"There was nothing that you could put in front of everybody that said, 'This is what the experience is"
Just put on a good game, dammit. All the demo stations I've seen run the same old demo pack from the launch. They could just put in Wind Waker or Pikmin 3.
@Pachterkid Funny, when I played Wind Waker HD, it reminded me of how good Nintendo (when at their best) are at game design, and how much I miss those 10 year old design philosophies.
@cookiex What kind of reasoning is that? You can still use the other controllers. Those 30% of games would be playable with just the GamePad, which is awesome.
@Kirk I agree with you regarding the art styles. I especially don't like the goofiness of the new style, with huge bracelets, etc. Anyway, I have two things I want to say to you:
1. Regardless of a slightly different art style, I would use my energy to encourage people to back this game. It's a once-in-a-decade chance to get a really well designed and expansive "Metroidvania", and I'd like them to get millions of dollars if possible.
2. A better place to voice these opinions would be on the Kickstarter board, or in e-mail to WayForward, where you could actually make a change.
Very strange choice to not include the logo in the trailer. It looks amazing and it's great for recognition. It's not even clear what the game's title is from this.
The day Nintendo starts making cellphone games is the day I stop supporting Nintendo. But they care too much about games to do that. It won't happen with the current executives, at least.
Sounds great. Visually told story, challenging puzzles built around a few means of manipulation, and no disruptions all remind me of Toki Tori 2, which is my favorite Wii U eShop game right now.
Their next article should be about Kinect. An expensive, now obligatory piece of hardware with multiple cameras that is only ever used for voice commands.
I've seen this all over Twitter. Can somebody explain to me: What would cross-platform play be good for in this game, anyway? If one of the players has a Wii U, they can all just play on that. Why look at your small 3DS display in a game that only requires one screen?
This shouldn't come as a surprise to anybody. Who comes up with such a crazy storyline for an action adventure like the original Zelda, which barely has a story to begin with.
My Wii (and with it the save file) got stolen so I haven't beaten the first one, but I really liked it and will definitely be getting this one sooner or later.
Wii U will probably become a platform for Nintendo games + smaller scale/indie games. But that sounds exactly like something I want, so no problem.
I've almost lost interest in games driven by the graphics and story hysteria, but I can see why people who like that stuff and bought a Wii U for third party support feel betrayed.
Can't disagree with this. I think the thing is that most non-Nintendo AAA games focus so much on story and production, the way to make it fresh is to make a new story and a new world. For Nintendo, which is gameplay centric, the story is mostly unimportant (save the princess) and changing the gameplay is what matters to make it fresh. And I play games for gameplay most of the time, so, hats off to Miyamoto.
@Ernest_The_Crab Well, I never used a guide for Super Metroid. I got stuck a couple of times, but figured it out after a while. I think half the fun is trying out different things and figuring out the rules of the game.
I agree though that this problem may seem bigger now that we have the internet.
@Luis_Gimpy Big difference. I have nothing against good old expansions or robust DLC. Microtransactions more often refer to buying a weapon or a new level for a dollar. That model has many problems, not least the annoyance of buying a game that feels incomplete.
"It was appealing to only a very small hardcore base of fans. That's how franchises die."
Sad words. Why must every franchise appeal to the broadest possible audience, thereby losing the hardcore audience with the more specific needs? I think they could've kept the Metroidvania Castlevanias (and innovated within that formula) as a separate thread to the God of War clone Castlevania.
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Re: "Uninformed" Store Staff Are Hurting Wii U Sales, Claims Senior Games Analyst
"There was nothing that you could put in front of everybody that said, 'This is what the experience is"
Just put on a good game, dammit. All the demo stations I've seen run the same old demo pack from the launch. They could just put in Wind Waker or Pikmin 3.
Re: Eiji Aonuma Wants it to be "Fun To Get Stuck" in A Link Between Worlds
@Pachterkid Funny, when I played Wind Waker HD, it reminded me of how good Nintendo (when at their best) are at game design, and how much I miss those 10 year old design philosophies.
Controlling the camera is a hassle, though.
Re: Eiji Aonuma Wants it to be "Fun To Get Stuck" in A Link Between Worlds
Beautiful words, Mr. Aonuma.
Re: New Wii U System Update Goes Live Across Europe, North America and Japan
@cookiex What kind of reasoning is that? You can still use the other controllers. Those 30% of games would be playable with just the GamePad, which is awesome.
Re: New Wii U System Update Goes Live Across Europe, North America and Japan
@cookiex They could make the system recognize it as a classic controller.
Re: New Wii U System Update Goes Live Across Europe, North America and Japan
No input on the GamePad is very disappointing, and makes it hard to appreciate the otherwise cool feature to output Wii games to the GamePad.
But I guess there's still hope of them announcing this afternoon that they've laid the groundwork for a unified account system in this update.
Re: Nintendo Direct: Wii U And 3DS Broadcast Coming Tomorrow
Fall update info? A unified account system would be great.
Re: Nintendo Download: 3rd October (Europe)
Will probably get the WW disc instead of digital. Or an external HDD.
Re: Shantae: Half-Genie Hero Hits Funding Target to Confirm Release
Great! Now let's take it to a million.
Re: Developer Interview: WayForward on Shantae: Half-Genie Hero, Going to HD and Expanding the Franchise
@Kirk I agree with you regarding the art styles. I especially don't like the goofiness of the new style, with huge bracelets, etc. Anyway, I have two things I want to say to you:
1. Regardless of a slightly different art style, I would use my energy to encourage people to back this game. It's a once-in-a-decade chance to get a really well designed and expansive "Metroidvania", and I'd like them to get millions of dollars if possible.
2. A better place to voice these opinions would be on the Kickstarter board, or in e-mail to WayForward, where you could actually make a change.
Re: Video: Check Out These Highlights From Hideki Kamiya's Presentation at PAX Prime
He's a PR nightmare, but not sad and angry.
Re: Developer Interview: Two Tribes Clarifies Toki Tori 2+ Details and Confirms Classics Coming to Wii U
I like this game a lot. The level design is so good. Pretty underappreciated game, as far as I can tell.
Re: Nintendo Download: 12th September (Europe)
I might get Mystara. And the Toki Tori 2 update I guess, even thought I feel pretty done with the game (which was great, btw).
Re: Assault Android Cactus Will Blast Its Way to the Wii U eShop
A twin stick shooter with non-abstract graphics and seemingly interesting game design. Finally!
Re: Nintendo and Capcom to Announce Upcoming Collaboration
Mega Man X9
Re: Video: UK Launch Trailer For The Wonderful 101 Sets the Scene
Very strange choice to not include the logo in the trailer. It looks amazing and it's great for recognition. It's not even clear what the game's title is from this.
Re: Investment Expert Feels Nintendo Earnings Miss Will Trigger Multi-Platform Approach
The day Nintendo starts making cellphone games is the day I stop supporting Nintendo. But they care too much about games to do that. It won't happen with the current executives, at least.
Re: Steampunk Puzzle Platformer Teslagrad Looks Gorgeous, And It's Coming To Wii U
Sounds great. Visually told story, challenging puzzles built around a few means of manipulation, and no disruptions all remind me of Toki Tori 2, which is my favorite Wii U eShop game right now.
Re: Time: Nintendo Is "Stumped" By The Wii U GamePad And Should Ditch It
Their next article should be about Kinect. An expensive, now obligatory piece of hardware with multiple cameras that is only ever used for voice commands.
Re: First Impressions: Donkey Kong Country: Tropical Freeze
What about the SMB2-like grabbing and throwing? Sounds like a cool new feature.
Re: Super Smash Bros. Won't Feature Cross-Platform Play Between Wii U and 3DS
@Caramel Then it's not really cross-play, I guess? They did say it will have some form of connectivity.
Re: Super Smash Bros. Won't Feature Cross-Platform Play Between Wii U and 3DS
@jedisquidward Yeah, over internet you mean? Didn't consider that. I'm almost expecting it not to have online multiplayer.
Re: Super Smash Bros. Won't Feature Cross-Platform Play Between Wii U and 3DS
I've seen this all over Twitter. Can somebody explain to me: What would cross-platform play be good for in this game, anyway? If one of the players has a Wii U, they can all just play on that. Why look at your small 3DS display in a game that only requires one screen?
Re: Zelda Series Timeline Wasn't Planned From the Beginning
This shouldn't come as a surprise to anybody. Who comes up with such a crazy storyline for an action adventure like the original Zelda, which barely has a story to begin with.
Re: Hideki Kamiya Still Wants to Work on Star Fox
A new Star Fox would certainly be awesome.
"Star Fox Universe"?
Re: Donkey Kong Country: Tropical Freeze Slips Onto Wii U This November
My Wii (and with it the save file) got stolen so I haven't beaten the first one, but I really liked it and will definitely be getting this one sooner or later.
Re: First Impressions: Super Mario 3D World
@Gamer83
It's not mind blowing, but it looks like a tight and really fun game. More "gamey" than Galaxy with its grid layout, but that's not necessarily bad.
What is development group 1 of EAD Tokyo doing, though? Could it be a grander Mario game?
Re: First Impressions: Super Mario 3D World
I wonder if this is a smaller "practice" project and they are also in pre-production of Super Mario Universe.
Re: First Impressions: Super Mario 3D World
I love the isometric feel of this. Reminds me of games like Snake Rattle & Roll where every square seems to have a purpose.
Re: First Impressions: Super Mario 3D World
I agree they should do more surprising and strange things, but they probably want to play their safe cards first.
Also, this one is really only very similar to one game: 3D Land. If this had come first, would you have liked it more?
Re: Over 1,000 Parties Interested In Developing For Wii U Since Nintendo Web Framework Announcement
Cool. I just they don't let the floodgates completely open and become like XBL Indie Games.
Re: Miiverse Update Adds Facebook and Twitter Sharing
@Wiidsguy Exactly. As long as people with no NNID can only view posts, it's great. If they change that, spamming and trolling will ensue.
Re: Miiverse Update Adds Facebook and Twitter Sharing
(If you share your own post)
Re: Miiverse Update Adds Facebook and Twitter Sharing
@Greator I think it does. It doesn't reveal anything about your real self on Miiverse. Only possibly your Miiverse name on Twitter.
Re: Miiverse Update Adds Facebook and Twitter Sharing
@Greator Sharing a Miiverse post to Twitter won't reveal your Twitter name on Miiverse, though?
Re: Ubisoft Scaling Back Support For Wii U, Expects Price Cut To Bolster Sales
Wii U will probably become a platform for Nintendo games + smaller scale/indie games. But that sounds exactly like something I want, so no problem.
I've almost lost interest in games driven by the graphics and story hysteria, but I can see why people who like that stuff and bought a Wii U for third party support feel betrayed.
Re: Miyamoto Focuses on New Gameplay Experiences Before New IPs
Can't disagree with this. I think the thing is that most non-Nintendo AAA games focus so much on story and production, the way to make it fresh is to make a new story and a new world. For Nintendo, which is gameplay centric, the story is mostly unimportant (save the princess) and changing the gameplay is what matters to make it fresh. And I play games for gameplay most of the time, so, hats off to Miyamoto.
Re: Miyamoto: Working With Both Hardware And Software Offers Nintendo "Strong Advantages"
He's so right about graphics and gameplay. I hope Nintendo never stops being gameplay centric.
Re: Microsoft: If You're Backwards Compatible, You're Really Backwards
Microsoft, love you.
Re: Capcom Open To More Retro Remakes, Reveals Fan Demand For Aliens vs. Predator
Mega Man X9, SNES style.
Re: Miiverse: Super Metroid - Too Taxing For Today's Gamers?
@Ernest_The_Crab Well, I never used a guide for Super Metroid. I got stuck a couple of times, but figured it out after a while. I think half the fun is trying out different things and figuring out the rules of the game.
I agree though that this problem may seem bigger now that we have the internet.
Re: Miiverse: Super Metroid - Too Taxing For Today's Gamers?
Have people lost the ability to try stuff out?
Re: First Party 3DS Software Sales Up 52 Percent In 2013
@Peach64 "Do people now understand why Ubisoft had to make Rayman multiplatform?"
I don't think the problem people had was Ubisoft going multiplatform, but them delaying the Wii U version until the ports are done.
Re: EA Developing Frostbite Engine For Mobile, But Not Wii U
@Luis_Gimpy Big difference. I have nothing against good old expansions or robust DLC. Microtransactions more often refer to buying a weapon or a new level for a dollar. That model has many problems, not least the annoyance of buying a game that feels incomplete.
Re: EA Developing Frostbite Engine For Mobile, But Not Wii U
I'm boycotting "all of our games will have microtransactions" EA, anyway.
Re: Konami: We Had To Take Risks With Castlevania To Prevent It Becoming Like Mega Man
@KnightRider666 I will. I've heard from other sources as well it is the best one next to the first X. PSX, right?
@Kevin Castlevania: Rebirth for Wii was pretty good of what I played. I wouldn't say no to more stuff like that.
Re: Konami: We Had To Take Risks With Castlevania To Prevent It Becoming Like Mega Man
@KnightRider666 The first X is my favorite by far, but I've only played the first three, and 7.
Re: Konami: We Had To Take Risks With Castlevania To Prevent It Becoming Like Mega Man
@KnightRider666
I agree. Or what I'd really like is a SNES-style Mega Man X9.
Re: Konami: We Had To Take Risks With Castlevania To Prevent It Becoming Like Mega Man
"It was appealing to only a very small hardcore base of fans. That's how franchises die."
Sad words. Why must every franchise appeal to the broadest possible audience, thereby losing the hardcore audience with the more specific needs? I think they could've kept the Metroidvania Castlevanias (and innovated within that formula) as a separate thread to the God of War clone Castlevania.
Re: Video: Meet Some Indie Developers and Publishers That Will Shape the eShop Platforms
@NintendoPro64 Yeah, that'd be nice.