Earlier this week TIME shared an intriguing interview with Nintendo President Tatsumi Kimishima, and one of the topics raised regarded the NX and the fact it won't be the 'next' in the Wii / Wii U line of systems. That's been reasonably clear for quite some time, as comments around the new hardware (to be revealed in 2016) have spoken of innovative approaches and new ideas. Nevertheless it was a clear statement of intent from Kimishima-san, which suggests that the 'Wii family' will be just two systems old when it draws to a close.
First off, below is the relevant segment from that interview:
We talked about the transition from Wii hardware to the Wii U hardware and how difficult it is to explain to the consumer base what is different and new about the new hardware. It's difficult to convince them to switch from their current platform to the next platform. That being said, I can assure you we're not building the next version of Wii or Wii U. It's something unique and different. It's something where we have to move away from those platforms in order to make it something that will appeal to our consumer base.
Before we get onto the NX and why we think a new name away from the Wii brand will be wise, let's first acknowledge that this is a natural state of affairs for the company. While the Xbox and PlayStation brands have largely followed simple naming conventions - albeit the Xbox One branding has been criticised and teased - Nintendo's longevity has naturally brought far more evolution. Sticking with Western names the NES (Nintendo Entertainment System), SNES (Super Nintendo Entertainment System) and Nintendo 64 were all part of a consistent brand, though it's easy to quibble over the inclusion of N64. Ultimately 'Nintendo' was the key brand.
Though the name of the next home console was officially the Nintendo GameCube, in popular culture it was broadly known as 'the' GameCube; after the N64 had seen a loss of market share it was a concerted pitch at rebranding that didn't pay off in raw sales. The appearance of the hardware was divisive (along with that carry handle), and it had the misfortune of sharing shelf-space with the all-conquering PS2. As Nintendo's poorest-selling home console to date it was ditched, conceptually, when the Wii arrived.
Of course, the same happened with the Game Boy brand. From 1989 until 2004 Game Boy was the portable brand for Nintendo, skipping past the Virtual Boy which flopped on release. The name evolved with add-ons such as Color and Advance, with the latter being its own generation and the former being a more minor iteration, but it was the name. So when DS was unveiled it was a surprise, with the form factor and name prompting suggestions prior to release that it could be a mistake to move away from the familiar portable identity. At the time Nintendo suggested the Game Boy would live on, but when pre-release concerns over the DS made way for success in stores (especially when the DS Lite arrived) the Game Boy name faded away.
The Wii and DS represented complete gaming rebrands from Nintendo, and also combined to create a new kind of gaming - we like to call it accessible as a positive here at Nintendo Life, some call it 'casual' as a negative term (though that could be used as a positive term, too). With the touchscreen at the core of the DS and motion controls leading the Wii's revolution (some wish it had been called the Revolution), a whole new audience leapt in, with the two hardware families combined selling over 255 million units in the last generation. Just let that number digest for a moment - 255 million. That's a successful rebranding exercise if ever we've seen one.
Of course, much credit for that quite rightly goes to Satoru Iwata. In his heartfelt tribute at The Game Awards, Nintendo of America President Reggie-Fils Aime emphasized that Iwata-san's fearlessness and belief in the concept trumped all that scoffed at the DS or Wii before launch.
Beyond his resumé I can add another signature point: the man was fearless. Remember how you first felt when you heard the name 'Wii'? Or remember what was said when you found out about Nintendogs? Or Brain Age? Or a dual-screened portable device? You may have been puzzled but he already knew - he had already heard the criticisms internally. But he always championed an idea he believed in, and we all benefited.
As was the case in the past with its early home consoles and the Game Boy family, success led to evolution rather than revolution. The 3DS continued the DS path and Wii U took the Wii brand forward, yet both have struggled to achieve the same degree of success. It's our belief that, aside from a poor launch, the 3DS has done about as well as can be expected in this era of smartphones and tablets flooding the market and shaking up on-the-go gaming. The Wii U, meanwhile, has failed to take off in any meaningful way, struggling since launch and falling well behind PS4 and Xbox One. We've written about some reasons for this many times before, but the facts are clear regardless.
Let's be clear - we'll argue all day that the DS and Wii, and their focus on creating new audiences, were the right call at the time. This writer knows a gamer that had never owned systems until they fell in love with a DSi, and they've since continued playing games on 3DS and Wii U. There's arguably not much Nintendo could have done about the rise of smartphones sucking away a lot of the DS (and maybe Wii) markets, but the success of that generation introduced many millions to the company's games and earned monster profits that have sustained the business since.
There are sometimes claims that Nintendo 'lost' a segment of the market that went with PS3 and Xbox 360 as preferred systems in the last generation (though plenty owned more than one system), but hadn't that segment already started to be lost? The GameCube struggled, and each new arrival in the Game Boy series generally sold less than the last, with the Advance not matching the first Game Boy 'family'. Nintendo had to evolve to survive, and the Wii and DS brands served that purpose, with the 3DS since doing well in a far tougher, more crowded market.
Yet, clearly, the same rules apply now as they did prior to those Satoru Iwata-led rebrands that began over a decade ago. The gaming world has changed almost beyond recognition in the past five years, and once again Nintendo needs to rip up the script and recapture the general public - as Kimishima-san's comments at the start of the article indicate, that seems to be on the agenda for 2016.
Appealing to a broad audience of dedicated gamers and more occasional participants now necessitates a different approach than that taken with the Wii and DS. It'll be difficult to find that magic formula, but naturally Nintendo will give it a go; we certainly won't be ruling out the potential for another smash-hit platform as the company can often surprise and delight.
Brand will be key, of course, and nowadays the Wii name doesn't have the clout and desirability that it did between 2006 and 2009, in particular. It's a name more-readily associated now with the troubles of Wii U and, tellingly, of negative connotations such as the hijacking of 'casual' as a critical term in public discourse. Many of the strengths of Wii that made it a success were used as means to talk down its successor, by some, and as that system failed to excite many Wii owners to upgrade it represented a decline in the brand. Fans of the Wii U - including this writer and no doubt many reading these words - may feel this is unfair, but that ultimately matters little against hard facts and sales figures.
So, just as the Wii and DS were new 'pillars' that excited a fresh audience, Nintendo's next system will strive to do the same and establish a fresh console identity for the company. We're pretty sure - especially more so since Kimishima-san's TIME interview - that NX won't be the name used; it's a codename, just like Café and Revolution were in the past. It'll be a new era.
The Wii family will surely end with the Wii U, then. It's the right time to move on. Yet in years to come we think history will be kind to that particular brand - the Wii that revolutionised the gaming world, and the Wii U which delivered outstanding games despite its struggles.
It should be a fond farewell, followed by an optimistic look to the future.
Comments 147
As long as it gets third party support and major first party games, it would be successful, without those it might fail again.
Is NX actually confirmed as the name though? I assumed it was just a placeholder. Nintendo Cross, as in home console/handheld link or crossover. Just a guess though.
I would call it common sense rather than a talking point, haha. But yeah I agree
I'd say it's a generation too late.
Aside from the NES/SNES name I don't think Nintendo have ever used the same branding for multiple consoles. I know an argument can be made for N64 but critically people knew what it was and how it was different. The type of people the Wii was aimed at appealing to didn't get what the Wii U was. By tacking a U on the end, I know of a few people who just assumed it was a new controller for the Wii, not an entirely new machine (this was before they realised the next generation was coming, of course as Wii U launched first) and so many people didn't look beyond the name. Calling it something clear like Wii 2 would have immediately made these people realise it was a follow up console. I think it's right to ditch the Wii name, as it's time for a new objective - one which is different to that of the Wii/DS era.
I think it was the right time to move on after the first Wii. I think Nintendo believe that too now. But hindsight is a wonderful thing.
@Wouwter Thank you Captain Hindsight! The planet is saved.
PS5 - XBOX Final - Nintendo X
The final 3 home consoles before everything converges into the PC ecosystem in 2025
Need articles do we, Tom?
This one feels a little obvious but yeah, part of Wii U's failings was its name, and I'm glad they're moving away from it.
@GrailUK Thank you Sarcasm Man! You've really contributed something.
So NX won't be backwards compatible? Or will be difficult to implement BC? Time to buy your Wii U folks.
I wonder how things would have turned out if those 3 long years ago they had ditched the Wii U name and instead decided on something which indicated this was a new console, not a Wii add on.
Here's what I think Nintendo should do. Nintendo already confirmed that they are still making games for Wii U correct? So why not have it so that the NX releases in 2016, NX backwards compatible with Wii U games and Zelda U as a Launch Title alongside the Wii U version like Twilight Princess on Gamecube and Wii, but they continue to make games for the Wii U. That way, anybody that buys and NX that didn't buy a Wii U, can still experience those great games that they didn't play, Wii U owners won't feel abandoned and Nintendo can still make money off of Wii U. Of course, the majority of their focus should stay on the NX.
@A01 But the major difference? Microsoft have been advertising the Xbox One like crazy, Nintendo hasn't done the same for Wii U. Heck, for a while, I couldn't go a single Commercial Break for WWE Smackdown, without seeing an Xbox One Advert, same for PS4. Every time that happened, I would tell my Brother, how I wish I could see a Wii U Advert on one of these Commercial Breaks, but there never was one.
The most I have seen the Wii U get advertised, was for Just Dance 2015 multiple times in a week, while my Mom was watching her Indian Dramas. Speaking of which, I saw a Just Dance 2016 Advert on that same channel. last night and it was specifically advertising the Wii U version and how it has one unique feature compared to the rest of the versions, which is something related to a Phone.
@TheNomad I think it'll be a bit longer. SteamOS and all that currently has less processing power than windows 10, I heard. But how do you know that PC will become consoles? What if consoles become PC? 0_o
@Calllack
Because it's already happened
Most AAA console gamesare ported to PC
And many AAA classic portable games are ported to mobiles
I thought the perfect time to move away from the Wii name was 2011
@Takerkaneanite6 I do agree they should advertise more but they have been better at it recently. Heck I saw a splatoon ad during fear of the walking dead when it was airing. They at least have gone beyond the Disney channel and toonami
Gamecube 2 please
I still firmly believe the Wii U would have sold many more consoles if it has any other name other than the inclusion of "Wii"
I just beat Lego City Undercover yesterday. I think it averaged reviews of about 8, or 8.5, which I think is right. But it's a really fun, well made open world GTA for kids with a ton of fun things to do. And it was made with the Wii U in mind, and used the Gamepad pretty well. I recommend it. Fantastic graphics, acceptable load times. The story is slightly less fun than the exploration, but it's a solid game. I beat it with 27 hours on my save, and only about 23% completion, meaning there's a lot more to do in my game.
@Geonjaha He said the name wasn't supposed to mean anything, but maybe Iwata knew but never told him.
The Wii name is toxic now since when people think of it, they think of the Wii U which has done very poorly in terms of sales. Plus, there were plenty of people that were thinking that the Wii U was just an accessory for the Wii.
They really need a name that will appeal to everyone and not just the casual gamers. I'd like to see them go back to having the word "Nintendo" in the name.
It'd be cool to see a console named after the NX codename, like Next or Nexus. Or, maybe, Nintendo Nova.
@Robotron2084 I meant if they release the NX in 2016. Sorry I wasn't clear about it.
While I am glad Nintendo is going to turn the page and move on from the decade long Wii/Wii U era of products, they better change their hardware ideology as well. If the NX is another cheap and underpowered console, built around some exotic controller gimmick, without a modernized online infrastructure, digital account system, and set of features, Nintendo may as well just call the NX a Wii U 2.
Let's be honest: if their current console sold like this under another name, they would have been railed for it. "Why didn't they continue with the Wii name! It was a smash success!" They HAD to try to keep the brand going. And while I think the Wii U name was a disaster, I don't know think going to another name would have gone over well, especially if it met a similarly frosty reception to the Wii U, and we don't have access to a parallel universe where we'll know for sure what a different name would do. My hope is that the lessons learned from this generation will benefit Nintendo going forward and encourage them to innovate in ways I don't think they otherwise would have.
In response to the title/point of the post; Obviously, it shouldn't even have to be said.
Yes. The name of the new console is relevant.
No one liked the name Wii but it worked out ok. Adding a U for the next generation did not work, the millions of casual gamers attracted to the Wii and it's easy to use controller, thought the Wii U was a Wii with a complicated controller and stayed with the Wii; the HD graphics did not mean much to them.
The loyal Nintendo gamers who by now all had HD televisions wanted the HD and were the ones who bought the Wii U.
I something get the feeling that Nintendo confuse game play with the gadgetry of the console. The NX has to match or better the PlayStation/Xbox, then it will attract 3rd party developers and have all the exclusive Nintendo games rather than gimmicks.
Nintendo Gaming System. Call it what is.
@Geonjaha Nah it was recently confirmed by the new president that it is just a placeholder. Which is generally what code names are.
Oh man i was expecting a Wiiu 2! That name would'ave sold millions!
Unrelated, but Sony just had their Kinect/Wii Music moment during the PlayStation Experience conference with PlayStation VR.
@AlexSora89 Given Google's use of Nexus branding on smartphones, that would be unlikely. Awesome, but unlikely.
I'm dissapointed in the low sales of the Wii U. I have mine and I absolutely love it. It was everything I wanted as a gamer. Too bad it will end up like the Dreamcast: great console with great games with poor sales and a short lifespan.
"The Wii U, meanwhile, has failed to take off in any meaningful way, struggling since launch and falling well behind PS4 and Xbox One."
Actually, after checking the units sold for all the consoles recently, I kinda have to disagree. See the comparison I made below.
I'll ignore the XB1 for this since no one really knows how many units it sold, it could be anything between 3 and 15 million.
N64: 33 million PS: 102 million
GC: 21 million, PS2: 155 million
Wii: 101 million, PS3: 80 million
Wii U: 11 million, PS4: 30 million
If you ignore the last gen (because the Wii had the most sold units), Nintendo is actually catching up. So the only possible conclusion is that less people buy home consoles nowadays, probably because of the (tacky) smartphone/tablet game market but also because of the rise of MOBAs like LoL and DOTA2.
So I guess there are just less dedicated gamers out there than in previous years. Or maybe those casual gamers just were buying Playstation consoles before.
Of course they must change the name. They should also never reuse a name ever again to avoid confusion.
@MrRatburn They're actually not that low at all if you consider the comparison in my above post.
They would also be insane to replace the Wii U now. It's gaining steam due to an abundance of 1st party titles, and it is selling well this year. They should avoid releasing the NX until at least 2017 to assure the Wii U sells some more units and that the NX actually has a launch library (unlike the Wii U).
@IceClimbers
Link plz
Biggest Wii U issue.....the other guys are on 86x.......if one went Power PC or Nintendo went 86x then Nintendo would have gotten most of the 3rd party ports because of ease of porting and even if sales were less they would be more then 11mill. Instead it was easier to make excuses and abandon the system because sales just didn't match effectively with cost.
Personally Nintendo Ultra would have been my name of choice consideing it can play and mimic every Nintendo hardware up until that point in time.
I have issues with this article.
First off Gameboy sales including official GBC sales numbers.
This is how they equal ~100M
Gameboy sold ~80M after 7 years
Gameboy color sold ~20M after 3 years
Gameboy Advance sold ~80M after 7 years (regularly outselling PS3 the first two years)
DS was only launched in late 2004 to combat the high powered looming SONY PSP!
Everyone was predicting the death of DS and GBA lines at the hands of PSP.
Without PSP, DS would never have seen the light of day and GBA would have lasted another 4 years on the market.
3DS was launched prematurely, due to supposedly 3rd parties threatening to jump ship unless Nintendo killed the DS piracy (it was huge).
As for PS2 gen, Sony and Microsoft openly lied about what their systems could do and how many polygons they could produce.
PS2 at it's E3 launch blowout openly stated it could produce PIXAR level graphics to the point you could render full emotions on characters, while producing ~80M polygons at once . Sony marketed this to hell and back and made the media publish it.
Microsoft claimed the Xbox could to Toy Story graphics and render ~100M polygons on screen at once. They wouldn't let anyone publish the real graphics and polygon output.
Nintendo openly stated the Gamecube could push ~14M polygons at once on screen (this is accurate). Nintendo also claimed Gamecube could render full 3D games (which is true depending on how you view 3D). Though they were sued for false marketing.
In reality the specs of that gen were:
PS2 could only do ~13M polygons at once.
GC could only do ~14M polygons at once with better graphics
Xbox could do ~15M polygons at once with slightly better than GC graphics.
Gamecube still is remembered for being horrible weak system that could barely do Dreamcast graphics (thanks to Microsoft and Sony's marketing).
As for NX, there is no way Nintendo can regain "hardcore" gamers who wants do to play "hardcore" AAA games and M-rated games.
NX will have the legendary Nintendo kiddy and "casual" image that each Nintendo system since NES has had.
This will put them off and Sony and Microsoft will heavily advertise it as such.
The exodus of "hardcore" gamers began with Genesis when Sega marketed heavily in the West on how it had real games for real gamers. It also heavily marketed the 'hardcore" games for "hardcore" gamers who were sick of playing kiddy and "casual" games that made up Nintendo systems.
Genesis second most famous marketing line for Genesis in the West was "If you want to play "hardcore" mature games you buy Genesis/MD, if you want to play game with your parents and little brother you buy an SNES!"
Every console generation since then has ran the same marketing style against Nintendo like clock work.
A return to the GameBoy branding would be great!
@Gerbwmu
It still wouldn't have mattered.
Even if Wii U had the same specs as PS4, it wouldn't get 3rd party ports of those games.
Wii U would still be at ~11M sold cause those gamers would never buy a Nintendo system out of stigma and values.
First party heavy systems never get the majority of 3rd party support.
Also 3rd parties have no intent to bring their AAA and M-rated games to a Nintendo system as Take Two famous said at Wii U's launch in an interview "there has never been a market for AAA and M-rated games on Nintendo systems ever!"
3rd parties believe their AAA and M-rated games cannot sell on Nintendo systems due to the audience Nintendo traditionally attracts.
@Fandabidozi
That would be a huge mistake, since the name Gameboy put off a large part of the market from touching those systems, especially females and adults.
Listen to me! I heard about polygons! Millions and BILLIONS of unITS AnD SYSTEMS SOOOOLLLLDDD!!!!!!!!
Good points. A pity that nowadays, such interesting concepts as the Wii U can not succeed. But the Wii is the only example ever of anything massively different from the past consoles that's a financial success. Heck, games tend to follow this trend- the less generic the title, the lesser the sales. Sadly true in today's gaming world. Ah well, at least Nintendo will still provide quality.
If they want it to sell they should call it PS5.
Whatever it's called, it should start with "Nintendo" as that's how the stores are branding their Wii U and 3DS sections. Also, the name should depend on whether NX is replacing Wii U, 3DS, or both. Because we don't really know for sure. And if there will be 2 systems, the home part and the away part that play the same games, the name should reflect that. Wii U and 3DS sound nothing alike, at all. I've been jokingly calling then "Nintendo Home" and "Nintendo Away" to reflect their relationship. If NX is only 1 system, a WiiU with a truly portable Gamepad, then I prefer @Zool Nintendo Gaming Syatem. Though I prefer Nintendo Gaming Console b/c I like NGC - yes, like the GameCube - over NGS.
But it should be called Nintendo, and if it's 2 separate $200 systems rather than 1 $400 system the names should be easily pairable. Not Nintendo Base and Nintendo Suplemental Computing Device though.
If the Wii U was able to offer the same AAA third party games on other systems without all the gimmicks then i wouldn't need to buy a PS4, a lot of gamers like to play with a normal controller(duelshock style), I need several controllers to enjoy all the different games i have on Wii U, Wii & also Virtual Console games all require different controllers. also not everyone likes the trophies/achievements availeble on PS4 and Xbox, but there are a hell of a lot of gamers that do, Nintendo was crazy not to add a platform wide system for achievements, games are competitive in nature and gamers also.
Nintendo has released some great games the last 2 years, Mario Kart 8 may be the best game of this generation, and to think we don't even have a proper 3d Mario or Zelda game on the system yet, F-Zero where are you?
@Donderpants
That's not true.
PS1 was heavily marketed as an affordable quality CD player in the beginning with the help of Michael Jackson.
PS2 spent most of it's life being marketed heavily on the DVD player and how you could watch movies in high resolution. PS2 succeeded because of it due to it being a much cheaper DVD player for most of it's life than the other DVD Players.
PS3 was heavily marketed for it's whole life on Blu-ray and being a good HD media player.
This is why to date PS3 users spend more time on multimedia content than playing games.
Sony has even been caught marketing PS4 under the 4K banner.
Sony always succeeds when it backs a new movie/music format for it's consoles.
There is no room left in the industry for a third standard console, if Nintendo standardizes itself to the tune of PS, Xbox and PC, it will sell even worse than Wii U.
Nintendo needs to find a good suitable uniqueness to drive sales and marketing.
Just having the same selection of the competition will quickly drive 3rd parties away due to a lack of sales.
None of those are in any large way different from one another. Generic stuff sells.
@Nintendo_Ninja
https://www.youtube.com/watch?v=UgvRh2qJWIQ
@HalfAWorldAway
You'd be one of a handful of people to buy the first Nintendo made traditional console.
Nintendo would likely see lower sales than Wii U, by making their first traditional console.
Hell Valve is finding out the hard way that gamer would rather game on PS4 and Xbox than choose Steam when all things are being equal.
Steam only has 12 million regularly users, who regularly buy and play games on Steam.
Yes the PS4 active user base is almost 3x the size of the Steam base.
Xbox One is believed have bigger active user base than Steam.
P.S. the last 3 F-Zero games failed to sell 500k Worldwide on GBA and GC.
@GrailUK @Wouwter Thank you both for adding some humor to my day
On a side note, I don't believe that Nintendo can directly compete with Sony. Microsoft is failing HARD at competing directly with Sony. If Microsoft can't do it, what makes you think Nintendo can?
There's no competition in this industry period.
@Donderpants
That's not true.
PS1 was the only console at it's time that had full CD playback and had the marketing backing of music companies.
PS2 was the only console that gen that had full DVD and CD playback out of the box.
You had to buy a remote/playback license to use the full DVD and CD playback of Xbox.
PS3 was the only console last gen to have full HD multimedia content and it let you do so via a USB stick and external HHD (no Blu-ray player had this until 2011).
It was the only console last gen to have full Blu-ray playback (which was cheaper than most Blu-player for the first 4 years).
PS3 was truly a multimedia beast.
@IceClimbers
That's not entirely true.
Xbox One still is heavily U.S. focused and still has a stigma of not playing used games and being DRM heavy.
Microsoft has also quit buying and funding 3rd party games outside of the big Western games.
This is how Sony is able to get non AAA support and Japanese support.
Right now PS4 has over 50+ more games than Xbox One and it is widening every month.
Sony is also purposely not releasing high value 1st party games, to keep 3rd parties happy.
Oh you also can't have cross platform online play on Xbox Live.
I don't really care what it's called - that's why Nintendo has a marketing department. As long as they can convince people of the fun and value of the system and sell it at an attractive price point, the casuals should buy in. Then you approach Wii and PS2 numbers with the games that are released by Nintendo and third parties, which is what truly matters to me the gamer.
They could call it the Playbox 64, for all I care.
I should also note that PS4 marketing is primarily based on hype
In the majority of PS4's marketing since launch has heavily centered on games in development that aren't coming out until 2016 at the earliest.
Even many games marketed during the launch period still aren't out for PS4 yet.
That's why the PS4's tagline is "Greatness Awaits!"
@Xenocity Steam has 125 million active users, not 12 million.
http://www.vg247.com/2015/02/24/steam-has-over-125-million-active-users-8-9m-concurrent-peak/
Also, no, Microsoft is failing. People are well aware of Microsoft doing a 180 on the always-online DRM and no used games thing, but the damage is already done. Sony has way too much momentum. Halo 5 did as much for the XB1 as Mario Kart 8 did for the Wii U, suffice to say, not very much.
With Rise of the Tomb Raider supposedly flopping on XB1 according to Gaf, I have a hard time believing they'll get very many 3rd party exclusives from here on out this generation.
@IceClimbers
Thanks for the correction.
But it still stands at the last announcement that ~12M users concurrently played in November.
Also only small fraction of the 125M user base actually buys games on regular basis, let alone play regularly.
The majority if the Steam users play very few games and buy very few games.
I think the highest selling game is still under 10M.
This is why a lot of major 3rd party games from EA, WB, Ubisoft, Activsion, Square, Konami, Capcom etc... aren't on Steam and PC yet.
Consoles are just better at selling those 3rd party games and higher sales than Steam and PC.
Steam is great for plenty of other games, just not what the major 3rd parties make.
Anyways the PS4's momentum is largely based on Sony promising a lot of games that were and are still in development.
Sony has been highly advertising games for PS4 that aren't out yet, they've been doing it since E3 2013 blow out.
Right now the only games selling well on PS4 are shooters and the yearly AAA games.
Everything else is struggling or outright bombing in sales.
If you're not yearly AAA and not shooters, expect to sell under 800k on PS4.
Maybe greatness will finally come.
YEAAAAAARS ago I put forward an idea to bring back the Nintendo Entainment System acronym for for a GBA/GameCube hybrid system. Basically a GameCube with integral GBA player and wireless connectivity with 4 GBAS.
The name was NEXUS
Nintendo Entertainment X-Unification System and NEXUS to mean the juncture of points crossing. I thought it was pretty clever, but it would also apply to the ethos of the NX by the sound of.
And NEXUS sounds quite cool in my opinion
In other news, yes Nintendo are way right to drop to Wii monicker. They should have dropped it after the Wii. The Wii name did nothing but harm the Wii I and confuse potential buyers. I can across loads of people who thought the Wii u was just the game pad as a peripheral for the existence by Wii. The Wii name had lost all credibility by the the end of its life and hanging onto it was a seriously bad move by Iwata.
@shani
So if we ignore the current gen, pretend the XB1 hasn't outsold the Wii U in less time on the market, and pretend the current gen is about to end with the PS4 on 30 million sales (in less time on the market than Wii U has managed 10 million), Nintendo have been outsold by their competitors slightly less than in 2 of the previous 3 generations.
Not exactly encouraging stuff for the Big N
"each new arrival in the Game Boy series generally sold less than the last, with the Advance not matching the first Game Boy 'family'"
Bit harsh given that the original Gameboy was on sale for about 10 years and Gameboy Colour about 3, while Gameboy Advance only had 4 years before the DS launched
@electrolite77
We really don't have any Xbox One numbers after the 10 Million mark.
Microsoft hasn't given out any numbers since 10 Million Sold!
Marketshare isn't the only metric to measure business success.
I mean Xbox 360 has outsold PS3 and continues to outsell PS3 to this day globally, yet it lost Microsoft over $5 Billion in losses.
PS3 despite coming close to tying Xbox 360, nearly bankrupted Sony.
It cost Sony well over $8 Billion in losses.
Though PS3 did win the HD media wars making Blu-ray the successor to DVD, it helped push the uptick in HD TV sales.
Or I'll put it to you this way:
iPhone only has ~18% of the global market, while Android has over 75% global marketshare. Yet iPhone accounted for 92% of all the smartphone hardware profits, and Samsung took the rest.
iPad has only ~24% of the Tablet market, yet makes almost 95% of the profit.
iOS generates app revenue 3:1 over Android (includes marketing revenue generated from in app ads).
iOS generates app profits of ~4:1 over Android, in part because Android users prefer to pirate everything in droves.
Mac/OS X makes almost all the profits on PC hardware at ~6% global marketshare, while the PC vendors combined are generating losses with 94% of the marketing share on all PCs sold (currently).
GM and Toyota are the most profitable car makers, yet they are tied for the #2 spot in units sold and produced.
VW is the biggest car company by production and is not #1 in profits (even before their current scandal).
The lesson is, rarely does the market share correlate with profits.
@Wouwter Nice comeback
@Xenocity
"3DS was launched prematurely, due to supposedly 3rd parties threatening to jump ship unless Nintendo killed the DS piracy (it was huge)."
I think the 'supposedly' bit is crucial there. Those dastardly third parties conspiring against poor little Nintendo again eh?
"PS1 was heavily marketed as an affordable quality CD player in the beginning with the help of Michael Jackson."
Why would they do that given that it wasn't a cheap CD player. 'The help of Michael Jackson' was him appearing at Sonys booth at E3 1995.
"PS1 was the only console at it's time that had full CD playback"
Probably news to the manufacturers of the 3D0, Sega Saturn and CD32
"Nintendo openly stated the Gamecube could push ~14M polygons at once on screen (this is accurate)....Though they were sued for false marketing."
By who and when?
"We really don't have any Xbox One numbers after the 10 Million mark.
Microsoft hasn't given out any numbers since 10 Million Sold!"
True but I'm sure nobody is naive enough to think it hasn't comfortably outsold Wii U in less than a year on the market.
"Marketshare isn't the only metric to measure business success."
True but I wasn't discussing business success. I was responding directly to ""The Wii U, meanwhile, has failed to take off in any meaningful way, struggling since launch and falling well behind PS4 and Xbox One."
Actually, after checking the units sold for all the consoles recently, I kinda have to disagree. See the comparison I made below."
I've noticed a lot of highly dubious unsubstantiated conspiracy theories and massaging of figures designed to hide and excuse Nintendo's failings on this site. Whether voracious, profit-driven multinational Nintendo does better or worse than voracious profit-driven multinationals Sony and Microsoft it's important to stick to the facts.
@electrolite77
Actually Sony and Microsoft regularly showed of the power of their polygons at E3 during the PS2 gen.
I remember my edition of EGM (the GC/Xbox launch edition) where they had Sony's E3 output specs of PS2 claiming it was 80M from Sony. Microsoft exec was on record claiming Xbox could o 100M polygons at Toy Story level graphics.
It also reported that Gamecube could do 14M polygons as the real rate of output.
Polygons are typically done as 3D triangles when talking specs, not complicate shapes and characters.
Sony marketed heavy at each PS2 E3 the Pixar level graphics and how the competition was struggling to keep up with PS2 in the graphics department.
Sony openly named the "Emotion Engine" because they claimed at E3 2000 it could fully render character emotions.
Nothing like all those Sony PPT slides on the power of PS2.
As for PSP and DS:
Sony openly stated piracy killed PSP 3rd party support:
Many Third parties actively reduced their support for DS, PSP, and Wii due to large amounts of piracy, this is no big secret.
Every fan website, including Sony, Microsoft, Android etc... all have fan based theories about everything. This drives traffic and clicks.
I've read on sites that have posted stories claiming Apple is paying 3rd parties not to support Android with no real sources. I've also read stories of Google paying developers to abandon iOS in favor of Google with no sources.
The point is each fan site, swings to the direction of their fans to stay in business.
Non fan sites have less activity in most areas, but reflect the authors of articles.
Microsoft is openly stated they will not release any Xbox One numbers unless it is a Milestone number.
The media has not being able to get Microsoft to release hardware numbers in any interview.
10 million is the last number released. the next number is 15M, but we won't know until Xbox One hits it.
No matter what (at least what I think), anything that is nintendo, has their name first...I call everything nintendo (system name) just like Sony Playstation (place number) and Microsoft X-box (place name)...I know that's just me, but that's how I describe them. As long as the consumer knows about the next system (which unless you were a die-hard nintendo fan, the Wii U was unrecognized by the other consumers). I knew about it from this site, nintendo themselves site and Nintendo Power...if I saw it in stores, I'd think about it and would know it was another system, but some families may not have. It's good to have a different name for each console though, even though Sony just puts another number at the end of their consoles and everyone knows...nintendo's just a little different...people expect a different name, but it doesn't always work that way for them. The gamecube was counted as a disappointment for them, and that was one of my favorite nintendo consoles and my first pick for the games that generation.
In all honesty, I think it all comes down to the advertising, and they didn't really advertise the Wii U to it's full extent. The Wii U could've taken off and became another hit, but they just assumed that everyone that bought the Wii would go out and buy the U...which didn't happen. Maybe nintendo needs to keep their consoles around for a bit longer and release them around the same year as the competitors...I'll always buy the next nintendo console just like I'll buy the next Sony console...it's love and being a fan of the company for me and who can resist nintendo's franchises???
@Xenocity I think the creator of this site and the creator of the x-box site, and a few other people stated that the PS3 beat the 360. I didn't believe it either, but I kept on trying to look it up to see if it was true or not, and still found no clues. I think it was something with the 360's dying so quickly...but I still don't believe that everyone that purchased the Wii, only had a relatively few games...I thought there was enough great games on that system (and not just the ones that were made only by nintendo, but many good others). If you find out about the PS3 losing to 360, let me know with the site! Not criticizing you, just to let you know, just curious.
@JLPick
It's not true.
Sony literally saw PS3 sales drop like brick in 2011 and they never recovered.
Sony's FY2013 report shows PS3 selling 83M+ and it has not been updated since.
Microsoft numbers showed Xbox One sales until mid 2013, then they switched to Xbox Family hardware for their FY 2013 report and now they don't release Xbox hardware sales starting with their FY2015 report in this past October.
From 2011 onward Xbox 360 was selling 200K+ globally every 6 months, with FY2011 selling over 600k+. FY 2012 showed it slowing to ~300k+ for the year.
By 2013 Xbox 360 was still selling over 100k+ until Microsoft stopped reporting numbers.
Even in 2014, Xbox 360 was still pulling over 100k+ according to NPD leaks.
In a few days we will see how much Xbox 360 has sold for 2015 according to NPD.
Xbox 360 still stands at ~84M+ sales, it could have hit 85M sold by now if not this holiday season.
Xenocity be all like nO NO I AM RIGHT. NO ONE ELSE MAY SPEAK. NO MORE OPINIONS MINE IS THE CORRECT ONE. MINE IS THE PATH TO THE FUTURE.
@Xenocity
I guess my post made it sound that i wasn't a Nintendo user(maybe i'm wrong) i will say that Nintendo has always been my console of choice since the NES right through to the Gamecube, and of course the first year of the Wii up until the PS3 was released, Nintendo wasn't able to offer me the same game experiences that i was satisfied with(as i said what i call a normal controller)
The first game i noticed a change on was the FIFA series, the first wii versions were a lot different to what was available on other systems, so i begrudgingly moved over to the PS2 for my FIFA habit, however the Wii was used for quiet a few games too, i've had the Wii U for 2 years now, it hasn't managed to drag me away from the PS3 and PS4, althought it is getting much more game time largely due to have a 4 year old son who has caught the gaming bug this past 6 months, i couldn't imagine who getting into gaming so young on a Playstation console, althought he does like Toybox Turbos a lot.
Talking Point wasnt ezactly necessary when theres a 3 year failure advertising the point
This "branding" crap is nonsense.... I don't know ANYONE who didn't understand that Wii U was a new console. . . All u need to rectify it anyway is "1" advert that says "Wii U.... A new console from Nintendo". No one seemed confused by 3DS or XBoxOne! The console obviously alienated 3rd parties But... If third parties produce lacklustre ports of old games... What do they expect!
@Dankykong
No that's not true at all.
We are having a discussion in this thread that is wordy and a bit heated at times.
No one is putting anyone down on anything.
@HalfAWorldAway
EA purposely like other 3rd parties alter their games on what they think will sell on Nintendo systems, based partially on perceived issues. This has been happening since mid SNES.
If all systems kept using a normal controller, gaming would never advance in any real form.
We've hit a brick wall with innovation with graphics last gen.
Each successive Nintendo controller has brought new features, which have been incorporated into the industry:
NES permanently gave us the D-pad, after it was laughed out of CES 1984 and 1985.
SNES gave us shoulder buttons and diamond faced face buttons
N64 gave us triggers, analog stick, and rumble.
Gamecube gave us clickable shoulder buttons and linkage of different devices.
Wii permanently gave us speakers, motion controls, pointer controls and controller add ons.
Like it or not motion controls are in every system now and phones.
Even VR is using motion controls for the main input.
Wii U brought touchscreens/touchpads, built headphone jack, built in mic and I think something else to controllers.
Today PS4 has pointer (that is what that blue light is for) controls, motion controls, built in mic, built in headphone jack, built in speaker, and touch pads all in DS4 controls.
You don't hear any complaints from PS4 users about these new additions.
Now I hope Valve can make Haptic sensors a main stay in controllers.
The Wii was a dead console at the end of its life. Then calling a sequal Wii again when you have already lost your core or 'hardcore' market is suicide. The biggie arised when 3rd party devs could not support Wii due to the lack of power. Then being told Wii 2 or U or whatever is coming still underpowered. They must have torn up those plans immediately. Ultimately Ninty needs to spend. I managed one of GAME larger uk stores and MS and Sony had the monopoly on the shop floor, taking an entire side each! If you want to show that you mean business, then then need more than a gondola end. Name wise; This NX needs to be something that is already a big part of a true gamer. Simply Nintendo Platinum! and give those guys all of your funds to create at least 5 launch titles including BAYO 3 and Madworld 2 It will sell millions. Oh and create an open world Mario Gta style game with fzero vehicles, xeno mechs, zelda dungeons, metroid weapons, and collectable Pokemon. There you go 30 million year one platinum boxes sold 😄
@fluggy Tons of People were confused by the 3DS, it sold like crap until they dropped the price 6 months later.
The people you know just happened to be smart enough to actually look things up on the internet to know what's different about a new console with a similar name. A surprising amount of people actually can't do that despite the fact they used facebook half their life.
@Yoshis95 And I love you random citizen!
@Wouwter bahahahahaha! (reference noted)
@Seacliff
..... People were confused by the 3ds.... Until the price drop?... Then it all just magically clicked! Yeah ... That makes sense!!
Revolution: NES
Evolution: SNES
Revolution: N64
Evolution: GameCube
Revolution: Wii
Evolution: Wii U
Revolution: NX
@Xenocity
Which EA titles do you mean? I played FIFA since 1994, both on SNES & Mega Drive, same with NHLPA Hockey, same game, also the same can be said of the N64 & PS1 versions of the game, even the Gamecube had the same content as the PS2 era.
If you are talking about the evolution of the controller then there is a clear timeline between the NES controller and the Dualshock, with each controller in between making additions, all controllers From xbox, Playstation and even Sega follwed the same theme, the Wii remote was the game changer
No one complains about the PS4 controller because it does what 99 percent of the mainstream gamers want it to do, and thats not motion controls.
And the system name will be.........THE ULTRA 64!!!! Mwahahahaha!!
Seroiusly, I loved the sound of that name.
@fluggy That's not what I meant, and I'm sure you know that judging by your sarcasm. Every middleschooler I knew in 2011 had no idea that that the DS was completely incapable of playing 3DS games.
I'm not saying people were suddenly aware that they knew what a 3DS was once the price dropped. But sales increased drastically when they slashed the price.
I hope it will be called simply "NX". Like "Nintendo X (Cross)"
That Name is simple, easy to recognize and it's aweome
Nintendo should just go back to the NES branding. PS is always simply PS, and same for Xbox. Super easy for the average consumer to understand
I'll take a badly selling gaming machine with sturdy first party games that has ACTUAL VIDEOGAMES, over a multimedia do-everything-yet-do-nothing brick that plays nothing, any day.
There is very little wrong with the wiiu, but there are MANY things wrong with the current industry at large.
We should move on from the DS name as well. I have no qualms with the original DS naming, but Nintendo will only continue thinking up incredibly stupid variations of it if they continue using it.
The name "Wii" has had a negative stigma in the eyes of most hardcore gamers for a long time, even during the time the Wii was successful, and casuals simply don't care about the "Wii", let alone any console anymore.
The Wii U came into existence in name and design because Nintendo refused to acknowledge that the casual goldmine they discovered with the Wii no longer cared about consoles.
Nintendo would have to be an idiot to name the NX the "Wii 3", I think they at least know that, but if the NX follows the same design and marketing philosophy as the Wii and Wii U, it will fail all the same regardless of its name. The casual market doesn't care about consoles anymore, and if Nintendo hasn't accepted that by now, they will be making the same mistake they did with the Wii U.
Maybe they will just reverse the Wii name, and the new console will be named iiW, pronounced Eew!
@Takerkaneanite6 im really hoping nintendo goes with the dual console approach for the new zelda game. One, it will make them more $ (tp is the top selling zelda game because of being on gc and wii) and because i want options in terms of controls. Nx probably wont have a gamepad, but a new controller
@shigulicious Well, the Wii U is unofficially GameCube 2.
Despite the name change others have mentioned one main problem that needs to be addressed, advertising.
Without even invluding gaming sites or shows it's almost impossible to not see a XBOX, Playstation or third party ad for their systems.
On gaming sites and shows, if you want to watch or read anything about Nintendo prepare for a deluge of competitor ads.
If this doesn't change with NX no matter what it is, it will fail. It looks like they may be getting smarter as they seem poised fof a possiblly great ad campaign on mobile for NX but time will see.
@GammaNoises Wii U is a great system. I've built up a decent library of games since launch. The same can be said for my XBONE. Rise of the tomb Raider has been a blast so far.
The main thing that I've heard about Wii U a billion times that I don't understand is this:
"how difficult it is to explain to the consumer base what is different and new about the new hardware."
I've owned a Gamecube, a Wii, and a Wii U, and even though I bought them all well after release, I understood enough about Nintendo that if I managed to find a bunch of great games on one of their systems, I would be very likely to find a bunch of great games on the next system, with new ways of playing and new experiences as an added bonus. So what is it that makes Playstation 4, for example, different than Playstation 3, when it seems like most of the big-name games that get released for PS4 ALSO get released for the previous system. Or what makes Xbox One different from its predescessor... as an outsider, I see pretty much the exact kinds of games (and tons of yearly sequels) get released, but I honestly can't tell them apart from games on the previous generation. I suppose it's the same thing with smart phones for me, too, though... I can't for the life of me figure out why people are willing to pay hundreds of dollars every couple of years for something that basically does the exact same things their previous phone did. But just looking at the box for Wii U I can tell that it's pretty different then Wii, and I would like to think that I'm not the ONLY person smart enough to figure at least that much out.
@GammaNoises
All consoles have ACTUAL VIDEOGAMES mate. I've got a healthy library on all 3 consoles and they're all ACTUAL VIDEOGAMES. Wii U doesn't have a monopoly on them. Not by a long shot.
@Xenocity
I agree piracy was a huge issue and its understandable that this would cause publishers to move away. But there's nothing to say 3DS was launched prematurely as you said. Piracy had been a problem for a long time, costing Nintendo money more than anyone else, Nintendo would have had a DS successor planned for a long time.
"EA purposely like other 3rd parties alter their games on what they think will sell on Nintendo systems, based partially on perceived issues. This has been happening since mid SNES"
Not true. It happened in the Wii era. Before that EA games were basically identical. I played FIFA 64 and FIFA 97 on PS1 and they were both utterly hideous. Likewise FIFA 2003 I played on XBox, Cube and PS2 and they were the same.
@Raien
Great post. The elephant in the room.
"maybe Nintendo's core games are the problem. Maybe people didn't buy the Wii U because they didn't want to play these games, just like they didn't buy the Nintendo 64 and the Gamecube to play them."
Sadly you may well be right.
@kurtasbestos Wow. How's the view up there? Thanks for the "superior perspective". I've wasted so much money gaming with my friends that live in NA and Europe.
@Xenocity
"Every fan website, including Sony, Microsoft, Android etc... all have fan based theories about everything. This drives traffic and clicks."
I'm not really talking about the site, I'm talking about the fans. So many posts insinuating the industry is
against Nintendo, that Nintendos mistakes are forced on them. Yet when proof is asked for none is forthcoming.
I never understand why people think Nintendo is in prehistoric times. Their consoles and games are selling huge, they use affordable hardware and to top it off, they do something new.
I never understood that statement that Nintendo is stuck in the 20th century. They were really adamant on using online and now online is pretty much demanded when Nintendo doesn't like to use it.
As for the next system, I wonder how its going to be like.
As always with nintendo the spec's don't matter its the fun & quality of games but people don't see that sadly they just want the most powerful system.
I think NX is a great name they need to make the next console more serious but with a nintendo twist.
I just hope a few more wii u games come out before the end of the system the wii u is perfect for couch co-op and online the games are so nice and not a blood fest like other consoles.
Definitely its time for Nintendo too get Super again.
@electrolite77 I think it's more a matter of "People won't buy a console for JUST these games", if you only get a WiiU (Let's assume Joe gamer doesn't have the money for multiple consoles per generation), you're missing out on almost all third-party games, and there aren't enough first-party games to weigh up against that...
It's very sad how the wii brand has fallen out of favour with consumers at large. It started out so well and between 2006 and 2009 it was golden. I think I know why 2009 was a turning point. But I am curious to see what NIntendo show at E3 next year, it will show what they've taken away from their experiences with the wii U/3DS era. I want to see portable and home based game playing devices to be part of a shared platform. I want to see Nintendo win back third party support on their own terms (unlike sony and m$)
@Xenocity Oops, I think you're only partially correct about "major 3rd parties" not having games on PC. Remember, EA has Origin. I have DAI (EA) and the old Tomb Raider games, which they sell as 3rd party titles, from Origin's Black Friday sale.
Origin also has all of EA's other "big" games including Madden, FIFA, Battlefield, Battlefront, Sims, Mirror's Edge, and so on. There are also many 3rd party titles available on Origin, and you can even purchase Steam codes for certain games (like Tomb Raider 2013) from Origin, interestingly enough.
@Nintendo_Ninja Why do you think we are getting cheap ports and games made with reused assets right now? They've been working on NX launch titles for a while now to have a decent launch lineup next year.
We'll get Starfox, Pokken, SMTxFE and a Wii U version of Zelda U and that's it, Wii U development has been slowing down for a while now and the 3DS is not that far behind (but has a way better line-up).
Delaying NX right now would be incredibly stupid.
@electrolite77 Has it? No one knows how many XB1 units were sold. Why do you think MS hasn't published any unit numbers for two years? Because the XB1 was a failure.
And regarding the small improvement on the Nintendo side: yeah, I think that's totally fine. They had one big success with the Wii where they where #1 in sales, they don't need to be #1 in every generation (of course it would be cool if they were, but it doesn't matter if you ask me). It's okay for me if they manage to sell one third of the PS4 (of course the PS4 sales will continue to grow) at this time. It's still an improvement in a heavily shrinking market.
I wouldn't be surprised if MS would retire the console business evnetually (maybe in 1 or 2 generations from now) and move their Xbox franchise completely (they already started it) over to Windows. Because let's face it: people buy less home consoles because the market has changed. So my prediction is that only Sony and Nintendo will survive, because Sony beats MS and Nintendo always has a unique selling point. Who knows, maybe in a market with only two competitors, Nintendo could actually win some of the market share back (like one third while Sony has two thirds).
And we shouldn't forget that the PC market is bigger than the console market since last year. The industry is making more money with PC games than console or mobile games. With the rise of MOBA's, I don't think this will change in the near future. So MS could really have an incentive to ditch the console market.
It 100% better move on from the frikin Wii name with its next console, Christ.
@shani
The XB1 is a failure compared to PS4. It will still have outsold Wii U in 30% less time on the market. You can pretend that isn't the case but logically it is. Basing an argument on hiding behind 'but no, no, theres not a confirmed figure' is very flimsy.
Likewise comparing figures now to figures at the end of previous generations is false. Sony have 300% of the Wii U's sales in 30% less time on the market. The Wii U after 3 years has sold over 12 million, after 3 years on the market the Wii had cleared 60 million.
Yes its a different market but the Wii U sales have been a big disappointment. There's absolutely no point putting the old head in the sand and pretending otherwise. Nintendo will know it has and be using that knowledge to drive themselves on to do better next time.
@Wouwter @Yoshis95 Hehe ye I laughed too (No malice in my remarks ^^).
A good lesson for us all. Even idea magicians like Nintendo, Disney, Pixar, and Apple have flops. Take notes, learn the lesson, try again.
@electrolite77 I think you're getting me wrong, it's not like I'm saying that the Wii U was a big success. And I'm also not saying the XB1 hasn't outsold the Wii U. I read an estimate that said 15-18 million, but without knowing what that estimate is based on, I can't take that number for granted. It could just as well be only half of it, or 10 or 12 million. I'm not hiding behind anything, I'm just stating the facts (that we know of).
If you think about it, what other reason could there be for not publishing the unit numbers if it's not being ashamed to having sold less or equally as much units as the Wii U (and only half or a third of what the PS4 has sold)?
But it goes even further. MS - and I'm usually an advocat of MS when it comes to Windows - is clearly trying to hide the XB1's failure. They said they "will focus more on Xbox Live usership figures instead of console shipment numbers going forward. [...] Microsoft announced that Xbox Live had 39 million active users in the latest quarter, up 28 percent year-over-year. An active user is defined as someone who has signed into Xbox Live in the past month." Is there any more cowardly way to say "our console didn't sell well, but we'll pretend it's a big success"? That active user number is totally meaningless because signing into Xbox Live doesn't mean owning a console or even playing games.
But even 15 million wouldn't be much more than the Wii U has sold if you consider how much money MS and Sony put into their marketing while Nintendo almost has no marketing whatsoever (XCX is the best example for that right now - a game like this would be a big blockbuster on any other platform). Now think about how many units the Wii U would've sold with a strong marketing campaign (if Nintendo was a huge multi-division company like Sony and MS and had that much cash to splash)? You have to put things in perspective. There are no ad campaigns or anything remotely resembling marketing regarding the Wii U, while you see XB1 and PS4 ads everywhere. Without that, I doubt the XB1 would've even surpassed the Wii U. So my conclusion is: Nintendo's marketing failed drastically (again) and they also did some mistakes regarding the early game releases for the console. But the console itself wasn't a failure, it's immediately visible whenever you show the console to someone who hasn't played it yet. So far everyone - even Playstation and Xbox fans - was excited by the Wii U when I showed them what it can do and what games you can play on it. As I said, it's just a matter of marketing (=showcasing and explaining the console) and Nintendo is really terrible at this.
But still, in comparison to the PS2 vs GC, it's a huge improvement. And honestly, I don't get how anyone would've expected the Wii U to sell as well as the Wii did. The Wii was a one-hit-wonder, a big exception to the rule. I could've told them right then that the next console wouldn't be such a big success because that's just an impossible thing to accomplish under those circumstances.
Besides, where is the momentum for the XB1? Are there any big exclusive games on the console or upcoming? You never hear anything exciting about the XB1, neither in the news nor among friends. The only exception (but only in the news) was Rare Replay. Wow...
And what difference does it make that the Wii U was released one year earlier if it's first year was a commercial desaster? As far as I know, Nintendo didn't sell many Wii U's in its first one or two years, it gained it's momentum later with the release of the big N games. So one could say that first year or so didn't have any significance, because the Wii U didn't take off (within its own limits of course) until much later.
Well, the Virtual Boy didn't kill them. I don't think the Wii U will either. But blimey those NX patent rumours sound like the future to me. Just hope they don't muck up the controller.
@shani
Fair enough. I think MS are running scared of the PS4's success as much as anything and trying to hide the damage they did to themselves with the pre-launch anti-consumer DRM nonsense. They're working hard to build momentum but not managing it and getting left behind. I think the reason they're refusing to release Xb1 figures is to hide how far behind Sony they've fallen. Sony do the same with Vita figures I believe.
As for the Wii U's first year Nintendos own figures show sales of 3.91 million by September 30 2013. A significant chunk of that 10 million.
@electrolite77 Yeah that's probably also a big reason for not revealing the numbers.
I'm really wondering whether MS will stay in the console business for long. I mean, their consoles often feel redundant to Sony's, which probably is one of the reasons that Sony is selling much more (apart from the fact that the PS4's performance is a bit better, the XB1's DRM situation and that Sony did a better job with Playstation+). MS already took the Xbox brand to the PC market, maybe they should indeed concentrate on that because it's really strong right now and they could also cooperate with Alienware etc to sell Xbox-branded gaming PC's.
Wow, I didn't know that the Wii U already had sold so much back then, then of course I have to take back what I said about the insignificance of it's first year.
I don't know how many people here remember the criticisms of E3 2012, but... People were calling for moving away from the Wii name even back then. It's not hindsight, many people realized that keeping the Wii name would potentially end in disaster, for various reasons relating to confusion and imprecise target marketing (when there was any) and Nintendo failed to heed that warning. If they delayed the release of the Wii U for an extra month to fix the problems highlighted by their feedback, leading up to the initial round of production, then actually invested the resources to market the damn thing, the Wii U would have sold better. (And have a different name.)
It's a bit disingenuous to try to cover for Nintendo's identity blundering with the Wii U by invoking either the N64, GCN, or Wii. Each of those systems set out to do exactly what their names implied.
The Nintendo 64, as it's name implied, represented a significant raw processing leap over it's predecessors and contemporaries, with a great focus on then-new 3D capabilities; and people understood that just by the console's name.
The GameCube, as it's name implied, was a compact and slick alternative to the bulky and technically error prone PS2 and Xbox, while encouraging local multiplayer through both game design and console design (that's the purpose of the handle); and people understood that just by the console's name.
The Wii, as it's name implied, was focused on accessibility for as many people as possible: for "we", the people, not just those predisposed towards a fancy station or box. It was presented in a simple package, with a relatively intuitive (and mostly wifi) control scheme, system setup, and user interface, all of which were devoid of clutter or excess. With just a single syllable, people could understand these things just by the console's name.
The Wii U, by contrast, was all over the place: Was it a successor, or an add-on? A Wii-like everyone console, or a more dedicated core gamer console? A focus on You, your user experiences, or just a pun of Wii 2? ...Who could tell, just by the console's name?
The successes of the Wii and DS were a flash in the pan, mostly focusing on a fickle audience at just the right time period, and Nintendo didn't know how to reproduce either of them for this time period. Nintendo was actually well-focused on their target audience in every previous console generation, including the N64 and GCN, it's just that the PS1/PS2 both literally had almost every developer under the sun at Sony's fingertips, again at just the right time.
Nintendo seems to have lost the ability to focus on a target with Wii U and 3DS. They realized what they had to do to turn the ship around before it was too late with 3DS, but unfortunately they didn't reproduce that wisdom for the Wii U. We'll see what happens with NX, but hopefully they have learned this hard lesson well. Don't have a nebulous target audience NeXt time! Hone in on a specific target for each console generation and stick with it.
@HawkeyeWii Unfortunately, you're mostly right. It's pretty sad gamers were basically too bigoted to give it a try. Perhaps "bigoted" is too strong a word, but the idea fits.
Anyway, this article is spot-on, the Wii name needs to go away. As much as I've come to enjoy the Wii systems, many people irrationally hate the brand. Side note: anyone notice how Nintendo seems to be the only major player in the console space that has to constantly reinvent itself to stay relevant?
@IronMan28 oh no, you aren't the only one to notice that. One of the thing I like best about Nintendo is that they keep evolving and bringing new ideas to the table, something the competition doesn't do.
@shani Dell (owns Alienware) already has deals with Valve for the SteamBox. If Microsoft also had Dell handle Xbox PC's, that might constitute a monopoly. (Not like antitrust laws in tbe USA haven't been broken recently anyways, though...)
@PlywoodStick Ah I didn't know Alienware belongs to Dell. You're right, that could become problematic (although there are other manufacturers for Steam machines).
So far a success of Steam machines doesn't seem very unlikely anyway (mostly because of Steam OS, I think). Maybe MS should even consider cooperating with Valve, but I doubt they'll do that.
But I guess MS could also find someone else to build those PC's.
@electrolite77 Unless I'm wrong, did Sony ever give numbers for the Playstation 3 in the years that is was being outsold badly by the 360 and Wii? Because I recall Sony never giving firm numbers until they started to approach the 360's sales.
Sony always played with the numbers, either by giving percents(PS3 sales are 88% higher this year), or lumping them with PS2 sales to make them look better.
I guess my point is, I don't understand the idea that the Xbox One is this failure of a system that is going to make Microsoft leave the video game market.
At the very least, we know Xbox One sales have surpassed sales of the Wii U. Microsoft also saw massive success during Black Friday of this year.
If I had to guess, Microsoft has likely sold 15-20 million Xbox Ones. Which at the lowest number, puts them at half of the Playstation 4's sales. Not the best sales, but its not a gap that is impossible for the Xbox One to close over time.
Why is everyone writing Microsoft off? The PS3 competed with two platforms that outsold it for years until it finally closed the gap.
Why can't the Xbox One do the same.
@shani
Your comparisons doesn't make any sense.
The PS4 was released only two years ago, and is one of the fastest selling consoles ever. PS1 and PS2 didn't have better sales numbers, two years after their release.
When it comes down to lifetime sales, PS4 will probably sell way more than PS3, and more than 100 million units. Wii U will not even reach more than 15 million units in it's lifespan.
In 10 years' time, the sales numbers could look something like this.
N64: 33 million PS: 102 million
GC: 21 million, PS2: 155 million
Wii: 101 million, PS3: 80 million
Wii U: 14 million, PS4: 110 million
I dont the wii name will fade away as fast as game boy did due to how many copies the wii sold.
They should have given the 3DS a better name too. It's done well, but it just sounds like part of the DS family of systems - you add a letter or a number to words and that's how it feels to people who don't patrol gaming websites.
The 3D was a cool way to get people into it, though. I remember bringing it to school and showing people the 3D effect.
@FilmerNgameR yep that's it in a nutshell. Nintendo can't be the only major Dev supporting the NX like they did the Wii U.
@Caryslan MS did a great job turning the XB1 around this year and deserve a lot of credit for it.
@dres Really? I didn't know that. I assumed most of the sales would've happened in the first two or three years since any Playstation always was a big seller, so I thought those who wanted to buy it would've done that in the first years. But I'm not an expert, I could be wrong.
Although your calculation doesn't make sense either:
The PS4 is two years old now and has sold 30 million in that time. In it's first year, it sold 18,5 million units, so the sales numbers are already declining.
So far every PS console had a lifespan of 6 years (only the PS3 had 7).
How is it supposed to sell more than a 100 million units in only 6 years? Even if we for the sake of your argument assume that the number of sold units would stay constant from now on (which it won't), it would only reach a total of 76 million units. So it's pretty much impossible to even nearly reach the 100 million mark. And all of this while MS and Nintendo are struggling to sell their consoles.
You see, the market for such high console sales just doesn't exist anymore. Nintendo only reached it because of the accessibilty of the Wii, because it appealed to people who normally wouldn't buy a console (the same people probably kept their Wii and didn't uprade to the Wii U).
@Mr_Zurkon Actually I (partly) disagree. Not that I wouldn't want to have more 3rd party games, but name me one must-have game that the Wii U is missing which you can't already play on PC? Even if I would ignore the PC, it would only be GTA V. No need for another CoD, FIFA or Assassin's Creed rehash.
But that's only my personal point of view. The only reason to have those popular games on NX would be to generate a bigger userbase. But apart from that I don't see it as a good thing per se to have those awful game series on the NX.
I'm totally fine with having Nintendo, a few other major studios/developers + tons of indie games. Instead of curry favouring EA & Co. they should continue/expand their current strategy and support indies even more. Apart from Nintendo's games, it was indie games like Affordable Space Adventures that created the most memorable gaming experiences on Wii U. Again, name me one big studio game that could've accomplished such a special experience.
Instead, how awesome would it be if Nintendo could catch up even more in that regard and become something like Steam for indies?
It's not like Nintendo did something to scare the big AAA studios off - they just decided for themselves that the Wii U's userbase is too small for them (which forms a vicious circle because their absense keeps the userbase small).
There is a very small hint of a rumour going round that Microsoft are going to be mothballing the Xbox brand and are in fact working in collaboration with Nintendo, to take on Sony together. It will merge console and pc.
The 'Wintendo' anyone....?
@shani
Here are the sales numbers by year for the PS2:
https://en.wikipedia.org/wiki/PlayStation_2_sales
As you can see, the numbers increase little by little over the years.
And some of the later years had bigger growth, than previous years:
December 2002 - December 2003 : Around 20 million units sold.
December 2003 - December 2004 : Around 12 million units sold.
December 2004 - December 2005 : Around 20 million units sold.
We know, that PS4 is selling way better than PS3 after two years. And PS3 reached 80 million doing it's lifespan. So PS4 can easily reach 100 millions.
After Christmas 2015, PS4 could have reached 40 million units sold.
@shani While true, not everyone plays games on PC. For me, at least, Nintendo has been a secondary console and hasn't been a primary system for quite some time which is a shame. I do like their approach to indies but if Nintendo doesn't get the big AAA games they will be in the same boat as they are now with Wii U.
@Takerkaneanite6 That partly might be because of what channels you're watching. The Wii U is more likely to be advertised on channels aimed at kids and family like Cartoon Network and Disney Channel than during WWE.
@Mr_Zurkon Exactly, Nintendo can't be ignorant about other AAA games anymore, they need to attract a wider audience to be successful, not just the same user base, like the Wii U for example...
@Geonjaha Nope, NX is not the official name. Could it eventually be? Maybe, but I think it's more of a placeholder like Dolphin and Revolution. I'm just ready to lose the Wii brand. I never liked it. I'm a fan of both systems, just not of the Wii/Wii U name.
Although the name "Wii U" didn't help its sales, I think the true problem was terrible marketing on the part of Nintendo.
Also, the sales of the Wii, while fantastic, were destined to not continue on with the Wii U to some extent, because the non-traditional/less serious gamers that were drawn to Wii don't have a desire to upgrade.
@Operative
Hahaha, I want more Common Sense articles from Nintendolife.
The sad thing is that between all the options they had for continuing with the "Wii" moniker, they chose the one that meant people had no idea what Nintendo were trying to sell them.
The naming is not the only issue, however. Almost everything was wrong with how the launch of the system was handled. From the differentiated SKUs to the pricing to the box design that only focuses on the controller to the complete absence of advertisement. It was a disaster that never resovled itself.
I think this article is jumping the gun. Just because Kimishima is suggesting the NX will be different from the Wii/Wii U and Nintendo's moving away from it doesn't necessarily mean it won't have Wii in the name or branding. Look at what happened with the Wii U: Nintendo originally positioned it as a hardcore system — the exact opposite of what the Wii was — and what happened when they finally dropped the name at E3? A new, supposedly hardcore system that needed any name — any name in the cosmos — other than 'Wii' and that's EXACTLY what they named it. Stupid. And besides, we don't know what this thing's official name will be yet. I'm holding off all reservations regarding this thing until it's announced. But honestly, I'm extremely skeptical of 21st-century Nintendo and don't expect much of anything from them console-wise at all.
@electrolite77 Videogames & interactive movies are two different things.
@GammaNoises
Yeah. OK mate. That's an even dafter comment than the previous one.
@electrolite77 Don't care.
The fact I'm more excited about Nindie games than 1st party offerings atm is strange for me, I remember when Mario was more recognised than Mickey Mouse & Nintendo advertised their games a lot more. We'll never get those glory days back but I just wish Nintendo would up their promotion of their systems to get noticed to the wider world - getting Wii U mail & 3ds notifications is great but we're already on board. NX doesn't have to be 'rammed down our throats' aggressive but to reach 20M sales in a year they'll have to do more than they currently are ... I've been around since NES & I'm thinking would I buy Nintendo this next cycle already! Being burnt by price drops/cancelled games/3rd party support lives long in the mind.
Yes there are system sellers in each console/handheld series but you buy Nintendo for the 'Nintendo feel' of games - which they are there/coming soon but not enough to make the fence sitters & other console owners to buy brand Nintendo when the games they want are on their systems already.
@Caryslan
I think you're right, Sony are very secretive about numbers when it suits just like MS. As I say, they were very quick to lump Vita numbers in with the PSP when it became clear it was flopping. The funny thing is any industry watcher knows that when platform holders start giving out 'percentage rises' or 'year on year increases' or 'family sales' it just means they're ashamed of giving out the actual sales figures.
I agree on MS, I don't know why they're being written off. Resources aren't a problem and while they don't always succeed (Zune) they have the muscle to do so. I also think with the XB1 they know where they went wrong and are working hard to correct it. They're also unlikely to make them same mistakes again. The XB1 is a distant second and I don't believe it will get anywhere near PS4 sales as Sony have the momentum but its doing more than well enough to keep them in the race. Anyone writing them off is a fool.
@thomasbw84 A well written article that proposed views of Nintendo's history I have not previously considered. Keep up the good work!
The name isn't as important as the overall impression the marketplace has of the device. I have no problem understanding what the Xbox One (which I have) and PS4 (which I'll get next year) are, and those who are general media consumers have no problem either. The Wii U, if properly explained, could have been fine on name, but there was not nearly enough work done to explain to the market what exactly the thing was. A lot of that was the uphill battle after the Wii seemed to tail off from public consciousness around 2010. The gap was too big, and that audience would need to be reached again.
Marketing, as a concept, isn't difficult, even if the ideas and reception are much more challenging. It's the concept itself that Nintendo seems to be so conservative with, and I think it bit them a bit this generation.
The name was a confusing damaging factor, but let's be realistic. The critical failure was not to do as their software partners wanted and delivered the hardware necessary to shape their third party visions in gaming. Nintendo decided to again do as they wished, their vision in games and the hardware just needed to do just that. It turned them off a lot up front, then when the mostly shoddy and delayed ports sold poorly because even Nintendo fans knew what was going on, the rug got pulled out more or less entirely.
Nintendo gets a key piece of hardware that can flatly compete on the Tegra K/X1 level microconsole level or they design some portable+console all in one software sharing device between the two that's easy to code for and let's developers easily make stuff they have a real chance. If they go last gen again and leave developers blocked from doing as they want it's dead on arrival.
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