Comments 46

Re: Video: Nintendo Releases Showcase Video for Paper Mario: Color Splash

james_mueller

I've played all Paper Mario games, and preferred them over the Mario & Luigi series, so I'm not keen on the direction change. However, they've still been fun. Sticker Star was just above meh for me, and this looks to be shaping up better than it. However, not day 1. I'll be waiting on this one and picking it up it it becomes a "Select".

Re: Hardware Review: RetroUSB AVS

james_mueller

Might have to check out a few local pawn shops to see what old games they have lying around. My Library is long gone. I really, really, need to stop selling back my old games.

Re: PokéAdvisor is the Latest Third-Party Pokémon GO Service to Bite the Dust

james_mueller

The only thing I wonder is what is the scale of the graph. Without a vertical scale it's meaningless. The cropping they use shows a 66% drop, but is that really 0 at the bottom and is each line a linear representation of data (as opposed to a log or exp scale). Say each bar represents 100k queries and the bottom of the graph is 10mil. That means a trivial amount of change.

Re: Interview: Solving the Puzzle of PixlCross on Wii U

james_mueller

@Qun_Mang I'm glad they have implemented web buying and autodownloading like I could do on PSN.

As for the e series and Pokemon Picross: Pokemon Picross isn't horrible for a Free-to-Play title, but you'll definitely get bogged down by needing to earn Picrites to open new areas. If you play I recommend you think of it as an occasional play game with a once daily speed training session. Also- ignore what the lady tells you in game, don't expand your energy bar or your Pokemon slots, keep your Picrites for opening new areas. After a few you'll get more Picrites every day for the training and you can always pause the game while your energy recharges. You also expand how many you get by leveling up the training, and between that and unlocking levels you get at most 13 per day plus 2 for beating the time. Also don't unlock alt-world until end game: you don't earn Picrites for the puzzles so treat it as more of a prize for finishing up. Since a single Mega-Pencil to mega evolve a Pokemon costs 500 (!!!!) Picrites, expect to do those all at the end of the game as a longevity thing.

The e series isn't bad, but it has definite shelf life due to a limit in puzzles (I haven't gotten into the last few so that may have changed). That's what really turned me on about Pixlcross is the community puzzle aspect: lots more replay this way!

Re: Interview: Solving the Puzzle of PixlCross on Wii U

james_mueller

@PixlBitStudios I'll be ordering this today. I've loved Nonograms and Picross for a couple decades now since I was introduce to them as a tween. Got my wife addicted to them too. Been wanting something we can create puzzles for each other with besides graph paper.

Re: Scalebound was Originally Planned to be a Wii Game

james_mueller

@Kaze_Memaryu Agreed. I don't have an XB1, and I've honestly tended to avoid the XB consoles (only picked up a 360 because it was the R2-D2 edition, played one or two games on it, wife played a couple more). I figure between my Nintendo, Sony, and PC systems I have everything covered I care for. However there have been a few exceptions, namely involving dragons (Blue Dragon is why I played the 360, wife it was Fable). I'll wait to see if the ever cross-platform this later (such as to PS4 or PC) and if not it may be a reason I eventually get an XB1.

Re: First Impressions: Taking A Shot At Fatal Frame: Maiden Of Black Water

james_mueller

@TreonsRealm Can you provide documentation of this? I'm not trying to be a jerk, I'm honestly curious. The earliest report of this I can find is http://www.relyonhorror.com/latest-news/several-new-project-zerofatal-frame-2-wii-edition-trailers-fatal-frame-ip-now-officially-co-owned-by-nintendo/ and a lot of people reference that, but it doesn't have original sources. I've searched the US copyright & trademark database (for Fatal Frame) and the EU OHIM database (for Project Zero) and the entries all have Koei Tecmo as the "owner" last updated in 2003. Had no luck searching the Japanese database.

Re: Nintendo Life Weekly: Star Fox Zero Delayed Until 2016

james_mueller

@datamonkey If I don't count my PS+ free games, I haven't bought any PS4 games... ever. Nothing has leaped out at me even though I got the system at launch (bad idea). Although I have preordered (and paid for since it was digital) Dragon Quest Heroes, so I could say I have finally bought one. Different tastes! (on a side note, StarFox is one of those: someday games for me. I'm not super excited, I'll get it someday to try out).

Re: Save Data Hackers Top Competition Leaderboards in Pokémon Shuffle

james_mueller

@Captain_Gonru A final full score breakdown owuld be really cool to see since that could allow you to know what Pokemon everyone was using. That's one of the things I do like about the competitions: they allow you to learn how others are playing and that a Pokemon you have passed off as useless might be useful if you used it differently.

Re: Save Data Hackers Top Competition Leaderboards in Pokémon Shuffle

james_mueller

@MrGawain
I've looked at the top scores an wondered how someone can get that high with those characters. Hadn't dawned on me until this article it was hacking not just plain old skills and loopholes. And now today it is painfully obvious its cheating since non standard pokemon are in the top. However, I'm ranked 699 as of right now (score of 50318, of course the hackers are over 600k in score, greater than 10x my score) and have not paid a cent to shuffle nor done anything but play the game. So it is entirely possible to get up to the top and win the megastones without cheating.

That being said, wow this is ridiculous. This one especially is cheat central in the last two days.