We argued, right at the start of our Bayonetta 2 review, that the "Wii U library is small, but also diverse and exciting". The reason we opened with that point is that, despite lazy comments often shared online — increasingly irrelevant with each passing month — stating that the Wii U has 'no games', that's rather far from the truth. The body of fascinating, enjoyable and varied games exclusive to the hardware is decent and still growing, while the eShop tops up playtime with a host of unique games or appealing multi-platform efforts. While Nintendo's home console is largely left out of the third-party triple A scene in retail terms, it has major releases of its own that are a delight.
This week Platinum Games is bringing Bayonetta 2 to the Wii U as an exclusive; let's make one thing clear, too, it is exclusive. Some continue to assert that we'll eventually see it on other hardware, and while not impossible that's dependent on Nintendo actually agreeing to that very prospect — SEGA owns the IP, Platinum Games is the developer and Nintendo is the publisher, with the big N's money making its development possible. So let's just puncture that right away and say that, in all likelihood and barring surprising deals in the future or ports way down the line, Bayonetta 2 is a Wii U exclusive.
It'll be Platinum's third game on the Wii U, counting the port of Bayonetta — out on the same day as the sequel — and system exclusive The Wonderful 101. Considering the fact that even hurried development cycles of major games can be 2-3 years long, the attention of Platinum is now likely to be on Xbox One exclusive Scalebound, announced during E3 this year. The company does work on multiple games at once — including the disappointing licensed effort The Legend of Korra — but there are currently question marks over whether it'll divert attention elsewhere. We certainly aren't without hope that more Nintendo projects are in the works — the studio has been relatively prolific since it was founded in 2006 — yet by the same token Platinum has generally hedged its bets across all platforms over the years.
If Platinum Games were to never produce another Wii U exclusive, which we hope won't be the case, its two main titles on Wii U — and to some degree that Bayonetta port — stand up as among its finest releases, and certainly rank high in the Wii U library. While its releases often struggle to hit sales projections at retail, there's little mystery to why publishers and platform holders keep going back for more — this is a company that delivers wonderful games.
Let's start with The Wonderful 101, which arrived in late Summer / Fall 2013. Its lack of notable sales success is a real pity — not helped by the Wii U being in the lowest of its doldrums at that particular point — as it fulfils various requirements to be a hit. It has bright, colourful characters along with an extravagant series of environments and spectacular robotic and alien enemies. Like much of the studio's work it's also rather demanding to play, with upgrade systems and items to grasp and a hefty level of difficulty even in some of the lower settings. It's also an experience that won't immediately click for all players, with plenty of controls to master and group-management mechanics with which to grapple.
Yet when it 'clicks', when the pieces come together, it's arguably one of the most exciting and ridiculous games available. Of course, there are those that never quite connect with it, and that perhaps helps to explain why this title's mixed reception — among critics and consumers alike — didn't help its chances. The Pixar-esque art design, combined with a few cheeky moments, also brought some contradictions into play in that it look 'kiddy', but came across mainly as a game for adults and committed gamers. These can be wonderful strengths and explains why we're in the camp of praising it as one of the Wii U's best, but these mixed approaches no doubt alienate some.
While the Bayonetta port is a fine effort — including some Wii U features such as touch controls and Nintendo outfits — it's Bayonetta 2 that means, when we look back on Platinum's contribution to the system, we'll confidently say that it truly delivered excellence. Critically acclaimed and about to hit stores, in our view it takes the highly praised original and improves in multiple areas, serving up one of the sharpest, most intense and visually arresting action games of recent times. In typical Platinum style there are brief moments where solid gameplay takes a back seat to cinematic extravagance, but for the vast majority of the experience it combines bombast and tight controls to terrific effect.
Commercially it's not had a great time in Japan, yet we're clinging to hope that the hype that was seen during its announcement in 2012 — and the improved positivity around the Wii U in general — will help it along to reasonable sales in the West. It truly deserves it.
For long-time Platinum fans, this isn't any kind of revelation; its library is often praised for its flamboyant style, particularly with action releases. The studio also supported Wii — with the super-violent MadWorld — and the DS — Infinite Space — while many of the team were part of Capcom's Cover Studios, producing memorable releases such as Viewtiful Joe and Okami. Without the intention of being elitist, these are what some would surely consider to be 'gamer's games'.
So, if Platinum's journey with the Wii U were to end with Bayonetta 2, we're confident that in a few year's time we'd still consider it one of the finest development teams to grace the system, producing games that we wouldn't want to give up. It may not be done, of course, especially as there's clearly a solid relationship between the studio's senior figures and their Nintendo contemporaries. Money and business will come into play, but in our dreams we like to think that Hideki Kamiya's oft-stated love for Star Fox and Nintendo actively planning to "enlist an external developer" to secure a 2015 release could bring the perfect synergy for that upcoming title. Platinum Games may not be finished with Wii U yet.
As Bayonetta's 2 long awaited arrival is here, however, we thought we'd take stock and acknowledge that, for all of Nintendo's excellent efforts with the home console, the Wii U would be a lesser machine without these titles in its game library.
Are you a big fan of Platinum Games, and do you want more of its games on Wii U? Sound off, as always, in the comments below.
Comments 116
Thank you Platinum Games. I love you.
Kamiya-made StarFox is a wet dream.
But that ship sailed earlier this year with the Scalebound announcement.
There's still a slight glimmer of hope, but we shouldn't hold our breath.
I think that, because there are relatively few games for the Wii U compared to other home consoles, there's a tendency to rate those few exclusive games higher than they deserve. There's an element of "Aha! Finally!" when a game like Bayonetta 2 or Wonderful 101 is released.
The thing is, I was excited for both of those games... but when the demos were released, and I got my first taste of the gameplay, I realized the games weren't really as amazing as I'd built them up to be in my mind. Wonderful 101 just seemed like a mess to me. Bayonetta 2 feels like something from a bygone era, with floaty controls and animation that's hard to follow. Upon completing each demo, I didn't feel like I'd really accomplished anything.
I'm not saying nobody should like those games, but if people continue to complain about the limited Wii U game library, I can't blame them. Very good games on Nintendo systems are few and far between.
If someone makes me buy an Xbox One, it will be Kamiya with Scalebound. So the irony that I want the American console to play a Japanese game...
W101 is easily one of my favorite games of this gen, and judging from the demo I will enjoy Bayonetta 2 immensely. I would love to see some other games on Wii U, whether they are exclusive or not.
Sorry Bayonetta, but it's almost impossible to top TW101.
I'm glad to see that Platinum and Nintendo get along so famously. EA, Activision and Ubisoft can stand to learn from them instead of pandering to the chaos their fanatical following perpetuates all of the Internet.
I'm so thankful Platinum are still sought after by Publishers despite their games having pretty terrible sales records. It's still a disappointment to see games like Bayonetta 2 flop in Japan (and there's no sugar-coating it, even for a niche title, it flopped), but at least we don't have to worry that a game not selling means the end for this fantastic studio.
I don't really expect it to happen, but I really think Kamiya could produce the best Star Fox game we've ever seen. He's led games that have nailed the on-rail shooting sections, and he's led games that have more than nailed the on-foot sections that always seem to be the downfall of Star Fox games post SF64.
Sticking Scalebound in the middle of this piece is like Iawata saying "Please Understand" halfway thru a Nintendo Direct. Nicely done.
Outside of the obvious reasons W101 failed - new IP, low Wii U install base, 3rd party on a Nintedo console, looked and played like a PS3 game (Nintendo fans seem to hate stories and especially full voice acting), cartoon graphics that sort of made it look like a $15 downloadable game, well OK that's a lot to overcome, but its still a great game, and I think historically will be recognized as such.
As for difficulty, I hate hard games - will never get another Donkey Kong - and I was fine w/ this on normal, and my kids played on easy no problem. Though that part where you had to turn a big fountain outside a baseball stadium by shooting into holes inside a stadium, that sucked until I figured it out. Everything else was great though.
Bayonetta > Dante, 'nuff said
@edcomics
I thought Wonderful 101 was a great, quality game. Though I never played the demo. But I agree that's definitely not going to be everyone's "cup of tea". I thought it used the gamepad well, but I guess it can get occasionally frustrating in multiplayer.
@edcomics so your saying you hated the demos?
Please please me remaster Viewtiful joe 1 & 2 for wii u that would be great even the game still looks amazing.
I can't get into W101. I've tried it twice and lost interest within an hour. I don't know what it is.
@kensredemption Go ahead and try.
Platinum makes deliberately niché games to appeal to a small, but stable audience. This makes it easier to implement mechanics that stand out as being tricky to use, but fun to master. Their games leave room for error, but make it very clear that you can do better, that there IS a way to do it flawlessly, only that this way demands great understanding for the mechanics without ever getting an in-depth explanation about them.
But by crafting these mechanics to be moderately acessible, but not frustrating or boring to improve in, their games feel much more complete than some others. You rarely have a moment where it feels like PlatinumGames missed an opportunity, you're too busy dropping your jaw every ten seconds - if you like the genre.
Yep they are awesome.
No. I didn't HATE them. I was underwhelmed.
The w101 was hands down my goty last year and b2 probably will be for this year.im just glad that in spite of continued low sales, platinum are still around making games that they want even though they aren't going to be million sellers. Also, b2 and w101 were the reaons that I bought a wii u in the first place. For the first time, I bought a nintendo machine for non nintendo developed games which speaks volumes with regards to p*'s quality.
I really hope that this is a big success for both Platinum Games, Nintendo & the WiiU
On Friday gone I got the following email from Game.co.uk
"Thank you for preordering Bayonetta 2 from GAME.co.uk
Due to the epic size of Bayonetta 2 we have a lot to do to make sure it gets to you on launch day! To help everything go smoothly for you, we will be processing your order and taking payment from Monday 20th October."
Now i'm guessing that the 'epic size' is referring to the number of the pre orders Game.co.uk are processing which is why they are taking payment four days prior to release.
I have already received an email on Monday telling me Bayanetta 2 special edition is already on its way. Here's hoping it comes tomorrow, a day early 😃
Wonderful 101 is truly one of the very best Wii U games, and should be bought and played multiple times by any Wii U owner of a reasonable age. It's really up there with Earthbound, Super Metroid, and Majora's Mask in terms of being a brilliantly designed game that really has an emotional core for players to connect to. The climactic moment of the game, which I won't spoil, is a mix of euphoria, comedy, and relief that I've never seen so perfected in any other game (or film for that matter).
If you're a Wii U owner, you can probably track this down at a criminally low price at this point, and you really need to do so.
@edcomics nailed it. Best comment in this thread.
@faint how did you derive that from his comment?
I'm a big fan of Platinum Games. I really enjoyed Mad World and Vanquish last generation and so far have loved Wonderful 101 this generation (really looking forward to Scalebound). I have never played Bayonetta, but I am looking forward to playing both on my WiiU!
Platinum Games are the best! Glad that they are focusing on Nintendo consoles. They truly specialise in beat'em ups (Bayonetta, Mad World, Wonderful 101) and they do a great job. I just wish they had the rights to at least finish off the Viewtiful Joe trilogy….
I hope this helps them continue on and bring Bayonetta 3 (and maybe a Madworld 2) for Wii U in the future as well. Both Bayonetta 1 & 2 were solid action games.
While I'm angry at them for developing an exclusive for the XBox One (I will never EVER forgive Microsoft for the poopoodoodoocacapoopledoople they tried to pull with their restrictive system, or the parity monkey business that goes on behind the scenes), they are one of my favorite game developers out there. You can tell in their style that they have a ton of fun when creating them.
If Platinum Games wants to make a better profit on its games, it should develop Star Fox! At least 1 million units in sales.
@edcomics Are you sure you are just not a fan of character action games? Wonderful 101 and Bayonetta are basically the pinnacle of the genre.
I love to see Platinum getting attention. I just bought a WiiU so I could play W101 and Bayonetta 2, and have been enjoying W101 very much.
I know Kamiya wants to be know as a great Nintendo game-creator, so I hope the relationship continues and they continue exclusives for the WiiU.
I have a feeling we may see a shift of 3rd party support jumping back on the Wii U bandwagon after Smash Bros is released, and the holiday season is over. Wii U sales after this holiday season are going to be impressive, I can guarantee it. So much so that, the install base of the platform will have grown significantly. Due to this, I think there will be more interest again from 3rd party developers to release more games for the console. I could be wrong, but it seems logical.
The truth is W101 and Bayonetta 2 fit on the Wii U because they aren't the vanilla or chocolate you find on the XB1 or PS4. Sony and Microsoft's platforms seem devoid of any game genres that take risks at the moment, whereas the Wii U is the platform for mad Japanese influenced ideas. If you watch the XB1's Scalebound trailer, it seem to have had the colour and camp music sucked out of it for western gamers.
It's not just the fact Bayonetta 2 would be too out there and a risk to put on those machines, can you imagine W101 on them? Or Pikmin 3? Or if you took away Nintendo's historic IP, could you see Mario Kart 8, Mario 3D World or Nintendoland on these systems? Nope, I don't think so. And we should commend Nintendo for making a home for such interesting games in the Wii U.
@edcomics
Wow! Really? In my opinion both demos were a blast, and Wonderful 101 is on my top 3 of Wii U games.
Platinum seem to be the only AAA dev willing to take risks with their games (and yes, Im counting Nintendo)
Once my special edition of Bayonetta 2 arrives I will almost have every Platinum games. Only ones I am missing are Anarchy Reigns and Infinite Space.
Platinum are my best studio and apart from Mad World (missed it on release as and only played it after AR to see where it came from) and Infinite space (Didn't have a DS only 3DS), i've loved all their games with a passion.
I was so pissed Anarchy Reigns didn't blow up because its one of their best games and one of the best multi-player brawlers i've ever played. Can't wait until Bayo 2 arrives, i've been playing Korra and its actually very good, the only problem is the budget and time constraints are obvious by its length and lack of content. But as a budget £9 game its awesome.
I still haven't finished Wonderful 101, but that's because I got it at the same time as a bunch of other really great games, and I just don't have the time for lengthy play sessions like I used to. I'll admit, there are times when the game has frustrated me (there some sequences where I die repeatedly because I can't figure out where I'm supposed to go, or enemies that I can't figure out whether I'm actually harming them), but even at my point in the game (which is pretty far in), I still have moments where a gameplay concept clicks for me and I suddenly get much better. It will be a blast to go back through earlier stages with more understanding of the game.
The campiness was a little off-putting at first (Wonder Pink is a constant source of eye-rolling dialogue), but once you decide to just be sucked in by it, it's a lot of fun. And the sundry superheroes you can have control your gang are truly amusing. Wonder Beer FTW!
I really like how old school it feels to just be dropped into a wacky game world with little to no explanation of the mechanics, and just go where the game takes you. There's a linear story, a pretty tough learning curve, and lots to gawk at. My sense from the demo is that Bayonetta is the same, so I'll likely be firing that one up sometime soon.
I'll also echo others that I'm glad Platinum continues to draw publisher interest despite less-than-stellar sales. It goes to show that some corners of the gaming market are still interested in something different from the usual Military-Muscle-Dudebro-Shooter-Alien-Robot-Zombie-Bazooka-Missile-Helicopter-Nazi-Destruction-Taco-Bell-Tie-In stuff.
The Wonderful 101 is one of my all time favorite games & Bayonetta 2 looks Absolutely Amazing... can't wait to get it Friday ... most anticipated release of 2014 !!!!!! I LOVE PLATINUM GAMES & My NINTENDO WII U
When Platinum's Legend of Korra game was announced it pushed me to watch Avatar the Last Airbender, something I've wanted to do for years and good heavens, is it ever wonderful. So thank you Platinum.
I'm gonna get the Korra game despite the reviews. (And Bayo 2 of course)
Despite falling short at so many sales hurdles, they just keep making quality games. That's just amazing of them.
@edcomics Well that's the thing with demos. There just a slight taste. Wonderful 101's demo was bad though.
I thought The Wonderful 101 was a great new IP with great gameplay mechanics, but it also felt very unpolished. My biggest pet peeve was the lots or arbitrary, invisible walls, to the point you'd never know at a glance if you'd be able to stand on any given platform or not. There is also the fact that collectible management was quite bad; for example, there simply wasn't a way to take a second look at the little ID cards shown for heroes you just recruited, and also no way to know if you missed a hero on any given stage or not.
Like I said, this doesn't mean I didn't like the game; quite the contrary, in fact. But I'm hoping for a tighter experience when I get Bayonetta 2 this week.
I couldn't be more excited or thankful to Platinum Games for giving us Bayonetta/Bayonetta 2. I sincerely hope they go on to create other great Wii U exclusives with Nintendo. I was one of those that couldn't connect with Wonderful 101, even though it looks very cool and seems to be a great game, it just wasn't for me. I'd LOVE to see a new MadWorld on Wii U
a favourite developer. i would kill for a hd viewtiful joe pack (which i guess is capcoms call).
@edcomics i didnt like the w101 demo, but i bought the full game and love it. it seems that for a game of its depth releasing a very limited demo was a bad idea.
@sinalefa i concur i truly dont like microsoft bcause of their business decisions but im getting an XB1 when Scalebound hits…Kamiya is a developer i trust and that will by the time i will get all the games i have missed since launch…Well played microsoft well played
@rjejr not only do u belittle W101 but u also complain about the masterpiece that is DKC Tropical Freeze??? your entitled to ur own opinion my friend but u are so wrong…or maybe we just appreciate games differently…either way Carpe Diem
Oh snap! Platinum made Infinite Space? That game really is superb, so I'm not surprised to learn Platinum was behind it.
Seriously, if you can get your hands on a copy, give it a whirl. Tragically underappreciated. Once you get a fleet of ships the game really starts to blossom.
TW101 is truly a work of genius. The design, the ideas, the storytelling, the sense of humor, the originalyty, the gameplay, the difficulty, the use of asymetric gameplay... Everything, and Imean EVERYTHING in this game is perfection. It's clearly one of those titles that I will remember a'd continue to play in ten years, or more. Like, I don't know, Power Stone on the Dreamcast, or F Zero GX on gamecube.
Platinum, I truly LOVE you guys. A starfox by this team... Too beautifull to be true. What a dream it could be.
When I first saw the byline, I thought that Platinum was confirming a Bayonetta and Wonderful 101 crossover!
Bayonetta 2 is going to be a great game for sure!
Myself and hundreds of other gamers agree with this articles title.
It's funny how people are trying to still say the Wii U has fewer games and that because of that they get rated higher by the industry.
Really? Are we talking about the same industry that loves to predict the doom of Nintendo and has been writing click bait articles (very successfully) for over two decades now?
Yeah...no...if anything, the companies that do massive ad-buys on the same sites that review and hype their games might be the recipients of better scores, but in the end we really have no proof that these "game journalism" sites are on the take for anyone.
Thankfully Nintendo Life has been honest and up front with their scoring. I give their reviews much more weight then the big industry gaming sites.
I just finished Korra on the PS4 and I don't feel like it was a disappointment. Honestly, I think many reviewers expected a Bayonetta 2 like game set in the Korra universe, which given the limited time and ressources poured into the project, was unrealistic to begin with. Also, the minor matter of $15 VS $60 pricetag ... anyways the game looks great, very much in line with the show, it runs absolutely smooth and once you got everything unlocked the fighting is quite entertaining for a while. The game got Korra fans covered with a lot of stuff taken straight from the show, from Naga to Spirit-Jinora to Wind-Ball-riding ^^ It's worth the price of admission if you are fan and if you know what to expect.
I agree with the rest of the article though, looking forward to Bayonetta in a couple of hours. I think PG is very luck that they get to build a fanbase on all three platforms. I'm very excited for Scalebound, it'S still one of the reason I got a X1 and I can'T wait for them to finally (please God!) announce Vanquish 2. The got a great legacy on WiiU already, but beyond that, they already got a great legacy in the industry.
Let'S hope they'll met the commerical success they deserve sooner rather than later - it's been a long time coming!
@Ralek85 - Right!
I saw it on Steam for $15(US) and I thought it was a mistake.
You have to give a game some slack when it's released at a fraction of the price of full retail. Not being a fan of the series, I'm passing, but at the same time...licensed property games are most often "meh"...
W101 was a great game, though in hindsight, I should've gone for easy difficulty, some fights were quite tough. Nonetheless, I like it and couldn't get enough of it. The Bayo demo was good, too, I'll be getting the game and enjoying a lot. That's 3 great games, on Wii U, but the article cited another gem: Infinite Space!
So addicting, with great twists, good story and gameplay. Still crossing my fingers to get a sequel, maybe on Wii U? Imagine steering your spaceships through the touchscreen!
Bit sad though that I won't be playing Scalebound, that trailer...
@edcomics
I don't think that's true at all. I believe that while yes, there are fewer games on the system, they genuinely are all very highly rated games. It's all about values. Nintendo values quality and we all know that. The thing is, most of us own multiple consoles. In fact, I own all five (PS4/X1/Wii U/3DS/Vita), yet I still feel the games on Wii U are exactly as good as they are claimed to be. And I'm playing EVERYTHING. So if the thinking is that Nintendo gamers are just starved and therefore think everything tastes better, what do you say to folks like me who are guilty of gluttony across 5 platforms, yet still rate Nintendo's games every bit as high?
I think it's a nice theory that sounds good on paper, but in reality I think the games are just really good. And most Nintendo fans will agree with that, whether they be hungry single console owners or fat, well fed multiplat gamers.
And for the record, the W101 demo was straight garbage compared to the real game. And I promise you the same can be said of Bayonetta 2. Platinum's games are made in such a way that it takes an hour or two of playing before everything "clicks". That's never going to happen in a 10 minute demo. Some games require a certain level of investment- the skill necessary to thoroughly enjoy Platinum's games doesn't come within a matter of minutes. It takes a little practice and expertise in the genre. There's a reason most people who play games by this particular developer will tell you that something clicks after an hour or so of playing the game. It's a unique trait to games with depth.
@WanderingPB
Haha don't waste your breath telling @rjejr that DKC Tropical freeze is a great game. I think he bought it partially because I vouched for the game and was freaking out all over the website for a good month after it released lol. I think he sold the game within a week of buying it though. Guy just doesn't appreciate the true arts, eh?
@Ralek85
That's what I'm saying. Legend of Korra is a phenomenal game. I was having so much fun playing it last night I had to pause the game just to brag about it on Push Square! Yet the game has been slammed with mediocre reviews and I can't understand why. I've seen a lot of people write the game off because of that. In fact, I'm glad I pre-ordered it because I might have foolishly written it off myself otherwise
@Ralek85 @JaxonH I have no idea why reviewers are giving Korra low scores, thankfully most user reviews and feedback has all been positive. I hope it sells well regardless as i'd love to see Platinum tackle a full ATLAB game.
@sinalefa Scalebound has me drooling...I've even considered selling my PS4 so that I can buy an X1 mostly for that single game. I'm completely mad like that.
@edcomics The thing is that Platinum has a bad habit of literally giving you a lick rather than a bite. Just pick up the game yourself cuz in many cases demos don't tell you enough about the game.
@rjejr "looked and played like a PS3 game (Nintendo fans seem to hate stories and especially full voice acting)" Says who? Cuz Nintendo players don't mind that unless it drives the focus away from the gameplay.
And the primary reason why Wonderful101 failed was the lack of marketing, unless you lived in Germany.
Can't wait for Bayo 2, I loved TW101, even though apparently I'm not supposed to...
I certainly hope Bayonetta 2 isn't their last game on the system. The Wonderful 101 is amazing, one of the best games I've played in many years and Bayonetta is, well, BAYONETTA.
I am happy to read good impressions here for both Infinite Space and The Legend of Korra. Those are the only two P* games I am missing, so I guess I may pick them up to complete my collection.
@WanderingPB - Haven't belittled W101 since the launch trailer when I thought it was a "When Vikings Attack clone, but that was years ago. Literally years. And I've admitted DKC:TF was too difficult for me, great game, but I couldn't get past W2 - L2 no matter how hard I tried. I'd buy it if they patched the level skipping mechanic back in.
@JaxonH - Hey Jax, finally take a break from work and your 18 video games you got in the mail the other day to join us. I didn't trade-in DK, I just rented it b/c I knew they took out the mechanic from the first game that let me skip those timing based minecart levels and play the rest all the way until the end. I just posted to PB that I'ld buy it if they patched that back in as all the rest of the game had a great ascetic, but no point paying for a full game if I can only play 15% of it. If Wii U ever gets that PS4 "play for me" function I'll pick it back up again and you can help me out
You gonna be around for the live ND tomorrow night, should be fun? Oh wait, it's probably 5PM by you, guess you'll be commuting or working huh, bummer.
@Action51 "It's funny how people are trying to still say the Wii U has fewer games and that because of that they get rated higher by the industry."
Dude! U are so right! There's this privately owned chain of stores in my area. All their employees just bad-mouth the Wii U to their customers, thus losing my business (and hurting their overall sales, the fools). I can't imagine how many others they've discouraged...Sad really.
@SamirMalik - " the lack of marketing"
Well I do like to blame Nitneod for it's extreme lack of effort in the marketing dept, a lot actually, but W101 was practically the only game in 2013 that had a demo, and it had it's own ND right before that, and it had the inside cover of Game informer and a really cool 4 page inside ad that looked like a newspaper. So at least they tried a bit. Probably the entire rest of their apparently extremely limited marketing budget went to Pikmin 3 which came out a few months earlier and had live action commercials that I even saw in a movie theater. So at least they tried a little for W101.
As for Nintnedo gamers lack of enthusiasm for voice acting and story, as far as I can tell most people hated Starfox Advenutres, which was 1 of the few games I've ever played on a Nintnedo consoles that had a lot of voices and story. And whenever anybody mentions a Zelda game getting voice acting the internet melts down. So if Nintendo fans do like voice acting and stories they aren't letting Nitneod know b/c what we get are an abundance of 2D platformers.
Wii U has been out for almost exactly 2 years and it hasn't even received a Paper Mario game yet but we have both a 2D and 3D Mario w/ very limited story. Wii had Paper Mario near launch. And everybody complained b/c there was too much reading.
I love Platinum Games. Okami from Clover is one of my top games of all time. I also very much enjoyed Viewtiful Joe. As Platinum, I really dug Vanquish, Infinite Space and I'm really looking forward to Bayonetta 2. I really do hope they get to make a Star Fox game.
@rjejr I'm not working overtime anymore so I'll be home for the Direct.mso ya I'll be here.
I'm not sure what to make of the whole thing about fans not liking story. I mean, Xenoblade and Metroid Prime sold well over 1 million copies each, and Starfox Adventures sold nearly 2 million. Zelda always has story as does Fire Emblem, both of which are doing well in the sales department, and Paper Mario always sells millions upon millions, despite any bickering you may read on a fansite.
I know we have a 3D and 2D Mario but keep in mind this is a Nintendo console after all- those games are to be expected... and to be desired. I really don't feel like there's an abundance of 2D platformers. In fact I think there's only three of them- one of which is Rayman Legends by a 3rd party and landed on all systems. NSMBU and DKC TF are the only ones, and unfortunately they might stay the only ones for the rest of the generation. I'm a huge 2D platformer fan- and my complaint is that there aren't enough on the system (if you're counting indie games then every system is flooded with platformers- I see 5 new ones every week on PS4 and X1). Don't get me wrong, I love all 3 that we have now, it's just that, I wish we got 2 NSMB games per console per gen and 2 DKC games per console per gen. Mario Maker looks awesome, but I like stages designed by the experts, lovingly crafted for time trials and speed runs with perfect enemy placement. I'll get MM too, it's just a different type of game for me.
And by the way, concerning not getting a Paper Mario game yet- every generation games release in a different order. So you can't really judge by what order we got games on the Wii. Now, I've actually noticed a trend of the highest selling games on the Wii coming to Wii U in that exact order. And guess what the next 3 highest selling major 1st party games are that haven't released or been announced for Wii U yet? Paper Mario, Mario Strikers and Metroid. I'd put money on it that we get at least 2, if not all of those games announced at E3 next year.
@jgibson75
I was just about to cry over the fact that even in an article discussing Platinum Games, nobody was talking about Okami! I'm finding it really hard to accept that that series is never going to continue...
I'd put off the W101 as from the start it's visuals tone and gameplay didn't appeal to me. My momentary hype by the dedicated direct was buried by my mixed feelings from the demo. There is no denying that when I eventually got it through the MK8 promotion it's unique identity really shone through and can proudly say I'm a fan. I know I'll enjoy Bayonetta but I'm still not willing to commit just yet.
Seeing as I have Amaterasu as my avatar it is quite obvious that I find Platinum's games to be some of my personal favorites and though I don't own it, once I tried the W101 demo a bit ago I knew I had to get the game! Now if only I had the time...
I think if Platinum manages another highly rated game on Wii U before the end of it's life cycle that would put them on a level few developers get to for a single console. As far as Platinum in general.....they already have a great history overall and probably don't get the sales they deserve but that's typical for most games I like.
I completely forgot all about Wonderful 101, I need to try out that game. I enjoyed playing Mad World and Vaniquish. As for Bayonetta, that is one of my favorite games, can't wait to get the 2nd game. I also need to play Metal Gear Rising. Also hoping that Scalebound will turn out great for the Xbox One, as I plan on getting a Xbox 1 soon.
@JaxonH - "despite any bickering you may read on a fansite"
Yeah, that's pretty much what I was referring too.
"and unfortunately they might stay the only ones for the rest of the generation."
Yoshis Wooly World and Kirbys Curse aren't 2D platformy enough for you? (That's an actual question, not a snide remark.) But no, Mario Maker doesn't count.
"Paper Mario, Mario Strikers and Metroid"
Metroid is the only 1 of those 3 I'ld like revealed at E3, the others could just pop up in the spring pre-E3. Unless they Paper Mario gets a complete make-over and looks more like Paper Monsters Uncut - real paper, not a cartoon - or something else extraordinary that I can't even imagine. It it's just another Paper Mario I don't see that as E3 unveil worthy. Same for Strikers U, which should have been out by now just to block shots on goal w/ the Gamepad - the opposite of shooting at them in Charged w/ the Wii-mote - you would be the goalie via FP view.
In the magical world of Nintendo fanboys, you only win when you fail (pikmin 3, aounuma's puzzeldas, wonderful 101 and bayonneta) and you fail when you win (2D mario, wii sports, just dance).
okay
@rjejr I TOTALLY forgot about Yoshi's Wooly World. Now, normally I would say that no, a Yoshi's game is not my idea of a good platformer that I enjoy and look forward to but in this case, yes... Yes it is indeed. That game looks utterly phenomenal, I just totally forgot it was a thing with all the attention on Bayo2 and Smash lately.
As for Kirby Rainbow Curse, I'm stoked- Canvas Curse was amazing, but that's not really what I consider to be a platformer. It's more or less a strategy game of sorts. It plays in 2D, but I think it's a stretch to label it a platformer simply because it's a 2D game.
I think Paper Mario and Mario Strikers are worthy of E3 announcement. I mean, they are both very big franchises and it's not like E3 is just for one or two new games anymore (just look at this past E3, tons of new games revealed, and would have been even more had they not let the cat out of the bag early in that January Direct).
But anyways, yes I'm very much looking forward to Yoshi's Wooly World. Now I'm happy I remember there's still a good platformer on the way. It looks to play differently than past Yoshi Island games. More like Mario/DKC.
I love Nintendo not only because their games are great, but also because they filled the gaps of genres abandoned by the rest of the industry. Granted, you can find a couple platformers on PS/Xbox but they all pretty much suck. They might as well not even have any. LBP is too floaty, not precise and really is just kind of boring, and that's the best they've got to offer. So I like to see Nintendo a little top-heavy on those missing genres, simply because the vast majority of other games in the industry are not platformers, and the ones that are suck hard. Same for puzzle games. I love the puzzle games Nintendo provides through the eShop like Pushmo, Fluidity Spin Cycle and Pokemon Battle Trozei. Even Dr Luigi. Rarely do I find a puzzle game I enjoy on other platforms. Except for Portal and Portal 2. Those games are the best that ever was. Nintendo also fills they void with solid strategy games. Seems like all the efforts on rival platforms fall short, most recently with Natural Doctrine. But I can always count on Nintendo to keep me fed with Fire Emblem and games like Code Name STEAM, heck even Pikmin 3.
Madworld and wonderful 101 are amongst the games I've enjoyed the most in all my gaming years, love platinum,
@JaxonH - "Now I'm happy I remember there's still a good platformer on the way"
Yeah, good thing you remembered that Well, I'm glad to finally be of use.
And there's lots of geat upocming games, but now its late and I really dont remember what we were talking about.
20 hours to the ND. I know I'm down on Nintendo a lot but I really am looking forward to this one. So many games to look forward to, I really need to learn to focus on the games ad not the Wii U inability to sell. I'll always care about dates and advertising though.
@rjejr
Ya, it's easy to get wrapped up in all that sales and marketing talk. In the end though, the games play just as fun regardless of success. I think we all want to see Nintendo do well. But I think it's important to bear in mind that no matter how much they struggle or succeed, things change rapidly in this industry and nothing ever lasts. They might be struggling now but they'll be top dog next gen, and then they'll be dead last the gen after. One thing is a constant though- Nintendo isn't going anywhere and you and I can rest assured that as long as we live, we'll continue enjoying the games that we love. And that's a comforting thought.
I'm not really a fan of Platinum as their games don't appeal to me. As I'm not in much of a mood to defend myself I'll just leave it at that. I do however LOVE that they are assisting Nintendo in these endeavors and I feel they bring a much needed variety to the Wii U library.
The odd ball under sellers are like the secret garden for gamers... only those who own will ever really know!
"...Hideki Kamiya's oft-stated love for Star Fox and Nintendo actively planning to "enlist an external developer" to secure a 2015 release..."
I think I just drooled on my keyboard.
I am so getting it.
Platinum for life.
pretty sure it was capcom CLOVER studios, not cover studios
I hope there is a new project at work
Can't wait to play this when I get home tomorra gonna got through no.1 first see what it's all about! Platinum are doing a really good job in my opinion
@JaxonH you're right mate! I actually used to enjoy games more before I got addicted to reading about developers and sales and all that!
You probably meant a "platinum legacy".
Maybe one of the problems about people not liking Wii U games that much is because they put too much expectations exactly for the reason of it having a small library. Some fans and sites say like "now you HAVE to buy a WiiU cause Bayonetta is the BEST action game of the ENTIRE generation." On other systems you don't have this, you know what most of the games will be like, their fanbases always comes with the same arguments and prepositions.
What I find interesting about developers like Platinum - and a lot of games that come to Wii U, including Nintendo ones - is the unpredictability of what you're going to play. I've never played Bayonetta, but I fell in love with the really short demo for Bayo 2 and pre-ordered the game right after that. I was more excited for it than Hyrule Warriors actually, though they are very different games.
I can't say that the majority of games on other platforms don't have this surprise effect (TLOU is great for a non-gameplay reason, I think) because I play almost nothing on them. I just know is hard to find things like Splatoon outside of the Wii U.
Long live Platinum Games.
Look, the idea of Hideki Kamiya making Star Fox is underwhelming. There are so many devs that are just as creative as him like Masahiro Sakurai so don't get upset by the fact that he's not likely to be involved in the next Star Fox game. After all, Miyamoto's the one who wanted to make the new Star Fox now and Hideki gave up on the concept due to frequent twitter comments.
I can very clearly see why Platinum's games have all largely flopped at retail but it's a very hard job trying to explain it to those people who can't see it themselves. It's absolutely there though.
The games continue to surprise me with the scores they receive, which always seem a little generous to me and quite forgiving of a lot of visible issues based on what I'm seeing, but the fact that they aren't massive sales successes doesn't shock me in the slightest.
Platinum often makes highly ambitious and solid but flawed games, that almost always have quite a limited (niche) visual appeal and a similarly limited (niche) overall design appeal, if you look at things objectively. It's yet to make the kind of game that I could see selling in the numbers I guess most people in here think it's games deserve.
The superhero thing in W101 was a massive obstacle to my enjoyment of that game. So much so that after the demo I gave up any ideas of buying it (pre-release I'd veered from scepticism to enthusiasm). MadWorld was simply brilliant though and Bayonetta 2 was a main reason behind my decision to buy the console all the way back in 2012.
AT the time being being, I'd rather own any Wi U than the so-called "AAA games". What are Triple A games anyway? Over-rated, over-prices, over-hyped pieces of gaming that last as long as an ice cream in the sun... before the next one comes around.
And on Wii U, we have strong, quality games like DK:TF, TW101, Hyrule Warriors, that actually can hold our attention for months! That's what I personally call triple A games.
Quote, from above comments......"The body of fascinating, enjoyable and varied games exclusive to the hardware is decent and still growing,"
That is true if you have purchased your Wii u this year. You do have a reasonable selection of varied and exclusive games, but not if you have been a loyal Nintendo gamer and purchased the Wii u from day one.
I have not purchased a Wii u game since Mario Kart 8. I did not want Hyrule Warriors and am not sure about Bayonetta 2. (I might give it a go).
Choice of games is the issue with Nintendo's Wii u.
@Desrever I found out about Infinite Space late, and then it happened that my local Gamestop not only had it, but had it for $11. Yikes. Probably the best $11 I've ever spent. Such an amazing, expansive experience.
@rjejr "Outside of the obvious reasons W101 failed - new IP, low Wii U install base, 3rd party on a Nintedo console, looked and played like a PS3 game (Nintendo fans seem to hate stories and especially full voice acting), cartoon graphics that sort of made it look like a $15 downloadable game, well OK that's a lot to overcome, but its still a great game, and I think historically will be recognized as"
well i guess the misunderstanding of u belittling W101 comes from the way formulated ur opinion…kinda like spitting in someones face on purpose then saying its ok because u are going to give them a nice pat on the head afterwards. W101 designs models and background layouts are very impressive especially given the way multiple things are happening on the screen example Operation 001-C…that alone knocks out ur points of it looking like a downloadable game and ps3 like. New IP, low install base and 3rd party? i believe i stated this to u before the article about SSB 50 direct yesterday but i'll only state it seems ur not familiar with the selling history of Platinum game GEMS…but u could re-read my comment for reference😜
i know how u feel about DKCTF in fact i believe we've discussed it's merit before…my 8 year old son even beat Lord Fredrick co-op is even better but u collect banana coins bo buy some extra lives! even if the WiiU had the ps4 share feature it wouldnt change ur opinion because if u couldnt pass 2W 2L by urself then the rest of the game would eat u alive...the K levels, secret seclusion, time attack and Hard mode i found to be so challenging and so fulfilling that to me its the best 2D platformer ive ever played. but i believe this link best describes ur situation:
http://youtu.be/5MSHw_dBiA4
@JaxonH i know my friend i know but it always rubs me the wrong to hear anyone talk negatively about DKCTF which as of right now is my number 1 game on the WiiU…or maybe im biased because platformers are my favorite…but from level design, gameplay creativity, tight controls, mind blowing soundtrack and a truly challenging platformer Donkey Kong Country Tropical Freeze holds down the throne no questions asked in my book
@Artwark I would be very sad to see a Sakurai-made Star Fox. I don't think it would be a good fit at all.
@zool Absolutely right on that: I bought a MarioKart 8 bundle as I was content with my 3DS. Plenty out there now, but I can't really imagine picking it up with the library prior to this year.
Let me start off by saying the obvious, the Wii U is great. It has a very strong library and I've been recommending it to friends and family members. I usually always having something about a Wii U game or the system itself as my outgoing StreetPass message on my 3DS. DKC:TF is awesome! We still play 3D world or NSMBU. We have a family Wii U night about once a week where we play either Nintendo Land, Wii Party U, Game & Wario, or 3D World. Mario Kart 8 is the best in the series, IMO.
As far as Platinum Games go, I'm not their biggest fan but I may become one after playing Bayonetta 2's demo. Even though, I'm not a huge fan of action games, and at times I felt like I was mashing buttons, I ended the demo wanting more....I actually had a lot of fun. My birthday is on Monday and I'm eyeing this game up! I wanted to like W101 but I couldn't get into the demo. I played through it 3 or 4 times but didn't enjoy it enough to buy it. MadWorld never appealed to me for some reason, and I passed on the original Bayonetta too. Vanquish looked really cool but I always had another game I wanted more.
MadWorld definitely one of the most enjoyable games I've ever played. It was pure fun. Looking forward so much for Bayonettas, will probably love them. Might play Wonderful 101 one day (didn't really like the demo that much) and if I buy another console, maybe Scalebound one day. Maybe I should check Infinite Space too. This is a great company.
@WanderingPB - None of my points about the W101 poor sales, well except the cartoon graphics - which I like but some people don't, for example see the negative reaction to Windwaker's cell shaded graphics unveil - are about the game though, I didn't spit in it's face.
A better analogy using a car, b/c all good analogies are car based - you are sitting in a your shiny new beautiful BMW riding on a ferry, and the ferry gets hit by a huge meteor rocketing from the sky, then the ship's wreckage is washed up on the shore by a tsunami caused by the meteor crashing into your ship in the ocean, then a volcano erupts caused by your ship smashing onto shore and enulfs the ferry in molten lava, and then when your entombed body is discovered still sitting in your car people say you died b/c the BMW is an "unsafe" vehicle.
And as for DK, one last time, my biggest problem wasn't so much it's difficulty but that they took out the skip-a-level mechanic from the 1st game. I don't even recall what that mechanic was, but I do know I played every level in that first game many times and made it all the way until the end and final boss battle. Therefore I got my money's worth out of that first game, even though a few levels I had to skip AFTER PLAYING THEM MANY TIMES TRYING TO BEAT THEM. In the new game, which was a sequel, I think we can all agree on that, made by the same company and the same type of game - they made a conscious decision to take that mechanic out. If the 1st game didn't have it I wouldn't have expected the 2nd game to have it, but the 1st game did have it, and then they took it out. So they expect me to pay $50 for a game that I can't unlock most of unless I replay the same level over and over again. And over. And over. Again and again and again. Over and over again. So I'm not buying it and I'm not going to continue playing it. I don't care if it's the greatest platformer in the history of videogames (which is Jak and Daxter: The Precursor Legacy BTW) I'm just not doing it. It's the year 20-whatever, and they took out a basic mechanic from the game just so all the "cool kids" can brag about how hard it was but they persevered and beat it anyway. I play for fun, not for the challenge, not for the victory, not for any accomplishment, achievement or trophy. F. U. N. Plenty of fish in the sea, when I get so stuck that every trick and cheat has been tried several times w/o any hope or sign of success in site, I move on.
And just b/c somehow this is all your fault, you troublesome instigator you @JaxonH
@JaxonH - "we'll continue enjoying the games that we love."
Well my fear has never been Ninteod's downfall - they have options a plenty, 3rd party on consoles, 3rd party apps, merchandise and licensing up the wazoo - but the Wii Us failure a la Dreamcast, and I don't play portable games. So if Nitneod stopped making home consoles - which I can easily understand, look at the sales of all the home consoles, who wants to waste money making those? - then I lose the games I want the way I want them. Though I would buy a 4DSU for W1012 or Pikmin 4 but I want a home console, and I want it to have games. I currently have faith in Wii U giving me a solid next 2 years, and after that it will be time to get a PS4 anyway, so I'm finally at Wii U peace now.
@rjejr "As for Nintnedo gamers lack of enthusiasm for voice acting and story, as far as I can tell most people hated Starfox Advenutres, which was 1 of the few games I've ever played on a Nintnedo consoles that had a lot of voices and story. And whenever anybody mentions a Zelda game getting voice acting the internet melts down. So if Nintendo fans do like voice acting and stories they aren't letting Nitneod know b/c what we get are an abundance of 2D platformers." Most people hated Adventures because it was a far cry from what StarFox actually was, which had voice acting before Adventures. People don't mind Zelda getting voice acting but the problem with that is that it would take longer to localize it which is why people don't mind it. Feel lucky that you actually get a story in most of their games.
"Wii U has been out for almost exactly 2 years and it hasn't even received a Paper Mario game yet but we have both a 2D and 3D Mario w/ very limited story. Wii had Paper Mario near launch. And everybody complained b/c there was too much reading." That was around the time when people were not into reading. Nowadays people are glued to their cellphones and what are they doing? Reading social networks.
@cornishlee
Interesting because I hate superhero movies but I loved W101. Mostly for being a superhero tale with lots of humour, and even if it is over the top, it never takes itself too seriously.
But of course the demo won't show any of that.
@SamirMalik - "Nowadays people are glued to their cellphones and what are they doing? Reading social networks."
I think in a new Paper Mario game Mario should carry around a 3DS and post all his in game memorable moments to Miiverse I'm pretty sure Pitt would have a cellphone if they made a Kid Icarus Uprising 2, that game was hilarious, and did have a good story and was fully voice acted - I still think it should have had a Wii U HD port for the Wii U launch, there really hasn't been anything like it on Wii U. (Well besides all the late ports of Mass Effect 3, Batman Armored Ed and Darksiders and the AC games, I mean a new Nintendo game). And a Luigi's Mansion 1 and 2 HD package. Not for the story or voice acting, just b/c I want them
@sinalefa Glad you liked it and I'm sure it didn't take itself too seriously - that's pretty much a Platinum hallmark. There are things I wish I could like which ruin so many games for me - superheroes, sci-fi, guns - but I don't and that's OK. There are plenty of things I like that others don't and I shouldn't really expect to enjoy every game should I? Not even every game from one studio.
@AJWolfTill I feel your pain. I have purchased Okami multiple times to support that game (as well as introduced as many people to it as I can. I bought my niece and nephew copies of the game for their birthdays and turned them into life long fans... I bought it for PS2 when it released originally. I bought the Wii port. I bought the PS3 HD remake. If they released it for PS4 or Wii U or whatever I'd buy it again. I bought the Nintendo DS sequel. I bought Marvel vs. Capcom 3 in part due to it's tie in with Okami. I adore this game!). I'll always hold out some hope for more Okami. Even if the chances are slim.
@jgibson75 Insane? Yes, but it's an insanity we all share for one game or another.
I am far from giving Platinum Games a place alongside of Rare and Factor 5. They make good games, but they are not ground breaking when compared to what Rare and Factor 5 did with the N64 and Gamecube respectively. Until a developer can match Nintendo in the quality department they don't get the Golden Legacy in my book.
So far none have come close on the Wii U.
@rjejr im sure my friend we could go back and forth for day's on these topics which is what's great about having these open discussions without resorting to childish name calling u senile old coot 😉 but all jokes aside ur honesty is why i respect ur opinion even though we dont always agree
The biggest complaint i ever heard about W101 was about the controls which most people rushed through and ended up with that nice little pretty princess necklace as a trophy…dont be ashamed it just means u could do better LOL! or maybe im biased of its art style since i love anime and Wind Waker is my favorite Zelda game so what can i say…
how about this analogy…a geriatric wolf goes to the store to buy milk, but they recently improved the milk and its container for better use and storage, gets home complains that he can't open the container as usual, tries multiple times but fails so he refuses to figure it out or ask for help and curses the the milk and its container and huffs and puffs and ends up blowing his own house down because he just gave up…the funny thing is the only difference was that he actually forgot how to open the container and lived the rest of his life baffled and bitter and never ever drank milk again…sad story but describes ur DKCTF predicament. did u watch that youtube link? the original DKC for the SNES in 94 was just as difficult and never had Super Kong so they added it in many complained about it and they took it out because EARNING the successful completion of the level outweighed the simplicity which was the super kong feature. question did u give up on Champions Road too? but since thats 1 level at the very end u got ur money's worth so its ok in ur book…
"one last time"…Grandpa dont get snippy with me if difficulty was NOT the issue then how come u gave up after trying "countless times?" a core integral piece of DKC in fact a staple in the games design has always been CHALLENGING DIFFICULTY…opposite of out favorite legendary plumber...so to say that the lack of the "super kong" feature was a the main issue is wrong because that feature wasnt always there and being that DKC games are always challenging maybe its just that u didnt really understand what u were getting into and if its not for u then its not for u but the game is fine and im sure if they WERE still with us Jax and Daxter would say that DKC TF is a masterpiece of challenging platforming but im also sure Billy Hatcher and the Giant Egg would argue that his fun factor wins by a landslide!😝
breathe...rjejr...breathe 😉 i didnt mean to grind ur gears but everyone plays games for their own reason and we're all grown up so no one can tell us different. i play games to have fun and any accomplishments within that regardless of how long it takes me im proud of…i take my time with every game and sometimes play multiple games but its my choice. im not knocking ur decision my rebuttal is with the logic behind ur decision which we wont agree on but thats ok we wont always like the same games or play them for that Pure Platinum trophy that after losing so many times that when u finally get it the accomplishment makes u want to earn it again. F.U.N. f is for fire that burns down the whole town, U is for uranium bombs, N is for no survivors…oh wait thats planktons verse from spongebob sorry but fun is fun ya know LOL
of course @JaxonH is responsible for all this he's the mastermind that set up the pieces back in February when he recommended DKCTF to u…diabolical genius LMAO!!!😂😂😂😂
I am the flip of some people here... I loved the W101 demo, and bought it a few days after. However, I found the controls for the wonder powers to be so hit and miss that my enjoyment of the game slipped as more were acquired. Yes, some will accuse me of refusing to "learn" it properly. However, I dropped 7 hours into the game before FleaBaying it, which should be more than enough time to get a handle on a game.
I am however very keen to play bayonetta, as the things I liked about 101 (the solo controls and the camp craziness) seem to be there, without the gesture/shape stuff.
@WanderingPB - Sorry but I think I'm all commented out, but I did read all of yours of course, always fun and educational.
OK, 1 last one - if milk came in a can for many years that you needed to open w/ 1 of those pointy can openers, but then somebody came up w/ the idea of a simple twist off top for easy access, but then another company decided people needed to build up their muscles w/ the can opener so after using the twist off top for awhile they went back to the can opener, I would switch brands of milk, or start drinking oj instead.
FYI - Beer is almost always better when you need a bottle opener than a twist off bottle. Cans don't count.
@rjejr my friend im waving the white flag as well…i couldnt even reply to the MK8 dlc convo we were having…why must u push our debate this way all the time? as always i appreciate and respect our back and forth banter my friend LOL!
so what do u think the odds are that the censored image in Sakuari zapper miiverse post could be Bayonetta?!?!?!?! im sure @sinalefa would have his fingers crossed that it could be possible…
…yeah i know dont even say it…im just going to slowly walk into my living room and play some double dash and hide my tears until tomorrow
@edcomics the final games are nothing at all like the demo. In a demo you're playing without context. You are missing on really good games. I feel bad for you.
@rjejr The thing is that the game was made for on the go. I do want another KidIcarus but we are gonna have to wait a year and a half to see what Sakurai will be up to, if his conditions haven't gotten to him yet. And Pit using a cellphone? I got something crazier. Pit meets the Sisters of Fate (with Nintendo's flair added to it) and wants to go back into time only to end up in another dimension where everybody is gender swapped, except Pit and Dark Pit because their equals already exists. Double trouble X2. Also, twice the annoyance for Dark Pit and his equal.
@WanderingPB - Tomorrow? - it's on in like 20 mintues. TWENTY MINTUES!!! The live stream comments are already up to 500. i think we're going for over 9,000 tonight. Now excuse me while I go open my beer.
@Achoo
With Wonderful 101, I thought the demo was pretty good but didn't want to spend $60 when it first came out. When it dropped to $30 I bought it instantly and I must say it gets better as you play so the demo doesn't really do it justice. It's actually a great action title with a deep exhilarating combat system that shouldn't be missed!
Wii U Vanquish (and an exclusive sequel) needs to happen. Puh-weese!
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