Wii U Retail Titles Can Benefit From More eShop Trials and Demos
A taste before taking the plunge
Whether you want to call them free trials or demos, the ongoing absence — for the most part — of these offerings on the Nintendo eShop stores is noticeable. What's peculiar, at least from our perspective, is why that gap exists with some of Nintendo's finest first-party releases; in an increasingly competitive...
Talking Point Super Metroid's 20th Anniversary Reminds Us Of What We Are Missing
New Metroid games must be coming, right?
Today brought us a notable landmark, with the much-loved Super Metroid celebrating its 20th Anniversary. It's enough to make some of us feel old, but more importantly acts as a testament to the title's exceptional quality; you can play it now on your still shiny Wii U and it stands up to scrutiny. Visually...
Talking Point Important Steps to Bring the 3DS and Wii U Closer Together
Do cross the streams
The Wii U is struggling. It’s a lovely looking console with some great games, but large developers whose names don’t start with “Nin” and end with “Tendo” are hardly queuing up to make software for the system, and there's little publicly visible to change that situation; the download-only scene is, thankfully, much...
Talking Point Steel Diver: Sub Wars Proves That Nintendo Can Make Free-To-Play Work
Nintendo's first freemium game scores a direct hit
Let's all be brutally honest here — when Nintendo announced that its first foray into the wild and wacky world of free-to-play gaming was going to be an update of 3DS launch title Steel Diver, it was hardly the most heart-stopping news ever. Steel Diver was — and still is — a nice enough game,...
February2014
Talking Point NFC And The GamePad Can Succeed If Nintendo Gives Players Control
Lessons to be learned from successes such as Minecraft and Disney Infinity
This year is vitally important for Nintendo, just like 2013 and 2012, admittedly. 2013 was a strange year in that notable successes and triumphs were overshadowed by missed targets and Nintendo's own disappointment. It was a year of contradictions — 3DS was the top-selling...
Talking Point The Nintendo Web Framework and the Return of 'Old-School' Indies
The Wii U eShop could have quite a mix of games
Considering the fact that Nintendo Life began in part — through the pre-merger WiiWare World — as a resource dedicated almost exclusively to covering download games, we've seen hundreds come and go in the continually evolving online stores. WiiWare was a big deal when it launched, as for the first...
Talking Point Nintendo Direct Pointed to Another Wii U Retail Drought
The eShop should tide current owners over
In the past week Nintendo delivered its first Nintendo Direct broadcasts of 2014, a little later than was perhaps expected. The truth was that January was not a good time for the company, as it revealed and then dealt with the fallout of drastically lowered sales and financial projections. It was a difficult...
Talking Point What We Expect In Nintendo Direct - 13th February
Though we hope for so much more
Throughout 2013 Nintendo Direct broadcasts were a monthly affair, with some being small broadcasts focused on specific titles. After the pre-Christmas broadcast that surprised us with games such as NES Remix and more so with Hyrule Warriors, January passed without a further update. That was hardly a surprise due to...
Talking Point The Watch_Dogs Wii U Delay Demonstrates That Major Third-Parties Are Walking Away
How important that is for the system is up for debate
Before the Wii U was launched Nintendo made the right noises about third-party support — here was a powerful system with backing from major players like EA, Activision and Ubisoft, we were told, and the innovative new controller would encourage unique, multi-screen experiences. Of course,...
Talking Point Sonic and the Wii U Both Seek a Boom in Sales
Nintendo and Sega need mutual success
We may be Nintendo fans keen to see as many major exclusives as possible, but we can't help but wonder whether Sega — behind closed doors and in hushed tones — wishes it was free to go multi-platform with the upcoming Sonic Boom. We are aware that Sonic Boom is also coming the 3DS and is in the hands of...
January2014
Feature Breaking Down What Nintendo's QOL Platform Could Mean
Potentially a large, developing market
Satoru Iwata's Investor Briefing this week included a few surprises and, in limited detail, some of Nintendo's key strategies for the coming year and beyond. Yet it was the final announcement that caused the most head-scratching and, not surprisingly, didn't prompt investors to rush to buy up Nintendo shares;...
Talking Point Nintendo's 3DS and Wii U Strategies Face Rather Different Challenges
Past-generation trends need not apply
In some respects today's financial results were the least surprising and eye-opening of recent times, and that's mainly to the credit of Nintendo's decision to jump the gun and reveal major reductions in sales and financial projections, blunting the impact from today's Q3 results. Nintendo's previously bold...
Talking Point Is There A Future For The Wii U Without The GamePad?
Could sacrificing the console's main selling point be the way to success?
When the Wii U was first announced, the confirmation of the GamePad controller — complete with a second-screen bursting with tantalizing asymmetrical gameplay possibilities — caused quite a stir. The reaction from the industry and general public was mainly positive, and...
Talking Point The Wii U's 'Relevance' Is About Sales, Nintendo's Strategy Has Remained Consistent
It's tried to stick to a winning Wii formula
Last week was a bit grim for Nintendo and its followers, as it changed from an official stance of predicting a positive year to the polar opposite. Gone were optimistic projections aligned with profits, and in their place were lower numbers — distressingly so with Wii U — and predicted losses...
Talking Point What Games Are You Playing This Weekend? - Issue Twenty One
Adulthood awaits for WGAYPTW
It's been a while, for which the features editor in question is receiving a firm reprimand, but the treasured WGAYPTW series returns. And it's all grown up for its 21st issue — that means doing the laundry, paying taxes and being more miserable than in its younger years. Thankfully video games are here to save the day...
Talking Point Nintendo's Wii U Struggles Bring a Challenge, Not Doom
The wider picture shows more than "Nintendoomed"
So, it was a funny old day at Nintendo HQ. Within a short space of time we went from 3DS topping hardware sales in the U.S., alongside the Wii U enjoying its "highest month", to Nintendo confirming major reductions in its sales and financial projections. The timing of this — after the December NPD...
Talking Point An Unplanned Flash Sale Looked Like Retail Download Genius from Nintendo
A flash sale... well, 'flashed' before our eyes
There was a moment this week when, for a brief and glorious moment, Nintendo ran a Steam-like flash sale on retail games. It may have passed plenty of people by, especially as it was for download codes on the official Nintendo UK store, but it was a glimmer of a brave new world where Nintendo creates...
Talking Point Claims of Wii U Third-Party Development Troubles Shouldn't Be Dismissed Lightly
Problems may have been resolved since, but are nevertheless still relevant
Over the weekend there was an interesting article published by Eurogamer's Digital Foundry, in which a "secret developer" shared their Wii U development experience. It made tough reading for anyone loyal and committed to the Nintendo and Wii U cause, but did provide some...
Talking Point Is The Castlevania Series Finished With Nintendo?
Fangs for the memories, but is it time to move on?
Ever since it began in 1986, Konami's Castlevania series has been closely associated with Nintendo. The vampire-slaying lineage started life on the Famicom Disk System in Japan and shortly afterwards found worldwide fame on the NES. Since then, the franchise has seen some of its most famous and...
Talking Point New Year Resolutions for Nintendo
We can all improve
With 2014 now here, it provides an opportunity to take stock and consider ambitions for the year, as well as identify areas of improvement. We can all do better things and improve ourselves, but what of major corporations? The same rule applies to them, so below are some suggestions for Nintendo, which brought us so much to enjoy...
December2013
Talking Point Miiverse Can Promote System Unity And Serve As A Powerful Wii U Advertisement
Tens of millions of Nintendo fans can now interact
This week Nintendo finally delivered Miiverse, along with the Nintendo Network ID and shared eShop fund support, to the 3DS. While it has its flaws — which we'll cover to some degree this weekend — that's to be expected with any launch, especially one such as this that fundamentally shakes up...










































































