Comments 762

Re: Review: The Wonderful 101 (Wii U)

cornishlee

Interesting that you got past the buzy-ness of it all - that and the super-hero plotting were/are my main concerns. Sorry, it may not be a fashionable thing to admit, but I've never really been into the US comicbook/superhero thing.

Re: Review: DuckTales: Remastered (Wii U eShop)

cornishlee

@RetrogamerFan
Thanks, I'm taking the day off work and am absolutely knackered after picking my girlfriend up from the airport at 2am. A little Duck Tales could be just what I need! For some reason I'd assumed it updated at midnight, but there you go.

Re: The Wonderful 101 Demo Coming to Europe Today

cornishlee

Am I the only one disappointed by that Direct? I was really looking forward to buying a new Platinum action title later this month. Now, I just don't know. It looked like a children's cartoon, complete with corny American superhero dialogue. I may download the demo, I may not.

Re: Iwata: Getting The Attention Of Gamers Is Harder Than Ever

cornishlee

I don't own a tablet, I haven't played a game on a mobile phone since Snake and I don't understand the purpose of Facebook. I guess that makes me a luddite.

Oh, and "most gamers would perhaps get one new title every few weeks" - has that really changed? I'm aghast - how can people afford that in the current climate? I've bought an average of one game every two months this year - including eshop purchases. Partly, that's because little has released for the Wii U but also, any more than that and I think my girlfriend would kill me.

Re: Talking Point: Wii U and Third-Party Inconsistencies Pose Questions for Console Owners

cornishlee

I didn't answer the last question - I have a Wii U but, for the first time since buying it last year, I'm actually beginning to regret my purchase. There's no way I can afford another system, so I'm stuck with what I have but I'm beginning to think I should have got a PS.

When Nintendo first announced the Wii U they were very vocal about wanting to reclaim the 'core' video game audience and acknowledged that they hadn't delivered the right experiences for this market on the Wii - that got my hopes up that they were courting the big third party publishers. For a variety of reasons, I think they did that but that it didn't work.

The decision to launch with third party games only (NSMBU and Nintendoland aside) meant that there was no reason for anybody who already had a PS360 to buy a Wii U. That those games were often delayed, inferior ports exacerbated that situation by suggesting that the console wasn't on a par with the others. An idiot could have predicted that software and hardware sales would suffer off of that basis, and they have. Now, those poor figures can be used by industry analysts to allocate resources for developing and releasing software - figures which are, as ever, divorced from context.