@sixrings PlayStation's market dominance was 'earned', not bought. Even when Microsoft pays developers to make their games timed exclusives for Xbox, the PlayStation version still ends up doing better. Sony may have bought several studios in recent years, but most of them only made PlayStation games anyway. If Microsoft can buy Activision Blizzard, they aren't balancing the scales, they're taking the scales home. I really don't understand why people refuse to see that Microsoft is still the same company as it was under Steve Ballmer. Stop letting tech companies get away with market monopolisation - only the companies benefit from it, and the customer is screwed!
Please conveniently ignore that Microsoft is one of the richest companies in the world with a monopoly across all sorts of electronics. Please conveniently ignore that across its entire history, Microsoft has always employed the Embrace, Extend, Extinguish strategy - which they themselves even minted - and is going to do exactly the same thing to video games by (literally) buying themselves into the number one spot and eliminating all competition.
It's good that they further increase the span of their monopoly because PlayStation sucks, ew.
@Anachronism Installing a CIA file of a game, update or DLC on the 3DS gives you the same result as installing it through the eShop. CIA is just like a ZIP file: it's a single container, but everything's in there exactly the way it was.
@Ashreon "This is not a cause for a memory leak, a memory leak is when objects are not purged from the RAM appropriately and thus lingers which continues to build up RAM usage which cause slowdown and potentially a crash."
Which is exactly why "we're making fewer things show up so it'll take longer for the game to crash" sounds like a typical GameFreak solution to the very real memory leak. (Play the game for a few hours and the fps will get noticeably lower as time passes, until the game finally crashes - this is the memory leak I'm referring to.)
"Nor is this the complete list as is highlighted in the very post itself."
If they'd fixed any other important things, they would've explicitly mentioned them.
"We will address an issue that can cause the game to forcibly close at certain locations. As a result of this fix, there may be a reduction of Pokémon and people displayed in certain towns or in the wild."
This sounds like saying your bike has flat tyres, but instead of inflating them (or putting on new ones), you remove the saddle to lighten the load. Perhaps they've actually fixed the problem (which is a memory leak), but it doesn't really sound like it. At least they're doing something, which I didn't expect, but just 'something' is not good enough for a company that could easily hire ten times as many talented developers.
@jsty3105 That's true, but the difference in price is really only fractions of a cent per stick. I know that adds up when you have to buy tens of millions of them, but surely at some point they should realise that the extra cost of essentially failproof joysticks outweighs the cost of constantly having to replace faulty sticks under warranty - and even outside of warranty in regions with strong customer protection - and the eternal bad rap associated with said faulty sticks?
Makes you wonder why Nintendo couldn't just use these kinds of joysticks that can't drift in the first place. Sony already did it back in 2011 with the Vita (OLED), and in fact Sega did it with the Dreamcast in 1998 - twenty five years ago.
The Area Zero music sounds like it was lifted right out of Shin Megami Tensei V (more specifically, the Ueno theme: https://www.youtube.com/watch?v=UNNrCDD4R0k). In fact, even Area Zero itself is strikingly similar in style and ideas to Megaten.
Public domain means those five big corporations (and all others) can now profit off the poem. Too bad he didn't use a copyleft license, Creative Commons has plenty.
@Quarth Just a prominent example: Serebii's Joe Merrick has (as always) been posting a lot of "works on my machine™", though phrased in a way that makes it sound like only some people's games/consoles might have problems, as if the issues aren't universal. Some people truly do not understand that you can criticise something even when you like it, and in fact those criticisms are the strongest, because longtime fans are the ones who've been able to witness the steady decline in quality firsthand.
Most of the points in this article have been recurring problems for many years now. It's good that there's finally starting to be a bit of 'mainstream' pushback, but this is exactly what everyone was warning you about when Brilliant Diamond and Shining Pearl released, as well as when Sword and Shield released, as well as when Ultra Sun and Ultra Moon released, as well as when Sun and Moon released, as well as when Omega Ruby and Alpha Sapphire released, as well as when X and Y released, but you didn't listen. If you'd pushed back earlier and harder, we wouldn't have had to endure continuously deteriorating performance, features, etc. The fact that, in Scarlet and Violet, there's flavour text on every little thing in your house and then no more flavour text ever again almost feels like a cry for help from the developers, saying "hey, we want to add flavour text to everything, but they aren't giving us the time".
Not all is bad - each new game brings some very welcome quality of life improvements (like in this case the small pop-ups telling you your prize money, Pokémon at last being true to scale, etc), but as long as they keep being paired with regressions like features that were watered down or removed, they never truly make you feel like the series is taking a step forward.
Damn title case really made me do a double take on the title of this article. English speakers, please abolish title case forever (and whilst you're at it, feel free to throw out AM/PM and non-metric measurements, too).
The Japanese WiFi Network Adapter is actually pretty brilliant if you ever need to get some old wireless devices (that don't support WPA2) online for some reason. Just connect the Network Adapter to one of the LAN ports on your modern router, plug it in and switch it on when you need it. It's very compact, with a nice minimalist design that doesn't even look out of place in a modern home. Japan really got a much better deal with that adapter than we westerners did with the USB Connector, which, as others have already mentioned, was awful and couldn't even be used with devices other than the DS and Wii (at least not without some advanced messing around with drivers - and regardless I was never able to get alternative drivers to work).
@TopazLink Why'd you call it clunky? The only thing I found a bit weird was that you had to time your button presses and couldn't just mash like you do in any other action RPG, but once I got used to that I found it quite nice, even with the semi-randomness of the DMW. I had more trouble adapting to Type-0's control scheme, even though it's better on paper.
@wazlon On a PSP Go, you can use a DualShock 3, though you're still limited to the imprecise inputs of the nub, which becomes apparent when you have to move the analog stick quite far before you change directions in-game.
nintendoknife respect Takahashi Meijin. He is Champion. He can push a button continuously no less than 16 times in 1 second. It's sooooooooooooo great!!
Maybe they should reprint that bad batch of Pokémon Omega Ruby, Alpha Sapphire and Persona Q cards that will all be dead before 2030 and hand them out to people who paid money for them only to end up with a dead, unfixable game cartridge only a few years after launch.
@Effortless-gamer They'll soon become part of the Eurogamer network, hence the million articles warming them up to be able to start off with a decently sized audience.
The character models look awful and Nintendo should have just kept using the Miis. However, I do like the sound design, which seems to keep a lot of motifs from Wii Sports (Resort). Let's see what it's like when it's released this autumn.
The only time I'd heard (of) this game before was thanks to the inclusion of its track 'Megalomania' in Theatrhythm Final Fantasy: Curtain Call, which is an incredible piece of music. I was miffed to learn it was a Japanese-exclusive game, so it's really nice to hear it's coming over at last. I wonder how they'll redo the music score...
RE: Revelations remains visually impressive to this day. I don't think anything before or after it ever topped it, which is a real feat when you take into account that the majority of the 3DS's library was released after RE: Revelations. Even ignoring the graphics, it was a great game. I agree with @Broosh that this is the one you should play for the campaign mode, and RE: Revelations 2 is the one you should play for its raid mode. The first one's raid mode is not that good, and the second one's campaign is not that fun. Also 100% agreed that the Circle Pad Pro is much better than the C-stick, but I don't think that's an unpopular opinion.
By the way, I don't think the game's title had a typo anywhere outside of North America. My EUR copy's title is spelled correctly on the cardboard box, the game box and the extra holo game box. It's always weird when this site, European in origins, references American stuff like everyone's meant to know that. Same thing when there was an article mentioning the track skip exploit in one of Mario Kart 7's tracks, and it used the North American name for the track, which is not used or even known anywhere outside of North America. The article was also written by a European writer, if I remember correctly.
I will say it deserves to sell well. It has its flaws, but in general it's a very good game that clearly had a lot more thought put into it than any of the earlier mainline 3DS or Switch titles. Improvements like being able to evolve your Pokémon at any time, change out their moves at any time, use faster and less powerful or slower and more powerful attacks, and many more are such a breath of fresh air. It's clear that they took a lot of inspiration from Breath of the Wild, from the large open areas to the music, the jingles, the artstyle, the sound effects like the rain on tents in the base camp, being able to run straight into much more powerful Pokémon (and actually being able to battle and/or catch them), smooth switching between different rides, and so on, and they didn't mess it up.
Some improvements I'd like to see in the next Pokémon Legends would be
change up the button mapping a bit so it doesn't feel as fiddly (I'm mostly thinking of how you need to press X to swap between items and Pokémon)
give the main character a jump button
more interactions between Pokémon in the overworld (right now they move around quite naturally, but it would be great to see Pokémon play with each other, or see rival Pokémon fight each other)
drop the stamina for the main character or at least give a visual indication of it, with ways to increase it as well
some other nitpicks
I really hope these improvements will also make it to the normal mainline games. I didn't expect this game to be great but I'm happy it is.
@Tarolusa "in Pokemon's case literally everytime they've done that it's because the game has so little to offer that they sort of HAVE to hide information before the game launches because otherwise they'll spoil the entire game."
For most (recent, since the fifth generation or so) mainline Pokémon games, if you compile all of the information they released before the game was out, you can ditch GameFAQS because you've already got an in-depth walkthrough of the entire game. All of the important locations, all of the key characters, all of the new Pokémon, all of the new moves, all of the new mechanics, ...
It still looks like it has potential. I hope this'll be the first decent (perhaps even great) Pokémon game in years, even if it's only a sidegame. Of course, it'll sell millions of copies either way.
By the way, if men with long hair are women, are women with short hair men? So many cultures have had long hair as the default male haircut for millennia. Short hair's only been a trend for a very short period of time, all things considered.
'Nahobino' is not the protagonist's name... A 'Nahobino' is, in the game's lore, a perfect union of Knowledge and Life. Record scratch (YHVH) was a Nahobino as well.
You know, Dark Souls is basically the SMT of action games. If you enjoy RPGs and games like Dark Souls, SMT V and III (and Tokyo Mirage Sessions) are probably right up your alley.
The entirety of Switch Online and everything to do with it deserves only an endlessly looping Tidus laugh track. It did when they started and it still does years later. The 'expansion pack' has added a second, somewhat higher pitched laugh track into the mix. Perhaps in 2035, when they release the expansion to the expansion pack with a whopping two full Game Boy (not Color) games and a free Mario hat in Fortnite (*) for the low price of €50 (on top of the existing fees), we might get some Tidus drum tracks as well. Ha ha ha! (*) Luigi hat sold separately.
Still mighty proud of my 1:17:203 time for Wuhu Mountain Loop. (Also not sure why the video and the article refer to it with its US name.) There were two ways to execute that glitch, though, the one shown in the video is the easier version but was discovered last and is, as far as I know, not the one most people used back in the day. The more difficult version required you to use a mushroom to jump into the water, otherwise it wouldn't register and you'd just get dropped back on the track.
I feel like Dunsparce was (and still is) a perfect candidate for a mega evolution. It's an iconic design and I think any evolution would end up being a disappointment, whereas mega evolutions just build upon the existing design and aren't permanent. Then again, the benefit of getting a real evolution would be that Dunsparce itself could then use Eviolite.
But actually, Dunsparce already got an evolution in the form of Zygarde, they just forgot to link the two together.
It's a shame more people aren't aware that Sega actually made a much better 6-button wireless (!) controller for the Mega Drive, with the shape and size similar to the 3-button pad, late in the console's life. It is honestly one of the best controllers of all time, on par with and in fact pretty similar to the Saturn's standard controller. If only they'd use that design instead of the tiny banana.
@burninmylight The comparison with SMT doesn't really go far. In Pokémon, collecting every Pokémon is the 'end' goal (obviously not including competitive gameplay afterwards), but in SMT, the only reason you collect demons is to quickly get rid of them by fusing them so you can get more powerful demons, and SMT are single-player standalone games so there's no trading or bringing in demons from older games. You can also only take a handful of demons with you and there's no storage system to store extras: you have to use them, fuse them or lose them. Having all demons available in one game therefore wouldn't change anything.
@Haruki_NLI On most platforms, the initial asking price is misleading, because it quickly (often within a month of being released) gets a significant, permanent price cut. If you don't need to play it on the day it releases and wait a month, you can usually get two PlayStation or Xbox games for the price you'd have paid for one, and probably about ten PC games. Nintendo also increased their prices, but the difference is that they never, ever lower them.
Comments 385
Re: Braid: Anniversary Edition Sales Have Been "Utterly Terrible", Says Creator
This is one of very few games where I find the art style so deeply and intensely revolting that I'll never play it.
Re: Shin Megami Tensei V: Vengeance Has Topped 500,000 Sales In Just Three Days
Well deserved!
Re: Valve Announces Steam Deck OLED, Says Switch OLED Paved The Way
@DdG1408 It feels a lot more natural in your hands than it looks. I have small hands and the Deck is very comfortable to hold and control.
Re: Microsoft Given All-Clear In The US To Acquire Activision Blizzard
@sixrings PlayStation's market dominance was 'earned', not bought. Even when Microsoft pays developers to make their games timed exclusives for Xbox, the PlayStation version still ends up doing better. Sony may have bought several studios in recent years, but most of them only made PlayStation games anyway. If Microsoft can buy Activision Blizzard, they aren't balancing the scales, they're taking the scales home. I really don't understand why people refuse to see that Microsoft is still the same company as it was under Steve Ballmer. Stop letting tech companies get away with market monopolisation - only the companies benefit from it, and the customer is screwed!
Re: Call Of Duty On Switch Is Back On After Microsoft Wins FTC Court Case
Please conveniently ignore that Microsoft is one of the richest companies in the world with a monopoly across all sorts of electronics. Please conveniently ignore that across its entire history, Microsoft has always employed the Embrace, Extend, Extinguish strategy - which they themselves even minted - and is going to do exactly the same thing to video games by (literally) buying themselves into the number one spot and eliminating all competition.
It's good that they further increase the span of their monopoly because PlayStation sucks, ew.
Re: Random: YouTuber Spends Nearly $23K Buying Every 3DS & Wii U eShop Game
@Anachronism Installing a CIA file of a game, update or DLC on the 3DS gives you the same result as installing it through the eShop. CIA is just like a ZIP file: it's a single container, but everything's in there exactly the way it was.
Re: Pokémon Scarlet & Violet Version 1.2.0 Bug Supposedly Corrupting Save Files
Bravo, Game Freak!
Re: Pokémon Scarlet & Violet Version 1.2.0 Launching "Late February", Here Are The Full Patch Notes
@Ashreon "This is not a cause for a memory leak, a memory leak is when objects are not purged from the RAM appropriately and thus lingers which continues to build up RAM usage which cause slowdown and potentially a crash."
Which is exactly why "we're making fewer things show up so it'll take longer for the game to crash" sounds like a typical GameFreak solution to the very real memory leak. (Play the game for a few hours and the fps will get noticeably lower as time passes, until the game finally crashes - this is the memory leak I'm referring to.)
"Nor is this the complete list as is highlighted in the very post itself."
If they'd fixed any other important things, they would've explicitly mentioned them.
Re: Pokémon Scarlet & Violet Version 1.2.0 Launching "Late February", Here Are The Full Patch Notes
"We will address an issue that can cause the game to forcibly close at certain locations. As a result of this fix, there may be a reduction of Pokémon and people displayed in certain towns or in the wild."
This sounds like saying your bike has flat tyres, but instead of inflating them (or putting on new ones), you remove the saddle to lighten the load. Perhaps they've actually fixed the problem (which is a memory leak), but it doesn't really sound like it. At least they're doing something, which I didn't expect, but just 'something' is not good enough for a company that could easily hire ten times as many talented developers.
Re: Nintendo Wins "Switch Joy-Con Drift" Class Action Lawsuit
>American customer protection
Re: Gulikit's 'Hall Joystick' Promises To Eliminate Drifing For Your Switch Joy-Con
@jsty3105 That's true, but the difference in price is really only fractions of a cent per stick. I know that adds up when you have to buy tens of millions of them, but surely at some point they should realise that the extra cost of essentially failproof joysticks outweighs the cost of constantly having to replace faulty sticks under warranty - and even outside of warranty in regions with strong customer protection - and the eternal bad rap associated with said faulty sticks?
Re: Gulikit's 'Hall Joystick' Promises To Eliminate Drifing For Your Switch Joy-Con
Makes you wonder why Nintendo couldn't just use these kinds of joysticks that can't drift in the first place. Sony already did it back in 2011 with the Vita (OLED), and in fact Sega did it with the Dreamcast in 1998 - twenty five years ago.
Re: Undertale Creator Toby Fox Shares His Pokémon Scarlet And Violet Soundtrack Contributions
The Area Zero music sounds like it was lifted right out of Shin Megami Tensei V (more specifically, the Ueno theme: https://www.youtube.com/watch?v=UNNrCDD4R0k). In fact, even Area Zero itself is strikingly similar in style and ideas to Megaten.
Re: Minecraft's Ending Is Now Free For Anyone To Use
Public domain means those five big corporations (and all others) can now profit off the poem. Too bad he didn't use a copyleft license, Creative Commons has plenty.
Re: Pokémon Scarlet & Violet Version 1.1.0 Now Available, Nintendo Apologises For Performance Issues & Bugs
@Quarth Just a prominent example: Serebii's Joe Merrick has (as always) been posting a lot of "works on my machine™", though phrased in a way that makes it sound like only some people's games/consoles might have problems, as if the issues aren't universal. Some people truly do not understand that you can criticise something even when you like it, and in fact those criticisms are the strongest, because longtime fans are the ones who've been able to witness the steady decline in quality firsthand.
Re: Feature: 30 Changes We'd Like To See In The Next Pokémon Scarlet & Violet Update
@KayFiOS You can do that with the Switch's built-in button remapping, no real need to have it in the game itself.
Re: Feature: 30 Changes We'd Like To See In The Next Pokémon Scarlet & Violet Update
Most of the points in this article have been recurring problems for many years now. It's good that there's finally starting to be a bit of 'mainstream' pushback, but this is exactly what everyone was warning you about when Brilliant Diamond and Shining Pearl released, as well as when Sword and Shield released, as well as when Ultra Sun and Ultra Moon released, as well as when Sun and Moon released, as well as when Omega Ruby and Alpha Sapphire released, as well as when X and Y released, but you didn't listen. If you'd pushed back earlier and harder, we wouldn't have had to endure continuously deteriorating performance, features, etc. The fact that, in Scarlet and Violet, there's flavour text on every little thing in your house and then no more flavour text ever again almost feels like a cry for help from the developers, saying "hey, we want to add flavour text to everything, but they aren't giving us the time".
Not all is bad - each new game brings some very welcome quality of life improvements (like in this case the small pop-ups telling you your prize money, Pokémon at last being true to scale, etc), but as long as they keep being paired with regressions like features that were watered down or removed, they never truly make you feel like the series is taking a step forward.
Re: Feature: 30 Changes We'd Like To See In The Next Pokémon Scarlet & Violet Update
@Mr_Gamecube Same here, I thought I was never getting rid of those Tauros. Every time I ran from a battle, another one quickly ran into me.
Re: Feature: It Takes Two Devs "Confident" The Switch Port Will Exceed Expectations
Damn title case really made me do a double take on the title of this article. English speakers, please abolish title case forever (and whilst you're at it, feel free to throw out AM/PM and non-metric measurements, too).
Re: Good Smile Shares First Look At Figma Samus Aran: Metroid Dread Prototype
@Grogro figma balls lmao gottem
Re: Nintendo Says To Stop Using Its Wi-Fi USB Connector Due To Security Concerns
The Japanese WiFi Network Adapter is actually pretty brilliant if you ever need to get some old wireless devices (that don't support WPA2) online for some reason. Just connect the Network Adapter to one of the LAN ports on your modern router, plug it in and switch it on when you need it. It's very compact, with a nice minimalist design that doesn't even look out of place in a modern home. Japan really got a much better deal with that adapter than we westerners did with the USB Connector, which, as others have already mentioned, was awful and couldn't even be used with devices other than the DS and Wii (at least not without some advanced messing around with drivers - and regardless I was never able to get alternative drivers to work).
Re: Crisis Core: Final Fantasy VII Reunion To Get A New Menu-Based Battle System
@TopazLink Why'd you call it clunky? The only thing I found a bit weird was that you had to time your button presses and couldn't just mash like you do in any other action RPG, but once I got used to that I found it quite nice, even with the semi-randomness of the DMW. I had more trouble adapting to Type-0's control scheme, even though it's better on paper.
@wazlon On a PSP Go, you can use a DualShock 3, though you're still limited to the imprecise inputs of the nub, which becomes apparent when you have to move the analog stick quite far before you change directions in-game.
Re: Random: At 63, Takahashi Meijin Still Boasts A Ludicrously Quick Trigger Finger
nintendoknife respect Takahashi Meijin. He is Champion. He can push a button continuously no less than 16 times in 1 second. It's sooooooooooooo great!!
Re: Shin Megami Tensei V Tops 1 Million Sales Worldwide
Very much deserved. By the end of the Switch's lifecycle, SMTV deserves to end up in overall top 10 games lists. I'd even put it in my top 5.
Re: Looks Like Nintendo Has Been Reprinting 3DS Retail Games For A Final Hurrah
Maybe they should reprint that bad batch of Pokémon Omega Ruby, Alpha Sapphire and Persona Q cards that will all be dead before 2030 and hand them out to people who paid money for them only to end up with a dead, unfixable game cartridge only a few years after launch.
Re: Former Nintendo Employee Admits He's Frustrated With Switch Online
@Effortless-gamer They'll soon become part of the Eurogamer network, hence the million articles warming them up to be able to start off with a decently sized audience.
Re: Take A Look At Some Impressive Hi-Res Nintendo Switch Sports Screens
The character models look awful and Nintendo should have just kept using the Miis. However, I do like the sound design, which seems to keep a lot of motifs from Wii Sports (Resort). Let's see what it's like when it's released this autumn.
Re: Nintendo Responds To Wii And DSi Shop Channel Outages
The easiest way to redownload your DSi and Wii Shop purchases is to head on over to archive.org.
Re: Dragalia Lost To End Service Later This Year
So Dragalia will soon be... Lost.
Re: Nintendo Is Closing The 3DS & Wii U eShops And Has "No Plans To Offer Classic Content In Other Ways"
Meanwhile, you can still buy PSP games (released seventeen years ago) on the PlayStation Store...
Re: Square Enix's SNES JRPG 'Live A Live' Is Coming To The West After Almost 30 Years
The only time I'd heard (of) this game before was thanks to the inclusion of its track 'Megalomania' in Theatrhythm Final Fantasy: Curtain Call, which is an incredible piece of music. I was miffed to learn it was a Japanese-exclusive game, so it's really nice to hear it's coming over at last. I wonder how they'll redo the music score...
https://www.youtube.com/watch?v=6rf8Dj7PRAI
Re: Random: The World's First Gamer Nut Butter Is Made For Gamers To Eat While Gaming
But peanuts aren't nuts, so why are they calling it 'nut butter' instead of 'peanut butter'?
Re: Random: It's The 10th Anniversary Of Resident Evil: Revelaitons
RE: Revelations remains visually impressive to this day. I don't think anything before or after it ever topped it, which is a real feat when you take into account that the majority of the 3DS's library was released after RE: Revelations. Even ignoring the graphics, it was a great game. I agree with @Broosh that this is the one you should play for the campaign mode, and RE: Revelations 2 is the one you should play for its raid mode. The first one's raid mode is not that good, and the second one's campaign is not that fun. Also 100% agreed that the Circle Pad Pro is much better than the C-stick, but I don't think that's an unpopular opinion.
By the way, I don't think the game's title had a typo anywhere outside of North America. My EUR copy's title is spelled correctly on the cardboard box, the game box and the extra holo game box. It's always weird when this site, European in origins, references American stuff like everyone's meant to know that. Same thing when there was an article mentioning the track skip exploit in one of Mario Kart 7's tracks, and it used the North American name for the track, which is not used or even known anywhere outside of North America. The article was also written by a European writer, if I remember correctly.
Re: US Government Wants Nintendo Hacker Gary Bowser Locked Up For Five Years
I hope GaryOPA goes to hell, but so should the US government (past and present) and Nintendo's legal team.
Re: 30 Things You Might Have Missed In Pokémon Legends: Arceus
You can also evolve mid-battle? That's awesome!
Re: Pokémon Legends: Arceus Has Already Sold Over 6.5 Million Copies Worldwide
I will say it deserves to sell well. It has its flaws, but in general it's a very good game that clearly had a lot more thought put into it than any of the earlier mainline 3DS or Switch titles. Improvements like being able to evolve your Pokémon at any time, change out their moves at any time, use faster and less powerful or slower and more powerful attacks, and many more are such a breath of fresh air. It's clear that they took a lot of inspiration from Breath of the Wild, from the large open areas to the music, the jingles, the artstyle, the sound effects like the rain on tents in the base camp, being able to run straight into much more powerful Pokémon (and actually being able to battle and/or catch them), smooth switching between different rides, and so on, and they didn't mess it up.
Some improvements I'd like to see in the next Pokémon Legends would be
I really hope these improvements will also make it to the normal mainline games. I didn't expect this game to be great but I'm happy it is.
Re: Video: Pokémon Legends: Arceus Has Us Excited (And Scared)
@Tarolusa "in Pokemon's case literally everytime they've done that it's because the game has so little to offer that they sort of HAVE to hide information before the game launches because otherwise they'll spoil the entire game."
For most (recent, since the fifth generation or so) mainline Pokémon games, if you compile all of the information they released before the game was out, you can ditch GameFAQS because you've already got an in-depth walkthrough of the entire game. All of the important locations, all of the key characters, all of the new Pokémon, all of the new moves, all of the new mechanics, ...
Re: Pokémon Legends: Arceus Gets A New Six-Minute Overview Trailer
It still looks like it has potential. I hope this'll be the first decent (perhaps even great) Pokémon game in years, even if it's only a sidegame. Of course, it'll sell millions of copies either way.
Re: 'Kanto Reboot' Brings 36 New Pokémon Shirt Designs To Original Stitch's Lineup
Looks like their website misspells 'Hoenn'. There's some quite nice designs in there, but they're astonishingly expensive. Pokémon tax!
Also, excellent pun in the subtitle!
Re: Random: In An Alternate Reality, Sega Published Pokémon
@Curbie That's why the Game Gear had a power adapter!
Re: We Have This Person To Thank For Shin Megami Tensei V's Fabulous Hair
By the way, if men with long hair are women, are women with short hair men? So many cultures have had long hair as the default male haircut for millennia. Short hair's only been a trend for a very short period of time, all things considered.
Re: We Have This Person To Thank For Shin Megami Tensei V's Fabulous Hair
'Nahobino' is not the protagonist's name... A 'Nahobino' is, in the game's lore, a perfect union of Knowledge and Life. Record scratch (YHVH) was a Nahobino as well.
Re: Pokémon Shares Free Dialga And Palkia Papercraft Models To Print And Build At Home
This is great!
Re: Best Nintendo Switch Soulslike Games - Games To Play If You Like Dark Souls
You know, Dark Souls is basically the SMT of action games. If you enjoy RPGs and games like Dark Souls, SMT V and III (and Tokyo Mirage Sessions) are probably right up your alley.
Re: Talking Point: Should The Nintendo Switch Online Expansion Pack Library Expand Faster?
The entirety of Switch Online and everything to do with it deserves only an endlessly looping Tidus laugh track. It did when they started and it still does years later. The 'expansion pack' has added a second, somewhat higher pitched laugh track into the mix. Perhaps in 2035, when they release the expansion to the expansion pack with a whopping two full Game Boy (not Color) games and a free Mario hat in Fortnite (*) for the low price of €50 (on top of the existing fees), we might get some Tidus drum tracks as well. Ha ha ha!
(*) Luigi hat sold separately.
Re: Talking Point: Mario Kart 7 And Its Infamous Course Skip Are Now 10 Years Old
Still mighty proud of my 1:17:203 time for Wuhu Mountain Loop. (Also not sure why the video and the article refer to it with its US name.) There were two ways to execute that glitch, though, the one shown in the video is the easier version but was discovered last and is, as far as I know, not the one most people used back in the day. The more difficult version required you to use a mushroom to jump into the water, otherwise it wouldn't register and you'd just get dropped back on the track.
Re: Feature: 10 Pokémon That Deserve A Hisuian Evolution In Pokémon Legends: Arceus
I feel like Dunsparce was (and still is) a perfect candidate for a mega evolution. It's an iconic design and I think any evolution would end up being a disappointment, whereas mega evolutions just build upon the existing design and aren't permanent. Then again, the benefit of getting a real evolution would be that Dunsparce itself could then use Eviolite.
But actually, Dunsparce already got an evolution in the form of Zygarde, they just forgot to link the two together.
Re: Hands On: Switch Online's Sega 6-Button Pad Is An Eldritch Horror That Shouldn't Exist, But We're Glad It Does
It's a shame more people aren't aware that Sega actually made a much better 6-button wireless (!) controller for the Mega Drive, with the shape and size similar to the 3-button pad, late in the console's life. It is honestly one of the best controllers of all time, on par with and in fact pretty similar to the Saturn's standard controller. If only they'd use that design instead of the tiny banana.
https://consolevariations.com/variation/controller/remote-arcade-pad
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@burninmylight The comparison with SMT doesn't really go far. In Pokémon, collecting every Pokémon is the 'end' goal (obviously not including competitive gameplay afterwards), but in SMT, the only reason you collect demons is to quickly get rid of them by fusing them so you can get more powerful demons, and SMT are single-player standalone games so there's no trading or bringing in demons from older games. You can also only take a handful of demons with you and there's no storage system to store extras: you have to use them, fuse them or lose them. Having all demons available in one game therefore wouldn't change anything.
Re: Pokémon's Diamond & Pearl Remakes Become The Second Biggest Switch Game Launch In Japan
@Haruki_NLI On most platforms, the initial asking price is misleading, because it quickly (often within a month of being released) gets a significant, permanent price cut. If you don't need to play it on the day it releases and wait a month, you can usually get two PlayStation or Xbox games for the price you'd have paid for one, and probably about ten PC games. Nintendo also increased their prices, but the difference is that they never, ever lower them.