At the weekend we reported that Dead Island: Riptide would be skipping the Wii U because a port would require a complete re-write of the game's code.
That was the official stance of publisher Deep Silver, but developer Techland has countered the claim by stating that the engine runs perfectly on Nintendo's console.
Speaking to Digital Spy, Techland International brand manager Blazej Krakowiak said:
Chrome Engine runs on Wii U without any problems. We tested and confirmed that long time ago, back in 2012.
While it's true that Nintendo's latest console would be a new platform for us, there were simply no plans to develop a Wii U version but that decision has nothing to do with a need to rewrite our engine.
Krakowiak added that a Wii U version was very much down to Deep Silver "to discuss if they so choose".