Comments 43

Re: Review: Pokémon GO (Mobile)

slimsnerdy

@NewAdvent I disagree. The beauty in this game/app is that it is bare-bones. The fact that it is bare-bones is what makes it so popular. We don't need an in-depth game. This is a simple pick up and play mobile game that is just "deep enough." Just needs some UI tweaks, performance issues and they can roll out more mons and we are dandy. Oh and trading to help that whole social aspect. The battling system and catching mons being simple is key to retaining what massive user-base Niantic has accumulated. People will leave the game if it was too "complicated" or nuanced in terms of gameplay mechanics.

Re: Feature: Why We're Still Playing... GoldenEye 007

slimsnerdy

An article on GoldenEye will always get us excited. Never does it cease to amaze. The details this game had was many. One of my favorites was how stellar the sound design was; pay attention to the ricochet sounds when shooting a wall. If I remember correctly, they vary at random.

Re: Razer "Definitely Considering" Making Controllers For Wii U 

slimsnerdy

As great as the Wii U Pro Controller is, I think it can be improved a bit. The main face buttons are a little too small and tall; I want them wider. The triggers are not really triggers and don't feel that stable; mushy a bit. And please no gloss surface. I played a lot of Mario Kart 8 exclusively with it and the sticks are fine.

Re: Review: Comic Workshop 2 (3DS eShop)

slimsnerdy

@Captain_Gonru Yeah I had the first one wish-listed; I guess I can skip that one according to the review. Tried this out and it is a great companion to the free Flipnote Studio 3D. Just doodling around is fun.