@nessisonett This is definitely fetish content. Body positivity is one thing, but making her fat then watching her eat is fetish territory. That's coming from a fat guy.
@NTELLIGENTMAN I don't spend $70 on the digital either. I'm treating keycards as digital at this point, only buying them on discount, or much lower than normal prices, like MH Wilds or FF7Remake at $40.
I really wish SE didn't go all in on keycards, but it is unfortunately what we were dealt. I only buy the keycards at a lowered price, though. Not paying $70 for a keycard.
I absolutely despise keycards, but I reluctantly started buying them because I don't want to have the same issues as PS players down the line. That said, if you get the keycard, can you download the fames separately or do you need to download all 130gb?
@WaddleDee I wouldn't mind if they alternated styles, but I definitely don't want to be burned with another Engage. I would prefer if they quit making split paths like Engage did, but gave us a story and characters as robust as Three Houses. This game kinda does both, split paths that converge into one, but I would prefer 40 hours of linear story vs 80 hours of the same story told four times.
@scoobdoo I actually kinda agree with the sentiment. The game follows the path of Three Houses rather than Engage. Those games went in two very different directions. It's like having someone who prefers OG SMT review Persona, then they complain about all the romance.
@WaddleDee Eww, back under your rock. Engage lovers will not be tolerated here!
I'm kidding, of course. Engage had some of the best gameplay in the series, but the character development, story, romance options, and DLC were alm huge letdowns, in my opinion. Unfortunately, I think your preferred idea for FE is from a time long past. You may need to stick to the old games or seek a new series. I don't see post Awakening FE regressing.
With the narrative and gameplay improvements over Three Houses, and the ability to play the full game without four poorly written paths, and the presence of a respectable story, which Engage lacked to its detriment, scoring this game lower than both of those two is laughable. Thankfully, most other reviewers are in the 9/10 range, far from the abysmal Engage and Three Hopes, on par with Three Houses.
I always disliked complaining about pacing. No game is high octane action all the time. Even the most intense action games have slowdown times.
Price increases suck, obviously, but I think Nintendo went in the right direction, prioritizing efficiency and low cost over chasing every 4K pixel possible.
@jojobar I don't bother to watch their videos anymore because they complain too much. Same reason I don't consume content from the IGNs and Gamespots of the world. No integrity left.
@mswhom I'm not saying not to believe your eyes. I'm saying stop pretending you have special eyes. No one complained about ghosting in the lead up to release, with all their hands-on previews, because it wasn't an issue UNTIL they decided to use specialized equipment to nitpick. Now all of a sudden, everyone has god-like vision.
It is BS, and we all know it.
The same type of BS they spewed in 2014, claiming they could see a single frame of difference in Mario Kart 8, 59 vs 60, on the Wii U.
Same thing I'll keep saying until I get banned for saying it: After their negative coverage of the Switch 2, with them having to use special equipment to see ghosting they swear they could see with their naked (glasses wearing) eyes, who still follows anything DF puts out?
Not to say that a lot of games don't poor performance. But most reviewers worth their salt point those out already. Why do we need the nitpick gang to, again, use specialized equipment to make gripes no one normal cares about?
Heck, I stopped paying attention to them when they complained that MK8 on the Wii U was actually 59 fps, and they swore they could see that with their naked (glasses wearing) eyes as well, without their equipment.
@cvrator It looks like they are adding more Knockout Tours in the future. One new one was added with at least 7 to go. If you haven't played in nearly a year, then hat means you haven't played the new KOT yet.
Also, for Pokopia, it wasn't priced lower than MKW because of the amount of content. It was because it is a Pokémon spinoff, and those historically don't seem too well. Pokopia is too expensive, imo, because it is on a repo cheapo keycard. It should have been $60 for both digital and physical because it isn't a real physical game. I would even go so far as to say it should have been $50, especially because there is an expansion pass already.
@Hal9001 They didn't develop the actual game, though, did they? And just like how New Pokémon Snap is a middle finger to Game Freak graphically, this could be a middle finger to Game Freak to show that, just like until Generation 8, all Pokémon can be made obtainable in a single game.
I think they should release expansions to cover the entire Pokedex as a middle finger to Game Freak. Then, make a sequel where you are your Ditto's trainer, returning to the world that the Pokémon have restored. Then it can be a catch em all type game, but no battling, just exploring, capturing, building, friendship, etc.
Why do so many of the companies sound so surprised that their games work on the Switch 2, like they haven't seen the console run Resident Evil 7-9, Cyberpunk, and more?
Since I am one of the few (the proud) Torna physical owners, I guess I have to download the upgrade. I really wish they included the DLC for Torna on 2 and Future Redeemed in 3 for the Switch 2 versions, like how the definitive edition for 1 included Future Connected.
@IronMan30 I was about to say the same thing. If the only con is the performance from nine years ago, wouldn't that mean its a 10/10 game? I don't agree with that, I think this was the weakest of the trilogy by far, but their score is their score.
A Switch 2 port is the only way they're getting money out of me. A proper port, not a keycard. Funny that Stellar Blade is coming, and looks leagues better than this game graphically, because SB is UE4 and COE33 is UE5.
@SillyG My point still stands. Rather than continue to make cheaper physical media with higher storage capacities, they are just throwing it all away. They could use BDXL if they worked on lowering the price. They could make writable UHD discs. They are choosing to do away with physical media because they want more control. It is simple as that.
I doubt the PS6 generation will end without an always online requirement attached to it.
Innovation in disc storage past bluray is still possible. But corporate greed has finally fully consumed the video game industry again. I would rather go back to cartridges with internal storage than the route we're headed now.
Nope, sorry. The tariffs didnt cause the console prices to be too high. Unfortunately that these colluding chip companies conspiring to keep it that way. However, the tariffs definitely caused amiibo and other peripheral prices to get out of hand. Nintendo needs to answer for that.
This whole damned argument about physical vs digital is slowly normalizing game key cards in my head, and I don't like it. I do not support keycards, but, at the very least, you hold the physical key for your game on the cart, and it doesn't need to call to the server for if you can use the key.
@PrincessMama It's easy to see that a lot of the data is being manipulated in favor of digital games. Think about it: if a game is weeks or even months away from release, how can it sell out of pre-orders?
The Switch 2 port of Oblivion was sold out on multiple sites, like Amazon, a month before release.
Do you think it was:
A. Demand for the game was so high, that millions and millions of copies sold in an instant,
Or
B. Microsoft only printed 500,000 - 1,000,000 copies to induce fomo for more digital sales?
We know it's B. They did that exact same thing with Indiana Jones.
@20thCenturyFrox I was about to say the same thing! No offense to Star Fox, but I doubt people are flocking to the eshop for the third remake of a thirty year old game. The physical is dying narrative doesn't hold up quite as well when the digital sales are slapped right next to the physical sales. It only really gets to shine when the companies game the system. If you only print 1 million copies of a game 3 million people want, of course the stats will be in favor of digital.
@SillyG You forgot to add half the storage capacity of bluray:
Single-Layer (BD-R / BD-RE): Holds 25 GB. This is enough for about 2 hours of high-definition (1080p) video.
Dual-Layer (BD-R DL / BD-RE DL): Holds 50 GB. This allows for roughly 4 hours of HD video or over 9 hours of standard-definition video.
BDXL (Triple-Layer): Holds 100 GB. Commonly used for 4K Ultra HD movies.
BDXL (Quadruple-Layer): Holds 128 GB. Primarily used for heavy professional data archiving.
They could probably keep going with the layers, too. Or create another physical medium that can hold even more data than bluray. It's just that the multi-billion dollar companies want to control what we can access, how we access it, and when we access it.
Also, props to Capcom for all the big releases this year. Three RE games, Devil May Cry 5, Pragmata, Onimusha, and Dragon's Dogma 2 in a single year is quite a feat. And I am running low on disc space...
If it gets a proper physical release, I'll get it. Otherwise, I'll stick to the Switch 1 versions. Just like I did with their other HD-2D releases. If I absolutely want a game that is a keycard, I'll just wait for a digital sale. Otherwise, I'll pass.
Amazon, Target, and Best Buy seem to be all sold out online in the US. I had to pre-order online with Gamestop. Is demand that high, or is the game only getting 100 physical copies?
@HalBailman Nintendo is literally writing the book for the industry going forward, digital cheaper than physical, but whenever they make a move they get chastised for it. Nintendo took more flack from that announcement than Sony or Microsoft ever will for ditching physical media. Sony is literally a co-creator and major patent holder of Blu-ray, so their exit from physical media makes the least sense of the three companies.
@HalBailman I never have a problem with paying a little more for physical, especially for Indie games. It's basically been that way since the Switch released nearly a decade ago, but these big publishers are too cheap to spring for a release on cart. Who would have complained about FF7 Remake releases at $60 or $70 if they were kn the cartridge? Not me. Whether they needed to optimize a bit more, make some online features an optional download, or have a 4K texture pack as DLC, people would understand the compromises made to fet the game physically.
The other issue was with smaller games, like Bravely Default, using key cards. Most of those games could have just been Switch releases with Switch 2 enhancements.
This perfectly explains why so many big studios refuse to stop using key cards, even when their games would fit on a cartridge, but the indies don't have a problem with getting their games on cart. We were used to paying a little extra for the games on cart with the "Switch Tax" that has been in effect since the original Switch.
Knockout tour is my favorite mode Mario Kart has ever had. It further separates the seasoned players from the newbies and losers. Even when I get knocked out of the last leg in 5th place. 🥲
@Smackosynthesis A game with additional content added with updates vs a game selling a gimped $80 version of a $100 game, with no real physical version? Who are we kidding? If GTA6 was on disc, they probably would have made the two SKUs $100 and $120 (or your regional equivalent). We all know that the SKUs are GTA6: Lite and GTA6: Standard. No one is fooled. Base GTA6 is $100.
Yay for more knockout tour! It is the standout new feature in MKW, regardless of what the open world people wanted. Knockout tour is the natural extention of those races with different sections rather than laps. Those were always the best maps in Mario Kart. If you prefer the laps on a single course, that's fine too. You're wrong, but it is fine for you to be wrong.
I like the open world for what it is: the ability to explore the world that you barely get to see while racing. No one said it was going to be a robust open world experience, hence the name Mario Kart World, not Mario Kart Open World RPG.
Microsoft slapping the Xbox logo got me to but the Rog Ally, so I am interested in this device. Anything above $550 will be a hard pass, though. And if they split the games between consoles, its a hard pass, because I don't want to be stuck with another Wii U/Vita level failure.
@HubbaHunt Because keycards are a digital game with a handicap. I don't want a digital game with a physical key. I'd rather it be all or nothing. And I think most people would agree with that. I don't recall nearly as much blowback from code-in-a-box releases as there was for keycards. It's the same issue I had with games that required a download, like Doom on Switch. Why would I even bother with a partial game or no game on the disk or cart?
Comments 1,220
Re: Slim Or Fuller? Atelier Karia "Body Shape Change Feature" Confirmed
@nessisonett This is definitely fetish content. Body positivity is one thing, but making her fat then watching her eat is fetish territory. That's coming from a fat guy.
Re: Slim Or Fuller? Atelier Karia "Body Shape Change Feature" Confirmed
The rise of Ryza has turned this game into a fetish game... 😬
Re: Spending On Switch 2 Game-Key Cards In The U.S. Has Risen By 631%
That's my fault guys. I defected.
Re: Round Up: The Reviews For Dragon's Dogma 2: Dark Arisen Are In
Capcom is determined to hold onto that crown this year. 2026 is definitely their year.
Re: PSA: Kingdom Hearts Collection Will Collectively Take Up Over 130GB On Switch 2
@NTELLIGENTMAN I don't spend $70 on the digital either. I'm treating keycards as digital at this point, only buying them on discount, or much lower than normal prices, like MH Wilds or FF7Remake at $40.
Re: PSA: Kingdom Hearts Collection Will Collectively Take Up Over 130GB On Switch 2
@jsty3105 Thank you.
I really wish SE didn't go all in on keycards, but it is unfortunately what we were dealt. I only buy the keycards at a lowered price, though. Not paying $70 for a keycard.
Re: PSA: Kingdom Hearts Collection Will Collectively Take Up Over 130GB On Switch 2
I absolutely despise keycards, but I reluctantly started buying them because I don't want to have the same issues as PS players down the line. That said, if you get the keycard, can you download the fames separately or do you need to download all 130gb?
Re: You Can Get The Witcher 3 Remastered For Free On Switch 2, If You Can Borrow A Switch 1 Cart
I have the complete edition on cart, but I'm not loaning it to anyone, on principle. 😇
The principle being that, if you want to borrow my cart, you better be willing to pay me half price. 😈
Re: Opinion: I Played Mario Kart Tour Every Day For Seven Years, And What Am I Left With?
Every day is egregious work. I've been playing some games for ten years straight, and I haven't clocked in every day.
Re: Pokémon Ruby & Sapphire HD Footage Reignites Rumours About Switch Ports
I'll take it, but emerald is preferred.
Re: Review: Fire Emblem: Fortune's Weave (Switch 2) - Dense, Delightful Strategy Overstuffed With Heroes
@WaddleDee I wouldn't mind if they alternated styles, but I definitely don't want to be burned with another Engage. I would prefer if they quit making split paths like Engage did, but gave us a story and characters as robust as Three Houses. This game kinda does both, split paths that converge into one, but I would prefer 40 hours of linear story vs 80 hours of the same story told four times.
Re: Review: Fire Emblem: Fortune's Weave (Switch 2) - Dense, Delightful Strategy Overstuffed With Heroes
@scoobdoo I actually kinda agree with the sentiment. The game follows the path of Three Houses rather than Engage. Those games went in two very different directions. It's like having someone who prefers OG SMT review Persona, then they complain about all the romance.
Re: Review: Fire Emblem: Fortune's Weave (Switch 2) - Dense, Delightful Strategy Overstuffed With Heroes
@WaddleDee Eww, back under your rock. Engage lovers will not be tolerated here!
I'm kidding, of course. Engage had some of the best gameplay in the series, but the character development, story, romance options, and DLC were alm huge letdowns, in my opinion. Unfortunately, I think your preferred idea for FE is from a time long past. You may need to stick to the old games or seek a new series. I don't see post Awakening FE regressing.
Re: Review: Fire Emblem: Fortune's Weave (Switch 2) - Dense, Delightful Strategy Overstuffed With Heroes
With the narrative and gameplay improvements over Three Houses, and the ability to play the full game without four poorly written paths, and the presence of a respectable story, which Engage lacked to its detriment, scoring this game lower than both of those two is laughable. Thankfully, most other reviewers are in the 9/10 range, far from the abysmal Engage and Three Hopes, on par with Three Houses.
I always disliked complaining about pacing. No game is high octane action all the time. Even the most intense action games have slowdown times.
Re: The Witcher III: Wild Hunt Remastered Confirmed For Switch 2, Launching Next Month
Hopefully it gets a physical. If not, I won't be too sad since I can upgrade to with my Switch 1 physical copy.
Re: Nintendo Details Switch 2 Price Increase For The UK
Price increases suck, obviously, but I think Nintendo went in the right direction, prioritizing efficiency and low cost over chasing every 4K pixel possible.
Re: Video: Digital Foundry Breaks Down Oblivion's "Frustrating Performance" On Switch 2
@jojobar I don't bother to watch their videos anymore because they complain too much. Same reason I don't consume content from the IGNs and Gamespots of the world. No integrity left.
Re: Video: Digital Foundry Breaks Down Oblivion's "Frustrating Performance" On Switch 2
@mswhom I'm not saying not to believe your eyes. I'm saying stop pretending you have special eyes. No one complained about ghosting in the lead up to release, with all their hands-on previews, because it wasn't an issue UNTIL they decided to use specialized equipment to nitpick. Now all of a sudden, everyone has god-like vision.
It is BS, and we all know it.
The same type of BS they spewed in 2014, claiming they could see a single frame of difference in Mario Kart 8, 59 vs 60, on the Wii U.
Re: Video: Digital Foundry Breaks Down Oblivion's "Frustrating Performance" On Switch 2
Same thing I'll keep saying until I get banned for saying it: After their negative coverage of the Switch 2, with them having to use special equipment to see ghosting they swear they could see with their naked (glasses wearing) eyes, who still follows anything DF puts out?
Not to say that a lot of games don't poor performance. But most reviewers worth their salt point those out already. Why do we need the nitpick gang to, again, use specialized equipment to make gripes no one normal cares about?
Heck, I stopped paying attention to them when they complained that MK8 on the Wii U was actually 59 fps, and they swore they could see that with their naked (glasses wearing) eyes as well, without their equipment.
Re: Talking Point: 'Pokopia 2' Feels Inevitable, But Do We Really Need A Sequel?
@cvrator It looks like they are adding more Knockout Tours in the future. One new one was added with at least 7 to go. If you haven't played in nearly a year, then hat means you haven't played the new KOT yet.
Also, for Pokopia, it wasn't priced lower than MKW because of the amount of content. It was because it is a Pokémon spinoff, and those historically don't seem too well. Pokopia is too expensive, imo, because it is on a repo cheapo keycard. It should have been $60 for both digital and physical because it isn't a real physical game. I would even go so far as to say it should have been $50, especially because there is an expansion pass already.
Re: Talking Point: 'Pokopia 2' Feels Inevitable, But Do We Really Need A Sequel?
@Hal9001 They didn't develop the actual game, though, did they? And just like how New Pokémon Snap is a middle finger to Game Freak graphically, this could be a middle finger to Game Freak to show that, just like until Generation 8, all Pokémon can be made obtainable in a single game.
Re: Talking Point: 'Pokopia 2' Feels Inevitable, But Do We Really Need A Sequel?
I think they should release expansions to cover the entire Pokedex as a middle finger to Game Freak. Then, make a sequel where you are your Ditto's trainer, returning to the world that the Pokémon have restored. Then it can be a catch em all type game, but no battling, just exploring, capturing, building, friendship, etc.
Re: Crimson Desert Switch 2 Port Now In A Playable State, Release Targeting "First Half Of 2027"
Why do so many of the companies sound so surprised that their games work on the Switch 2, like they haven't seen the console run Resident Evil 7-9, Cyberpunk, and more?
Re: Xenoblade Chronicles 2: Torna - The Golden Country Updated To Version 2.0.0
Since I am one of the few (the proud) Torna physical owners, I guess I have to download the upgrade. I really wish they included the DLC for Torna on 2 and Future Redeemed in 3 for the Switch 2 versions, like how the definitive edition for 1 included Future Connected.
Re: Review: Xenoblade Chronicles 2 (Switch) - Monolith Soft Doing What It Does Best, Albeit With The Occasional Flaw
@IronMan30 I was about to say the same thing. If the only con is the performance from nine years ago, wouldn't that mean its a 10/10 game? I don't agree with that, I think this was the weakest of the trilogy by far, but their score is their score.
Re: Clair Obscur Dev Still Interested In Switch 2 Port, But Admits It Would Be A "Big Technical Challenge"
A Switch 2 port is the only way they're getting money out of me. A proper port, not a keycard. Funny that Stellar Blade is coming, and looks leagues better than this game graphically, because SB is UE4 and COE33 is UE5.
Re: Round Up: "Incredibly Compelling" - The Splatoon Raiders Reviews Are In
@UpsideDownRowlet Except The Guardian. They sound like some Splatoon Haters.
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
@SillyG My point still stands. Rather than continue to make cheaper physical media with higher storage capacities, they are just throwing it all away. They could use BDXL if they worked on lowering the price. They could make writable UHD discs. They are choosing to do away with physical media because they want more control. It is simple as that.
I doubt the PS6 generation will end without an always online requirement attached to it.
Innovation in disc storage past bluray is still possible. But corporate greed has finally fully consumed the video game industry again. I would rather go back to cartridges with internal storage than the route we're headed now.
Re: Nintendo Asks Court To Dismiss U.S. Tariff Refund Lawsuit
Nope, sorry. The tariffs didnt cause the console prices to be too high. Unfortunately that these colluding chip companies conspiring to keep it that way. However, the tariffs definitely caused amiibo and other peripheral prices to get out of hand. Nintendo needs to answer for that.
Re: Review: Splatoon Raiders (Switch 2) - The Best Single-Player Splatoon Has Fantastic Multiplayer
Aw, yeah! It's splat splat time, everybody!
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
This whole damned argument about physical vs digital is slowly normalizing game key cards in my head, and I don't like it. I do not support keycards, but, at the very least, you hold the physical key for your game on the cart, and it doesn't need to call to the server for if you can use the key.
They still suck, though...
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
@PrincessMama It's easy to see that a lot of the data is being manipulated in favor of digital games. Think about it: if a game is weeks or even months away from release, how can it sell out of pre-orders?
The Switch 2 port of Oblivion was sold out on multiple sites, like Amazon, a month before release.
Do you think it was:
A. Demand for the game was so high, that millions and millions of copies sold in an instant,
Or
B. Microsoft only printed 500,000 - 1,000,000 copies to induce fomo for more digital sales?
We know it's B. They did that exact same thing with Indiana Jones.
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
@20thCenturyFrox I was about to say the same thing! No offense to Star Fox, but I doubt people are flocking to the eshop for the third remake of a thirty year old game. The physical is dying narrative doesn't hold up quite as well when the digital sales are slapped right next to the physical sales. It only really gets to shine when the companies game the system. If you only print 1 million copies of a game 3 million people want, of course the stats will be in favor of digital.
Re: Latest Physical Sales Data Proves The Format Is, In Fact, Dying
@SillyG You forgot to add half the storage capacity of bluray:
Single-Layer (BD-R / BD-RE): Holds 25 GB. This is enough for about 2 hours of high-definition (1080p) video.
Dual-Layer (BD-R DL / BD-RE DL): Holds 50 GB. This allows for roughly 4 hours of HD video or over 9 hours of standard-definition video.
BDXL (Triple-Layer): Holds 100 GB. Commonly used for 4K Ultra HD movies.
BDXL (Quadruple-Layer): Holds 128 GB. Primarily used for heavy professional data archiving.
They could probably keep going with the layers, too. Or create another physical medium that can hold even more data than bluray. It's just that the multi-billion dollar companies want to control what we can access, how we access it, and when we access it.
Re: Stellar Blade Has Been Rated For The Switch 2
I'm going to be poor by the end of this year... Still worth it.
Re: Round Up: The Previews Are In For Lies Of P On Switch 2
@Jonturk Don't forget all of Xenoblade + the new one! And Kingdom Hearts!
Re: Round Up: The Previews Are In For Lies Of P On Switch 2
I'm holding out for the physical, I already pre-ordered it.
Re: Japanese Charts: Switch 2 Surpasses 6 Million Consoles Sold
Jeez! Depending on this holiday season's sales, the Switch 2 may outsell the PS5 in Japan by the end of the year.
Re: Dragon's Dogma 2 Expected To Run At A Minimum Of 30fps On Switch 2
Also, props to Capcom for all the big releases this year. Three RE games, Devil May Cry 5, Pragmata, Onimusha, and Dragon's Dogma 2 in a single year is quite a feat. And I am running low on disc space...
Re: Dragon's Dogma 2 Expected To Run At A Minimum Of 30fps On Switch 2
I'm just hoping this and Monster Hunter get proper physical releases. 🙏
Re: Octopath Traveler 1 & 2 Announced For Switch 2 With Improved Performance And Visuals
If it gets a proper physical release, I'll get it. Otherwise, I'll stick to the Switch 1 versions. Just like I did with their other HD-2D releases. If I absolutely want a game that is a keycard, I'll just wait for a digital sale. Otherwise, I'll pass.
Re: Bethesda Shows Off Oblivion Remastered Switch 2 Physical Release
Amazon, Target, and Best Buy seem to be all sold out online in the US. I had to pre-order online with Gamestop. Is demand that high, or is the game only getting 100 physical copies?
Re: Nintendo May Be The Last Bastion Of Physical Games As Xbox's Project Helix Is Set To Ditch Discs
@HalBailman Nintendo is literally writing the book for the industry going forward, digital cheaper than physical, but whenever they make a move they get chastised for it. Nintendo took more flack from that announcement than Sony or Microsoft ever will for ditching physical media. Sony is literally a co-creator and major patent holder of Blu-ray, so their exit from physical media makes the least sense of the three companies.
Re: Nintendo May Be The Last Bastion Of Physical Games As Xbox's Project Helix Is Set To Ditch Discs
@HalBailman I never have a problem with paying a little more for physical, especially for Indie games. It's basically been that way since the Switch released nearly a decade ago, but these big publishers are too cheap to spring for a release on cart. Who would have complained about FF7 Remake releases at $60 or $70 if they were kn the cartridge? Not me. Whether they needed to optimize a bit more, make some online features an optional download, or have a 4K texture pack as DLC, people would understand the compromises made to fet the game physically.
The other issue was with smaller games, like Bravely Default, using key cards. Most of those games could have just been Switch releases with Switch 2 enhancements.
Re: Nintendo May Be The Last Bastion Of Physical Games As Xbox's Project Helix Is Set To Ditch Discs
This perfectly explains why so many big studios refuse to stop using key cards, even when their games would fit on a cartridge, but the indies don't have a problem with getting their games on cart. We were used to paying a little extra for the games on cart with the "Switch Tax" that has been in effect since the original Switch.
Re: Mario Kart World Has Been Updated To Version 1.7.0, Here Are The Full Patch Notes
Knockout tour is my favorite mode Mario Kart has ever had. It further separates the seasoned players from the newbies and losers. Even when I get knocked out of the last leg in 5th place. 🥲
Re: Mario Kart World Has Been Updated To Version 1.7.0, Here Are The Full Patch Notes
@Smackosynthesis A game with additional content added with updates vs a game selling a gimped $80 version of a $100 game, with no real physical version? Who are we kidding? If GTA6 was on disc, they probably would have made the two SKUs $100 and $120 (or your regional equivalent). We all know that the SKUs are GTA6: Lite and GTA6: Standard. No one is fooled. Base GTA6 is $100.
Re: Mario Kart World Has Been Updated To Version 1.7.0, Here Are The Full Patch Notes
Yay for more knockout tour! It is the standout new feature in MKW, regardless of what the open world people wanted. Knockout tour is the natural extention of those races with different sections rather than laps. Those were always the best maps in Mario Kart. If you prefer the laps on a single course, that's fine too. You're wrong, but it is fine for you to be wrong.
I like the open world for what it is: the ability to explore the world that you barely get to see while racing. No one said it was going to be a robust open world experience, hence the name Mario Kart World, not Mario Kart Open World RPG.
Re: It's Looking Likely That Switch 2 Will Have A Handheld PS6 Competitor
Microsoft slapping the Xbox logo got me to but the Rog Ally, so I am interested in this device. Anything above $550 will be a hard pass, though. And if they split the games between consoles, its a hard pass, because I don't want to be stuck with another Wii U/Vita level failure.
Re: Square Enix Is Apparently Open To A Nintendo Version Of Final Fantasy XV
@HubbaHunt Because keycards are a digital game with a handicap. I don't want a digital game with a physical key. I'd rather it be all or nothing. And I think most people would agree with that. I don't recall nearly as much blowback from code-in-a-box releases as there was for keycards. It's the same issue I had with games that required a download, like Doom on Switch. Why would I even bother with a partial game or no game on the disk or cart?