@AlienX Not to shill for Dolphin or anything, but they actually just recently implemented the copy filter (DF/Gamma control, etc) as detailed in the latest progress report. Pretty cool stuff with the black frame insertion indeed!
Haha, knew it! This was the last thing I was waiting on before I seriously considered getting a Switch and it looks like a real treat too!
One question, apparently the developer had made some changes to this version like adding a re-roll mechanic in case you were really stuck at expense of a turn. Did you ever compare the Switch gameplay to PC gameplay to see if this made any difference?
Eh, I am not really a fan of Infinite at the moment; but I am getting some serious Mephiles vibes from his behaviour and character design. I will be keeping an eye out for Sonic Forces but not really expecting too much.
I have to say, last half of Infinite's theme actually sounds pretty cool. Too bad the first half sounds like edgy rapping to me.
As skeptical as I was for this turning out to be a match-3-or-more game from the trailer, watching a proper gameplay trailer has put me in the "wait for a review" camp. Quite frankly, this game looks WAY more complex then first impressions due to having to manage 4 independent stats with those blocks.
True, I would prefer another Mechwarrior/Mech Assault, but this game looks like it could be quite fun as well; just more for RPG people than FPS/RTS people.
@NEStalgia Thanks for clarifying; totally forgot that the decryption stage was illegal due to the encryption itself counting as copyright. I will have to see if Canada has the same law as the US in this regard (wouldn't be surprised).
@bolt05
That link is explicitly for Australian law. IIRC, North American (or at least just American) law has different views for "free-use"; consequently allowing backups of physical games for use in emulation if you own and rip it yourself (and continue to own the physical media while you have the backup).
I unfortunately don't have time to find a source right now, so take this with a grain of salt if you wish. I will try to find a source for this tomorrow and will rescind my statement if someone has proof NA law does not allow backups for emulation use.
That being said, it is ALWAYS illegal to download a copy of the game even if you physically own it for emulation use. This would fall under illegal distribution of copyrighted material.
PS: Not a lawyer; just a guy who used to look at the legalities of this subject.
At this point, I would trade 1000 platinum coins for 5 cents Canadian. I just want something that is actually useful to spend platinum coins on besides worthless digital discounts for games I can find cheaper physical.
"Yeah , that's a great game... from ANY kind of studio!" These are words I hope to hear people saying on launch day. Looks like this game really is shaping up to be an awesome experience!
"Please do bear in mind that Youtube chews up video like a puppy with a beef flavored slipper, so this footage does not do the game's visuals justice!"
Hilarious quote and just one more reason to get this game!
You bet I'm excited! I've had $15 stored in the eShop reserved for this game ever since the teaser came out in Sept 2014! Too bad that I will have to top up my account a bit to cover the extra cost, but this is still a day one purchase for me!
Meh, as long as it has a commorose, there shouldn't be that much of a problem communication wise. Lack of voice chat is disappointing, but not a deal breaker for me.
yoshi's island for the 3ds looks like a remake of the original to the exact with eye candy and a few new powerups added. really hoping that view holds true. anyone else hoping for baby bowser's theme to be remixed better then ever, if that is even possible!?
I don't understand why people hate PM:SS. This game is the second best paper mario, behind TTYD IMO, and I have played all of them. I actually like the sticker concept because of the level difficulty involved. If you lose all your stickers, or if something takes the away from you (Scaredy Rats), then you have to run away or die. The constant challenge of having to rearrange your stickers to make more room, especially when going up against a boss, with NO BOSS SPECIFIC STICKER makes the game much more interesting. I am probably one of the few people here that LIKE to take on the boss the hard way and destroy it through sheer overwhelming power (in this case lots of stickers). I agree that the sticker concept could have been used a little more effectively by removing the infi-jump sticker, as it is cheap beyond belief, and 6-3 did seem to be missing the minigames from the shortness of the level, but it still did its job perfectly. Maybe in the future the company will release the missing content as DLC, a patch, etc. or maybe a person will hack the game and reinsert the minigames on his/hers own time. But for now, PM:SS will stay as my favorite game for a long time, even if it is missing a bit of content. PS: Who tried to beat Bowser in his cardboard form WITHOUT using Kristi? I got down to 20 hp before I used all my stickers, which only filled 5 pages. The final boss is actually more challenging IMO then the shadow queen if you try to beat it head on without using Kristi, which makes it all the more interesting.
to be honest i have always loved Mario games. i have got the majority of games for the ds and gba, including all the rpg's, but i have never played a "new" super mario game, so i am super excited to try this one out. i understand that this game is pretty much recycled, but still it is a new experiece for me, and it probably will e a very good one at that. you know, Nintendo might be trying to appeal to new members of the nintendo community and want them to see and try out these amazing looking games. for the older members it might be dissapointing, but nintendo is also coming out with awesome games like super mario galaxy 3 and super smash bros universe, pretty much just for the old timers, and possibly luigi's mansion dark moon too. i have not played any wii or gamecube games and am not planning to do so anytime soon, even for the wii u. i think that this is a great game for any new comers, but it still could appeal to older members for nogstaglia.
Comments 28
Re: Random: Super Mario Odyssey Hack Allows Player To Stack 200 Goombas
It's horse-blinder time! (jk)
In all seriousness, this is pretty cool! It reminds me of when Mr.Bean on Youtube hacked Mario Kart 8 to show cool things about the engine.
Re: Senran Kagura Reflexions - Cheap Titillation Masquerading As A Love Story
Can we get another Alex Let's Play of this game? That "review" video was hilarious!
Re: Just How Good Is The Nvidia Shield Wii Emulator, And What Does It Mean For Switch Owners?
@AlienX Not to shill for Dolphin or anything, but they actually just recently implemented the copy filter (DF/Gamma control, etc) as detailed in the latest progress report. Pretty cool stuff with the black frame insertion indeed!
Re: Review: Ironcast (Switch eShop)
Haha, knew it! This was the last thing I was waiting on before I seriously considered getting a Switch and it looks like a real treat too!
One question, apparently the developer had made some changes to this version like adding a re-roll mechanic in case you were really stuck at expense of a turn. Did you ever compare the Switch gameplay to PC gameplay to see if this made any difference?
Re: Video: Get a Good Look at Infinite, the New Villain in Sonic Forces
Eh, I am not really a fan of Infinite at the moment; but I am getting some serious Mephiles vibes from his behaviour and character design. I will be keeping an eye out for Sonic Forces but not really expecting too much.
I have to say, last half of Infinite's theme actually sounds pretty cool. Too bad the first half sounds like edgy rapping to me.
Re: Ironcast, A 'Steampunk Mech Combat Game', is Coming to Nintendo Switch
As skeptical as I was for this turning out to be a match-3-or-more game from the trailer, watching a proper gameplay trailer has put me in the "wait for a review" camp. Quite frankly, this game looks WAY more complex then first impressions due to having to manage 4 independent stats with those blocks.
True, I would prefer another Mechwarrior/Mech Assault, but this game looks like it could be quite fun as well; just more for RPG people than FPS/RTS people.
Re: Cemu Wii U Emulator Version 1.7.5 Shows Daunting Progress With Zelda: Breath of the Wild
@NEStalgia
Thanks for clarifying; totally forgot that the decryption stage was illegal due to the encryption itself counting as copyright. I will have to see if Canada has the same law as the US in this regard (wouldn't be surprised).
Re: Cemu Wii U Emulator Version 1.7.5 Shows Daunting Progress With Zelda: Breath of the Wild
@bolt05
That link is explicitly for Australian law. IIRC, North American (or at least just American) law has different views for "free-use"; consequently allowing backups of physical games for use in emulation if you own and rip it yourself (and continue to own the physical media while you have the backup).
I unfortunately don't have time to find a source right now, so take this with a grain of salt if you wish. I will try to find a source for this tomorrow and will rescind my statement if someone has proof NA law does not allow backups for emulation use.
That being said, it is ALWAYS illegal to download a copy of the game even if you physically own it for emulation use. This would fall under illegal distribution of copyrighted material.
PS: Not a lawyer; just a guy who used to look at the legalities of this subject.
Re: Nintendo Switch Dev Kits Are Nice and Affordable, According to Reports From Game Creators Conference
@JaxonH
Hey, under "consideration" no matter how unlikely is a lot better than "not happening"; right? Looking forward to see what comes out of this.
Re: Nintendo Switch Dev Kits Are Nice and Affordable, According to Reports From Game Creators Conference
@JaxonH
Do you have a source for Square Enix considering porting Final Fantasy XIV to the Switch?
Re: New My Nintendo Rewards Try to Show The Love for Valentine's Day
At this point, I would trade 1000 platinum coins for 5 cents Canadian. I just want something that is actually useful to spend platinum coins on besides worthless digital discounts for games I can find cheaper physical.
Re: Preview: Star Fox Guard Just May Be the Scariest Game of 2016
7:56 "I said Air Support!" xD
The franticness of Alex at this point is priceless!
Re: Video: Take a Quick Look at Some Cool SteamWorld Heist Trick Shots
And this is exactly why at least 2 members of my team have laser guided weaponry . ^_^
Re: Feature: Behind the Scenes of SteamWorld Heist
"Yeah , that's a great game... from ANY kind of studio!"
These are words I hope to hear people saying on launch day. Looks like this game really is shaping up to be an awesome experience!
Re: Video: We Might Melt Your Face Off With This Speed Comparison for FAST Racing NEO
"Please do bear in mind that Youtube chews up video like a puppy with a beef flavored slipper, so this footage does not do the game's visuals justice!"
Hilarious quote and just one more reason to get this game!
Re: SteamWorld Heist Release Date and Pricing Confirmed
You bet I'm excited! I've had $15 stored in the eShop reserved for this game ever since the teaser came out in Sept 2014! Too bad that I will have to top up my account a bit to cover the extra cost, but this is still a day one purchase for me!
Re: Mario & Luigi Paper Jam Brings More RPG Action To 3DS Next Year
Return of Chippy! Really looking forward to this one!
Re: Video: Catch Up With The Nintendo Treehouse Splatoon Broadcast
Awesome! I really hope this gets the praise it deserves.
Re: Famitsu Article Reportedly Inks Out More Splatoon Details
Meh, as long as it has a commorose, there shouldn't be that much of a problem communication wise. Lack of voice chat is disappointing, but not a deal breaker for me.
Re: Weirdness: Sonic Boom Writer Jokes About Knuckles Infinite Jump Glitch Being Canon, Fan Video Makes It So
This is as hilarious as it is bad advertising. Really surprised that they owned up to that.
EDIT: Even for a fan creation, that is still really funny.
Re: Weirdness: Factory Error Results in Dual-Wielding Samus amiibo
Too bad that wasn't what it was supposed to be like. That actually looks pretty cool!
Re: E3 2014: Fossil Fighters: Frontier Is Stomping Towards Western 3DS Consoles
Sweet! I loved the first two so I hope this one will stand up to the others!
Re: Feature: Time For a Super Smash Bros. New Challenger Screenshot Blowout
Love that second Yoshi pic. "Yeooch! All right! All right! I'm going! I'm going!"
Re: Review: Pac-Man and the Ghostly Adventures (Wii U)
Wow! I was totally expecting this to get a 5 or lower! Might pick this up sometime.
Re: Weirdness: Listen To The Super Mario Theme On A 3,000 Year Old Chinese Instrument
I'm kinda getting a Delfino Island Vibe from this, especially that underground section. Maybe a bit of Yoshi's Island as well.
Re: Nintendo Direct: Watch The North American 3DS Presentation Live
yoshi's island for the 3ds looks like a remake of the original to the exact with eye candy and a few new powerups added. really hoping that view holds true. anyone else hoping for baby bowser's theme to be remixed better then ever, if that is even possible!?
Re: Paper Mario: Sticker Star Had Some Mini-Games Left On The Cutting Room Floor
I don't understand why people hate PM:SS. This game is the second best paper mario, behind TTYD IMO, and I have played all of them. I actually like the sticker concept because of the level difficulty involved. If you lose all your stickers, or if something takes the away from you (Scaredy Rats), then you have to run away or die. The constant challenge of having to rearrange your stickers to make more room, especially when going up against a boss, with NO BOSS SPECIFIC STICKER makes the game much more interesting. I am probably one of the few people here that LIKE to take on the boss the hard way and destroy it through sheer overwhelming power (in this case lots of stickers). I agree that the sticker concept could have been used a little more effectively by removing the infi-jump sticker, as it is cheap beyond belief, and 6-3 did seem to be missing the minigames from the shortness of the level, but it still did its job perfectly. Maybe in the future the company will release the missing content as DLC, a patch, etc. or maybe a person will hack the game and reinsert the minigames on his/hers own time. But for now, PM:SS will stay as my favorite game for a long time, even if it is missing a bit of content. PS: Who tried to beat Bowser in his cardboard form WITHOUT using Kristi? I got down to 20 hp before I used all my stickers, which only filled 5 pages. The final boss is actually more challenging IMO then the shadow queen if you try to beat it head on without using Kristi, which makes it all the more interesting.
Re: Review: New Super Mario Bros. 2 (3DS)
to be honest i have always loved Mario games. i have got the majority of games for the ds and gba, including all the rpg's, but i have never played a "new" super mario game, so i am super excited to try this one out. i understand that this game is pretty much recycled, but still it is a new experiece for me, and it probably will e a very good one at that. you know, Nintendo might be trying to appeal to new members of the nintendo community and want them to see and try out these amazing looking games. for the older members it might be dissapointing, but nintendo is also coming out with awesome games like super mario galaxy 3 and super smash bros universe, pretty much just for the old timers, and possibly luigi's mansion dark moon too. i have not played any wii or gamecube games and am not planning to do so anytime soon, even for the wii u. i think that this is a great game for any new comers, but it still could appeal to older members for nogstaglia.