Paper Mario: Sticker Star became a welcome addition to the 3DS catalogue towards the end of 2012 and many have been getting stuck into the game over the festive period.

It has been revealed that some elements of the game were cut due to time constraints, most notably a selection of mini-games that were set to feature in Bowser’s Castle.

In an interview with ONM, the game’s producer Kensuke Tanabe said the team went all out to create a whole host of new and exciting ideas, but not all of them made it into the final game.

In Bowser's Castle, we were planning on having the player complete a number of different mini-games as they went along, but unfortunately we had to cut this because we didn't have time.

I'm sure these mini-games would have been very silly and fun, so that was a bit of a shame.

Because Intelligent Systems had so many ideas the team felt they would have to be done properly so as to make them all unique. This would have taken time and would have no doubt delayed the game.

We felt the game was a great addition to the Paper Mario franchise, check out our Paper Mario: Sticker Star review to see why we liked it so much.

What are your thoughts on this? Are you disappointed the game didn’t include these fun-sounding mini-games? Get stuck into the comments below.